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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ | 5 #ifndef CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ |
6 #define CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ | 6 #define CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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30 class CC_EXPORT VideoFrameExternalResources { | 30 class CC_EXPORT VideoFrameExternalResources { |
31 public: | 31 public: |
32 // Specifies what type of data is contained in the mailboxes, as well as how | 32 // Specifies what type of data is contained in the mailboxes, as well as how |
33 // many mailboxes will be present. | 33 // many mailboxes will be present. |
34 enum ResourceType { | 34 enum ResourceType { |
35 NONE, | 35 NONE, |
36 YUV_RESOURCE, | 36 YUV_RESOURCE, |
37 RGB_RESOURCE, | 37 RGB_RESOURCE, |
38 RGBA_RESOURCE, | 38 RGBA_RESOURCE, |
39 STREAM_TEXTURE_RESOURCE, | 39 STREAM_TEXTURE_RESOURCE, |
40 IO_SURFACE, | |
41 | 40 |
42 #if defined(VIDEO_HOLE) | 41 #if defined(VIDEO_HOLE) |
43 // TODO(danakj): Implement this with a solid color layer instead of a video | 42 // TODO(danakj): Implement this with a solid color layer instead of a video |
44 // frame and video layer. | 43 // frame and video layer. |
45 HOLE, | 44 HOLE, |
46 #endif // defined(VIDEO_HOLE) | 45 #endif // defined(VIDEO_HOLE) |
47 | 46 |
48 // TODO(danakj): Remove this and abstract TextureMailbox into | 47 // TODO(danakj): Remove this and abstract TextureMailbox into |
49 // "ExternalResource" that can hold a hardware or software backing. | 48 // "ExternalResource" that can hold a hardware or software backing. |
50 SOFTWARE_RESOURCE | 49 SOFTWARE_RESOURCE |
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137 // Recycle resources so that we can reduce the number of allocations and | 136 // Recycle resources so that we can reduce the number of allocations and |
138 // data transfers. | 137 // data transfers. |
139 ResourceList all_resources_; | 138 ResourceList all_resources_; |
140 | 139 |
141 DISALLOW_COPY_AND_ASSIGN(VideoResourceUpdater); | 140 DISALLOW_COPY_AND_ASSIGN(VideoResourceUpdater); |
142 }; | 141 }; |
143 | 142 |
144 } // namespace cc | 143 } // namespace cc |
145 | 144 |
146 #endif // CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ | 145 #endif // CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ |
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