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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 90 class WebGLDrawBuffers; | 90 class WebGLDrawBuffers; |
| 91 class WebGLExtension; | 91 class WebGLExtension; |
| 92 class WebGLFramebuffer; | 92 class WebGLFramebuffer; |
| 93 class WebGLLoseContext; | 93 class WebGLLoseContext; |
| 94 class WebGLObject; | 94 class WebGLObject; |
| 95 class WebGLProgram; | 95 class WebGLProgram; |
| 96 class WebGLRenderbuffer; | 96 class WebGLRenderbuffer; |
| 97 class WebGLShader; | 97 class WebGLShader; |
| 98 class WebGLShaderPrecisionFormat; | 98 class WebGLShaderPrecisionFormat; |
| 99 class WebGLSharedObject; | 99 class WebGLSharedObject; |
| 100 class WebGLSharedWebGraphicsContext3D; | |
| 101 class WebGLUniformLocation; | 100 class WebGLUniformLocation; |
| 102 class WebGLVertexArrayObjectBase; | 101 class WebGLVertexArrayObjectBase; |
| 103 | 102 |
| 104 class WebGLRenderingContextLostCallback; | 103 class WebGLRenderingContextLostCallback; |
| 105 class WebGLRenderingContextErrorMessageCallback; | 104 class WebGLRenderingContextErrorMessageCallback; |
| 106 | 105 |
| 107 class CORE_EXPORT WebGLRenderingContextBase : public CanvasRenderingContext, pub
lic Page::MultisamplingChangedObserver, public ScriptWrappable { | 106 class CORE_EXPORT WebGLRenderingContextBase : public CanvasRenderingContext, pub
lic Page::MultisamplingChangedObserver, public ScriptWrappable { |
| 108 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(WebGLRenderingContextBase); | 107 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(WebGLRenderingContextBase); |
| 109 public: | 108 public: |
| 110 virtual ~WebGLRenderingContextBase(); | 109 virtual ~WebGLRenderingContextBase(); |
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| 367 | 366 |
| 368 // GL_CHROMIUM_subscribe_uniform | 367 // GL_CHROMIUM_subscribe_uniform |
| 369 PassRefPtrWillBeRawPtr<CHROMIUMValuebuffer> createValuebufferCHROMIUM(); | 368 PassRefPtrWillBeRawPtr<CHROMIUMValuebuffer> createValuebufferCHROMIUM(); |
| 370 void deleteValuebufferCHROMIUM(CHROMIUMValuebuffer*); | 369 void deleteValuebufferCHROMIUM(CHROMIUMValuebuffer*); |
| 371 GLboolean isValuebufferCHROMIUM(CHROMIUMValuebuffer*); | 370 GLboolean isValuebufferCHROMIUM(CHROMIUMValuebuffer*); |
| 372 void bindValuebufferCHROMIUM(GLenum target, CHROMIUMValuebuffer*); | 371 void bindValuebufferCHROMIUM(GLenum target, CHROMIUMValuebuffer*); |
| 373 void subscribeValueCHROMIUM(GLenum target, GLenum subscription); | 372 void subscribeValueCHROMIUM(GLenum target, GLenum subscription); |
| 374 void populateSubscribedValuesCHROMIUM(GLenum target); | 373 void populateSubscribedValuesCHROMIUM(GLenum target); |
| 375 void uniformValuebufferCHROMIUM(const WebGLUniformLocation*, GLenum target,
GLenum subscription); | 374 void uniformValuebufferCHROMIUM(const WebGLUniformLocation*, GLenum target,
GLenum subscription); |
| 376 | 375 |
| 376 // Eagerly finalize WebGLRenderingContextBase in order for it |
| 377 // to (first) be able to detach its WebGLContextObjects, before |
| 378 // they're later swept and finalized. |
| 379 EAGERLY_FINALIZE(); |
| 377 DECLARE_VIRTUAL_TRACE(); | 380 DECLARE_VIRTUAL_TRACE(); |
| 378 | 381 |
| 379 // Returns approximate gpu memory allocated per pixel. | 382 // Returns approximate gpu memory allocated per pixel. |
| 380 int externallyAllocatedBytesPerPixel(); | 383 int externallyAllocatedBytesPerPixel(); |
| 381 | 384 |
| 382 class TextureUnitState { | 385 class TextureUnitState { |
| 383 ALLOW_ONLY_INLINE_ALLOCATION(); | 386 ALLOW_ONLY_INLINE_ALLOCATION(); |
| 384 public: | 387 public: |
| 385 RefPtrWillBeMember<WebGLTexture> m_texture2DBinding; | 388 RefPtrWillBeMember<WebGLTexture> m_texture2DBinding; |
| 386 RefPtrWillBeMember<WebGLTexture> m_textureCubeMapBinding; | 389 RefPtrWillBeMember<WebGLTexture> m_textureCubeMapBinding; |
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| 406 friend class WebGLCompressedTextureS3TC; | 409 friend class WebGLCompressedTextureS3TC; |
| 407 friend class WebGLRenderingContextErrorMessageCallback; | 410 friend class WebGLRenderingContextErrorMessageCallback; |
| 408 friend class WebGLVertexArrayObjectBase; | 411 friend class WebGLVertexArrayObjectBase; |
| 409 friend class ScopedTexture2DRestorer; | 412 friend class ScopedTexture2DRestorer; |
| 410 friend class ScopedFramebufferRestorer; | 413 friend class ScopedFramebufferRestorer; |
| 411 | 414 |
| 412 WebGLRenderingContextBase(HTMLCanvasElement*, PassOwnPtr<WebGraphicsContext3
D>, const WebGLContextAttributes&); | 415 WebGLRenderingContextBase(HTMLCanvasElement*, PassOwnPtr<WebGraphicsContext3
D>, const WebGLContextAttributes&); |
| 413 PassRefPtr<DrawingBuffer> createDrawingBuffer(PassOwnPtr<WebGraphicsContext3
D>); | 416 PassRefPtr<DrawingBuffer> createDrawingBuffer(PassOwnPtr<WebGraphicsContext3
D>); |
| 414 void setupFlags(); | 417 void setupFlags(); |
| 415 | 418 |
| 416 #if ENABLE(OILPAN) | |
| 417 PassRefPtr<WebGLSharedWebGraphicsContext3D> sharedWebGraphicsContext3D() con
st; | |
| 418 #endif | |
| 419 | |
| 420 // CanvasRenderingContext implementation. | 419 // CanvasRenderingContext implementation. |
| 421 virtual bool is3d() const override { return true; } | 420 virtual bool is3d() const override { return true; } |
| 422 virtual bool isAccelerated() const override { return true; } | 421 virtual bool isAccelerated() const override { return true; } |
| 423 virtual void setIsHidden(bool) override; | 422 virtual void setIsHidden(bool) override; |
| 424 bool paintRenderingResultsToCanvas(SourceDrawingBuffer) override; | 423 bool paintRenderingResultsToCanvas(SourceDrawingBuffer) override; |
| 425 virtual WebLayer* platformLayer() const override; | 424 virtual WebLayer* platformLayer() const override; |
| 426 void stop() override; | 425 void stop() override; |
| 427 | 426 |
| 428 void addSharedObject(WebGLSharedObject*); | 427 void addSharedObject(WebGLSharedObject*); |
| 429 void addContextObject(WebGLContextObject*); | 428 void addContextObject(WebGLContextObject*); |
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| 451 void removeAllCompressedTextureFormats(); | 450 void removeAllCompressedTextureFormats(); |
| 452 | 451 |
| 453 PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height, const c
har* functionName); | 452 PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height, const c
har* functionName); |
| 454 | 453 |
| 455 PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*, BackingStoreCopy); | 454 PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*, BackingStoreCopy); |
| 456 | 455 |
| 457 WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuf
fer*); | 456 WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuf
fer*); |
| 458 | 457 |
| 459 // Structure for rendering to a DrawingBuffer, instead of directly | 458 // Structure for rendering to a DrawingBuffer, instead of directly |
| 460 // to the back-buffer of m_context. | 459 // to the back-buffer of m_context. |
| 461 #if ENABLE(OILPAN) | |
| 462 RefPtr<WebGLSharedWebGraphicsContext3D> m_sharedWebGraphicsContext3D; | |
| 463 #else | |
| 464 RefPtr<DrawingBuffer> m_drawingBuffer; | 460 RefPtr<DrawingBuffer> m_drawingBuffer; |
| 465 #endif | |
| 466 DrawingBuffer* drawingBuffer() const; | 461 DrawingBuffer* drawingBuffer() const; |
| 467 | 462 |
| 468 RefPtr<WebGLContextGroup> m_contextGroup; | 463 RefPtr<WebGLContextGroup> m_contextGroup; |
| 469 | 464 |
| 470 LostContextMode m_contextLostMode; | 465 LostContextMode m_contextLostMode; |
| 471 AutoRecoveryMethod m_autoRecoveryMethod; | 466 AutoRecoveryMethod m_autoRecoveryMethod; |
| 472 // Dispatches a context lost event once it is determined that one is needed. | 467 // Dispatches a context lost event once it is determined that one is needed. |
| 473 // This is used for synthetic, WEBGL_lose_context and real context losses. F
or real ones, it's | 468 // This is used for synthetic, WEBGL_lose_context and real context losses. F
or real ones, it's |
| 474 // likely that there's no JavaScript on the stack, but that might be depende
nt | 469 // likely that there's no JavaScript on the stack, but that might be depende
nt |
| 475 // on how exactly the platform discovers that the context was lost. For bett
er | 470 // on how exactly the platform discovers that the context was lost. For bett
er |
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| 1019 static IntSize oldestContextSize(); | 1014 static IntSize oldestContextSize(); |
| 1020 }; | 1015 }; |
| 1021 | 1016 |
| 1022 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); | 1017 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); |
| 1023 | 1018 |
| 1024 } // namespace blink | 1019 } // namespace blink |
| 1025 | 1020 |
| 1026 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); | 1021 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); |
| 1027 | 1022 |
| 1028 #endif // WebGLRenderingContextBase_h | 1023 #endif // WebGLRenderingContextBase_h |
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