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Side by Side Diff: content/renderer/gpu/render_widget_compositor.cc

Issue 1149803002: cc: Make single-thread renderer compositor always synchronous. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: syncsinglethread: . Created 5 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/render_widget_compositor.h" 5 #include "content/renderer/gpu/render_widget_compositor.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <string> 8 #include <string>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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308 settings.top_controls_hide_threshold = hide_threshold; 308 settings.top_controls_hide_threshold = hide_threshold;
309 } 309 }
310 310
311 settings.use_pinch_virtual_viewport = 311 settings.use_pinch_virtual_viewport =
312 cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport); 312 cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport);
313 settings.verify_property_trees = 313 settings.verify_property_trees =
314 cmd->HasSwitch(cc::switches::kEnablePropertyTreeVerification) && 314 cmd->HasSwitch(cc::switches::kEnablePropertyTreeVerification) &&
315 settings.impl_side_painting; 315 settings.impl_side_painting;
316 settings.renderer_settings.allow_antialiasing &= 316 settings.renderer_settings.allow_antialiasing &=
317 !cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing); 317 !cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing);
318 settings.single_thread_proxy_scheduler = 318 // The means the renderer compositor has 2 possible modes:
319 compositor_deps_->UseSingleThreadScheduler(); 319 // - Threaded compositing with a scheduler.
320 // - Single threaded compositing without a scheduler (for layout tests only).
321 // Using the scheduler in layout tests introduces additional composite steps
322 // that create flakiness.
323 settings.single_thread_proxy_scheduler = false;
320 324
321 // These flags should be mirrored by UI versions in ui/compositor/. 325 // These flags should be mirrored by UI versions in ui/compositor/.
322 settings.initial_debug_state.show_debug_borders = 326 settings.initial_debug_state.show_debug_borders =
323 cmd->HasSwitch(cc::switches::kShowCompositedLayerBorders); 327 cmd->HasSwitch(cc::switches::kShowCompositedLayerBorders);
324 settings.initial_debug_state.show_fps_counter = 328 settings.initial_debug_state.show_fps_counter =
325 cmd->HasSwitch(cc::switches::kShowFPSCounter); 329 cmd->HasSwitch(cc::switches::kShowFPSCounter);
326 settings.initial_debug_state.show_layer_animation_bounds_rects = 330 settings.initial_debug_state.show_layer_animation_bounds_rects =
327 cmd->HasSwitch(cc::switches::kShowLayerAnimationBounds); 331 cmd->HasSwitch(cc::switches::kShowLayerAnimationBounds);
328 settings.initial_debug_state.show_paint_rects = 332 settings.initial_debug_state.show_paint_rects =
329 cmd->HasSwitch(switches::kShowPaintRects); 333 cmd->HasSwitch(switches::kShowPaintRects);
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964 return; 968 return;
965 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM(); 969 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
966 } 970 }
967 971
968 void RenderWidgetCompositor::SetSurfaceIdNamespace( 972 void RenderWidgetCompositor::SetSurfaceIdNamespace(
969 uint32_t surface_id_namespace) { 973 uint32_t surface_id_namespace) {
970 layer_tree_host_->set_surface_id_namespace(surface_id_namespace); 974 layer_tree_host_->set_surface_id_namespace(surface_id_namespace);
971 } 975 }
972 976
973 } // namespace content 977 } // namespace content
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