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Side by Side Diff: src/compiler/node.h

Issue 1150923003: [turbofan] Rework Node guts to save space. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_NODE_H_ 5 #ifndef V8_COMPILER_NODE_H_
6 #define V8_COMPILER_NODE_H_ 6 #define V8_COMPILER_NODE_H_
7 7
8 #include "src/compiler/opcodes.h" 8 #include "src/compiler/opcodes.h"
9 #include "src/compiler/operator.h" 9 #include "src/compiler/operator.h"
10 #include "src/types-inl.h" 10 #include "src/types-inl.h"
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 void Kill(); 48 void Kill();
49 49
50 const Operator* op() const { return op_; } 50 const Operator* op() const { return op_; }
51 void set_op(const Operator* op) { op_ = op; } 51 void set_op(const Operator* op) { op_ = op; }
52 52
53 IrOpcode::Value opcode() const { 53 IrOpcode::Value opcode() const {
54 DCHECK(op_->opcode() <= IrOpcode::kLast); 54 DCHECK(op_->opcode() <= IrOpcode::kLast);
55 return static_cast<IrOpcode::Value>(op_->opcode()); 55 return static_cast<IrOpcode::Value>(op_->opcode());
56 } 56 }
57 57
58 NodeId id() const { return id_; } 58 NodeId id() const { return IdField::decode(bit_field_); }
59 59
60 int InputCount() const { return input_count(); } 60 int InputCount() const {
61 return has_inline_inputs() ? InlineCountField::decode(bit_field_)
62 : inputs_.outline_->count_;
63 }
64
65 #if DEBUG
66 #define BOUNDS_CHECK(index) \
67 do { \
68 if (index < 0 || index >= InputCount()) { \
69 V8_Fatal(__FILE__, __LINE__, "Node #%d:%s->InputAt(%d) out of bounds", \
70 id(), op()->mnemonic(), index); \
71 } \
72 } while (false)
73 #else
74 #define BOUNDS_CHECK(index) \
75 do { \
76 } while (false)
77 #endif
78
61 Node* InputAt(int index) const { 79 Node* InputAt(int index) const {
62 #if DEBUG 80 BOUNDS_CHECK(index);
63 if (index < 0 || index >= InputCount()) { 81 return *GetInputPtrConst(index);
64 V8_Fatal(__FILE__, __LINE__, "Node #%d:%s->InputAt(%d) out of bounds", 82 }
65 id(), op()->mnemonic(), index); 83
84 void ReplaceInput(int index, Node* new_to) {
85 BOUNDS_CHECK(index);
86 Node** input_ptr = GetInputPtr(index);
87 Node* old_to = *input_ptr;
88 if (old_to != new_to) {
89 Use* use = GetUsePtr(index);
90 if (old_to) old_to->RemoveUse(use);
91 *input_ptr = new_to;
92 if (new_to) new_to->AppendUse(use);
66 } 93 }
67 #endif
68 return GetInputRecordPtr(index)->to;
69 } 94 }
70 inline void ReplaceInput(int index, Node* new_to); 95
Michael Starzinger 2015/05/21 14:14:02 nit: Maybe #undef BOUNDS_CHECK here again.
titzer 2015/05/21 15:11:19 Done.
71 void AppendInput(Zone* zone, Node* new_to); 96 void AppendInput(Zone* zone, Node* new_to);
72 void InsertInput(Zone* zone, int index, Node* new_to); 97 void InsertInput(Zone* zone, int index, Node* new_to);
73 void RemoveInput(int index); 98 void RemoveInput(int index);
74 void NullAllInputs(); 99 void NullAllInputs();
75 void TrimInputCount(int new_input_count); 100 void TrimInputCount(int new_input_count);
76 101
77 int UseCount() const; 102 int UseCount() const;
78 void ReplaceUses(Node* replace_to); 103 void ReplaceUses(Node* replace_to);
79 104
80 class InputEdges final { 105 class InputEdges final {
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 explicit Uses(Node* node) : node_(node) {} 169 explicit Uses(Node* node) : node_(node) {}
145 170
146 private: 171 private:
147 Node* node_; 172 Node* node_;
148 }; 173 };
149 174
150 Uses uses() { return Uses(this); } 175 Uses uses() { return Uses(this); }
151 176
152 // Returns true if {owner} is the user of {this} node. 177 // Returns true if {owner} is the user of {this} node.
153 bool OwnedBy(Node* owner) const { 178 bool OwnedBy(Node* owner) const {
154 return first_use_ && first_use_->from == owner && !first_use_->next; 179 return first_use_ && first_use_->from() == owner && !first_use_->next;
155 } 180 }
156 181
157 // Returns true if {owner1} and {owner2} are the only users of {this} node. 182 // Returns true if {owner1} and {owner2} are the only users of {this} node.
158 bool OwnedBy(Node const* owner1, Node const* owner2) const; 183 bool OwnedBy(Node const* owner1, Node const* owner2) const;
159 184
160 private: 185 private:
161 struct Use final : public ZoneObject { 186 struct Use;
162 Node* from; 187 // Out of line storage for inputs when the number of inputs overflowed the
188 // capacity of the inline-allocated space.
189 struct OutOfLineInputs {
190 Node* node_;
191 int count_;
192 int capacity_;
193 Node* inputs_[1];
194
195 static OutOfLineInputs* New(Zone* zone, int capacity);
196 void ExtractFrom(Use* use_ptr, Node** input_ptr, int count);
197 };
198
199 // A link in the use chain for a node. Every input {i} to a node {n} has an
200 // associated {Use} which is linked into the use chain of the {i} node.
201 struct Use {
163 Use* next; 202 Use* next;
164 Use* prev; 203 Use* prev;
165 int input_index; 204 uint32_t bit_field_;
205
206 int input_index() const { return InputIndexField::decode(bit_field_); }
207 int output_index() const { return OutputIndexField::decode(bit_field_); }
208 bool is_inline_use() const { return InlineField::decode(bit_field_); }
209 Node** input_ptr() {
210 int index = input_index();
211 Use* start = this + 1 + index;
212 Node** inputs = is_inline_use()
213 ? reinterpret_cast<Node*>(start)->inputs_.inline_
214 : reinterpret_cast<OutOfLineInputs*>(start)->inputs_;
215 return &inputs[index];
216 }
217
218 Node* from() {
219 Use* start = this + 1 + input_index();
220 return is_inline_use() ? reinterpret_cast<Node*>(start)
221 : reinterpret_cast<OutOfLineInputs*>(start)->node_;
222 }
223
224 typedef BitField<bool, 0, 1> InlineField;
225 typedef BitField<unsigned, 1, 17> InputIndexField;
226 typedef BitField<unsigned, 18, 14> OutputIndexField;
166 }; 227 };
167 228
168 class Input final { 229 //============================================================================
169 public: 230 //== Memory layout ===========================================================
170 Node* to; 231 //============================================================================
171 Use* use; 232 // Saving space for big graphs is important. We use a memory layout trick to
233 // be able to map {Node} objects to {Use} objects and vice-versa in a
234 // space-efficient manner.
235 //
236 // {Use} links are laid out in memory directly before a {Node}, followed by
237 // direct pointers to input {Nodes}.
238 //
239 // inline case:
240 // |Use #N |Use #N-1|...|Use #1 |Use #0 |Node xxxx |I#0|I#1|...|I#N-1|I#N|
241 // ^ ^ ^
242 // + Use + Node + Input
243 //
244 // Since every {Use} instance records its {input_index}, pointer arithmetic
245 // can compute the {Node}.
246 //
247 // out-of-line case:
248 // |Node xxxx |
249 // ^ + outline ------------------+
250 // +----------------------------------------+
251 // | |
252 // v | node
253 // |Use #N |Use #N-1|...|Use #1 |Use #0 |OOL xxxxx |I#0|I#1|...|I#N-1|I#N|
254 // ^ ^
255 // + Use + Input
256 //
257 // Out-of-line storage of input lists is needed if appending an input to
258 // a node exceeds the maximum inline capacity.
172 259
173 void Update(Node* new_to); 260 Node(NodeId id, const Operator* op, int inline_count, int inline_capacity);
174 };
175 261
176 inline Node(NodeId id, const Operator* op, int input_count, 262 Node* const* GetInputPtrConst(int input_index) const {
177 int reserve_input_count); 263 return has_inline_inputs() ? &(inputs_.inline_[input_index])
178 264 : &inputs_.outline_->inputs_[input_index];
179 inline void EnsureAppendableInputs(Zone* zone);
180
181 Input* GetInputRecordPtr(int index) {
182 return has_appendable_inputs() ? &((*inputs_.appendable_)[index])
183 : &inputs_.static_[index];
184 } 265 }
185 const Input* GetInputRecordPtr(int index) const { 266 Node** GetInputPtr(int input_index) {
186 return has_appendable_inputs() ? &((*inputs_.appendable_)[index]) 267 return has_inline_inputs() ? &(inputs_.inline_[input_index])
187 : &inputs_.static_[index]; 268 : &inputs_.outline_->inputs_[input_index];
269 }
270 Use* GetUsePtr(int input_index) {
271 Use* ptr = has_inline_inputs() ? reinterpret_cast<Use*>(this)
272 : reinterpret_cast<Use*>(inputs_.outline_);
273 return &ptr[-1 - input_index];
188 } 274 }
189 275
190 inline void AppendUse(Use* const use); 276 void AppendUse(Use* use);
191 inline void RemoveUse(Use* const use); 277 void RemoveUse(Use* use);
192 278
193 void* operator new(size_t, void* location) { return location; } 279 void* operator new(size_t, void* location) { return location; }
194 280
195 typedef ZoneDeque<Input> InputDeque;
196
197 // Only NodeProperties should manipulate the bounds. 281 // Only NodeProperties should manipulate the bounds.
198 Bounds bounds() { return bounds_; } 282 Bounds bounds() { return bounds_; }
199 void set_bounds(Bounds b) { bounds_ = b; } 283 void set_bounds(Bounds b) { bounds_ = b; }
200 284
201 // Only NodeMarkers should manipulate the marks on nodes. 285 // Only NodeMarkers should manipulate the marks on nodes.
202 Mark mark() { return mark_; } 286 Mark mark() { return mark_; }
203 void set_mark(Mark mark) { mark_ = mark; } 287 void set_mark(Mark mark) { mark_ = mark; }
204 288
205 int input_count() const { return InputCountField::decode(bit_field_); } 289 inline bool has_inline_inputs() const {
206 void set_input_count(int input_count) { 290 return InlineCountField::decode(bit_field_) != kOutlineMarker;
207 DCHECK_LE(0, input_count);
208 bit_field_ = InputCountField::update(bit_field_, input_count);
209 } 291 }
210 292
211 int reserved_input_count() const { 293 void ClearInputs(int start, int count);
212 return ReservedInputCountField::decode(bit_field_);
213 }
214 void set_reserved_input_count(int reserved_input_count) {
215 DCHECK_LE(0, reserved_input_count);
216 bit_field_ =
217 ReservedInputCountField::update(bit_field_, reserved_input_count);
218 }
219 294
220 bool has_appendable_inputs() const { 295 typedef BitField<NodeId, 0, 24> IdField;
221 return HasAppendableInputsField::decode(bit_field_); 296 typedef BitField<unsigned, 25, 4> InlineCountField;
222 } 297 typedef BitField<unsigned, 29, 4> InlineCapacityField;
Michael Starzinger 2015/05/21 14:14:02 Looks like this is exceeding 32-bit here?
titzer 2015/05/21 15:11:19 Finger math is best math!
223 void set_has_appendable_inputs(bool has_appendable_inputs) { 298 static const int kOutlineMarker = InlineCountField::kMax;
224 bit_field_ = 299 static const int kMaxInlineCount = InlineCountField::kMax - 1;
225 HasAppendableInputsField::update(bit_field_, has_appendable_inputs); 300 static const int kMaxInlineCapacity = InlineCapacityField::kMax - 1;
226 }
227
228 typedef BitField<unsigned, 0, 29> InputCountField;
229 typedef BitField<unsigned, 29, 2> ReservedInputCountField;
230 typedef BitField<unsigned, 31, 1> HasAppendableInputsField;
231 static const int kDefaultReservedInputs = ReservedInputCountField::kMax;
232 301
233 const Operator* op_; 302 const Operator* op_;
234 Bounds bounds_; 303 Bounds bounds_;
235 Mark mark_; 304 Mark mark_;
236 NodeId const id_; 305 uint32_t bit_field_;
237 unsigned bit_field_;
238 Use* first_use_; 306 Use* first_use_;
239 union { 307 union {
240 // When a node is initially allocated, it uses a static buffer to hold its 308 // Inline storage for inputs or out-of-line storage.
241 // inputs under the assumption that the number of outputs will not increase. 309 Node* inline_[1];
242 // When the first input is appended, the static buffer is converted into a 310 OutOfLineInputs* outline_;
243 // deque to allow for space-efficient growing.
244 Input static_[1];
245 InputDeque* appendable_;
246 } inputs_; 311 } inputs_;
247 312
248 friend class Edge; 313 friend class Edge;
249 friend class NodeMarkerBase; 314 friend class NodeMarkerBase;
250 friend class NodeProperties; 315 friend class NodeProperties;
251 316
317 #if DEBUG
318 static Node* Verify(Node* node);
319 #define VERIFY(node) Verify(node)
Michael Starzinger 2015/05/21 14:14:02 This macro probably cannot be undef'ed, because it
titzer 2015/05/21 15:11:19 Fixed this to be a regular function in debug mode,
320 #else
321 #define VERIFY(node) \
322 do { \
323 } while (false)
324 #endif
325
252 DISALLOW_COPY_AND_ASSIGN(Node); 326 DISALLOW_COPY_AND_ASSIGN(Node);
253 }; 327 };
254 328
255 329
256 std::ostream& operator<<(std::ostream& os, const Node& n); 330 std::ostream& operator<<(std::ostream& os, const Node& n);
257 331
258 332
259 // Typedefs to shorten commonly used Node containers. 333 // Typedefs to shorten commonly used Node containers.
260 typedef ZoneDeque<Node*> NodeDeque; 334 typedef ZoneDeque<Node*> NodeDeque;
261 typedef ZoneSet<Node*> NodeSet; 335 typedef ZoneSet<Node*> NodeSet;
262 typedef ZoneVector<Node*> NodeVector; 336 typedef ZoneVector<Node*> NodeVector;
263 typedef ZoneVector<NodeVector> NodeVectorVector; 337 typedef ZoneVector<NodeVector> NodeVectorVector;
264 338
265 339
266 // Helper to extract parameters from Operator1<*> nodes. 340 // Helper to extract parameters from Operator1<*> nodes.
267 template <typename T> 341 template <typename T>
268 static inline const T& OpParameter(const Node* node) { 342 static inline const T& OpParameter(const Node* node) {
269 return OpParameter<T>(node->op()); 343 return OpParameter<T>(node->op());
270 } 344 }
271 345
272 346
273 // An encapsulation for information associated with a single use of node as a 347 // An encapsulation for information associated with a single use of node as a
274 // input from another node, allowing access to both the defining node and 348 // input from another node, allowing access to both the defining node and
275 // the node having the input. 349 // the node having the input.
276 class Edge final { 350 class Edge final {
277 public: 351 public:
278 Node* from() const { return input_->use->from; } 352 Node* from() const { return use_->from(); }
279 Node* to() const { return input_->to; } 353 Node* to() const { return *input_ptr_; }
280 int index() const { 354 int index() const {
281 int const index = input_->use->input_index; 355 int const index = use_->input_index();
282 DCHECK_LT(index, input_->use->from->input_count()); 356 DCHECK_LT(index, use_->from()->InputCount());
283 return index; 357 return index;
284 } 358 }
285 359
286 bool operator==(const Edge& other) { return input_ == other.input_; } 360 bool operator==(const Edge& other) { return input_ptr_ == other.input_ptr_; }
287 bool operator!=(const Edge& other) { return !(*this == other); } 361 bool operator!=(const Edge& other) { return !(*this == other); }
288 362
289 void UpdateTo(Node* new_to) { input_->Update(new_to); } 363 void UpdateTo(Node* new_to) {
364 Node* old_to = *input_ptr_;
365 if (old_to != new_to) {
366 if (old_to) old_to->RemoveUse(use_);
367 *input_ptr_ = new_to;
368 if (new_to) new_to->AppendUse(use_);
369 }
370 }
290 371
291 private: 372 private:
292 friend class Node::UseEdges::iterator; 373 friend class Node::UseEdges::iterator;
293 friend class Node::InputEdges::iterator; 374 friend class Node::InputEdges::iterator;
294 375
295 explicit Edge(Node::Input* input) : input_(input) { DCHECK_NOT_NULL(input); } 376 Edge(Node::Use* use, Node** input_ptr) : use_(use), input_ptr_(input_ptr) {
377 DCHECK_NOT_NULL(use);
378 DCHECK_NOT_NULL(input_ptr);
379 DCHECK_EQ(input_ptr, use->input_ptr());
380 }
296 381
297 Node::Input* input_; 382 Node::Use* use_;
383 Node** input_ptr_;
298 }; 384 };
299 385
300 386
301 // A forward iterator to visit the edges for the input dependencies of a node. 387 // A forward iterator to visit the edges for the input dependencies of a node.
302 class Node::InputEdges::iterator final { 388 class Node::InputEdges::iterator final {
303 public: 389 public:
304 typedef std::forward_iterator_tag iterator_category; 390 typedef std::forward_iterator_tag iterator_category;
305 typedef int difference_type; 391 typedef int difference_type;
306 typedef Edge value_type; 392 typedef Edge value_type;
307 typedef Edge* pointer; 393 typedef Edge* pointer;
308 typedef Edge& reference; 394 typedef Edge& reference;
309 395
310 iterator() : input_(nullptr) {} 396 iterator() : use_(nullptr), input_ptr_(nullptr) {}
311 iterator(const iterator& other) : input_(other.input_) {} 397 iterator(const iterator& other)
398 : use_(other.use_), input_ptr_(other.input_ptr_) {}
312 399
313 Edge operator*() const { return Edge(input_); } 400 Edge operator*() const { return Edge(use_, input_ptr_); }
314 bool operator==(const iterator& other) const { 401 bool operator==(const iterator& other) const {
315 return input_ == other.input_; 402 return input_ptr_ == other.input_ptr_;
316 } 403 }
317 bool operator!=(const iterator& other) const { return !(*this == other); } 404 bool operator!=(const iterator& other) const { return !(*this == other); }
318 iterator& operator++() { 405 iterator& operator++() {
319 SetInput(Edge(input_).from(), input_->use->input_index + 1); 406 input_ptr_++;
407 use_--;
320 return *this; 408 return *this;
321 } 409 }
322 iterator operator++(int); 410 iterator operator++(int);
323 411
324 private: 412 private:
325 friend class Node; 413 friend class Node;
326 414
327 explicit iterator(Node* from, int index = 0) : input_(nullptr) { 415 explicit iterator(Node* from, int index = 0)
328 SetInput(from, index); 416 : use_(from->GetUsePtr(index)), input_ptr_(from->GetInputPtr(index)) {}
329 }
330 417
331 void SetInput(Node* from, int index) { 418 Use* use_;
332 DCHECK(index >= 0 && index <= from->InputCount()); 419 Node** input_ptr_;
333 if (index < from->InputCount()) {
334 input_ = from->GetInputRecordPtr(index);
335 } else {
336 input_ = nullptr;
337 }
338 }
339
340 Input* input_;
341 }; 420 };
342 421
343 422
344 Node::InputEdges::iterator Node::InputEdges::begin() const { 423 Node::InputEdges::iterator Node::InputEdges::begin() const {
345 return Node::InputEdges::iterator(this->node_, 0); 424 return Node::InputEdges::iterator(this->node_, 0);
346 } 425 }
347 426
348 427
349 Node::InputEdges::iterator Node::InputEdges::end() const { 428 Node::InputEdges::iterator Node::InputEdges::end() const {
350 return Node::InputEdges::iterator(this->node_, this->node_->InputCount()); 429 return Node::InputEdges::iterator(this->node_, this->node_->InputCount());
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
393 return const_iterator(this->node_, this->node_->InputCount()); 472 return const_iterator(this->node_, this->node_->InputCount());
394 } 473 }
395 474
396 475
397 // A forward iterator to visit the uses edges of a node. 476 // A forward iterator to visit the uses edges of a node.
398 class Node::UseEdges::iterator final { 477 class Node::UseEdges::iterator final {
399 public: 478 public:
400 iterator(const iterator& other) 479 iterator(const iterator& other)
401 : current_(other.current_), next_(other.next_) {} 480 : current_(other.current_), next_(other.next_) {}
402 481
403 Edge operator*() const { 482 Edge operator*() const { return Edge(current_, current_->input_ptr()); }
404 return Edge(current_->from->GetInputRecordPtr(current_->input_index));
405 }
406
407 bool operator==(const iterator& other) const { 483 bool operator==(const iterator& other) const {
408 return current_ == other.current_; 484 return current_ == other.current_;
409 } 485 }
410 bool operator!=(const iterator& other) const { return !(*this == other); } 486 bool operator!=(const iterator& other) const { return !(*this == other); }
411 iterator& operator++() { 487 iterator& operator++() {
412 DCHECK_NOT_NULL(current_); 488 DCHECK_NOT_NULL(current_);
413 current_ = next_; 489 current_ = next_;
414 next_ = current_ ? current_->next : nullptr; 490 next_ = current_ ? current_->next : nullptr;
415 return *this; 491 return *this;
416 } 492 }
(...skipping 26 matching lines...) Expand all
443 class Node::Uses::const_iterator final { 519 class Node::Uses::const_iterator final {
444 public: 520 public:
445 typedef std::forward_iterator_tag iterator_category; 521 typedef std::forward_iterator_tag iterator_category;
446 typedef int difference_type; 522 typedef int difference_type;
447 typedef Node* value_type; 523 typedef Node* value_type;
448 typedef Node** pointer; 524 typedef Node** pointer;
449 typedef Node*& reference; 525 typedef Node*& reference;
450 526
451 const_iterator(const const_iterator& other) : current_(other.current_) {} 527 const_iterator(const const_iterator& other) : current_(other.current_) {}
452 528
453 Node* operator*() const { return current_->from; } 529 Node* operator*() const { return current_->from(); }
454 bool operator==(const const_iterator& other) const { 530 bool operator==(const const_iterator& other) const {
455 return other.current_ == current_; 531 return other.current_ == current_;
456 } 532 }
457 bool operator!=(const const_iterator& other) const { 533 bool operator!=(const const_iterator& other) const {
458 return other.current_ != current_; 534 return other.current_ != current_;
459 } 535 }
460 const_iterator& operator++() { 536 const_iterator& operator++() {
461 DCHECK_NOT_NULL(current_); 537 DCHECK_NOT_NULL(current_);
462 current_ = current_->next; 538 current_ = current_->next;
463 return *this; 539 return *this;
(...skipping 10 matching lines...) Expand all
474 }; 550 };
475 551
476 552
477 Node::Uses::const_iterator Node::Uses::begin() const { 553 Node::Uses::const_iterator Node::Uses::begin() const {
478 return const_iterator(this->node_); 554 return const_iterator(this->node_);
479 } 555 }
480 556
481 557
482 Node::Uses::const_iterator Node::Uses::end() const { return const_iterator(); } 558 Node::Uses::const_iterator Node::Uses::end() const { return const_iterator(); }
483 559
484
485 void Node::ReplaceInput(int index, Node* new_to) {
486 GetInputRecordPtr(index)->Update(new_to);
487 }
488
489 } // namespace compiler 560 } // namespace compiler
490 } // namespace internal 561 } // namespace internal
491 } // namespace v8 562 } // namespace v8
492 563
493 #endif // V8_COMPILER_NODE_H_ 564 #endif // V8_COMPILER_NODE_H_
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