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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_ACCESSIBILITY_AX_TREE_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_TREE_H_ |
| 6 #define UI_ACCESSIBILITY_AX_TREE_H_ | 6 #define UI_ACCESSIBILITY_AX_TREE_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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| 113 private: | 113 private: |
| 114 AXNode* CreateNode(AXNode* parent, int32 id, int32 index_in_parent); | 114 AXNode* CreateNode(AXNode* parent, int32 id, int32 index_in_parent); |
| 115 | 115 |
| 116 // This is called from within Unserialize(), it returns true on success. | 116 // This is called from within Unserialize(), it returns true on success. |
| 117 bool UpdateNode(const AXNodeData& src, AXTreeUpdateState* update_state); | 117 bool UpdateNode(const AXNodeData& src, AXTreeUpdateState* update_state); |
| 118 | 118 |
| 119 void OnRootChanged(); | 119 void OnRootChanged(); |
| 120 | 120 |
| 121 // Notify the delegate that the subtree rooted at |node| will be destroyed, | 121 // Notify the delegate that the subtree rooted at |node| will be destroyed, |
| 122 // then call DestroyNodeAndSubtree on it. | 122 // then call DestroyNodeAndSubtree on it. |
| 123 void DestroySubtree(AXNode* node); | 123 void DestroySubtree(AXNode* node, AXTreeUpdateState* update_state); |
| 124 | 124 |
| 125 // Call Destroy() on |node|, and delete it from the id map, and then | 125 // Call Destroy() on |node|, and delete it from the id map, and then |
| 126 // call recursively on all nodes in its subtree. | 126 // call recursively on all nodes in its subtree. |
| 127 void DestroyNodeAndSubtree(AXNode* node); | 127 void DestroyNodeAndSubtree(AXNode* node, AXTreeUpdateState* update_state); |
| 128 | 128 |
| 129 // Iterate over the children of |node| and for each child, destroy the | 129 // Iterate over the children of |node| and for each child, destroy the |
| 130 // child and its subtree if its id is not in |new_child_ids|. Returns | 130 // child and its subtree if its id is not in |new_child_ids|. Returns |
| 131 // true on success, false on fatal error. | 131 // true on success, false on fatal error. |
| 132 bool DeleteOldChildren(AXNode* node, | 132 bool DeleteOldChildren(AXNode* node, |
| 133 const std::vector<int32>& new_child_ids); | 133 const std::vector<int32>& new_child_ids, |
| 134 AXTreeUpdateState* update_state); |
| 134 | 135 |
| 135 // Iterate over |new_child_ids| and populate |new_children| with | 136 // Iterate over |new_child_ids| and populate |new_children| with |
| 136 // pointers to child nodes, reusing existing nodes already in the tree | 137 // pointers to child nodes, reusing existing nodes already in the tree |
| 137 // if they exist, and creating otherwise. Reparenting is disallowed, so | 138 // if they exist, and creating otherwise. Reparenting is disallowed, so |
| 138 // if the id already exists as the child of another node, that's an | 139 // if the id already exists as the child of another node, that's an |
| 139 // error. Returns true on success, false on fatal error. | 140 // error. Returns true on success, false on fatal error. |
| 140 bool CreateNewChildVector(AXNode* node, | 141 bool CreateNewChildVector(AXNode* node, |
| 141 const std::vector<int32>& new_child_ids, | 142 const std::vector<int32>& new_child_ids, |
| 142 std::vector<AXNode*>* new_children, | 143 std::vector<AXNode*>* new_children, |
| 143 AXTreeUpdateState* update_state); | 144 AXTreeUpdateState* update_state); |
| 144 | 145 |
| 145 AXTreeDelegate* delegate_; | 146 AXTreeDelegate* delegate_; |
| 146 AXNode* root_; | 147 AXNode* root_; |
| 147 base::hash_map<int32, AXNode*> id_map_; | 148 base::hash_map<int32, AXNode*> id_map_; |
| 148 std::string error_; | 149 std::string error_; |
| 149 }; | 150 }; |
| 150 | 151 |
| 151 } // namespace ui | 152 } // namespace ui |
| 152 | 153 |
| 153 #endif // UI_ACCESSIBILITY_AX_TREE_H_ | 154 #endif // UI_ACCESSIBILITY_AX_TREE_H_ |
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