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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_ANIMATION_REGISTRAR_H_ | |
6 #define CC_ANIMATION_REGISTRAR_H_ | |
7 | |
8 namespace cc { | |
9 | |
10 class LayerAnimationController; | |
11 | |
12 // TODO(vollick): we need to rename: | |
13 // AnimationRegistrar -> AnimationController | |
14 // LayerAnimationController -> LayerAnimator | |
15 class CC_EXPORT AnimationRegistrar { | |
16 public: | |
17 // Registers the given animation controller as active. An active animation | |
18 // controller is one that has a running animation that needs to be ticked. | |
19 virtual void DidActivateAnimationController(LayerAnimationController*) = 0; | |
20 | |
21 // Unregisters the given animation controller. When this happens, the | |
22 // animation controller will no longer be ticked (since it's not active). It | |
23 // is not an error to call this function with a deactivated controller. | |
24 virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0; | |
25 | |
26 // Registers the given controller as alive. | |
27 virtual void RegisterAnimationController(LayerAnimationController*) = 0; | |
28 | |
29 // Unregisters the given controller as alive. | |
30 virtual void UnregisterAnimationController(LayerAnimationController*) = 0; | |
31 }; | |
32 | |
33 } // namespace cc | |
34 | |
35 #endif // CC_ANIMATION_REGISTRAR_H_ | |
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