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Unified Diff: sky/engine/core/painting/Shader.h

Issue 1152963009: Add support for linear gradients, implemented as skia shaders. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: . Created 5 years, 6 months ago
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Index: sky/engine/core/painting/Shader.h
diff --git a/sky/engine/core/painting/Shader.h b/sky/engine/core/painting/Shader.h
new file mode 100644
index 0000000000000000000000000000000000000000..3a29f9e2d6ec2c8541018e515f54d7cbb4023b43
--- /dev/null
+++ b/sky/engine/core/painting/Shader.h
@@ -0,0 +1,31 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef SKY_ENGINE_CORE_PAINTING_SHADER_H_
+#define SKY_ENGINE_CORE_PAINTING_SHADER_H_
+
+#include "sky/engine/tonic/dart_wrappable.h"
+#include "sky/engine/wtf/PassRefPtr.h"
+#include "sky/engine/wtf/RefCounted.h"
+#include "third_party/skia/include/core/SkShader.h"
+
+namespace blink {
+
+class Shader : public RefCounted<Shader>, public DartWrappable {
+ DEFINE_WRAPPERTYPEINFO();
+ public:
+ ~Shader() override;
+
+ SkShader* shader() { return shader_.get(); }
eseidel 2015/06/04 21:21:12 Historically we had operator overloads to make con
+
+ protected:
+ Shader(PassRefPtr<SkShader> shader);
+
+ private:
+ RefPtr<SkShader> shader_;
+};
+
+} // namespace blink
+
+#endif // SKY_ENGINE_CORE_PAINTING_SHADER_H_

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