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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | 5 #ifndef ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ |
6 #define ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | 6 #define ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
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27 | 27 |
28 namespace ash { | 28 namespace ash { |
29 | 29 |
30 class WindowResizer; | 30 class WindowResizer; |
31 | 31 |
32 class ASH_EXPORT ToplevelWindowEventHandler | 32 class ASH_EXPORT ToplevelWindowEventHandler |
33 : public ui::EventHandler, | 33 : public ui::EventHandler, |
34 public aura::client::WindowMoveClient, | 34 public aura::client::WindowMoveClient, |
35 public DisplayController::Observer { | 35 public DisplayController::Observer { |
36 public: | 36 public: |
37 explicit ToplevelWindowEventHandler(aura::Window* owner); | 37 explicit ToplevelWindowEventHandler(); |
varkha
2013/12/13 04:05:14
Do we still need "explicit"?
| |
38 virtual ~ToplevelWindowEventHandler(); | 38 virtual ~ToplevelWindowEventHandler(); |
39 | 39 |
40 const aura::Window* owner() const { return owner_; } | |
41 | |
42 // Overridden from ui::EventHandler: | 40 // Overridden from ui::EventHandler: |
43 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | 41 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
44 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | 42 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
45 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; | 43 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
46 | 44 |
47 // Overridden form aura::client::WindowMoveClient: | 45 // Overridden form aura::client::WindowMoveClient: |
48 virtual aura::client::WindowMoveResult RunMoveLoop( | 46 virtual aura::client::WindowMoveResult RunMoveLoop( |
49 aura::Window* source, | 47 aura::Window* source, |
50 const gfx::Vector2d& drag_offset, | 48 const gfx::Vector2d& drag_offset, |
51 aura::client::WindowMoveSource move_source) OVERRIDE; | 49 aura::client::WindowMoveSource move_source) OVERRIDE; |
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81 // Return value is returned by OnMouseEvent() above. | 79 // Return value is returned by OnMouseEvent() above. |
82 void HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event); | 80 void HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event); |
83 | 81 |
84 // Called for mouse exits to hide window resize shadows. | 82 // Called for mouse exits to hide window resize shadows. |
85 // Return value is returned by OnMouseEvent() above. | 83 // Return value is returned by OnMouseEvent() above. |
86 void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event); | 84 void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event); |
87 | 85 |
88 // Invoked from ScopedWindowResizer if the window is destroyed. | 86 // Invoked from ScopedWindowResizer if the window is destroyed. |
89 void ResizerWindowDestroyed(); | 87 void ResizerWindowDestroyed(); |
90 | 88 |
91 // The container which this event handler is handling events on. | |
92 aura::Window* owner_; | |
93 | |
94 // Are we running a nested message loop from RunMoveLoop(). | 89 // Are we running a nested message loop from RunMoveLoop(). |
95 bool in_move_loop_; | 90 bool in_move_loop_; |
96 | 91 |
97 // Was the move operation cancelled? Used only when the nested loop | 92 // Was the move operation cancelled? Used only when the nested loop |
98 // is used to move a window. | 93 // is used to move a window. |
99 bool move_cancelled_; | 94 bool move_cancelled_; |
100 | 95 |
101 // Is a window move/resize in progress because of gesture events? | 96 // Is a window move/resize in progress because of gesture events? |
102 bool in_gesture_drag_; | 97 bool in_gesture_drag_; |
103 | 98 |
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114 // Used to track if this object is deleted while running a nested message | 109 // Used to track if this object is deleted while running a nested message |
115 // loop. If non-null the destructor sets this to true. | 110 // loop. If non-null the destructor sets this to true. |
116 bool* destroyed_; | 111 bool* destroyed_; |
117 | 112 |
118 DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandler); | 113 DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandler); |
119 }; | 114 }; |
120 | 115 |
121 } // namespace aura | 116 } // namespace aura |
122 | 117 |
123 #endif // ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | 118 #endif // ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ |
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