Index: src/image/SkSurface_Gpu.cpp |
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp |
index fa5daec2696b34d6f6ae4b5570ca2c472e8e9f95..cf0f0788d2f84de3cebc6bb87f3e5d877094a2aa 100644 |
--- a/src/image/SkSurface_Gpu.cpp |
+++ b/src/image/SkSurface_Gpu.cpp |
@@ -60,11 +60,6 @@ SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) { |
return image; |
} |
-void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |
- const SkPaint* paint) { |
- canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); |
-} |
- |
// Create a new render target and, if necessary, copy the contents of the old |
// render target into it. Note that this flushes the SkGpuDevice but |
// doesn't force an OpenGL flush. |