| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 0008540cb57defbc420f583e1f26383b43fc3581..b941865e226c71fb5a2eb66a7fb24f2ab1e125da 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -910,7 +910,7 @@ void SkGpuDevice::drawBitmapCommon(const SkDraw& draw,
|
| // FIXME: the tiled bitmap code path doesn't currently support
|
| // anti-aliased edges, we work around that for now by drawing directly
|
| // if the image size exceeds maximum texture size.
|
| - int maxTextureSize = fContext->getMaxTextureSize();
|
| + int maxTextureSize = fContext->caps()->maxTextureSize();
|
| bool directDraw = fRenderTarget->isMultisampled() ||
|
| !paint.isAntiAlias() ||
|
| bitmap.width() > maxTextureSize ||
|
| @@ -1034,7 +1034,7 @@ void SkGpuDevice::drawBitmapCommon(const SkDraw& draw,
|
| }
|
| params.setFilterMode(textureFilterMode);
|
|
|
| - int maxTileSize = fContext->getMaxTextureSize() - 2 * tileFilterPad;
|
| + int maxTileSize = fContext->caps()->maxTextureSize() - 2 * tileFilterPad;
|
| int tileSize;
|
|
|
| SkIRect clippedSrcRect;
|
| @@ -1163,8 +1163,8 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
|
| SkCanvas::DrawBitmapRectFlags flags,
|
| bool bicubic,
|
| bool needsTextureDomain) {
|
| - SkASSERT(bitmap.width() <= fContext->getMaxTextureSize() &&
|
| - bitmap.height() <= fContext->getMaxTextureSize());
|
| + SkASSERT(bitmap.width() <= fContext->caps()->maxTextureSize() &&
|
| + bitmap.height() <= fContext->caps()->maxTextureSize());
|
|
|
| GrTexture* texture;
|
| AutoBitmapTexture abt(fContext, bitmap, ¶ms, &texture);
|
|
|