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Unified Diff: src/gpu/gl/GrGLGpu.h

Issue 1142003003: Revert of Move copy-surface-as-draw fallback to GrGLGpu. (Closed) Base URL: https://skia.googlesource.com/skia.git@vares
Patch Set: Created 5 years, 7 months ago
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Index: src/gpu/gl/GrGLGpu.h
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 986045ac9880204d031967b418930b7496b2b038..3323ece07960c14179ac165fdc0e1b90b68668a9 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -101,6 +101,11 @@
const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
+ bool canCopySurface(const GrSurface* dst,
+ const GrSurface* src,
+ const SkIRect& srcRect,
+ const SkIPoint& dstPoint) override;
+
void xferBarrier(GrRenderTarget*, GrXferBarrierType) override;
void buildProgramDesc(GrProgramDesc*,
@@ -178,19 +183,6 @@
// Subclasses should call this to flush the blend state.
void flushBlend(const GrXferProcessor::BlendInfo& blendInfo);
- void copySurfaceAsDraw(GrSurface* dst,
- GrSurface* src,
- const SkIRect& srcRect,
- const SkIPoint& dstPoint);
- void copySurfaceAsCopyTexSubImage(GrSurface* dst,
- GrSurface* src,
- const SkIRect& srcRect,
- const SkIPoint& dstPoint);
- bool copySurfaceAsBlitFramebuffer(GrSurface* dst,
- GrSurface* src,
- const SkIRect& srcRect,
- const SkIPoint& dstPoint);
-
bool hasExtension(const char* ext) const { return fGLContext.hasExtension(ext); }
static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
@@ -201,7 +193,7 @@
~ProgramCache();
void abandon();
- GrGLProgram* refProgram(const DrawArgs&);
+ GrGLProgram* getProgram(const DrawArgs&);
private:
enum {
@@ -302,12 +294,11 @@
void unbindTextureFromFBO(GrGLenum fboTarget);
- void createCopyProgram();
-
GrGLContext fGLContext;
// GL program-related state
ProgramCache* fProgramCache;
+ SkAutoTUnref<GrGLProgram> fCurrentProgram;
///////////////////////////////////////////////////////////////////////////
///@name Caching of GL State
@@ -429,17 +420,7 @@
const GrGLVertexBuffer* vbuffer,
const GrGLIndexBuffer* ibuffer);
- /** Variants of the above that takes GL buffer IDs. Note that 0 does not imply that a
- buffer won't be bound. The "default buffer" will be bound, which is used for client-side
- array rendering. */
- GrGLAttribArrayState* bindArrayAndBufferToDraw(GrGLGpu* gpu, GrGLuint vbufferID);
- GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGLGpu* gpu,
- GrGLuint vbufferID,
- GrGLuint ibufferID);
-
private:
- GrGLAttribArrayState* internalBind(GrGLGpu* gpu, GrGLuint vbufferID, GrGLuint* ibufferID);
-
GrGLuint fBoundVertexArrayID;
GrGLuint fBoundVertexBufferID;
bool fBoundVertexArrayIDIsValid;
@@ -473,15 +454,6 @@
}
} fHWBlendState;
- /** IDs for copy surface program. */
- struct {
- GrGLuint fProgram;
- GrGLint fTextureUniform;
- GrGLint fTexCoordXformUniform;
- GrGLint fPosXformUniform;
- GrGLuint fArrayBuffer;
- } fCopyProgram;
-
TriState fMSAAEnabled;
GrStencilSettings fHWStencilSettings;
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