| Index: Source/core/html/canvas/WebGLRenderingContextBase.h
|
| diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.h b/Source/core/html/canvas/WebGLRenderingContextBase.h
|
| index 1985368850ac478a56b4d97686c6647e8bf46a6b..8ee5a906ef1b4f7212eb4e73b534b65ab5a1148d 100644
|
| --- a/Source/core/html/canvas/WebGLRenderingContextBase.h
|
| +++ b/Source/core/html/canvas/WebGLRenderingContextBase.h
|
| @@ -97,7 +97,6 @@ class WebGLRenderbuffer;
|
| class WebGLShader;
|
| class WebGLShaderPrecisionFormat;
|
| class WebGLSharedObject;
|
| -class WebGLSharedWebGraphicsContext3D;
|
| class WebGLUniformLocation;
|
| class WebGLVertexArrayObjectBase;
|
|
|
| @@ -374,6 +373,10 @@ public:
|
| void populateSubscribedValuesCHROMIUM(GLenum target);
|
| void uniformValuebufferCHROMIUM(const WebGLUniformLocation*, GLenum target, GLenum subscription);
|
|
|
| + // Eagerly finalize WebGLRenderingContextBase in order for it
|
| + // to (first) be able to detach its WebGLContextObjects, before
|
| + // they're later swept and finalized.
|
| + EAGERLY_FINALIZE();
|
| DECLARE_VIRTUAL_TRACE();
|
|
|
| // Returns approximate gpu memory allocated per pixel.
|
| @@ -413,10 +416,6 @@ protected:
|
| PassRefPtr<DrawingBuffer> createDrawingBuffer(PassOwnPtr<WebGraphicsContext3D>);
|
| void setupFlags();
|
|
|
| -#if ENABLE(OILPAN)
|
| - PassRefPtr<WebGLSharedWebGraphicsContext3D> sharedWebGraphicsContext3D() const;
|
| -#endif
|
| -
|
| // CanvasRenderingContext implementation.
|
| virtual bool is3d() const override { return true; }
|
| virtual bool isAccelerated() const override { return true; }
|
| @@ -458,11 +457,7 @@ protected:
|
|
|
| // Structure for rendering to a DrawingBuffer, instead of directly
|
| // to the back-buffer of m_context.
|
| -#if ENABLE(OILPAN)
|
| - RefPtr<WebGLSharedWebGraphicsContext3D> m_sharedWebGraphicsContext3D;
|
| -#else
|
| RefPtr<DrawingBuffer> m_drawingBuffer;
|
| -#endif
|
| DrawingBuffer* drawingBuffer() const;
|
|
|
| RefPtr<WebGLContextGroup> m_contextGroup;
|
|
|