Index: ash/wm/toplevel_window_event_handler.h |
diff --git a/ash/wm/toplevel_window_event_handler.h b/ash/wm/toplevel_window_event_handler.h |
index 98c9296c947ca8caf927d9a2e15637b8316f70d1..303d7df9dc41c0ced777c33aff91a70293aeeda9 100644 |
--- a/ash/wm/toplevel_window_event_handler.h |
+++ b/ash/wm/toplevel_window_event_handler.h |
@@ -34,11 +34,9 @@ class ASH_EXPORT ToplevelWindowEventHandler |
public aura::client::WindowMoveClient, |
public DisplayController::Observer { |
public: |
- explicit ToplevelWindowEventHandler(aura::Window* owner); |
+ explicit ToplevelWindowEventHandler(); |
varkha
2013/12/13 04:05:14
Do we still need "explicit"?
|
virtual ~ToplevelWindowEventHandler(); |
- const aura::Window* owner() const { return owner_; } |
- |
// Overridden from ui::EventHandler: |
virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
@@ -88,9 +86,6 @@ class ASH_EXPORT ToplevelWindowEventHandler |
// Invoked from ScopedWindowResizer if the window is destroyed. |
void ResizerWindowDestroyed(); |
- // The container which this event handler is handling events on. |
- aura::Window* owner_; |
- |
// Are we running a nested message loop from RunMoveLoop(). |
bool in_move_loop_; |