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Unified Diff: src/core/SkBitmapProcState.cpp

Issue 1153123003: refactor bitmapshader to use a controller (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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« src/core/SkBitmapProcState.h ('K') | « src/core/SkBitmapProcState.h ('k') | no next file » | no next file with comments »
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Index: src/core/SkBitmapProcState.cpp
diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp
index 0b50fbc32dc8f4d160a78bc54e4b46de300ff14b..32ff145157d38407e8d5ce2266205ffef7b4c806 100644
--- a/src/core/SkBitmapProcState.cpp
+++ b/src/core/SkBitmapProcState.cpp
@@ -6,6 +6,7 @@
*/
#include "SkBitmapCache.h"
+#include "SkBitmapController.h"
#include "SkBitmapProcState.h"
#include "SkColorPriv.h"
#include "SkFilterProc.h"
@@ -38,6 +39,26 @@ extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const SkBitmapProcState&
///////////////////////////////////////////////////////////////////////////////
+static bool valid_for_drawing(const SkBitmap& bm) {
scroggo 2015/06/02 13:24:54 Can we share this code? (My first thought when I s
reed1 2015/06/02 14:07:46 Acknowledged.
+ if (0 == bm.width() || 0 == bm.height()) {
+ return false; // nothing to draw
+ }
+ if (NULL == bm.pixelRef()) {
+ return false; // no pixels to read
+ }
+ if (bm.getTexture()) {
+ // we can handle texture (ugh) since lockPixels will perform a read-back
+ return true;
+ }
+ if (kIndex_8_SkColorType == bm.colorType()) {
+ SkAutoLockPixels alp(bm); // but we need to call it before getColorTable() is safe.
+ if (!bm.getColorTable()) {
+ return false;
+ }
+ }
+ return true;
+}
+
// true iff the matrix contains, at most, scale and translate elements
static bool matrix_only_scale_translate(const SkMatrix& m) {
return m.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask);
@@ -90,166 +111,12 @@ static bool just_trans_general(const SkMatrix& matrix) {
return true;
}
-///////////////////////////////////////////////////////////////////////////////
-
static bool valid_for_filtering(unsigned dimension) {
// for filtering, width and height must fit in 14bits, since we use steal
// 2 bits from each to store our 4bit subpixel data
return (dimension & ~0x3FFF) == 0;
}
-// Check to see that the size of the bitmap that would be produced by
-// scaling by the given inverted matrix is less than the maximum allowed.
-static inline bool cache_size_okay(const SkBitmap& bm, const SkMatrix& invMat) {
- size_t maximumAllocation = SkResourceCache::GetEffectiveSingleAllocationByteLimit();
- if (0 == maximumAllocation) {
- return true;
- }
- // float matrixScaleFactor = 1.0 / (invMat.scaleX * invMat.scaleY);
- // return ((origBitmapSize * matrixScaleFactor) < maximumAllocationSize);
- // Skip the division step:
- return bm.info().getSafeSize(bm.info().minRowBytes())
- < (maximumAllocation * invMat.getScaleX() * invMat.getScaleY());
-}
-
-/*
- * High quality is implemented by performing up-right scale-only filtering and then
- * using bilerp for any remaining transformations.
- */
-void SkBitmapProcState::processHQRequest() {
- SkASSERT(kHigh_SkFilterQuality == fFilterLevel);
-
- // Our default return state is to downgrade the request to Medium, w/ or w/o setting fBitmap
- // to a valid bitmap. If we succeed, we will set this to Low instead.
- fFilterLevel = kMedium_SkFilterQuality;
-
- if (kN32_SkColorType != fOrigBitmap.colorType() || !cache_size_okay(fOrigBitmap, fInvMatrix) ||
- fInvMatrix.hasPerspective())
- {
- return; // can't handle the reqeust
- }
-
- SkScalar invScaleX = fInvMatrix.getScaleX();
- SkScalar invScaleY = fInvMatrix.getScaleY();
- if (fInvMatrix.getType() & SkMatrix::kAffine_Mask) {
- SkSize scale;
- if (!fInvMatrix.decomposeScale(&scale)) {
- return;
- }
- invScaleX = scale.width();
- invScaleY = scale.height();
- }
- if (SkScalarNearlyEqual(invScaleX, 1) && SkScalarNearlyEqual(invScaleY, 1)) {
- return; // no need for HQ
- }
-
- SkScalar trueDestWidth = fOrigBitmap.width() / invScaleX;
- SkScalar trueDestHeight = fOrigBitmap.height() / invScaleY;
- SkScalar roundedDestWidth = SkScalarRoundToScalar(trueDestWidth);
- SkScalar roundedDestHeight = SkScalarRoundToScalar(trueDestHeight);
-
- if (!SkBitmapCache::Find(fOrigBitmap, roundedDestWidth, roundedDestHeight, &fScaledBitmap)) {
- if (!SkBitmapScaler::Resize(&fScaledBitmap,
- fOrigBitmap,
- SkBitmapScaler::RESIZE_BEST,
- roundedDestWidth,
- roundedDestHeight,
- SkResourceCache::GetAllocator())) {
- return; // we failed to create fScaledBitmap
- }
-
- SkASSERT(fScaledBitmap.getPixels());
- fScaledBitmap.setImmutable();
- SkBitmapCache::Add(fOrigBitmap, roundedDestWidth, roundedDestHeight, fScaledBitmap);
- }
-
- SkASSERT(fScaledBitmap.getPixels());
- fBitmap = &fScaledBitmap;
-
- fInvMatrix.postScale(roundedDestWidth / fOrigBitmap.width(),
- roundedDestHeight / fOrigBitmap.height());
- fFilterLevel = kLow_SkFilterQuality;
-}
-
-/*
- * Modulo internal errors, this should always succeed *if* the matrix is downscaling
- * (in this case, we have the inverse, so it succeeds if fInvMatrix is upscaling)
- */
-void SkBitmapProcState::processMediumRequest() {
- SkASSERT(kMedium_SkFilterQuality == fFilterLevel);
-
- // Our default return state is to downgrade the request to Low, w/ or w/o setting fBitmap
- // to a valid bitmap.
- fFilterLevel = kLow_SkFilterQuality;
-
- SkSize invScaleSize;
- if (!fInvMatrix.decomposeScale(&invScaleSize, NULL)) {
- return;
- }
- SkScalar invScale = SkScalarSqrt(invScaleSize.width() * invScaleSize.height());
-
- if (invScale > SK_Scalar1) {
- fCurrMip.reset(SkMipMapCache::FindAndRef(fOrigBitmap));
- if (NULL == fCurrMip.get()) {
- fCurrMip.reset(SkMipMapCache::AddAndRef(fOrigBitmap));
- if (NULL == fCurrMip.get()) {
- return;
- }
- }
- // diagnostic for a crasher...
- if (NULL == fCurrMip->data()) {
- sk_throw();
- }
-
- SkScalar levelScale = SkScalarInvert(invScale);
- SkMipMap::Level level;
- if (fCurrMip->extractLevel(levelScale, &level)) {
- SkScalar invScaleFixup = level.fScale;
- fInvMatrix.postScale(invScaleFixup, invScaleFixup);
-
- const SkImageInfo info = fOrigBitmap.info().makeWH(level.fWidth, level.fHeight);
- // todo: if we could wrap the fCurrMip in a pixelref, then we could just install
- // that here, and not need to explicitly track it ourselves.
- fScaledBitmap.installPixels(info, level.fPixels, level.fRowBytes);
- fBitmap = &fScaledBitmap;
- } else {
- // failed to extract, so release the mipmap
- fCurrMip.reset(NULL);
- }
- }
-}
-
-bool SkBitmapProcState::lockBaseBitmap() {
- // TODO(reed): use bitmap cache here?
- fScaledBitmap = fOrigBitmap;
- fScaledBitmap.lockPixels();
- if (NULL == fScaledBitmap.getPixels()) {
- return false;
- }
- fBitmap = &fScaledBitmap;
- return true;
-}
-
-static bool valid_for_drawing(const SkBitmap& bm) {
- if (0 == bm.width() || 0 == bm.height()) {
- return false; // nothing to draw
- }
- if (NULL == bm.pixelRef()) {
- return false; // no pixels to read
- }
- if (bm.getTexture()) {
- // we can handle texture (ugh) since lockPixels will perform a read-back
- return true;
- }
- if (kIndex_8_SkColorType == bm.colorType()) {
- SkAutoLockPixels alp(bm); // but we need to call it before getColorTable() is safe.
- if (!bm.getColorTable()) {
- return false;
- }
- }
- return true;
-}
-
/*
* Analyze filter-quality and matrix, and decide how to implement that.
*
@@ -269,21 +136,16 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
fInvMatrix = inv;
fFilterLevel = paint.getFilterQuality();
- if (kHigh_SkFilterQuality == fFilterLevel) {
- this->processHQRequest();
- }
- SkASSERT(fFilterLevel < kHigh_SkFilterQuality);
+ SkDefaultBitmapController controller;
- if (kMedium_SkFilterQuality == fFilterLevel) {
- this->processMediumRequest();
- }
- SkASSERT(fFilterLevel < kMedium_SkFilterQuality);
-
- if (NULL == fBitmap) {
- if (!this->lockBaseBitmap()) {
- return false;
- }
+ SkFilterQuality outQuality;
+ if (!controller.requestBitmap(fOrigBitmap, inv, paint.getFilterQuality(),
+ &fScaledBitmap, &fInvMatrix, &outQuality)) {
+ return false;
}
+ fFilterLevel = outQuality;
+ fBitmap = &fScaledBitmap;
+
SkASSERT(fBitmap);
bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0;
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