| Index: ui/surface/accelerated_surface_transformer_win_unittest.cc
|
| diff --git a/ui/surface/accelerated_surface_transformer_win_unittest.cc b/ui/surface/accelerated_surface_transformer_win_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5d432efc6090a56a77bc95c2bd2967062ccd3251
|
| --- /dev/null
|
| +++ b/ui/surface/accelerated_surface_transformer_win_unittest.cc
|
| @@ -0,0 +1,525 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <d3d9.h>
|
| +#include <random>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/hash.h"
|
| +#include "base/scoped_native_library.h"
|
| +#include "base/stringprintf.h"
|
| +#include "base/win/scoped_comptr.h"
|
| +#include "base/win/windows_version.h"
|
| +#include "testing/gtest/include/gtest/gtest-param-test.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gfx/rect.h"
|
| +#include "ui/surface/accelerated_surface_transformer_win.h"
|
| +#include "ui/surface/accelerated_surface_win.h"
|
| +#include "ui/surface/d3d9_utils_win.h"
|
| +
|
| +namespace d3d_utils = ui_surface_d3d9_utils;
|
| +
|
| +using base::win::ScopedComPtr;
|
| +using std::uniform_int_distribution;
|
| +
|
| +// Provides a reference rasterizer (all rendering done by software emulation)
|
| +// Direct3D device, for use by unit tests.
|
| +//
|
| +// This class is parameterized so that it runs only on Vista+. See
|
| +// WindowsVersionIfVistaOrBetter() for details on this works.
|
| +class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> {
|
| + public:
|
| + AcceleratedSurfaceTransformerTest() {};
|
| +
|
| + IDirect3DDevice9Ex* device() { return device_.get(); }
|
| +
|
| + virtual void SetUp() {
|
| + if (!d3d_module_.is_valid()) {
|
| + if (!d3d_utils::LoadD3D9(&d3d_module_)) {
|
| + GTEST_FAIL() << "Could not load d3d9.dll";
|
| + return;
|
| + }
|
| + }
|
| + if (!d3d_utils::CreateDevice(d3d_module_,
|
| + D3DDEVTYPE_HAL,
|
| + D3DPRESENT_INTERVAL_IMMEDIATE,
|
| + device_.Receive())) {
|
| + GTEST_FAIL() << "Could not create Direct3D device.";
|
| + return;
|
| + }
|
| +
|
| + SeedRandom("default");
|
| + }
|
| +
|
| + virtual void TearDown() {
|
| + device_ = NULL;
|
| + }
|
| +
|
| + // Gets a human-readable identifier of the graphics hardware being used,
|
| + // intended for use inside of SCOPED_TRACE().
|
| + std::string GetAdapterInfo() {
|
| + ScopedComPtr<IDirect3D9> d3d;
|
| + EXPECT_HRESULT_SUCCEEDED(device()->GetDirect3D(d3d.Receive()));
|
| + D3DADAPTER_IDENTIFIER9 info;
|
| + EXPECT_HRESULT_SUCCEEDED(d3d->GetAdapterIdentifier(0, 0, &info));
|
| + return StringPrintf("Running on graphics hardware: %s", info.Description);
|
| + }
|
| +
|
| + void SeedRandom(const char* seed) {
|
| + rng_.seed(base::Hash(seed));
|
| + random_dword_.reset();
|
| + }
|
| +
|
| + // Driver workaround: on an Intel GPU (Mobile Intel 965 Express), it seems
|
| + // necessary to flush between drawing and locking, for the synchronization
|
| + // to behave properly.
|
| + void BeforeLockWorkaround() {
|
| + EXPECT_HRESULT_SUCCEEDED(
|
| + device()->Present(0, 0, 0, 0));
|
| + }
|
| +
|
| + // Locks and fills a surface with a checkerboard pattern where the colors
|
| + // are random but the total image pattern is horizontally and vertically
|
| + // symmetric.
|
| + void FillSymmetricRandomCheckerboard(
|
| + IDirect3DSurface9* lockable_surface,
|
| + const gfx::Size& size,
|
| + int checker_square_size) {
|
| +
|
| + D3DLOCKED_RECT locked_rect;
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD));
|
| + DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits);
|
| + ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD));
|
| + int pitch = locked_rect.Pitch / sizeof(DWORD);
|
| +
|
| + for (int y = 0; y <= size.height() / 2; y += checker_square_size) {
|
| + for (int x = 0; x <= size.width() / 2; x += checker_square_size) {
|
| + DWORD color = RandomColor();
|
| + int y_limit = std::min(size.height() / 2, y + checker_square_size - 1);
|
| + int x_limit = std::min(size.width() / 2, x + checker_square_size - 1);
|
| + for (int y_lo = y; y_lo <= y_limit; y_lo++) {
|
| + for (int x_lo = x; x_lo <= x_limit; x_lo++) {
|
| + int y_hi = size.height() - 1 - y_lo;
|
| + int x_hi = size.width() - 1 - x_lo;
|
| + surface[x_lo + y_lo*pitch] = color;
|
| + surface[x_lo + y_hi*pitch] = color;
|
| + surface[x_hi + y_lo*pitch] = color;
|
| + surface[x_hi + y_hi*pitch] = color;
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + lockable_surface->UnlockRect();
|
| + }
|
| +
|
| + void FillRandomCheckerboard(
|
| + IDirect3DSurface9* lockable_surface,
|
| + const gfx::Size& size,
|
| + int checker_square_size) {
|
| +
|
| + D3DLOCKED_RECT locked_rect;
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD));
|
| + DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits);
|
| + ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD));
|
| + int pitch = locked_rect.Pitch / sizeof(DWORD);
|
| +
|
| + for (int y = 0; y <= size.height(); y += checker_square_size) {
|
| + for (int x = 0; x <= size.width(); x += checker_square_size) {
|
| + DWORD color = RandomColor();
|
| + int y_limit = std::min(size.height(), y + checker_square_size);
|
| + int x_limit = std::min(size.width(), x + checker_square_size);
|
| + for (int square_y = y; square_y < y_limit; square_y++) {
|
| + for (int square_x = x; square_x < x_limit; square_x++) {
|
| + surface[square_x + square_y*pitch] = color;
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + lockable_surface->UnlockRect();
|
| + }
|
| +
|
| + // Approximate color-equality check. Allows for some rounding error.
|
| + bool AssertSameColor(DWORD color_a, DWORD color_b) {
|
| + if (color_a == color_b)
|
| + return true;
|
| + uint8* a = reinterpret_cast<uint8*>(&color_a);
|
| + uint8* b = reinterpret_cast<uint8*>(&color_b);
|
| + int max_error = 0;
|
| + for (int i = 0; i < 4; i++)
|
| + max_error = std::max(max_error,
|
| + std::abs(static_cast<int>(a[i]) - b[i]));
|
| +
|
| + if (max_error <= kAbsoluteColorErrorTolerance)
|
| + return true;
|
| +
|
| + std::string expected_color =
|
| + StringPrintf("%3d, %3d, %3d, %3d", a[0], a[1], a[2], a[3]);
|
| + std::string actual_color =
|
| + StringPrintf("%3d, %3d, %3d, %3d", b[0], b[1], b[2], b[3]);
|
| + EXPECT_EQ(expected_color, actual_color)
|
| + << "Componentwise color difference was "
|
| + << max_error << "; max allowed is " << kAbsoluteColorErrorTolerance;
|
| +
|
| + return false;
|
| + }
|
| +
|
| + // Asserts that an image is symmetric with respect to itself: both
|
| + // horizontally and vertically, within the tolerance of AssertSameColor.
|
| + void AssertSymmetry(IDirect3DSurface9* lockable_surface,
|
| + const gfx::Size& size) {
|
| + BeforeLockWorkaround();
|
| +
|
| + D3DLOCKED_RECT locked_rect;
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY));
|
| + ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD));
|
| + int pitch = locked_rect.Pitch / sizeof(DWORD);
|
| + DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits);
|
| + for (int y_lo = 0; y_lo < size.height() / 2; y_lo++) {
|
| + int y_hi = size.height() - 1 - y_lo;
|
| + for (int x_lo = 0; x_lo < size.width() / 2; x_lo++) {
|
| + int x_hi = size.width() - 1 - x_lo;
|
| + if (!AssertSameColor(surface[x_lo + y_lo*pitch],
|
| + surface[x_hi + y_lo*pitch])) {
|
| + lockable_surface->UnlockRect();
|
| + GTEST_FAIL() << "Pixels (" << x_lo << ", " << y_lo << ") vs. "
|
| + << "(" << x_hi << ", " << y_lo << ")";
|
| + }
|
| + if (!AssertSameColor(surface[x_hi + y_lo*pitch],
|
| + surface[x_hi + y_hi*pitch])) {
|
| + lockable_surface->UnlockRect();
|
| + GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_lo << ") vs. "
|
| + << "(" << x_hi << ", " << y_hi << ")";
|
| + }
|
| + if (!AssertSameColor(surface[x_hi + y_hi*pitch],
|
| + surface[x_lo + y_hi*pitch])) {
|
| + lockable_surface->UnlockRect();
|
| + GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_hi << ") vs. "
|
| + << "(" << x_lo << ", " << y_hi << ")";
|
| + }
|
| + }
|
| + }
|
| + lockable_surface->UnlockRect();
|
| + }
|
| +
|
| + // Asserts that the actual image is a bit-identical, vertically mirrored
|
| + // copy of the expected image.
|
| + void AssertIsInvertedCopy(const gfx::Size& size,
|
| + IDirect3DSurface9* expected,
|
| + IDirect3DSurface9* actual) {
|
| + BeforeLockWorkaround();
|
| +
|
| + D3DLOCKED_RECT locked_expected, locked_actual;
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + expected->LockRect(&locked_expected, NULL, D3DLOCK_READONLY));
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + actual->LockRect(&locked_actual, NULL, D3DLOCK_READONLY));
|
| + ASSERT_EQ(0, locked_expected.Pitch % sizeof(DWORD));
|
| + int pitch = locked_expected.Pitch / sizeof(DWORD);
|
| + DWORD* expected_image = reinterpret_cast<DWORD*>(locked_expected.pBits);
|
| + DWORD* actual_image = reinterpret_cast<DWORD*>(locked_actual.pBits);
|
| + for (int y = 0; y < size.height(); y++) {
|
| + int y_actual = size.height() - 1 - y;
|
| + for (int x = 0; x < size.width(); ++x)
|
| + if (!AssertSameColor(expected_image[y*pitch + x],
|
| + actual_image[y_actual*pitch + x])) {
|
| + expected->UnlockRect();
|
| + actual->UnlockRect();
|
| + GTEST_FAIL() << "Pixels (" << x << ", " << y << ") vs. "
|
| + << "(" << x << ", " << y_actual << ")";
|
| + }
|
| + }
|
| + expected->UnlockRect();
|
| + actual->UnlockRect();
|
| + }
|
| +
|
| + protected:
|
| + static const int kAbsoluteColorErrorTolerance = 5;
|
| +
|
| + DWORD RandomColor() {
|
| + return random_dword_(rng_);
|
| + }
|
| +
|
| + void DoResizeBilinearTest(AcceleratedSurfaceTransformer* gpu_ops,
|
| + const gfx::Size& src_size,
|
| + const gfx::Size& dst_size,
|
| + int checkerboard_size) {
|
| +
|
| + SCOPED_TRACE(
|
| + StringPrintf("Resizing %dx%d -> %dx%d at checkerboard size of %d",
|
| + src_size.width(), src_size.height(),
|
| + dst_size.width(), dst_size.height(),
|
| + checkerboard_size));
|
| +
|
| + base::win::ScopedComPtr<IDirect3DSurface9> src, dst;
|
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(
|
| + device(), src_size, src.Receive()))
|
| + << "Could not create src render target";
|
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(
|
| + device(), dst_size, dst.Receive()))
|
| + << "Could not create dst render target";
|
| +
|
| + FillSymmetricRandomCheckerboard(src, src_size, checkerboard_size);
|
| +
|
| + ASSERT_TRUE(gpu_ops->ResizeBilinear(src, gfx::Rect(src_size), dst));
|
| +
|
| + AssertSymmetry(dst, dst_size);
|
| + }
|
| +
|
| + void DoCopyInvertedTest(AcceleratedSurfaceTransformer* gpu_ops,
|
| + const gfx::Size& size) {
|
| +
|
| + SCOPED_TRACE(
|
| + StringPrintf("CopyInverted @ %dx%d", size.width(), size.height()));
|
| +
|
| + base::win::ScopedComPtr<IDirect3DSurface9> checkerboard, src, dst;
|
| + base::win::ScopedComPtr<IDirect3DTexture9> src_texture;
|
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size,
|
| + checkerboard.Receive())) << "Could not create src render target";;
|
| + ASSERT_TRUE(d3d_utils::CreateTemporaryRenderTargetTexture(device(), size,
|
| + src_texture.Receive(), src.Receive()))
|
| + << "Could not create src texture.";
|
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size,
|
| + dst.Receive())) << "Could not create dst render target.";
|
| +
|
| + FillRandomCheckerboard(checkerboard, size, 1);
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + device()->StretchRect(checkerboard, NULL, src, NULL, D3DTEXF_NONE));
|
| + ASSERT_TRUE(gpu_ops->CopyInverted(src_texture, dst, size));
|
| + AssertIsInvertedCopy(size, checkerboard, dst);
|
| + }
|
| +
|
| + uniform_int_distribution<DWORD> random_dword_;
|
| + std::mt19937 rng_;
|
| + base::ScopedNativeLibrary d3d_module_;
|
| + base::win::ScopedComPtr<IDirect3DDevice9Ex> device_;
|
| +};
|
| +
|
| +// Fails on some bots because Direct3D isn't allowed.
|
| +TEST_P(AcceleratedSurfaceTransformerTest, Init) {
|
| + SCOPED_TRACE(GetAdapterInfo());
|
| + AcceleratedSurfaceTransformer gpu_ops;
|
| + ASSERT_TRUE(gpu_ops.Init(device()));
|
| +};
|
| +
|
| +// Fails on some bots because Direct3D isn't allowed.
|
| +TEST_P(AcceleratedSurfaceTransformerTest, TestConsistentRandom) {
|
| + // This behavior should be the same for every execution on every machine.
|
| + // Otherwise tests might be flaky and impossible to debug.
|
| + SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom");
|
| + ASSERT_EQ(2922058934, RandomColor());
|
| +
|
| + SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom");
|
| + ASSERT_EQ(2922058934, RandomColor());
|
| + ASSERT_EQ(4050239976, RandomColor());
|
| +
|
| + SeedRandom("DifferentSeed");
|
| + ASSERT_EQ(3904108833, RandomColor());
|
| +}
|
| +
|
| +// Fails on some bots because Direct3D isn't allowed.
|
| +TEST_P(AcceleratedSurfaceTransformerTest, CopyInverted) {
|
| + // This behavior should be the same for every execution on every machine.
|
| + // Otherwise tests might be flaky and impossible to debug.
|
| + SCOPED_TRACE(GetAdapterInfo());
|
| + SeedRandom("CopyInverted");
|
| +
|
| + AcceleratedSurfaceTransformer t;
|
| + ASSERT_TRUE(t.Init(device()));
|
| +
|
| + uniform_int_distribution<int> size(1, 512);
|
| +
|
| + for (int i = 0; i < 100; ++i) {
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(size(rng_), size(rng_))))
|
| + << "At iteration " << i;
|
| + }
|
| +}
|
| +
|
| +
|
| +// Fails on some bots because Direct3D isn't allowed.
|
| +// Fails on other bots because of ResizeBilinear symmetry failures.
|
| +// Should pass, at least, on NVIDIA Quadro 600.
|
| +TEST_P(AcceleratedSurfaceTransformerTest, MixedOperations) {
|
| + SCOPED_TRACE(GetAdapterInfo());
|
| + SeedRandom("MixedOperations");
|
| +
|
| + AcceleratedSurfaceTransformer t;
|
| + ASSERT_TRUE(t.Init(device()));
|
| +
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 1));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 2));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(20, 107)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 5));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(64, 64), 5));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(3, 3), 1));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(1412, 124)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 1));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 2));
|
| +
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(1512, 7)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 5));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 8));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(1521, 3)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 1));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(33, 712)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 8), 8));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&t, gfx::Size(33, 2)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&t, gfx::Size(200, 256), gfx::Size(126, 8), 8));
|
| +}
|
| +
|
| +// Tests ResizeBilinear with 16K wide/hight src and dst surfaces.
|
| +//
|
| +// Fails on some bots because Direct3D isn't allowed.
|
| +// Should pass, at least, on NVIDIA Quadro 600.
|
| +TEST_P(AcceleratedSurfaceTransformerTest, LargeSurfaces) {
|
| + SCOPED_TRACE(GetAdapterInfo());
|
| + SeedRandom("LargeSurfaces");
|
| +
|
| + AcceleratedSurfaceTransformer gpu_ops;
|
| + ASSERT_TRUE(gpu_ops.Init(device()));
|
| +
|
| + D3DCAPS9 caps;
|
| + ASSERT_HRESULT_SUCCEEDED(
|
| + device()->GetDeviceCaps(&caps));
|
| +
|
| + SCOPED_TRACE(StringPrintf("max texture size: %dx%d, max texture aspect: %d",
|
| + caps.MaxTextureWidth, caps.MaxTextureHeight, caps.MaxTextureAspectRatio));
|
| +
|
| + const int w = caps.MaxTextureWidth;
|
| + const int h = caps.MaxTextureHeight;
|
| + const int lo = 256;
|
| +
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(w, lo), gfx::Size(lo, lo), 1));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, h), gfx::Size(lo, lo), 1));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(w, lo), lo));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(lo, h), lo));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&gpu_ops, gfx::Size(w, lo)));
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoCopyInvertedTest(&gpu_ops, gfx::Size(lo, h)));
|
| +}
|
| +
|
| +// Exercises ResizeBilinear with random minification cases where the
|
| +// aspect ratio does not change.
|
| +//
|
| +// Fails on some bots because Direct3D isn't allowed.
|
| +// Fails on other bots because of StretchRect symmetry failures.
|
| +// Should pass, at least, on NVIDIA Quadro 600.
|
| +TEST_P(AcceleratedSurfaceTransformerTest, MinifyUniform) {
|
| + SCOPED_TRACE(GetAdapterInfo());
|
| + SeedRandom("MinifyUniform");
|
| +
|
| + AcceleratedSurfaceTransformer gpu_ops;
|
| + ASSERT_TRUE(gpu_ops.Init(device()));
|
| +
|
| + int dims[] = { 21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257};
|
| + int checkerboards[] = {1, 2, 3, 9};
|
| + uniform_int_distribution<int> dim(0, arraysize(dims) - 1);
|
| + uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1);
|
| +
|
| + for (int i = 0; i < 300; i++) {
|
| + // Widths are picked so that dst is smaller than src.
|
| + int dst_width = dims[dim(rng_)];
|
| + int src_width = dims[dim(rng_)];
|
| + if (src_width < dst_width)
|
| + std::swap(dst_width, src_width);
|
| +
|
| + // src_height is picked to preserve aspect ratio.
|
| + int dst_height = dims[dim(rng_)];
|
| + int src_height = static_cast<int>(
|
| + static_cast<int64>(src_width) * dst_height / dst_width);
|
| +
|
| + int checkerboard_size = checkerboards[checkerboard(rng_)];
|
| +
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&gpu_ops,
|
| + gfx::Size(src_width, src_height), // Src size (larger)
|
| + gfx::Size(dst_width, dst_height), // Dst size (smaller)
|
| + checkerboard_size)) << "Failed on iteration " << i;
|
| + }
|
| +};
|
| +
|
| +// Exercises ResizeBilinear with random magnification cases where the
|
| +// aspect ratio does not change.
|
| +//
|
| +// This test relies on an assertion that resizing preserves symmetry in the
|
| +// image, but for the current implementation of ResizeBilinear, this does not
|
| +// seem to be true (fails on NVIDIA Quadro 600; passes on
|
| +// Intel Mobile 965 Express)
|
| +TEST_P(AcceleratedSurfaceTransformerTest, DISABLED_MagnifyUniform) {
|
| + SCOPED_TRACE(GetAdapterInfo());
|
| + SeedRandom("MagnifyUniform");
|
| +
|
| + AcceleratedSurfaceTransformer gpu_ops;
|
| + ASSERT_TRUE(gpu_ops.Init(device()));
|
| +
|
| + int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257};
|
| + int checkerboards[] = {1, 2, 3, 9};
|
| + uniform_int_distribution<int> dim(0, arraysize(dims) - 1);
|
| + uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1);
|
| +
|
| + for (int i = 0; i < 50; i++) {
|
| + // Widths are picked so that src is smaller than dst.
|
| + int dst_width = dims[dim(rng_)];
|
| + int src_width = dims[dim(rng_)];
|
| + if (dst_width < src_width)
|
| + std::swap(src_width, dst_width);
|
| +
|
| + int dst_height = dims[dim(rng_)];
|
| + int src_height = static_cast<int>(
|
| + static_cast<int64>(src_width) * dst_height / dst_width);
|
| +
|
| + int checkerboard_size = checkerboards[checkerboard(rng_)];
|
| +
|
| + ASSERT_NO_FATAL_FAILURE(
|
| + DoResizeBilinearTest(&gpu_ops,
|
| + gfx::Size(src_width, src_height), // Src size (smaller)
|
| + gfx::Size(dst_width, dst_height), // Dst size (larger)
|
| + checkerboard_size)) << "Failed on iteration " << i;
|
| + }
|
| +};
|
| +
|
| +namespace {
|
| +
|
| +// Used to suppress test on Windows versions prior to Vista.
|
| +std::vector<int> WindowsVersionIfVistaOrBetter() {
|
| + std::vector<int> result;
|
| + if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
|
| + result.push_back(base::win::GetVersion());
|
| + }
|
| + return result;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +INSTANTIATE_TEST_CASE_P(VistaAndUp,
|
| + AcceleratedSurfaceTransformerTest,
|
| + ::testing::ValuesIn(WindowsVersionIfVistaOrBetter()));
|
|
|