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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
9 | 9 |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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53 image = SkNEW_ARGS(SkImage_Gpu, | 53 image = SkNEW_ARGS(SkImage_Gpu, |
54 (info.width(), info.height(), info.alphaType(), | 54 (info.width(), info.height(), info.alphaType(), |
55 tex, sampleCount, budgeted)); | 55 tex, sampleCount, budgeted)); |
56 } | 56 } |
57 if (image) { | 57 if (image) { |
58 as_IB(image)->initWithProps(this->props()); | 58 as_IB(image)->initWithProps(this->props()); |
59 } | 59 } |
60 return image; | 60 return image; |
61 } | 61 } |
62 | 62 |
63 void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, | |
64 const SkPaint* paint) { | |
65 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); | |
66 } | |
67 | |
68 // Create a new render target and, if necessary, copy the contents of the old | 63 // Create a new render target and, if necessary, copy the contents of the old |
69 // render target into it. Note that this flushes the SkGpuDevice but | 64 // render target into it. Note that this flushes the SkGpuDevice but |
70 // doesn't force an OpenGL flush. | 65 // doesn't force an OpenGL flush. |
71 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 66 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
72 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 67 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
73 // are we sharing our render target with the image? Note this call should ne
ver create a new | 68 // are we sharing our render target with the image? Note this call should ne
ver create a new |
74 // image because onCopyOnWrite is only called when there is a cached image. | 69 // image because onCopyOnWrite is only called when there is a cached image. |
75 SkImage* image = this->getCachedImage(kNo_Budgeted); | 70 SkImage* image = this->getCachedImage(kNo_Budgeted); |
76 SkASSERT(image); | 71 SkASSERT(image); |
77 if (rt->asTexture() == image->getTexture()) { | 72 if (rt->asTexture() == image->getTexture()) { |
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120 } | 115 } |
121 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, | 116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, |
122 SkGpuDevice::kNeedClear
_Flag)); | 117 SkGpuDevice::kNeedClear
_Flag)); |
123 if (!device) { | 118 if (!device) { |
124 return NULL; | 119 return NULL; |
125 } | 120 } |
126 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 121 return SkNEW_ARGS(SkSurface_Gpu, (device)); |
127 } | 122 } |
128 | 123 |
129 #endif | 124 #endif |
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