| Index: sandbox/linux/seccomp-bpf/syscall.h
|
| diff --git a/sandbox/linux/seccomp-bpf/syscall.h b/sandbox/linux/seccomp-bpf/syscall.h
|
| index 932e398015881d710759dd9295cc9fdabccb41fd..39b1bcaa4a54686a72956baedfcc3e9542f0a261 100644
|
| --- a/sandbox/linux/seccomp-bpf/syscall.h
|
| +++ b/sandbox/linux/seccomp-bpf/syscall.h
|
| @@ -5,7 +5,6 @@
|
| #ifndef SANDBOX_LINUX_SECCOMP_BPF_SYSCALL_H__
|
| #define SANDBOX_LINUX_SECCOMP_BPF_SYSCALL_H__
|
|
|
| -#include <signal.h>
|
| #include <stdint.h>
|
|
|
| namespace playground2 {
|
| @@ -16,7 +15,108 @@ namespace playground2 {
|
| // that also b) can be invoked in a way that computes this return address.
|
| // Passing "nr" as "-1" computes the "magic" return address. Passing any
|
| // other value invokes the appropriate system call.
|
| -intptr_t SandboxSyscall(int nr, ...);
|
| +intptr_t SandboxSyscall(int nr,
|
| + intptr_t p0, intptr_t p1, intptr_t p2,
|
| + intptr_t p3, intptr_t p4, intptr_t p5);
|
| +
|
| +
|
| +// System calls can take up to six parameters. Traditionally, glibc
|
| +// implements this property by using variadic argument lists. This works, but
|
| +// confuses modern tools such as valgrind, because we are nominally passing
|
| +// uninitialized data whenever we call through this function and pass less
|
| +// than the full six arguments.
|
| +// So, instead, we use C++'s template system to achieve a very similar
|
| +// effect. C++ automatically sets the unused parameters to zero for us, and
|
| +// it also does the correct type expansion (e.g. from 32bit to 64bit) where
|
| +// necessary.
|
| +// We have to use C-style cast operators as we want to be able to accept both
|
| +// integer and pointer types.
|
| +// We explicitly mark all functions as inline. This is not necessary in
|
| +// optimized builds, where the compiler automatically figures out that it
|
| +// can inline everything. But it makes stack traces of unoptimized builds
|
| +// easier to read as it hides implementation details.
|
| +#if __cplusplus >= 201103 // C++11
|
| +
|
| +template<class T0 = intptr_t, class T1 = intptr_t, class T2 = intptr_t,
|
| + class T3 = intptr_t, class T4 = intptr_t, class T5 = intptr_t>
|
| +inline intptr_t SandboxSyscall(int nr,
|
| + T0 p0 = 0, T1 p1 = 0, T2 p2 = 0,
|
| + T3 p3 = 0, T4 p4 = 0, T5 p5 = 0)
|
| + __attribute__((always_inline));
|
| +
|
| +template<class T0, class T1, class T2, class T3, class T4, class T5>
|
| +inline intptr_t SandboxSyscall(int nr,
|
| + T0 p0, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) {
|
| + return SandboxSyscall(nr,
|
| + (intptr_t)p0, (intptr_t)p1, (intptr_t)p2,
|
| + (intptr_t)p3, (intptr_t)p4, (intptr_t)p5);
|
| +}
|
| +
|
| +#else // Pre-C++11
|
| +
|
| +// TODO(markus): C++11 has a much more concise and readable solution for
|
| +// expressing what we are doing here. Delete the fall-back code for older
|
| +// compilers as soon as we have fully switched to C++11
|
| +
|
| +template<class T0, class T1, class T2, class T3, class T4, class T5>
|
| +inline intptr_t SandboxSyscall(int nr,
|
| + T0 p0, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
|
| + __attribute__((always_inline));
|
| +template<class T0, class T1, class T2, class T3, class T4, class T5>
|
| +inline intptr_t SandboxSyscall(int nr,
|
| + T0 p0, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) {
|
| + return SandboxSyscall(nr,
|
| + (intptr_t)p0, (intptr_t)p1, (intptr_t)p2,
|
| + (intptr_t)p3, (intptr_t)p4, (intptr_t)p5);
|
| +}
|
| +
|
| +template<class T0, class T1, class T2, class T3, class T4>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1, T2 p2, T3 p3, T4 p4)
|
| + __attribute__((always_inline));
|
| +template<class T0, class T1, class T2, class T3, class T4>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1, T2 p2, T3 p3, T4 p4) {
|
| + return SandboxSyscall(nr, p0, p1, p2, p3, p4, 0);
|
| +}
|
| +
|
| +template<class T0, class T1, class T2, class T3>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1, T2 p2, T3 p3)
|
| + __attribute__((always_inline));
|
| +template<class T0, class T1, class T2, class T3>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1, T2 p2, T3 p3) {
|
| + return SandboxSyscall(nr, p0, p1, p2, p3, 0, 0);
|
| +}
|
| +
|
| +template<class T0, class T1, class T2>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1, T2 p2)
|
| + __attribute__((always_inline));
|
| +template<class T0, class T1, class T2>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1, T2 p2) {
|
| + return SandboxSyscall(nr, p0, p1, p2, 0, 0, 0);
|
| +}
|
| +
|
| +template<class T0, class T1>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1)
|
| + __attribute__((always_inline));
|
| +template<class T0, class T1>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0, T1 p1) {
|
| + return SandboxSyscall(nr, p0, p1, 0, 0, 0, 0);
|
| +}
|
| +
|
| +template<class T0>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0)
|
| + __attribute__((always_inline));
|
| +template<class T0>
|
| +inline intptr_t SandboxSyscall(int nr, T0 p0) {
|
| + return SandboxSyscall(nr, p0, 0, 0, 0, 0, 0);
|
| +}
|
| +
|
| +inline intptr_t SandboxSyscall(int nr)
|
| + __attribute__((always_inline));
|
| +inline intptr_t SandboxSyscall(int nr) {
|
| + return SandboxSyscall(nr, 0, 0, 0, 0, 0, 0);
|
| +}
|
| +
|
| +#endif // Pre-C++11
|
|
|
| } // namespace
|
|
|
|
|