| Index: src/compiler/control-reducer.cc
|
| diff --git a/src/compiler/control-reducer.cc b/src/compiler/control-reducer.cc
|
| index a92b4a1708f31df8f952cb0c71424814a915365d..3fb3055a1f5b9fcb8a9760463e7988b6b4dba646 100644
|
| --- a/src/compiler/control-reducer.cc
|
| +++ b/src/compiler/control-reducer.cc
|
| @@ -33,18 +33,12 @@ class ReachabilityMarker : public NodeMarker<uint8_t> {
|
| return before & kFromEnd;
|
| }
|
| bool IsReachableFromEnd(Node* node) { return Get(node) & kFromEnd; }
|
| - bool SetReachableFromStart(Node* node) {
|
| - uint8_t before = Get(node);
|
| - Set(node, before | kFromStart);
|
| - return before & kFromStart;
|
| - }
|
| - bool IsReachableFromStart(Node* node) { return Get(node) & kFromStart; }
|
| void Push(Node* node) { Set(node, Get(node) | kFwStack); }
|
| void Pop(Node* node) { Set(node, Get(node) & ~kFwStack); }
|
| bool IsOnStack(Node* node) { return Get(node) & kFwStack; }
|
|
|
| private:
|
| - enum Bit { kFromEnd = 1, kFromStart = 2, kFwStack = 4 };
|
| + enum Bit { kFromEnd = 1, kFwStack = 2 };
|
| };
|
|
|
|
|
| @@ -64,134 +58,11 @@ class ControlReducerImpl final : public AdvancedReducer {
|
| CommonOperatorBuilder* common() { return jsgraph_->common(); }
|
| Node* dead() { return jsgraph_->DeadControl(); }
|
|
|
| - // Finish reducing the graph by trimming nodes and/or connecting NTLs.
|
| + // Finish reducing the graph by trimming nodes.
|
| bool Finish() final {
|
| - bool done = true;
|
| - // Gather all nodes backwards-reachable from end (through inputs).
|
| - ReachabilityMarker marked(graph());
|
| - NodeVector nodes(zone_);
|
| - AddNodesReachableFromRoots(marked, nodes);
|
| -
|
| - // Walk forward through control nodes, looking for back edges to nodes
|
| - // that are not connected to end. Those are non-terminating loops (NTLs).
|
| - Node* start = graph()->start();
|
| - marked.Push(start);
|
| - marked.SetReachableFromStart(start);
|
| -
|
| - // We use a stack of (Node, Node::UseEdges::iterator) pairs to avoid
|
| - // O(n^2) traversal.
|
| - typedef std::pair<Node*, Node::UseEdges::iterator> FwIter;
|
| - ZoneVector<FwIter> fw_stack(zone_);
|
| - fw_stack.push_back(FwIter(start, start->use_edges().begin()));
|
| -
|
| - while (!fw_stack.empty()) {
|
| - Node* node = fw_stack.back().first;
|
| - TRACE("ControlFw: #%d:%s\n", node->id(), node->op()->mnemonic());
|
| - bool pop = true;
|
| - while (fw_stack.back().second != node->use_edges().end()) {
|
| - Edge edge = *(fw_stack.back().second);
|
| - Node* succ = edge.from();
|
| - if (NodeProperties::IsControlEdge(edge) &&
|
| - succ->op()->ControlOutputCount() > 0) {
|
| - // Only walk control edges to control nodes.
|
| - if (marked.IsOnStack(succ) && !marked.IsReachableFromEnd(succ)) {
|
| - // {succ} is on stack and not reachable from end.
|
| - Node* added = ConnectNTL(succ);
|
| - nodes.push_back(added);
|
| - marked.SetReachableFromEnd(added);
|
| - AddBackwardsReachableNodes(marked, nodes, nodes.size() - 1);
|
| -
|
| - // Reset the use iterators for the entire stack.
|
| - for (size_t i = 0; i < fw_stack.size(); i++) {
|
| - FwIter& iter = fw_stack[i];
|
| - fw_stack[i] = FwIter(iter.first, iter.first->use_edges().begin());
|
| - }
|
| - pop = false; // restart traversing successors of this node.
|
| - break;
|
| - }
|
| - if (!marked.IsReachableFromStart(succ)) {
|
| - // {succ} is not yet reached from start.
|
| - marked.SetReachableFromStart(succ);
|
| - if (succ->opcode() != IrOpcode::kOsrLoopEntry) {
|
| - // Skip OsrLoopEntry; forms a confusing irredducible loop.
|
| - marked.Push(succ);
|
| - fw_stack.push_back(FwIter(succ, succ->use_edges().begin()));
|
| - pop = false; // "recurse" into successor control node.
|
| - break;
|
| - }
|
| - }
|
| - }
|
| - ++fw_stack.back().second;
|
| - }
|
| - if (pop) {
|
| - marked.Pop(node);
|
| - fw_stack.pop_back();
|
| - }
|
| - }
|
| -
|
| - // Trim references from dead nodes to live nodes first.
|
| - TrimNodes(marked, nodes);
|
| -
|
| - // Any control nodes not reachable from start are dead, even loops.
|
| - for (size_t i = 0; i < nodes.size(); i++) {
|
| - Node* node = nodes[i];
|
| - if (node->op()->ControlOutputCount() > 0 &&
|
| - !marked.IsReachableFromStart(node) &&
|
| - node->opcode() != IrOpcode::kDead) {
|
| - TRACE("Dead: #%d:%s\n", node->id(), node->op()->mnemonic());
|
| - node->ReplaceUses(dead());
|
| - done = false;
|
| - }
|
| - }
|
| -
|
| - return done;
|
| - }
|
| -
|
| - // Connect {loop}, the header of a non-terminating loop, to the end node.
|
| - Node* ConnectNTL(Node* loop) {
|
| - TRACE("ConnectNTL: #%d:%s\n", loop->id(), loop->op()->mnemonic());
|
| - DCHECK_EQ(IrOpcode::kLoop, loop->opcode());
|
| -
|
| - // Collect all loop effects.
|
| - NodeVector effects(zone_);
|
| - for (auto edge : loop->use_edges()) {
|
| - DCHECK_EQ(loop, edge.to());
|
| - DCHECK(NodeProperties::IsControlEdge(edge));
|
| - switch (edge.from()->opcode()) {
|
| - case IrOpcode::kPhi:
|
| - break;
|
| - case IrOpcode::kEffectPhi:
|
| - effects.push_back(edge.from());
|
| - break;
|
| - default:
|
| - break;
|
| - }
|
| - }
|
| -
|
| - // Compute effects for the Return.
|
| - Node* effect = graph()->start();
|
| - int const effects_count = static_cast<int>(effects.size());
|
| - if (effects_count == 1) {
|
| - effect = effects[0];
|
| - } else if (effects_count > 1) {
|
| - effect = graph()->NewNode(common()->EffectSet(effects_count),
|
| - effects_count, &effects.front());
|
| - }
|
| -
|
| - // Add a terminate to connect the NTL to the end.
|
| - Node* terminate = graph()->NewNode(common()->Terminate(), effect, loop);
|
| -
|
| - Node* end = graph()->end();
|
| - if (end->opcode() == IrOpcode::kDead) {
|
| - // End is actually the dead node. Make a new end.
|
| - end = graph()->NewNode(common()->End(1), terminate);
|
| - graph()->SetEnd(end);
|
| - return end;
|
| - }
|
| - // Append a new input to the end.
|
| - end->AppendInput(graph()->zone(), terminate);
|
| - end->set_op(common()->End(end->InputCount()));
|
| - return terminate;
|
| + // TODO(bmeurer): Move this to the GraphReducer.
|
| + Trim();
|
| + return true;
|
| }
|
|
|
| void AddNodesReachableFromRoots(ReachabilityMarker& marked,
|
| @@ -366,14 +237,6 @@ class ControlReducerImpl final : public AdvancedReducer {
|
| if (n <= 1) return dead(); // No non-control inputs.
|
| if (n == 2) return node->InputAt(0); // Only one non-control input.
|
|
|
| - // Never remove an effect phi from a (potentially non-terminating) loop.
|
| - // Otherwise, we might end up eliminating effect nodes, such as calls,
|
| - // before the loop.
|
| - if (node->opcode() == IrOpcode::kEffectPhi &&
|
| - NodeProperties::GetControlInput(node)->opcode() == IrOpcode::kLoop) {
|
| - return node;
|
| - }
|
| -
|
| Node* replacement = NULL;
|
| auto const inputs = node->inputs();
|
| for (auto it = inputs.begin(); n > 1; --n, ++it) {
|
|
|