Chromium Code Reviews| Index: src/compiler/node.h |
| diff --git a/src/compiler/node.h b/src/compiler/node.h |
| index 0c8f1205a70430fe35bf34d7db00aaf9f85e3f02..1b09051439c45bac9463002e4d689ffe9e6b0a22 100644 |
| --- a/src/compiler/node.h |
| +++ b/src/compiler/node.h |
| @@ -55,19 +55,44 @@ class Node final { |
| return static_cast<IrOpcode::Value>(op_->opcode()); |
| } |
| - NodeId id() const { return id_; } |
| + NodeId id() const { return IdField::decode(bit_field_); } |
| + |
| + int InputCount() const { |
| + return has_inline_inputs() ? InlineCountField::decode(bit_field_) |
| + : inputs_.outline_->count_; |
| + } |
| - int InputCount() const { return input_count(); } |
| - Node* InputAt(int index) const { |
| #if DEBUG |
| - if (index < 0 || index >= InputCount()) { |
| - V8_Fatal(__FILE__, __LINE__, "Node #%d:%s->InputAt(%d) out of bounds", |
| - id(), op()->mnemonic(), index); |
| - } |
| +#define BOUNDS_CHECK(index) \ |
| + do { \ |
| + if (index < 0 || index >= InputCount()) { \ |
| + V8_Fatal(__FILE__, __LINE__, "Node #%d:%s->InputAt(%d) out of bounds", \ |
| + id(), op()->mnemonic(), index); \ |
| + } \ |
| + } while (false) |
| +#else |
| +#define BOUNDS_CHECK(index) \ |
| + do { \ |
| + } while (false) |
| #endif |
| - return GetInputRecordPtr(index)->to; |
| + |
| + Node* InputAt(int index) const { |
| + BOUNDS_CHECK(index); |
| + return *GetInputPtrConst(index); |
| } |
| - inline void ReplaceInput(int index, Node* new_to); |
| + |
| + void ReplaceInput(int index, Node* new_to) { |
| + BOUNDS_CHECK(index); |
| + Node** input_ptr = GetInputPtr(index); |
| + Node* old_to = *input_ptr; |
| + if (old_to != new_to) { |
| + Use* use = GetUsePtr(index); |
| + if (old_to) old_to->RemoveUse(use); |
| + *input_ptr = new_to; |
| + if (new_to) new_to->AppendUse(use); |
| + } |
| + } |
| + |
|
Michael Starzinger
2015/05/21 14:14:02
nit: Maybe #undef BOUNDS_CHECK here again.
titzer
2015/05/21 15:11:19
Done.
|
| void AppendInput(Zone* zone, Node* new_to); |
| void InsertInput(Zone* zone, int index, Node* new_to); |
| void RemoveInput(int index); |
| @@ -151,49 +176,108 @@ class Node final { |
| // Returns true if {owner} is the user of {this} node. |
| bool OwnedBy(Node* owner) const { |
| - return first_use_ && first_use_->from == owner && !first_use_->next; |
| + return first_use_ && first_use_->from() == owner && !first_use_->next; |
| } |
| // Returns true if {owner1} and {owner2} are the only users of {this} node. |
| bool OwnedBy(Node const* owner1, Node const* owner2) const; |
| private: |
| - struct Use final : public ZoneObject { |
| - Node* from; |
| + struct Use; |
| + // Out of line storage for inputs when the number of inputs overflowed the |
| + // capacity of the inline-allocated space. |
| + struct OutOfLineInputs { |
| + Node* node_; |
| + int count_; |
| + int capacity_; |
| + Node* inputs_[1]; |
| + |
| + static OutOfLineInputs* New(Zone* zone, int capacity); |
| + void ExtractFrom(Use* use_ptr, Node** input_ptr, int count); |
| + }; |
| + |
| + // A link in the use chain for a node. Every input {i} to a node {n} has an |
| + // associated {Use} which is linked into the use chain of the {i} node. |
| + struct Use { |
| Use* next; |
| Use* prev; |
| - int input_index; |
| - }; |
| + uint32_t bit_field_; |
| + |
| + int input_index() const { return InputIndexField::decode(bit_field_); } |
| + int output_index() const { return OutputIndexField::decode(bit_field_); } |
| + bool is_inline_use() const { return InlineField::decode(bit_field_); } |
| + Node** input_ptr() { |
| + int index = input_index(); |
| + Use* start = this + 1 + index; |
| + Node** inputs = is_inline_use() |
| + ? reinterpret_cast<Node*>(start)->inputs_.inline_ |
| + : reinterpret_cast<OutOfLineInputs*>(start)->inputs_; |
| + return &inputs[index]; |
| + } |
| - class Input final { |
| - public: |
| - Node* to; |
| - Use* use; |
| + Node* from() { |
| + Use* start = this + 1 + input_index(); |
| + return is_inline_use() ? reinterpret_cast<Node*>(start) |
| + : reinterpret_cast<OutOfLineInputs*>(start)->node_; |
| + } |
| - void Update(Node* new_to); |
| + typedef BitField<bool, 0, 1> InlineField; |
| + typedef BitField<unsigned, 1, 17> InputIndexField; |
| + typedef BitField<unsigned, 18, 14> OutputIndexField; |
| }; |
| - inline Node(NodeId id, const Operator* op, int input_count, |
| - int reserve_input_count); |
| - |
| - inline void EnsureAppendableInputs(Zone* zone); |
| - |
| - Input* GetInputRecordPtr(int index) { |
| - return has_appendable_inputs() ? &((*inputs_.appendable_)[index]) |
| - : &inputs_.static_[index]; |
| + //============================================================================ |
| + //== Memory layout =========================================================== |
| + //============================================================================ |
| + // Saving space for big graphs is important. We use a memory layout trick to |
| + // be able to map {Node} objects to {Use} objects and vice-versa in a |
| + // space-efficient manner. |
| + // |
| + // {Use} links are laid out in memory directly before a {Node}, followed by |
| + // direct pointers to input {Nodes}. |
| + // |
| + // inline case: |
| + // |Use #N |Use #N-1|...|Use #1 |Use #0 |Node xxxx |I#0|I#1|...|I#N-1|I#N| |
| + // ^ ^ ^ |
| + // + Use + Node + Input |
| + // |
| + // Since every {Use} instance records its {input_index}, pointer arithmetic |
| + // can compute the {Node}. |
| + // |
| + // out-of-line case: |
| + // |Node xxxx | |
| + // ^ + outline ------------------+ |
| + // +----------------------------------------+ |
| + // | | |
| + // v | node |
| + // |Use #N |Use #N-1|...|Use #1 |Use #0 |OOL xxxxx |I#0|I#1|...|I#N-1|I#N| |
| + // ^ ^ |
| + // + Use + Input |
| + // |
| + // Out-of-line storage of input lists is needed if appending an input to |
| + // a node exceeds the maximum inline capacity. |
| + |
| + Node(NodeId id, const Operator* op, int inline_count, int inline_capacity); |
| + |
| + Node* const* GetInputPtrConst(int input_index) const { |
| + return has_inline_inputs() ? &(inputs_.inline_[input_index]) |
| + : &inputs_.outline_->inputs_[input_index]; |
| } |
| - const Input* GetInputRecordPtr(int index) const { |
| - return has_appendable_inputs() ? &((*inputs_.appendable_)[index]) |
| - : &inputs_.static_[index]; |
| + Node** GetInputPtr(int input_index) { |
| + return has_inline_inputs() ? &(inputs_.inline_[input_index]) |
| + : &inputs_.outline_->inputs_[input_index]; |
| + } |
| + Use* GetUsePtr(int input_index) { |
| + Use* ptr = has_inline_inputs() ? reinterpret_cast<Use*>(this) |
| + : reinterpret_cast<Use*>(inputs_.outline_); |
| + return &ptr[-1 - input_index]; |
| } |
| - inline void AppendUse(Use* const use); |
| - inline void RemoveUse(Use* const use); |
| + void AppendUse(Use* use); |
| + void RemoveUse(Use* use); |
| void* operator new(size_t, void* location) { return location; } |
| - typedef ZoneDeque<Input> InputDeque; |
| - |
| // Only NodeProperties should manipulate the bounds. |
| Bounds bounds() { return bounds_; } |
| void set_bounds(Bounds b) { bounds_ = b; } |
| @@ -202,53 +286,43 @@ class Node final { |
| Mark mark() { return mark_; } |
| void set_mark(Mark mark) { mark_ = mark; } |
| - int input_count() const { return InputCountField::decode(bit_field_); } |
| - void set_input_count(int input_count) { |
| - DCHECK_LE(0, input_count); |
| - bit_field_ = InputCountField::update(bit_field_, input_count); |
| + inline bool has_inline_inputs() const { |
| + return InlineCountField::decode(bit_field_) != kOutlineMarker; |
| } |
| - int reserved_input_count() const { |
| - return ReservedInputCountField::decode(bit_field_); |
| - } |
| - void set_reserved_input_count(int reserved_input_count) { |
| - DCHECK_LE(0, reserved_input_count); |
| - bit_field_ = |
| - ReservedInputCountField::update(bit_field_, reserved_input_count); |
| - } |
| - |
| - bool has_appendable_inputs() const { |
| - return HasAppendableInputsField::decode(bit_field_); |
| - } |
| - void set_has_appendable_inputs(bool has_appendable_inputs) { |
| - bit_field_ = |
| - HasAppendableInputsField::update(bit_field_, has_appendable_inputs); |
| - } |
| + void ClearInputs(int start, int count); |
| - typedef BitField<unsigned, 0, 29> InputCountField; |
| - typedef BitField<unsigned, 29, 2> ReservedInputCountField; |
| - typedef BitField<unsigned, 31, 1> HasAppendableInputsField; |
| - static const int kDefaultReservedInputs = ReservedInputCountField::kMax; |
| + typedef BitField<NodeId, 0, 24> IdField; |
| + typedef BitField<unsigned, 25, 4> InlineCountField; |
| + typedef BitField<unsigned, 29, 4> InlineCapacityField; |
|
Michael Starzinger
2015/05/21 14:14:02
Looks like this is exceeding 32-bit here?
titzer
2015/05/21 15:11:19
Finger math is best math!
|
| + static const int kOutlineMarker = InlineCountField::kMax; |
| + static const int kMaxInlineCount = InlineCountField::kMax - 1; |
| + static const int kMaxInlineCapacity = InlineCapacityField::kMax - 1; |
| const Operator* op_; |
| Bounds bounds_; |
| Mark mark_; |
| - NodeId const id_; |
| - unsigned bit_field_; |
| + uint32_t bit_field_; |
| Use* first_use_; |
| union { |
| - // When a node is initially allocated, it uses a static buffer to hold its |
| - // inputs under the assumption that the number of outputs will not increase. |
| - // When the first input is appended, the static buffer is converted into a |
| - // deque to allow for space-efficient growing. |
| - Input static_[1]; |
| - InputDeque* appendable_; |
| + // Inline storage for inputs or out-of-line storage. |
| + Node* inline_[1]; |
| + OutOfLineInputs* outline_; |
| } inputs_; |
| friend class Edge; |
| friend class NodeMarkerBase; |
| friend class NodeProperties; |
| +#if DEBUG |
| + static Node* Verify(Node* node); |
| +#define VERIFY(node) Verify(node) |
|
Michael Starzinger
2015/05/21 14:14:02
This macro probably cannot be undef'ed, because it
titzer
2015/05/21 15:11:19
Fixed this to be a regular function in debug mode,
|
| +#else |
| +#define VERIFY(node) \ |
| + do { \ |
| + } while (false) |
| +#endif |
| + |
| DISALLOW_COPY_AND_ASSIGN(Node); |
| }; |
| @@ -275,26 +349,38 @@ static inline const T& OpParameter(const Node* node) { |
| // the node having the input. |
| class Edge final { |
| public: |
| - Node* from() const { return input_->use->from; } |
| - Node* to() const { return input_->to; } |
| + Node* from() const { return use_->from(); } |
| + Node* to() const { return *input_ptr_; } |
| int index() const { |
| - int const index = input_->use->input_index; |
| - DCHECK_LT(index, input_->use->from->input_count()); |
| + int const index = use_->input_index(); |
| + DCHECK_LT(index, use_->from()->InputCount()); |
| return index; |
| } |
| - bool operator==(const Edge& other) { return input_ == other.input_; } |
| + bool operator==(const Edge& other) { return input_ptr_ == other.input_ptr_; } |
| bool operator!=(const Edge& other) { return !(*this == other); } |
| - void UpdateTo(Node* new_to) { input_->Update(new_to); } |
| + void UpdateTo(Node* new_to) { |
| + Node* old_to = *input_ptr_; |
| + if (old_to != new_to) { |
| + if (old_to) old_to->RemoveUse(use_); |
| + *input_ptr_ = new_to; |
| + if (new_to) new_to->AppendUse(use_); |
| + } |
| + } |
| private: |
| friend class Node::UseEdges::iterator; |
| friend class Node::InputEdges::iterator; |
| - explicit Edge(Node::Input* input) : input_(input) { DCHECK_NOT_NULL(input); } |
| + Edge(Node::Use* use, Node** input_ptr) : use_(use), input_ptr_(input_ptr) { |
| + DCHECK_NOT_NULL(use); |
| + DCHECK_NOT_NULL(input_ptr); |
| + DCHECK_EQ(input_ptr, use->input_ptr()); |
| + } |
| - Node::Input* input_; |
| + Node::Use* use_; |
| + Node** input_ptr_; |
| }; |
| @@ -307,16 +393,18 @@ class Node::InputEdges::iterator final { |
| typedef Edge* pointer; |
| typedef Edge& reference; |
| - iterator() : input_(nullptr) {} |
| - iterator(const iterator& other) : input_(other.input_) {} |
| + iterator() : use_(nullptr), input_ptr_(nullptr) {} |
| + iterator(const iterator& other) |
| + : use_(other.use_), input_ptr_(other.input_ptr_) {} |
| - Edge operator*() const { return Edge(input_); } |
| + Edge operator*() const { return Edge(use_, input_ptr_); } |
| bool operator==(const iterator& other) const { |
| - return input_ == other.input_; |
| + return input_ptr_ == other.input_ptr_; |
| } |
| bool operator!=(const iterator& other) const { return !(*this == other); } |
| iterator& operator++() { |
| - SetInput(Edge(input_).from(), input_->use->input_index + 1); |
| + input_ptr_++; |
| + use_--; |
| return *this; |
| } |
| iterator operator++(int); |
| @@ -324,20 +412,11 @@ class Node::InputEdges::iterator final { |
| private: |
| friend class Node; |
| - explicit iterator(Node* from, int index = 0) : input_(nullptr) { |
| - SetInput(from, index); |
| - } |
| - |
| - void SetInput(Node* from, int index) { |
| - DCHECK(index >= 0 && index <= from->InputCount()); |
| - if (index < from->InputCount()) { |
| - input_ = from->GetInputRecordPtr(index); |
| - } else { |
| - input_ = nullptr; |
| - } |
| - } |
| + explicit iterator(Node* from, int index = 0) |
| + : use_(from->GetUsePtr(index)), input_ptr_(from->GetInputPtr(index)) {} |
| - Input* input_; |
| + Use* use_; |
| + Node** input_ptr_; |
| }; |
| @@ -400,10 +479,7 @@ class Node::UseEdges::iterator final { |
| iterator(const iterator& other) |
| : current_(other.current_), next_(other.next_) {} |
| - Edge operator*() const { |
| - return Edge(current_->from->GetInputRecordPtr(current_->input_index)); |
| - } |
| - |
| + Edge operator*() const { return Edge(current_, current_->input_ptr()); } |
| bool operator==(const iterator& other) const { |
| return current_ == other.current_; |
| } |
| @@ -450,7 +526,7 @@ class Node::Uses::const_iterator final { |
| const_iterator(const const_iterator& other) : current_(other.current_) {} |
| - Node* operator*() const { return current_->from; } |
| + Node* operator*() const { return current_->from(); } |
| bool operator==(const const_iterator& other) const { |
| return other.current_ == current_; |
| } |
| @@ -481,11 +557,6 @@ Node::Uses::const_iterator Node::Uses::begin() const { |
| Node::Uses::const_iterator Node::Uses::end() const { return const_iterator(); } |
| - |
| -void Node::ReplaceInput(int index, Node* new_to) { |
| - GetInputRecordPtr(index)->Update(new_to); |
| -} |
| - |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |