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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass_draw_quad.h" | 5 #include "cc/quads/render_pass_draw_quad.h" |
6 | 6 |
7 #include "base/trace_event/trace_event_argument.h" | 7 #include "base/trace_event/trace_event_argument.h" |
8 #include "base/values.h" | 8 #include "base/values.h" |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/debug/traced_value.h" | 10 #include "cc/debug/traced_value.h" |
11 #include "third_party/skia/include/core/SkImageFilter.h" | 11 #include "third_party/skia/include/core/SkImageFilter.h" |
12 | 12 |
13 namespace cc { | 13 namespace cc { |
14 | 14 |
15 RenderPassDrawQuad::RenderPassDrawQuad() | 15 RenderPassDrawQuad::RenderPassDrawQuad() |
16 : render_pass_id(RenderPassId(-1, -1)), | 16 : render_pass_id(RenderPassId(-1, -1)) { |
17 mask_resource_id(static_cast<ResourceId>(-1)) { | |
18 } | 17 } |
19 | 18 |
20 RenderPassDrawQuad::~RenderPassDrawQuad() { | 19 RenderPassDrawQuad::~RenderPassDrawQuad() { |
21 } | 20 } |
22 | 21 |
23 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 22 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
24 const gfx::Rect& rect, | 23 const gfx::Rect& rect, |
25 const gfx::Rect& visible_rect, | 24 const gfx::Rect& visible_rect, |
26 RenderPassId render_pass_id, | 25 RenderPassId render_pass_id, |
27 ResourceId mask_resource_id, | 26 ResourceId mask_resource_id, |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
60 const gfx::Size& mask_texture_size, | 59 const gfx::Size& mask_texture_size, |
61 const FilterOperations& filters, | 60 const FilterOperations& filters, |
62 const gfx::Vector2dF& filters_scale, | 61 const gfx::Vector2dF& filters_scale, |
63 const FilterOperations& background_filters) { | 62 const FilterOperations& background_filters) { |
64 DCHECK_GT(render_pass_id.layer_id, 0); | 63 DCHECK_GT(render_pass_id.layer_id, 0); |
65 DCHECK_GE(render_pass_id.index, 0); | 64 DCHECK_GE(render_pass_id.index, 0); |
66 | 65 |
67 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, | 66 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
68 visible_rect, needs_blending); | 67 visible_rect, needs_blending); |
69 this->render_pass_id = render_pass_id; | 68 this->render_pass_id = render_pass_id; |
70 this->mask_resource_id = mask_resource_id; | 69 resources.ids[kMaskResourceIdIndex] = mask_resource_id; |
70 resources.count = resources.ids[kMaskResourceIdIndex] ? 1 : 0; | |
danakj
2015/05/28 23:00:15
nit: or use mask_resource_id again
vmpstr
2015/05/28 23:35:52
Done.
| |
71 this->mask_uv_scale = mask_uv_scale; | 71 this->mask_uv_scale = mask_uv_scale; |
72 this->mask_texture_size = mask_texture_size; | 72 this->mask_texture_size = mask_texture_size; |
73 this->filters = filters; | 73 this->filters = filters; |
74 this->filters_scale = filters_scale; | 74 this->filters_scale = filters_scale; |
75 this->background_filters = background_filters; | 75 this->background_filters = background_filters; |
76 } | 76 } |
77 | 77 |
78 void RenderPassDrawQuad::IterateResources( | |
79 const ResourceIteratorCallback& callback) { | |
80 if (mask_resource_id) | |
81 mask_resource_id = callback.Run(mask_resource_id); | |
82 } | |
83 | |
84 gfx::RectF RenderPassDrawQuad::MaskUVRect() const { | 78 gfx::RectF RenderPassDrawQuad::MaskUVRect() const { |
85 gfx::RectF mask_uv_rect((mask_uv_scale.x() * rect.x()) / rect.width(), | 79 gfx::RectF mask_uv_rect((mask_uv_scale.x() * rect.x()) / rect.width(), |
86 (mask_uv_scale.y() * rect.y()) / rect.height(), | 80 (mask_uv_scale.y() * rect.y()) / rect.height(), |
87 mask_uv_scale.x(), | 81 mask_uv_scale.x(), |
88 mask_uv_scale.y()); | 82 mask_uv_scale.y()); |
89 return mask_uv_rect; | 83 return mask_uv_rect; |
90 } | 84 } |
91 | 85 |
92 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( | 86 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( |
93 const DrawQuad* quad) { | 87 const DrawQuad* quad) { |
94 DCHECK_EQ(quad->material, DrawQuad::RENDER_PASS); | 88 DCHECK_EQ(quad->material, DrawQuad::RENDER_PASS); |
95 return static_cast<const RenderPassDrawQuad*>(quad); | 89 return static_cast<const RenderPassDrawQuad*>(quad); |
96 } | 90 } |
97 | 91 |
98 void RenderPassDrawQuad::ExtendValue( | 92 void RenderPassDrawQuad::ExtendValue( |
99 base::trace_event::TracedValue* value) const { | 93 base::trace_event::TracedValue* value) const { |
100 TracedValue::SetIDRef(render_pass_id.AsTracingId(), value, "render_pass_id"); | 94 TracedValue::SetIDRef(render_pass_id.AsTracingId(), value, "render_pass_id"); |
101 value->SetInteger("mask_resource_id", mask_resource_id); | 95 value->SetInteger("mask_resource_id", resources.ids[kMaskResourceIdIndex]); |
102 MathUtil::AddToTracedValue("mask_texture_size", mask_texture_size, value); | 96 MathUtil::AddToTracedValue("mask_texture_size", mask_texture_size, value); |
103 MathUtil::AddToTracedValue("mask_uv_scale", mask_uv_scale, value); | 97 MathUtil::AddToTracedValue("mask_uv_scale", mask_uv_scale, value); |
104 | 98 |
105 value->BeginDictionary("filters"); | 99 value->BeginDictionary("filters"); |
106 filters.AsValueInto(value); | 100 filters.AsValueInto(value); |
107 value->EndDictionary(); | 101 value->EndDictionary(); |
108 MathUtil::AddToTracedValue("filters_scale", filters_scale, value); | 102 MathUtil::AddToTracedValue("filters_scale", filters_scale, value); |
109 | 103 |
110 value->BeginDictionary("background_filters"); | 104 value->BeginDictionary("background_filters"); |
111 background_filters.AsValueInto(value); | 105 background_filters.AsValueInto(value); |
112 value->EndDictionary(); | 106 value->EndDictionary(); |
113 } | 107 } |
114 | 108 |
115 } // namespace cc | 109 } // namespace cc |
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