| Index: sandbox/linux/seccomp-bpf/syscall.cc
|
| diff --git a/sandbox/linux/seccomp-bpf/syscall.cc b/sandbox/linux/seccomp-bpf/syscall.cc
|
| index 9471c86b623a1e7c9b96edef4a78fe3b5926dc08..fe056d47236ddcb7d5b03301517926250a808e0a 100644
|
| --- a/sandbox/linux/seccomp-bpf/syscall.cc
|
| +++ b/sandbox/linux/seccomp-bpf/syscall.cc
|
| @@ -5,7 +5,6 @@
|
| #include <asm/unistd.h>
|
| #include <bits/wordsize.h>
|
| #include <errno.h>
|
| -#include <stdarg.h>
|
|
|
| #include "sandbox/linux/seccomp-bpf/sandbox_bpf.h"
|
| #include "sandbox/linux/seccomp-bpf/syscall.h"
|
| @@ -173,70 +172,20 @@ namespace playground2 {
|
| #endif
|
| ); // asm
|
|
|
| -#if defined(ADDRESS_SANITIZER)
|
| -// ASAN will complain because we look at 6 arguments on the stack no matter
|
| -// what. This is probably ok for a debugging feature, see crbug.com/162925.
|
| -__attribute__((no_address_safety_analysis))
|
| -#endif
|
| -intptr_t SandboxSyscall(int nr, ...) {
|
| - // It is most convenient for the caller to pass a variadic list of arguments.
|
| - // But this is difficult to handle in assembly code without making
|
| - // assumptions about internal implementation details of "va_list". So, we
|
| - // first use C code to copy all the arguments into an array, where they are
|
| - // easily accessible to asm().
|
| - // This is preferable over copying them into individual variables, which
|
| - // can result in too much register pressure.
|
| - if (sizeof(void *)*8 != __WORDSIZE) {
|
| - SANDBOX_DIE("This can't happen! "
|
| - "__WORDSIZE doesn't agree with actual size");
|
| - }
|
| - void *args[6];
|
| - va_list ap;
|
| +intptr_t SandboxSyscall(int nr,
|
| + intptr_t p0, intptr_t p1, intptr_t p2,
|
| + intptr_t p3, intptr_t p4, intptr_t p5) {
|
| + // We rely on "intptr_t" to be the exact size as a "void *". This is
|
| + // typically true, but just in case, we add a check. The language
|
| + // specification allows platforms some leeway in cases, where
|
| + // "sizeof(void *)" is not the same as "sizeof(void (*)())". We expect
|
| + // that this would only be an issue for IA64, which we are currently not
|
| + // planning on supporting. And it is even possible that this would work
|
| + // on IA64, but for lack of actual hardware, I cannot test.
|
| + COMPILE_ASSERT(sizeof(void *) == sizeof(intptr_t),
|
| + pointer_types_and_intptr_must_be_exactly_the_same_size);
|
|
|
| - // System calls take a system call number (typically passed in %eax or
|
| - // %rax) and up to six arguments (passed in general-purpose CPU registers).
|
| - //
|
| - // On 32bit systems, all variadic arguments are passed on the stack as 32bit
|
| - // quantities. We can use an arbitrary 32bit type to retrieve them with
|
| - // va_arg() and then forward them to the kernel in the appropriate CPU
|
| - // register. We do not need to know whether this is an integer or a pointer
|
| - // value.
|
| - //
|
| - // On 64bit systems, variadic arguments can be either 32bit or 64bit wide,
|
| - // which would seem to make it more important that we pass the correct type
|
| - // to va_arg(). And we really can't know what this type is unless we have a
|
| - // table with function signatures for all system calls.
|
| - //
|
| - // Fortunately, on x86-64 this is less critical. The first six function
|
| - // arguments will be passed in CPU registers, no matter whether they were
|
| - // named or variadic. This only leaves us with a single argument (if present)
|
| - // that could be passed on the stack. And since x86-64 is little endian,
|
| - // it will have the correct value both for 32bit and 64bit quantities.
|
| - //
|
| - // N.B. Because of how the x86-64 ABI works, it is possible that 32bit
|
| - // quantities will have undefined garbage bits in the upper 32 bits of a
|
| - // 64bit register. This is relatively unlikely for the first five system
|
| - // call arguments, as the processor does automatic sign extensions and zero
|
| - // filling so frequently, there rarely is garbage in CPU registers. But it
|
| - // is quite likely for the last argument, which is passed on the stack.
|
| - // That's generally OK, because the kernel has the correct function
|
| - // signatures and knows to only inspect the LSB of a 32bit value.
|
| - // But callers must be careful in cases, where the compiler cannot tell
|
| - // the difference (e.g. when passing NULL to any system call, it must
|
| - // always be cast to a pointer type).
|
| - // The glibc implementation of syscall() has the exact same issues.
|
| - // In the unlikely event that this ever becomes a problem, we could add
|
| - // code that handles six-argument system calls specially. The number of
|
| - // system calls that take six arguments and expect a 32bit value in the
|
| - // sixth argument is very limited.
|
| - va_start(ap, nr);
|
| - args[0] = va_arg(ap, void *);
|
| - args[1] = va_arg(ap, void *);
|
| - args[2] = va_arg(ap, void *);
|
| - args[3] = va_arg(ap, void *);
|
| - args[4] = va_arg(ap, void *);
|
| - args[5] = va_arg(ap, void *);
|
| - va_end(ap);
|
| + const intptr_t args[6] = { p0, p1, p2, p3, p4, p5 };
|
|
|
| // Invoke our file-scope assembly code. The constraints have been picked
|
| // carefully to match what the rest of the assembly code expects in input,
|
| @@ -252,9 +201,11 @@ intptr_t SandboxSyscall(int nr, ...) {
|
| #elif defined(__x86_64__)
|
| intptr_t ret = nr;
|
| {
|
| - register void **data __asm__("r12") = args;
|
| + register const intptr_t *data __asm__("r12") = args;
|
| asm volatile(
|
| + "lea -128(%%rsp), %%rsp\n" // Avoid red zone.
|
| "call SyscallAsm\n"
|
| + "lea 128(%%rsp), %%rsp\n"
|
| // N.B. These are not the calling conventions normally used by the ABI.
|
| : "=a"(ret)
|
| : "0"(ret), "r"(data)
|
| @@ -265,7 +216,7 @@ intptr_t SandboxSyscall(int nr, ...) {
|
| intptr_t ret;
|
| {
|
| register intptr_t inout __asm__("r0") = nr;
|
| - register void **data __asm__("r6") = args;
|
| + register const intptr_t *data __asm__("r6") = args;
|
| asm volatile(
|
| "bl SyscallAsm\n"
|
| // N.B. These are not the calling conventions normally used by the ABI.
|
|
|