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Side by Side Diff: ui/gfx/render_text.h

Issue 11535014: Replace StyleRange with BreakList; update RenderText, etc. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add GetNextBreak and AdvanceIterators convenience methods; cleanup. Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_RENDER_TEXT_H_ 5 #ifndef UI_GFX_RENDER_TEXT_H_
6 #define UI_GFX_RENDER_TEXT_H_ 6 #define UI_GFX_RENDER_TEXT_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <cstring> 9 #include <cstring>
10 #include <string> 10 #include <string>
11 #include <utility> 11 #include <utility>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/gtest_prod_util.h" 14 #include "base/gtest_prod_util.h"
15 #include "base/i18n/rtl.h" 15 #include "base/i18n/rtl.h"
16 #include "base/string16.h" 16 #include "base/string16.h"
17 #include "third_party/skia/include/core/SkColor.h" 17 #include "third_party/skia/include/core/SkColor.h"
18 #include "third_party/skia/include/core/SkPaint.h" 18 #include "third_party/skia/include/core/SkPaint.h"
19 #include "third_party/skia/include/core/SkRect.h" 19 #include "third_party/skia/include/core/SkRect.h"
20 #include "ui/base/range/range.h" 20 #include "ui/base/range/range.h"
21 #include "ui/gfx/break_list.h"
21 #include "ui/gfx/font_list.h" 22 #include "ui/gfx/font_list.h"
22 #include "ui/gfx/point.h" 23 #include "ui/gfx/point.h"
23 #include "ui/gfx/rect.h" 24 #include "ui/gfx/rect.h"
24 #include "ui/gfx/selection_model.h" 25 #include "ui/gfx/selection_model.h"
25 #include "ui/gfx/shadow_value.h" 26 #include "ui/gfx/shadow_value.h"
26 #include "ui/gfx/text_constants.h" 27 #include "ui/gfx/text_constants.h"
27 #include "ui/gfx/vector2d.h" 28 #include "ui/gfx/vector2d.h"
28 29
29 class SkCanvas; 30 class SkCanvas;
30 class SkDrawLooper; 31 class SkDrawLooper;
31 struct SkPoint; 32 struct SkPoint;
32 class SkShader; 33 class SkShader;
33 class SkTypeface; 34 class SkTypeface;
34 35
35 namespace gfx { 36 namespace gfx {
36 37
37 class Canvas; 38 class Canvas;
38 class Font; 39 class Font;
39 class RenderTextTest; 40 class RenderTextTest;
40 struct StyleRange;
41 41
42 namespace internal { 42 namespace internal {
43 43
44 // Internal helper class used by derived classes to draw text through Skia. 44 // Internal helper class used by derived classes to draw text through Skia.
45 class SkiaTextRenderer { 45 class SkiaTextRenderer {
46 public: 46 public:
47 explicit SkiaTextRenderer(Canvas* canvas); 47 explicit SkiaTextRenderer(Canvas* canvas);
48 ~SkiaTextRenderer(); 48 ~SkiaTextRenderer();
49 49
50 void SetDrawLooper(SkDrawLooper* draw_looper); 50 void SetDrawLooper(SkDrawLooper* draw_looper);
51 void SetFontSmoothingSettings(bool enable_smoothing, bool enable_lcd_text); 51 void SetFontSmoothingSettings(bool enable_smoothing, bool enable_lcd_text);
52 void SetTypeface(SkTypeface* typeface); 52 void SetTypeface(SkTypeface* typeface);
53 void SetTextSize(SkScalar size); 53 void SetTextSize(SkScalar size);
54 void SetFontFamilyWithStyle(const std::string& family, int font_style); 54 void SetFontFamilyWithStyle(const std::string& family, int font_style);
55 void SetForegroundColor(SkColor foreground); 55 void SetForegroundColor(SkColor foreground);
56 void SetShader(SkShader* shader, const Rect& bounds); 56 void SetShader(SkShader* shader, const Rect& bounds);
57 // Sets underline metrics to use if the text will be drawn with an underline. 57 // Sets underline metrics to use if the text will be drawn with an underline.
58 // If not set, default values based on the size of the text will be used. The 58 // If not set, default values based on the size of the text will be used. The
59 // two metrics must be set together. 59 // two metrics must be set together.
60 void SetUnderlineMetrics(SkScalar thickness, SkScalar position); 60 void SetUnderlineMetrics(SkScalar thickness, SkScalar position);
61 void DrawSelection(const std::vector<Rect>& selection, SkColor color); 61 void DrawSelection(const std::vector<Rect>& selection, SkColor color);
62 void DrawPosText(const SkPoint* pos, 62 void DrawPosText(const SkPoint* pos,
63 const uint16* glyphs, 63 const uint16* glyphs,
64 size_t glyph_count); 64 size_t glyph_count);
65 void DrawDecorations(int x, int y, int width, const StyleRange& style); 65 // Draw underline and strike-through text decorations.
66 // Based on |SkCanvas::DrawTextDecorations()| and constants from:
67 // third_party/skia/src/core/SkTextFormatParams.h
68 void DrawDecorations(int x, int y, int width, bool underline, bool strike,
69 bool diagonal_strike);
70 void DrawUnderline(int x, int y, int width);
71 void DrawStrike(int x, int y, int width) const;
72 void DrawDiagonalStrike(int x, int y, int width) const;
66 73
67 private: 74 private:
68 SkCanvas* canvas_skia_; 75 SkCanvas* canvas_skia_;
69 bool started_drawing_; 76 bool started_drawing_;
70 SkPaint paint_; 77 SkPaint paint_;
71 SkRect bounds_; 78 SkRect bounds_;
72 SkRefPtr<SkShader> deferred_fade_shader_; 79 SkRefPtr<SkShader> deferred_fade_shader_;
73 SkScalar underline_thickness_; 80 SkScalar underline_thickness_;
74 SkScalar underline_position_; 81 SkScalar underline_position_;
75 82
76 DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer); 83 DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer);
77 }; 84 };
78 85
79 } // namespace internal 86 } // namespace internal
80 87
81 // A visual style applicable to a range of text.
82 struct UI_EXPORT StyleRange {
83 StyleRange();
84
85 SkColor foreground;
86 // A gfx::Font::FontStyle flag to specify bold and italic styles.
87 int font_style;
88 bool strike;
89 bool diagonal_strike;
90 bool underline;
91 ui::Range range;
92 };
93
94 typedef std::vector<StyleRange> StyleRanges;
95
96 // RenderText represents an abstract model of styled text and its corresponding 88 // RenderText represents an abstract model of styled text and its corresponding
97 // visual layout. Support is built in for a cursor, a selection, simple styling, 89 // visual layout. Support is built in for a cursor, a selection, simple styling,
98 // complex scripts, and bi-directional text. Implementations provide mechanisms 90 // complex scripts, and bi-directional text. Implementations provide mechanisms
99 // for rendering and translation between logical and visual data. 91 // for rendering and translation between logical and visual data.
100 class UI_EXPORT RenderText { 92 class UI_EXPORT RenderText {
101 public: 93 public:
102 virtual ~RenderText(); 94 virtual ~RenderText();
103 95
104 // Creates a platform-specific RenderText instance. 96 // Creates a platform-specific RenderText instance.
105 static RenderText* CreateInstance(); 97 static RenderText* CreateInstance();
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150 void set_selection_background_unfocused_color(SkColor color) { 142 void set_selection_background_unfocused_color(SkColor color) {
151 selection_background_unfocused_color_ = color; 143 selection_background_unfocused_color_ = color;
152 } 144 }
153 145
154 bool focused() const { return focused_; } 146 bool focused() const { return focused_; }
155 void set_focused(bool focused) { focused_ = focused; } 147 void set_focused(bool focused) { focused_ = focused; }
156 148
157 bool clip_to_display_rect() const { return clip_to_display_rect_; } 149 bool clip_to_display_rect() const { return clip_to_display_rect_; }
158 void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; } 150 void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; }
159 151
160 const StyleRange& default_style() const { return default_style_; }
161 void set_default_style(const StyleRange& style) { default_style_ = style; }
162
163 // In an obscured (password) field, all text is drawn as asterisks or bullets. 152 // In an obscured (password) field, all text is drawn as asterisks or bullets.
164 bool obscured() const { return obscured_; } 153 bool obscured() const { return obscured_; }
165 void SetObscured(bool obscured); 154 void SetObscured(bool obscured);
166 155
167 const Rect& display_rect() const { return display_rect_; } 156 const Rect& display_rect() const { return display_rect_; }
168 void SetDisplayRect(const Rect& r); 157 void SetDisplayRect(const Rect& r);
169 158
170 void set_fade_head(bool fade_head) { fade_head_ = fade_head; } 159 void set_fade_head(bool fade_head) { fade_head_ = fade_head; }
171 bool fade_head() const { return fade_head_; } 160 bool fade_head() const { return fade_head_; }
172 void set_fade_tail(bool fade_tail) { fade_tail_ = fade_tail; } 161 void set_fade_tail(bool fade_tail) { fade_tail_ = fade_tail; }
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220 // the logical beginning of the text; this generally shows the leading portion 209 // the logical beginning of the text; this generally shows the leading portion
221 // of text that overflows its display area. 210 // of text that overflows its display area.
222 void SelectAll(bool reversed); 211 void SelectAll(bool reversed);
223 212
224 // Selects the word at the current cursor position. 213 // Selects the word at the current cursor position.
225 void SelectWord(); 214 void SelectWord();
226 215
227 const ui::Range& GetCompositionRange() const; 216 const ui::Range& GetCompositionRange() const;
228 void SetCompositionRange(const ui::Range& composition_range); 217 void SetCompositionRange(const ui::Range& composition_range);
229 218
230 // Apply |style_range| to the internal style model. 219 // Set the text color over the entire text or a logical character range.
231 void ApplyStyleRange(const StyleRange& style_range); 220 // The |range| should be valid, non-reversed, and within [0, text().length()].
221 void SetColor(SkColor value);
222 void ApplyColor(SkColor value, const ui::Range& range);
232 223
233 // Apply |default_style_| over the entire text range. 224 // Set various text styles over the entire text or a logical character range.
234 void ApplyDefaultStyle(); 225 // The respective |style| is applied if |value| is true, or removed if false.
226 // The |range| should be valid, non-reversed, and within [0, text().length()].
227 void SetStyle(TextStyle style, bool value);
228 void ApplyStyle(TextStyle style, bool value, const ui::Range& range);
235 229
236 // Set the text directionality mode and get the text direction yielded. 230 // Set the text directionality mode and get the text direction yielded.
237 void SetDirectionalityMode(DirectionalityMode mode); 231 void SetDirectionalityMode(DirectionalityMode mode);
238 base::i18n::TextDirection GetTextDirection(); 232 base::i18n::TextDirection GetTextDirection();
239 233
240 // Returns the visual movement direction corresponding to the logical end 234 // Returns the visual movement direction corresponding to the logical end
241 // of the text, considering only the dominant direction returned by 235 // of the text, considering only the dominant direction returned by
242 // |GetTextDirection()|, not the direction of a particular run. 236 // |GetTextDirection()|, not the direction of a particular run.
243 VisualCursorDirection GetVisualDirectionOfLogicalEnd(); 237 VisualCursorDirection GetVisualDirectionOfLogicalEnd();
244 238
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288 typedef std::pair<Font, ui::Range> FontSpan; 282 typedef std::pair<Font, ui::Range> FontSpan;
289 // For testing purposes, returns which fonts were chosen for which parts of 283 // For testing purposes, returns which fonts were chosen for which parts of
290 // the text by returning a vector of Font and Range pairs, where each range 284 // the text by returning a vector of Font and Range pairs, where each range
291 // specifies the character range for which the corresponding font has been 285 // specifies the character range for which the corresponding font has been
292 // chosen. 286 // chosen.
293 virtual std::vector<FontSpan> GetFontSpansForTesting() = 0; 287 virtual std::vector<FontSpan> GetFontSpansForTesting() = 0;
294 288
295 protected: 289 protected:
296 RenderText(); 290 RenderText();
297 291
292 const BreakList<SkColor>& colors() const { return colors_; }
293 const BreakList<bool>& styles(TextStyle s) const { return styles_[s]; }
294
298 const Vector2d& GetUpdatedDisplayOffset(); 295 const Vector2d& GetUpdatedDisplayOffset();
299 296
300 void set_cached_bounds_and_offset_valid(bool valid) { 297 void set_cached_bounds_and_offset_valid(bool valid) {
301 cached_bounds_and_offset_valid_ = valid; 298 cached_bounds_and_offset_valid_ = valid;
302 } 299 }
303 300
304 const StyleRanges& style_ranges() const { return style_ranges_; }
305
306 // Get the selection model that visually neighbors |position| by |break_type|. 301 // Get the selection model that visually neighbors |position| by |break_type|.
307 // The returned value represents a cursor/caret position without a selection. 302 // The returned value represents a cursor/caret position without a selection.
308 SelectionModel GetAdjacentSelectionModel(const SelectionModel& current, 303 SelectionModel GetAdjacentSelectionModel(const SelectionModel& current,
309 BreakType break_type, 304 BreakType break_type,
310 VisualCursorDirection direction); 305 VisualCursorDirection direction);
311 306
312 // Get the selection model visually left/right of |selection| by one grapheme. 307 // Get the selection model visually left/right of |selection| by one grapheme.
313 // The returned value represents a cursor/caret position without a selection. 308 // The returned value represents a cursor/caret position without a selection.
314 virtual SelectionModel AdjacentCharSelectionModel( 309 virtual SelectionModel AdjacentCharSelectionModel(
315 const SelectionModel& selection, 310 const SelectionModel& selection,
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357 352
358 // Ensure the text is laid out. 353 // Ensure the text is laid out.
359 virtual void EnsureLayout() = 0; 354 virtual void EnsureLayout() = 0;
360 355
361 // Draw the text. 356 // Draw the text.
362 virtual void DrawVisualText(Canvas* canvas) = 0; 357 virtual void DrawVisualText(Canvas* canvas) = 0;
363 358
364 // Returns the text used for layout, which may be |obscured_text_|. 359 // Returns the text used for layout, which may be |obscured_text_|.
365 const string16& GetLayoutText() const; 360 const string16& GetLayoutText() const;
366 361
367 // Apply composition style (underline) to composition range and selection 362 // Apply (and undo) temporary composition underlines and selection colors.
368 // style (foreground) to selection range. 363 void ApplyCompositionAndSelectionStyles();
369 void ApplyCompositionAndSelectionStyles(StyleRanges* style_ranges); 364 void UndoCompositionAndSelectionStyles();
365
366 // Get the layout index of the next break from the given iterators.
367 size_t GetNextBreak(
368 const BreakList<SkColor>::const_iterator& color,
369 const BreakList<bool>::const_iterator style[NUM_TEXT_STYLES]) const;
Alexei Svitkine (slow) 2013/01/25 13:06:56 Can you make an inner class called StyleIterator t
msw 2013/01/25 13:33:32 I'm going to pass for now, but will consider your
370
371 // Advance the given iterators (by one) that end at the supplied layout index.
Alexei Svitkine (slow) 2013/01/28 20:52:30 I find this wording a bit confusing - I see what y
msw 2013/01/29 17:17:25 Changed the comment, name, and impl in the spirit
372 void AdvanceIterators(
373 size_t layout_index,
374 BreakList<SkColor>::const_iterator* color,
375 BreakList<bool>::const_iterator style[NUM_TEXT_STYLES]) const;
Alexei Svitkine (slow) 2013/01/28 20:52:30 I find the syntax of the last parameter confusing
msw 2013/01/29 17:17:25 Done; I dislike wasting effort polishing a tempora
370 376
371 // Returns the text offset from the origin after applying text alignment and 377 // Returns the text offset from the origin after applying text alignment and
372 // display offset. 378 // display offset.
373 Vector2d GetTextOffset(); 379 Vector2d GetTextOffset();
374 380
375 // Convert points from the text space to the view space and back. 381 // Convert points from the text space to the view space and back.
376 // Handles the display area, display offset, and the application LTR/RTL mode. 382 // Handles the display area, display offset, and the application LTR/RTL mode.
377 Point ToTextPoint(const Point& point); 383 Point ToTextPoint(const Point& point);
378 Point ToViewPoint(const Point& point); 384 Point ToViewPoint(const Point& point);
379 385
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395 void ApplyTextShadows(internal::SkiaTextRenderer* renderer); 401 void ApplyTextShadows(internal::SkiaTextRenderer* renderer);
396 402
397 // A convenience function to check whether the glyph attached to the caret 403 // A convenience function to check whether the glyph attached to the caret
398 // is within the given range. 404 // is within the given range.
399 static bool RangeContainsCaret(const ui::Range& range, 405 static bool RangeContainsCaret(const ui::Range& range,
400 size_t caret_pos, 406 size_t caret_pos,
401 LogicalCursorDirection caret_affinity); 407 LogicalCursorDirection caret_affinity);
402 408
403 private: 409 private:
404 friend class RenderTextTest; 410 friend class RenderTextTest;
405
406 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle); 411 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
407 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, CustomDefaultStyle); 412 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle);
408 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyStyleRange); 413 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle);
409 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StyleRangesAdjust);
410 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText); 414 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText);
411 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions); 415 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions);
412 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels); 416 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels);
413 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, OriginForDrawing); 417 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, OriginForDrawing);
414 418
415 // Set the cursor to |position|, with the caret trailing the previous 419 // Set the cursor to |position|, with the caret trailing the previous
416 // grapheme, or if there is no previous grapheme, leading the cursor position. 420 // grapheme, or if there is no previous grapheme, leading the cursor position.
417 // If |select| is false, the selection start is moved to the same position. 421 // If |select| is false, the selection start is moved to the same position.
418 // If the |position| is not a cursorable position (not on grapheme boundary), 422 // If the |position| is not a cursorable position (not on grapheme boundary),
419 // it is a NO-OP. 423 // it is a NO-OP.
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471 475
472 // The background color used for drawing the selection when not focused. 476 // The background color used for drawing the selection when not focused.
473 SkColor selection_background_unfocused_color_; 477 SkColor selection_background_unfocused_color_;
474 478
475 // The focus state of the text. 479 // The focus state of the text.
476 bool focused_; 480 bool focused_;
477 481
478 // Composition text range. 482 // Composition text range.
479 ui::Range composition_range_; 483 ui::Range composition_range_;
480 484
481 // List of style ranges. Elements in the list never overlap each other. 485 // Color and style breaks, used to color and stylize ranges of text.
482 StyleRanges style_ranges_; 486 // TODO(msw): Expand to support cursor, selection, background, etc. colors.
483 // The default text style. 487 BreakList<SkColor> colors_;
484 StyleRange default_style_; 488 BreakList<bool> styles_[NUM_TEXT_STYLES];
485 489
486 // A flag and the text to display for obscured (password) fields. 490 // A flag and the text to display for obscured (password) fields.
487 // Asterisks are used instead of the actual text glyphs when true. 491 // Asterisks are used instead of the actual text glyphs when true.
488 bool obscured_; 492 bool obscured_;
489 string16 obscured_text_; 493 string16 obscured_text_;
490 494
491 // Fade text head and/or tail, if text doesn't fit into |display_rect_|. 495 // Fade text head and/or tail, if text doesn't fit into |display_rect_|.
492 bool fade_head_; 496 bool fade_head_;
493 bool fade_tail_; 497 bool fade_tail_;
494 498
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514 518
515 // Text shadows to be drawn. 519 // Text shadows to be drawn.
516 ShadowValues text_shadows_; 520 ShadowValues text_shadows_;
517 521
518 DISALLOW_COPY_AND_ASSIGN(RenderText); 522 DISALLOW_COPY_AND_ASSIGN(RenderText);
519 }; 523 };
520 524
521 } // namespace gfx 525 } // namespace gfx
522 526
523 #endif // UI_GFX_RENDER_TEXT_H_ 527 #endif // UI_GFX_RENDER_TEXT_H_
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