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Side by Side Diff: sky/engine/core/painting/CanvasGradient.cpp

Issue 1152963009: Add support for linear gradients, implemented as skia shaders. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: . Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "sky/engine/config.h"
6 #include "sky/engine/core/painting/CanvasGradient.h"
7
8 #include "base/logging.h"
9 #include "sky/engine/core/painting/Picture.h"
10
11 namespace blink {
12
13 PassRefPtr<CanvasGradient> CanvasGradient::create(int type,
14 Vector<Point> end_points,
eseidel 2015/06/08 17:26:57 These are going to cause the vector to get copied
Matt Perry 2015/06/08 17:43:53 Oops - I made them pass by const ref.
15 Vector<SkColor> colors,
16 Vector<float> color_stops) {
17 ASSERT(type == 0); // Only 1 supported type so far.
18 ASSERT(end_points.size() == 2);
19 ASSERT(colors.size() == color_stops.size() || color_stops.data() == nullptr);
20 SkPoint sk_end_points[2];
21 for (int i = 0; i < 2; ++i)
22 sk_end_points[i] = end_points[i].sk_point;
23
24 SkShader* shader = SkGradientShader::CreateLinear(
25 sk_end_points, colors.data(), color_stops.data(), colors.size(),
26 SkShader::kClamp_TileMode);
27 return adoptRef(new CanvasGradient(adoptRef(shader)));
28 }
29
30 CanvasGradient::CanvasGradient(PassRefPtr<SkShader> shader)
31 : Shader(shader)
32 {
33 }
34
35 CanvasGradient::~CanvasGradient()
36 {
37 }
38
39 } // namespace blink
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