Index: content/renderer/gpu/render_widget_compositor.cc |
diff --git a/content/renderer/gpu/render_widget_compositor.cc b/content/renderer/gpu/render_widget_compositor.cc |
index c8400037005e70c95d7bbd8922b64a11360f1fba..db99ea7c5be1dffdad3cdbe1ffd7784d160f7264 100644 |
--- a/content/renderer/gpu/render_widget_compositor.cc |
+++ b/content/renderer/gpu/render_widget_compositor.cc |
@@ -315,8 +315,12 @@ void RenderWidgetCompositor::Initialize() { |
settings.impl_side_painting; |
settings.renderer_settings.allow_antialiasing &= |
!cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing); |
- settings.single_thread_proxy_scheduler = |
- compositor_deps_->UseSingleThreadScheduler(); |
+ // The means the renderer compositor has 2 possible modes: |
+ // - Threaded compositing with a scheduler. |
+ // - Single threaded compositing without a scheduler (for layout tests only). |
+ // Using the scheduler in layout tests introduces additional composite steps |
+ // that create flakiness. |
+ settings.single_thread_proxy_scheduler = false; |
// These flags should be mirrored by UI versions in ui/compositor/. |
settings.initial_debug_state.show_debug_borders = |