Chromium Code Reviews| Index: cc/quads/render_pass_draw_quad.cc |
| diff --git a/cc/quads/render_pass_draw_quad.cc b/cc/quads/render_pass_draw_quad.cc |
| index ee9c74843cbde28add14bb5bb84e887a27205e28..4b48d134be9cfae12f12617b7f474cc1635faf7b 100644 |
| --- a/cc/quads/render_pass_draw_quad.cc |
| +++ b/cc/quads/render_pass_draw_quad.cc |
| @@ -13,8 +13,7 @@ |
| namespace cc { |
| RenderPassDrawQuad::RenderPassDrawQuad() |
| - : render_pass_id(RenderPassId(-1, -1)), |
| - mask_resource_id(static_cast<ResourceId>(-1)) { |
| + : render_pass_id(RenderPassId(-1, -1)) { |
| } |
| RenderPassDrawQuad::~RenderPassDrawQuad() { |
| @@ -67,7 +66,8 @@ void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
| DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
| visible_rect, needs_blending); |
| this->render_pass_id = render_pass_id; |
| - this->mask_resource_id = mask_resource_id; |
| + resources.ids[kMaskResourceIdIndex] = mask_resource_id; |
| + resources.count = resources.ids[kMaskResourceIdIndex] ? 1 : 0; |
|
danakj
2015/05/28 23:00:15
nit: or use mask_resource_id again
vmpstr
2015/05/28 23:35:52
Done.
|
| this->mask_uv_scale = mask_uv_scale; |
| this->mask_texture_size = mask_texture_size; |
| this->filters = filters; |
| @@ -75,12 +75,6 @@ void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
| this->background_filters = background_filters; |
| } |
| -void RenderPassDrawQuad::IterateResources( |
| - const ResourceIteratorCallback& callback) { |
| - if (mask_resource_id) |
| - mask_resource_id = callback.Run(mask_resource_id); |
| -} |
| - |
| gfx::RectF RenderPassDrawQuad::MaskUVRect() const { |
| gfx::RectF mask_uv_rect((mask_uv_scale.x() * rect.x()) / rect.width(), |
| (mask_uv_scale.y() * rect.y()) / rect.height(), |
| @@ -98,7 +92,7 @@ const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( |
| void RenderPassDrawQuad::ExtendValue( |
| base::trace_event::TracedValue* value) const { |
| TracedValue::SetIDRef(render_pass_id.AsTracingId(), value, "render_pass_id"); |
| - value->SetInteger("mask_resource_id", mask_resource_id); |
| + value->SetInteger("mask_resource_id", resources.ids[kMaskResourceIdIndex]); |
| MathUtil::AddToTracedValue("mask_texture_size", mask_texture_size, value); |
| MathUtil::AddToTracedValue("mask_uv_scale", mask_uv_scale, value); |