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Unified Diff: ui/gfx/render_text.h

Issue 11535014: Replace StyleRange with BreakList; update RenderText, etc. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add GetNextBreak and AdvanceIterators convenience methods; cleanup. Created 7 years, 11 months ago
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Index: ui/gfx/render_text.h
diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h
index dd86fc53dc40bf0d94621bbfe37adcb3b1371045..01f4b948b44218ef9afffb10a071a4b47d886dd4 100644
--- a/ui/gfx/render_text.h
+++ b/ui/gfx/render_text.h
@@ -18,6 +18,7 @@
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/core/SkRect.h"
#include "ui/base/range/range.h"
+#include "ui/gfx/break_list.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/point.h"
#include "ui/gfx/rect.h"
@@ -37,7 +38,6 @@ namespace gfx {
class Canvas;
class Font;
class RenderTextTest;
-struct StyleRange;
namespace internal {
@@ -62,7 +62,14 @@ class SkiaTextRenderer {
void DrawPosText(const SkPoint* pos,
const uint16* glyphs,
size_t glyph_count);
- void DrawDecorations(int x, int y, int width, const StyleRange& style);
+ // Draw underline and strike-through text decorations.
+ // Based on |SkCanvas::DrawTextDecorations()| and constants from:
+ // third_party/skia/src/core/SkTextFormatParams.h
+ void DrawDecorations(int x, int y, int width, bool underline, bool strike,
+ bool diagonal_strike);
+ void DrawUnderline(int x, int y, int width);
+ void DrawStrike(int x, int y, int width) const;
+ void DrawDiagonalStrike(int x, int y, int width) const;
private:
SkCanvas* canvas_skia_;
@@ -78,21 +85,6 @@ class SkiaTextRenderer {
} // namespace internal
-// A visual style applicable to a range of text.
-struct UI_EXPORT StyleRange {
- StyleRange();
-
- SkColor foreground;
- // A gfx::Font::FontStyle flag to specify bold and italic styles.
- int font_style;
- bool strike;
- bool diagonal_strike;
- bool underline;
- ui::Range range;
-};
-
-typedef std::vector<StyleRange> StyleRanges;
-
// RenderText represents an abstract model of styled text and its corresponding
// visual layout. Support is built in for a cursor, a selection, simple styling,
// complex scripts, and bi-directional text. Implementations provide mechanisms
@@ -157,9 +149,6 @@ class UI_EXPORT RenderText {
bool clip_to_display_rect() const { return clip_to_display_rect_; }
void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; }
- const StyleRange& default_style() const { return default_style_; }
- void set_default_style(const StyleRange& style) { default_style_ = style; }
-
// In an obscured (password) field, all text is drawn as asterisks or bullets.
bool obscured() const { return obscured_; }
void SetObscured(bool obscured);
@@ -227,11 +216,16 @@ class UI_EXPORT RenderText {
const ui::Range& GetCompositionRange() const;
void SetCompositionRange(const ui::Range& composition_range);
- // Apply |style_range| to the internal style model.
- void ApplyStyleRange(const StyleRange& style_range);
+ // Set the text color over the entire text or a logical character range.
+ // The |range| should be valid, non-reversed, and within [0, text().length()].
+ void SetColor(SkColor value);
+ void ApplyColor(SkColor value, const ui::Range& range);
- // Apply |default_style_| over the entire text range.
- void ApplyDefaultStyle();
+ // Set various text styles over the entire text or a logical character range.
+ // The respective |style| is applied if |value| is true, or removed if false.
+ // The |range| should be valid, non-reversed, and within [0, text().length()].
+ void SetStyle(TextStyle style, bool value);
+ void ApplyStyle(TextStyle style, bool value, const ui::Range& range);
// Set the text directionality mode and get the text direction yielded.
void SetDirectionalityMode(DirectionalityMode mode);
@@ -295,14 +289,15 @@ class UI_EXPORT RenderText {
protected:
RenderText();
+ const BreakList<SkColor>& colors() const { return colors_; }
+ const BreakList<bool>& styles(TextStyle s) const { return styles_[s]; }
+
const Vector2d& GetUpdatedDisplayOffset();
void set_cached_bounds_and_offset_valid(bool valid) {
cached_bounds_and_offset_valid_ = valid;
}
- const StyleRanges& style_ranges() const { return style_ranges_; }
-
// Get the selection model that visually neighbors |position| by |break_type|.
// The returned value represents a cursor/caret position without a selection.
SelectionModel GetAdjacentSelectionModel(const SelectionModel& current,
@@ -364,9 +359,20 @@ class UI_EXPORT RenderText {
// Returns the text used for layout, which may be |obscured_text_|.
const string16& GetLayoutText() const;
- // Apply composition style (underline) to composition range and selection
- // style (foreground) to selection range.
- void ApplyCompositionAndSelectionStyles(StyleRanges* style_ranges);
+ // Apply (and undo) temporary composition underlines and selection colors.
+ void ApplyCompositionAndSelectionStyles();
+ void UndoCompositionAndSelectionStyles();
+
+ // Get the layout index of the next break from the given iterators.
+ size_t GetNextBreak(
+ const BreakList<SkColor>::const_iterator& color,
+ const BreakList<bool>::const_iterator style[NUM_TEXT_STYLES]) const;
Alexei Svitkine (slow) 2013/01/25 13:06:56 Can you make an inner class called StyleIterator t
msw 2013/01/25 13:33:32 I'm going to pass for now, but will consider your
+
+ // Advance the given iterators (by one) that end at the supplied layout index.
Alexei Svitkine (slow) 2013/01/28 20:52:30 I find this wording a bit confusing - I see what y
msw 2013/01/29 17:17:25 Changed the comment, name, and impl in the spirit
+ void AdvanceIterators(
+ size_t layout_index,
+ BreakList<SkColor>::const_iterator* color,
+ BreakList<bool>::const_iterator style[NUM_TEXT_STYLES]) const;
Alexei Svitkine (slow) 2013/01/28 20:52:30 I find the syntax of the last parameter confusing
msw 2013/01/29 17:17:25 Done; I dislike wasting effort polishing a tempora
// Returns the text offset from the origin after applying text alignment and
// display offset.
@@ -402,11 +408,9 @@ class UI_EXPORT RenderText {
private:
friend class RenderTextTest;
-
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, CustomDefaultStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyStyleRange);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StyleRangesAdjust);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle);
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText);
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions);
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels);
@@ -478,10 +482,10 @@ class UI_EXPORT RenderText {
// Composition text range.
ui::Range composition_range_;
- // List of style ranges. Elements in the list never overlap each other.
- StyleRanges style_ranges_;
- // The default text style.
- StyleRange default_style_;
+ // Color and style breaks, used to color and stylize ranges of text.
+ // TODO(msw): Expand to support cursor, selection, background, etc. colors.
+ BreakList<SkColor> colors_;
+ BreakList<bool> styles_[NUM_TEXT_STYLES];
// A flag and the text to display for obscured (password) fields.
// Asterisks are used instead of the actual text glyphs when true.

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