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Side by Side Diff: media/audio/sounds/wav_audio_handler.cc

Issue 115693004: Added volume adjust sound behind the flag. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Split of WavAudioHandler is rolled back. Created 7 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/sounds/wav_audio_handler.h" 5 #include "media/audio/sounds/wav_audio_handler.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cstring> 8 #include <cstring>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
(...skipping 21 matching lines...) Expand all
32 // The offsets of 'fmt' fields. 32 // The offsets of 'fmt' fields.
33 const size_t kAudioFormatOffset = 0; 33 const size_t kAudioFormatOffset = 0;
34 const size_t kChannelOffset = 2; 34 const size_t kChannelOffset = 2;
35 const size_t kSampleRateOffset = 4; 35 const size_t kSampleRateOffset = 4;
36 const size_t kByteRateOffset = 8; 36 const size_t kByteRateOffset = 8;
37 const size_t kBitsPerSampleOffset = 14; 37 const size_t kBitsPerSampleOffset = 14;
38 38
39 // Some constants for audio format. 39 // Some constants for audio format.
40 const int kAudioFormatPCM = 1; 40 const int kAudioFormatPCM = 1;
41 41
42 // The number of frames each OnMoreData() call will request.
43 const int kDefaultFrameCount = 1024;
44
42 // Reads an integer from |data| with |offset|. 45 // Reads an integer from |data| with |offset|.
43 template<typename T> T ReadInt(const base::StringPiece& data, size_t offset) { 46 template <typename T>
47 T ReadInt(const base::StringPiece& data, size_t offset) {
44 CHECK_LE(offset + sizeof(T), data.size()); 48 CHECK_LE(offset + sizeof(T), data.size());
45 T result; 49 T result;
46 memcpy(&result, data.data() + offset, sizeof(T)); 50 memcpy(&result, data.data() + offset, sizeof(T));
47 #if !defined(ARCH_CPU_LITTLE_ENDIAN) 51 #if !defined(ARCH_CPU_LITTLE_ENDIAN)
48 result = base::ByteSwap(result); 52 result = base::ByteSwap(result);
49 #endif 53 #endif
50 return result; 54 return result;
51 } 55 }
52 56
53 } // namespace 57 } // namespace
54 58
55 namespace media { 59 namespace media {
56 60
57 WavAudioHandler::WavAudioHandler(const base::StringPiece& wav_data) 61 WavAudioHandler::WavAudioHandler(const base::StringPiece& wav_data) {
58 : num_channels_(0),
59 sample_rate_(0),
60 byte_rate_(0),
61 bits_per_sample_(0) {
62 CHECK_LE(kWavFileHeaderSize, wav_data.size()) << "wav data is too small"; 62 CHECK_LE(kWavFileHeaderSize, wav_data.size()) << "wav data is too small";
63 CHECK(wav_data.starts_with(kChunkId) && 63 CHECK(wav_data.starts_with(kChunkId) &&
64 memcmp(wav_data.data() + 8, kFormat, 4) == 0) 64 memcmp(wav_data.data() + 8, kFormat, 4) == 0)
65 << "incorrect wav header"; 65 << "incorrect wav header";
66 66
67 uint32 total_length = std::min(ReadInt<uint32>(wav_data, 4), 67 uint32 total_length = std::min(ReadInt<uint32>(wav_data, 4),
68 static_cast<uint32>(wav_data.size())); 68 static_cast<uint32>(wav_data.size()));
69 uint32 offset = kWavFileHeaderSize; 69 uint32 offset = kWavFileHeaderSize;
70 while (offset < total_length) { 70 while (offset < total_length) {
71 const int length = ParseSubChunk(wav_data.substr(offset)); 71 const int length = ParseSubChunk(wav_data.substr(offset));
72 CHECK_LE(0, length) << "can't parse wav sub-chunk"; 72 CHECK_LE(0, length) << "can't parse wav sub-chunk";
73 offset += length; 73 offset += length;
74 } 74 }
75
76 const int64 size = data_.size();
DaleCurtis 2013/12/18 21:20:21 If you set AudioBuffer::frames_per_buffer = data_.
ygorshenin1 2013/12/19 15:42:29 frames_per_buffer is used in creation of AudioStre
DaleCurtis 2013/12/19 19:44:08 Yes, you shouldn't use the AudioParameters directl
ygorshenin1 2013/12/20 09:05:05 Done.
77 const int64 rate = params_.GetBytesPerSecond();
78 if (rate)
79 duration_ = base::TimeDelta::FromMicroseconds(size * 1000000 / rate);
75 } 80 }
76 81
77 WavAudioHandler::~WavAudioHandler() { 82 WavAudioHandler::~WavAudioHandler() {}
78 }
79 83
80 bool WavAudioHandler::AtEnd(size_t cursor) const { 84 bool WavAudioHandler::AtEnd(size_t cursor) const {
81 return data_.size() <= cursor; 85 return data_.size() <= cursor;
82 } 86 }
83 87
84 bool WavAudioHandler::CopyTo(AudioBus* bus, 88 bool WavAudioHandler::CopyTo(AudioBus* bus,
85 size_t cursor, 89 size_t cursor,
86 size_t* bytes_written) const { 90 size_t* bytes_written) const {
87 if (!bus) 91 if (!bus)
88 return false; 92 return false;
89 if (bus->channels() != num_channels_) { 93 if (bus->channels() != params_.channels()) {
90 LOG(ERROR) << "Number of channel mismatch."; 94 VLOG(1) << "Number of channel mismatch.";
91 return false; 95 return false;
92 } 96 }
93 if (AtEnd(cursor)) { 97 if (AtEnd(cursor)) {
94 bus->Zero(); 98 bus->Zero();
95 return true; 99 return true;
96 } 100 }
97 const int remaining_frames = (data_.size() - cursor) / bytes_per_frame_; 101 const int remaining_frames =
102 (data_.size() - cursor) / params_.GetBytesPerFrame();
98 const int frames = std::min(bus->frames(), remaining_frames); 103 const int frames = std::min(bus->frames(), remaining_frames);
99 bus->FromInterleaved(data_.data() + cursor, frames, bytes_per_sample_); 104 bus->FromInterleaved(data_.data() + cursor, frames,
100 *bytes_written = frames * bytes_per_frame_; 105 params_.bits_per_sample() >> 3);
DaleCurtis 2013/12/18 21:20:21 Just use * 8, the compiler will optimize as necess
ygorshenin1 2013/12/19 15:42:29 Done.
106 *bytes_written = frames * params_.GetBytesPerFrame();
101 bus->ZeroFramesPartial(frames, bus->frames() - frames); 107 bus->ZeroFramesPartial(frames, bus->frames() - frames);
102 return true; 108 return true;
103 } 109 }
104 110
105 int WavAudioHandler::ParseSubChunk(const base::StringPiece& data) { 111 int WavAudioHandler::ParseSubChunk(const base::StringPiece& data) {
106 if (data.size() < kChunkHeaderSize) 112 if (data.size() < kChunkHeaderSize)
107 return data.size(); 113 return data.size();
108 uint32 chunk_length = ReadInt<uint32>(data, 4); 114 uint32 chunk_length = ReadInt<uint32>(data, 4);
109 if (data.starts_with(kSubchunk1Id)) { 115 if (data.starts_with(kSubchunk1Id)) {
110 if (!ParseFmtChunk(data.substr(kChunkHeaderSize, chunk_length))) 116 if (!ParseFmtChunk(data.substr(kChunkHeaderSize, chunk_length)))
111 return -1; 117 return -1;
112 } else if (data.starts_with(kSubchunk2Id)) { 118 } else if (data.starts_with(kSubchunk2Id)) {
113 if (!ParseDataChunk(data.substr(kChunkHeaderSize, chunk_length))) 119 if (!ParseDataChunk(data.substr(kChunkHeaderSize, chunk_length)))
114 return -1; 120 return -1;
115 } else { 121 } else {
116 LOG(ERROR) << "Unknown data chunk: " << data.substr(0, 4) << "."; 122 LOG(ERROR) << "Unknown data chunk: " << data.substr(0, 4) << ".";
117 } 123 }
118 return chunk_length + kChunkHeaderSize; 124 return chunk_length + kChunkHeaderSize;
119 } 125 }
120 126
121 bool WavAudioHandler::ParseFmtChunk(const base::StringPiece& data) { 127 bool WavAudioHandler::ParseFmtChunk(const base::StringPiece& data) {
122 if (data.size() < kFmtChunkMinimumSize) { 128 if (data.size() < kFmtChunkMinimumSize) {
123 LOG(ERROR) << "Data size " << data.size() << " is too short."; 129 LOG(ERROR) << "Data size " << data.size() << " is too short.";
124 return false; 130 return false;
125 } 131 }
126 DCHECK_EQ(ReadInt<uint16>(data, kAudioFormatOffset), kAudioFormatPCM); 132 DCHECK_EQ(ReadInt<uint16>(data, kAudioFormatOffset), kAudioFormatPCM);
127 num_channels_ = ReadInt<uint16>(data, kChannelOffset); 133 int num_channels = ReadInt<uint16>(data, kChannelOffset);
128 sample_rate_ = ReadInt<uint32>(data, kSampleRateOffset); 134 int sample_rate = ReadInt<uint32>(data, kSampleRateOffset);
129 byte_rate_ = ReadInt<uint32>(data, kByteRateOffset); 135 int bits_per_sample = ReadInt<uint16>(data, kBitsPerSampleOffset);
130 bits_per_sample_ = ReadInt<uint16>(data, kBitsPerSampleOffset); 136 params_ = AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY,
131 bytes_per_sample_ = bits_per_sample_ >> 3; 137 GuessChannelLayout(num_channels),
132 bytes_per_frame_ = num_channels_ * bytes_per_sample_; 138 sample_rate,
139 bits_per_sample,
140 kDefaultFrameCount);
133 return true; 141 return true;
134 } 142 }
135 143
136 bool WavAudioHandler::ParseDataChunk(const base::StringPiece& data) { 144 bool WavAudioHandler::ParseDataChunk(const base::StringPiece& data) {
137 data_ = data; 145 data_ = data;
138 return true; 146 return true;
139 } 147 }
140 148
141 } // namespace media 149 } // namespace media
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