| Index: components/proximity_auth/cryptauth/sync_scheduler.h
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| diff --git a/components/proximity_auth/cryptauth/sync_scheduler.h b/components/proximity_auth/cryptauth/sync_scheduler.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..7c108a205cf4962e95ca85aa82b740d1ce9ee124
|
| --- /dev/null
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| +++ b/components/proximity_auth/cryptauth/sync_scheduler.h
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| @@ -0,0 +1,95 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_PROXIMITY_AUTH_CRYPTAUTH_SYNC_SCHEDULER_H
|
| +#define COMPONENTS_PROXIMITY_AUTH_CRYPTAUTH_SYNC_SCHEDULER_H
|
| +
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/time/time.h"
|
| +
|
| +namespace proximity_auth {
|
| +
|
| +// Interface for scheduling the next CryptAuth sync (e.g. enrollment or device
|
| +// sync). The scheduler has two different strategies affecting when to perform
|
| +// the next operation:
|
| +// PERIODIC_REFRESH: The last sync was made successfully, so we can wait a
|
| +// relatively long time before making another sync.
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| +// AGGRESSIVE_RECOVERY: The last sync failed, so we try more aggressively to
|
| +// make enrollment attempts with subsequent backoff for repeated
|
| +// failures.
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| +// A random jitter is applied to each sync period to smooth qps to the server.
|
| +class SyncScheduler {
|
| + public:
|
| + // The sync strategies mentioned in the class comments.
|
| + enum class Strategy { PERIODIC_REFRESH, AGGRESSIVE_RECOVERY };
|
| +
|
| + // The states that the scheduler can be in.
|
| + enum class SyncState { NOT_STARTED, WAITING_FOR_REFRESH, SYNC_IN_PROGRESS };
|
| +
|
| + // An instance is passed to the delegate when the scheduler fires for each
|
| + // sync attempt. The delegate should call |Complete()| when the sync succeeds
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| + // or fails to resume the scheduler.
|
| + class SyncRequest {
|
| + public:
|
| + explicit SyncRequest(base::WeakPtr<SyncScheduler> sync_scheduler);
|
| + ~SyncRequest();
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| +
|
| + void OnDidComplete(bool success);
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| +
|
| + protected:
|
| + // The parent scheduler that dispatched this request.
|
| + base::WeakPtr<SyncScheduler> sync_scheduler_;
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| +
|
| + // True if |OnDidComplete()| has been called.
|
| + bool completed_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncRequest);
|
| + };
|
| +
|
| + // Handles the actual sync operation.
|
| + class Delegate {
|
| + public:
|
| + virtual ~Delegate() {}
|
| +
|
| + // Called when the scheduler fires and requests a sync attempt. The delegate
|
| + // should call sync_request->Complete() when the request finishes.
|
| + virtual void OnSyncRequested(scoped_ptr<SyncRequest> sync_request) = 0;
|
| + };
|
| +
|
| + virtual ~SyncScheduler() {}
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| +
|
| + // Starts the scheduler with an aggressive recovery strategy if
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| + // |strategy| is true; otherwise, it will be started with
|
| + // periodic refresh.
|
| + //
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| + // |elapsed_time_since_last_sync| is the time since the last successful sync,
|
| + // so we can determine the duration of the first sync period. For example, the
|
| + // scheduler will immediately issue a sync request if the elapsed time is
|
| + // greater than the refresh period.
|
| + virtual void Start(const base::TimeDelta& elapsed_time_since_last_sync,
|
| + Strategy strategy) = 0;
|
| +
|
| + // Cancels the current scheduled sync, and forces a sync immediately. Note
|
| + // that if this sync fails, the scheduler will adopt the AGGRESSIVE_RECOVERY
|
| + // strategy.
|
| + virtual void ForceSync() = 0;
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| +
|
| + // Returns the time until the next scheduled sync operation. If no sync is
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| + // scheduled, a TimeDelta of zero will be returned.
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| + virtual base::TimeDelta GetTimeToNextSync() const = 0;
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| +
|
| + // Returns the current sync strategy.
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| + virtual Strategy GetStrategy() const = 0;
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| +
|
| + // Returns the current state of the scheduler.
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| + virtual SyncState GetSyncState() const = 0;
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| +
|
| + protected:
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| + // Called by SyncRequest instances when the sync completes.
|
| + virtual void OnSyncCompleted(bool success) = 0;
|
| +};
|
| +
|
| +} // namespace proximity_auth
|
| +
|
| +#endif // COMPONENTS_PROXIMITY_CRYPTAUTH_SYNC_SCHEDULER_H
|
|
|