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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SKY_ENGINE_CORE_PAINTING_SHADER_H_ | |
| 6 #define SKY_ENGINE_CORE_PAINTING_SHADER_H_ | |
| 7 | |
| 8 #include "sky/engine/tonic/dart_wrappable.h" | |
| 9 #include "sky/engine/wtf/PassRefPtr.h" | |
| 10 #include "sky/engine/wtf/RefCounted.h" | |
| 11 #include "third_party/skia/include/core/SkShader.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 class Shader : public RefCounted<Shader>, public DartWrappable { | |
| 16 DEFINE_WRAPPERTYPEINFO(); | |
| 17 public: | |
| 18 ~Shader() override; | |
| 19 | |
| 20 SkShader* shader() { return shader_.get(); } | |
|
eseidel
2015/06/04 21:21:12
Historically we had operator overloads to make con
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| 21 | |
| 22 protected: | |
| 23 Shader(PassRefPtr<SkShader> shader); | |
| 24 | |
| 25 private: | |
| 26 RefPtr<SkShader> shader_; | |
| 27 }; | |
| 28 | |
| 29 } // namespace blink | |
| 30 | |
| 31 #endif // SKY_ENGINE_CORE_PAINTING_SHADER_H_ | |
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