Index: cc/animation_registrar.h |
diff --git a/cc/animation_registrar.h b/cc/animation_registrar.h |
deleted file mode 100644 |
index 5cce4e93312a0c15745208260668e431a093027f..0000000000000000000000000000000000000000 |
--- a/cc/animation_registrar.h |
+++ /dev/null |
@@ -1,35 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_ANIMATION_REGISTRAR_H_ |
-#define CC_ANIMATION_REGISTRAR_H_ |
- |
-namespace cc { |
- |
-class LayerAnimationController; |
- |
-// TODO(vollick): we need to rename: |
-// AnimationRegistrar -> AnimationController |
-// LayerAnimationController -> LayerAnimator |
-class CC_EXPORT AnimationRegistrar { |
- public: |
- // Registers the given animation controller as active. An active animation |
- // controller is one that has a running animation that needs to be ticked. |
- virtual void DidActivateAnimationController(LayerAnimationController*) = 0; |
- |
- // Unregisters the given animation controller. When this happens, the |
- // animation controller will no longer be ticked (since it's not active). It |
- // is not an error to call this function with a deactivated controller. |
- virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0; |
- |
- // Registers the given controller as alive. |
- virtual void RegisterAnimationController(LayerAnimationController*) = 0; |
- |
- // Unregisters the given controller as alive. |
- virtual void UnregisterAnimationController(LayerAnimationController*) = 0; |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_ANIMATION_REGISTRAR_H_ |