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Unified Diff: sky/engine/core/painting/CanvasGradient.cpp

Issue 1152963009: Add support for linear gradients, implemented as skia shaders. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: . Created 5 years, 6 months ago
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Index: sky/engine/core/painting/CanvasGradient.cpp
diff --git a/sky/engine/core/painting/CanvasGradient.cpp b/sky/engine/core/painting/CanvasGradient.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..f6e12fbbad498ac229e60dbb079251ccf5e5c08a
--- /dev/null
+++ b/sky/engine/core/painting/CanvasGradient.cpp
@@ -0,0 +1,39 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "sky/engine/config.h"
+#include "sky/engine/core/painting/CanvasGradient.h"
+
+#include "base/logging.h"
+#include "sky/engine/core/painting/Picture.h"
+
+namespace blink {
+
+PassRefPtr<CanvasGradient> CanvasGradient::create(int type,
+ Vector<Point> end_points,
eseidel 2015/06/08 17:26:57 These are going to cause the vector to get copied
Matt Perry 2015/06/08 17:43:53 Oops - I made them pass by const ref.
+ Vector<SkColor> colors,
+ Vector<float> color_stops) {
+ ASSERT(type == 0); // Only 1 supported type so far.
+ ASSERT(end_points.size() == 2);
+ ASSERT(colors.size() == color_stops.size() || color_stops.data() == nullptr);
+ SkPoint sk_end_points[2];
+ for (int i = 0; i < 2; ++i)
+ sk_end_points[i] = end_points[i].sk_point;
+
+ SkShader* shader = SkGradientShader::CreateLinear(
+ sk_end_points, colors.data(), color_stops.data(), colors.size(),
+ SkShader::kClamp_TileMode);
+ return adoptRef(new CanvasGradient(adoptRef(shader)));
+}
+
+CanvasGradient::CanvasGradient(PassRefPtr<SkShader> shader)
+ : Shader(shader)
+{
+}
+
+CanvasGradient::~CanvasGradient()
+{
+}
+
+} // namespace blink

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