| Index: cc/animation_registrar.h
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| diff --git a/cc/animation_registrar.h b/cc/animation_registrar.h
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| deleted file mode 100644
|
| index 5cce4e93312a0c15745208260668e431a093027f..0000000000000000000000000000000000000000
|
| --- a/cc/animation_registrar.h
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| +++ /dev/null
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| @@ -1,35 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_ANIMATION_REGISTRAR_H_
|
| -#define CC_ANIMATION_REGISTRAR_H_
|
| -
|
| -namespace cc {
|
| -
|
| -class LayerAnimationController;
|
| -
|
| -// TODO(vollick): we need to rename:
|
| -// AnimationRegistrar -> AnimationController
|
| -// LayerAnimationController -> LayerAnimator
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| -class CC_EXPORT AnimationRegistrar {
|
| - public:
|
| - // Registers the given animation controller as active. An active animation
|
| - // controller is one that has a running animation that needs to be ticked.
|
| - virtual void DidActivateAnimationController(LayerAnimationController*) = 0;
|
| -
|
| - // Unregisters the given animation controller. When this happens, the
|
| - // animation controller will no longer be ticked (since it's not active). It
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| - // is not an error to call this function with a deactivated controller.
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| - virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0;
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| -
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| - // Registers the given controller as alive.
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| - virtual void RegisterAnimationController(LayerAnimationController*) = 0;
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| -
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| - // Unregisters the given controller as alive.
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| - virtual void UnregisterAnimationController(LayerAnimationController*) = 0;
|
| -};
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| -
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| -} // namespace cc
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| -
|
| -#endif // CC_ANIMATION_REGISTRAR_H_
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|
|