Chromium Code Reviews| Index: media/audio/audio_output_controller_unittest.cc |
| diff --git a/media/audio/audio_output_controller_unittest.cc b/media/audio/audio_output_controller_unittest.cc |
| index fe29ce59af3f969a10191e1b5742cbe64acfd389..05077e46afe4ade5050c398e7353fdecec66d483 100644 |
| --- a/media/audio/audio_output_controller_unittest.cc |
| +++ b/media/audio/audio_output_controller_unittest.cc |
| @@ -2,23 +2,23 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| +#include "base/basictypes.h" |
| #include "base/bind.h" |
| #include "base/environment.h" |
| -#include "base/basictypes.h" |
| #include "base/logging.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| #include "base/message_loop.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "media/audio/audio_output_controller.h" |
| +#include "media/audio/audio_parameters.h" |
| +#include "media/base/audio_bus.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| -// TODO(vrk): These tests need to be rewritten! (crbug.com/112500) |
| - |
| using ::testing::_; |
| using ::testing::AtLeast; |
| using ::testing::DoAll; |
| -using ::testing::Exactly; |
| -using ::testing::InvokeWithoutArgs; |
| using ::testing::NotNull; |
| using ::testing::Return; |
| @@ -64,223 +64,296 @@ ACTION_P(SignalEvent, event) { |
| event->Signal(); |
| } |
| -// Custom action to clear a memory buffer. |
| -ACTION(ClearBuffer) { |
| - arg1->Zero(); |
| -} |
| - |
| -// Closes AudioOutputController synchronously. |
| -static void CloseAudioController(AudioOutputController* controller) { |
| - controller->Close(MessageLoop::QuitClosure()); |
| - MessageLoop::current()->Run(); |
| +static const float kBufferZeroData = 0.0f; |
| +static const float kBufferNonZeroData = 1.0f; |
| +ACTION_P(PopulateBuffer, value) { |
| + // Note: To confirm the buffer will be populated in these tests, it's |
| + // sufficient that only the first float in channel 0 is set to the value. |
| + arg1->channel(0)[0] = value; |
| } |
| class AudioOutputControllerTest : public testing::Test { |
| public: |
| - AudioOutputControllerTest() {} |
| - virtual ~AudioOutputControllerTest() {} |
| + AudioOutputControllerTest() |
| + : audio_manager_(AudioManager::Create()), |
| + create_event_(false, false), |
| + play_event_(false, false), |
| + read_event_(false, false), |
| + pause_event_(false, false), |
| + diverted_callback_(NULL) { |
| + if (ShouldSkipTest()) { |
|
DaleCurtis
2012/12/05 23:35:14
Shouldn't be necessary anymore since we have FakeA
miu
2012/12/11 02:30:45
Done.
|
| + DLOG(WARNING) |
| + << "Skipping tests because OS provides no audio output devices."; |
| + } |
| + } |
| + |
| + virtual ~AudioOutputControllerTest() { |
| + ASSERT_FALSE(diverted_callback_); |
| + } |
| protected: |
| - MessageLoopForIO message_loop_; |
| + bool ShouldSkipTest() { |
| + return !audio_manager_->HasAudioOutputDevices(); |
| + } |
| + |
| + // Returns true if a controller was successfully created. |
| + bool Create(int samples_per_packet) { |
| + params_ = AudioParameters( |
| + AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, |
| + kSampleRate, kBitsPerSample, samples_per_packet); |
| + controller_ = AudioOutputController::Create( |
| + audio_manager_.get(), &mock_event_handler_, params_, |
| + &mock_sync_reader_); |
| + |
| + if (controller_) { |
| + EXPECT_FALSE(create_event_.IsSignaled()); |
| + EXPECT_CALL(mock_event_handler_, OnCreated(NotNull())) |
| + .WillOnce(SignalEvent(&create_event_)); |
| + EXPECT_CALL(mock_sync_reader_, Close()); |
| + } else { |
| + EXPECT_CALL(mock_event_handler_, OnCreated(NotNull())) |
| + .Times(0); |
| + EXPECT_CALL(mock_sync_reader_, Close()) |
| + .Times(0); |
| + } |
| + |
| + EXPECT_FALSE(play_event_.IsSignaled()); |
| + EXPECT_FALSE(read_event_.IsSignaled()); |
| + EXPECT_FALSE(pause_event_.IsSignaled()); |
| + |
| + return controller_ != NULL; |
| + } |
| + |
| + void Play() { |
| + // Expect the event handler to receive one OnPlaying() call. |
| + EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) |
| + .WillOnce(SignalEvent(&play_event_)); |
| + |
| + // During playback, the mock pretends to provide audio data rendered and |
| + // sent from the render process. |
| + EXPECT_CALL(mock_sync_reader_, UpdatePendingBytes(_)) |
| + .Times(AtLeast(2)); |
| + EXPECT_CALL(mock_sync_reader_, Read(_, _)) |
| + .WillRepeatedly(DoAll(PopulateBuffer(kBufferNonZeroData), |
| + SignalEvent(&read_event_), |
| + Return(params_.frames_per_buffer()))); |
| + EXPECT_CALL(mock_sync_reader_, DataReady()) |
| + .WillRepeatedly(Return(true)); |
| + |
| + controller_->Play(); |
| + } |
| + |
| + void Pause() { |
| + // Expect the event handler to receive one OnPaused() call. |
| + EXPECT_CALL(mock_event_handler_, OnPaused(NotNull())) |
| + .WillOnce(SignalEvent(&pause_event_)); |
| + |
| + controller_->Pause(); |
| + } |
| + |
| + void ChangeDevice() { |
| + // Expect the event handler to receive one OnPaying() call and no OnPaused() |
| + // call. |
| + EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) |
| + .WillOnce(SignalEvent(&play_event_)); |
| + EXPECT_CALL(mock_event_handler_, OnPaused(NotNull())) |
| + .Times(0); |
| + |
| + // Simulate a device change event to AudioOutputController from the |
| + // AudioManager. |
| + audio_manager_->GetMessageLoop()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&AudioOutputController::OnDeviceChange, controller_)); |
| + } |
| + |
| + void Divert() { |
| + EXPECT_FALSE(diverted_callback_); |
| + diverted_callback_ = controller_->Divert(); |
| + EXPECT_TRUE(diverted_callback_); |
| + } |
| + |
| + // |expected_buffer_data| is used to differentiate between: 1) expecting to |
| + // see audio data rendered from the render process; versus 2) expecting |
| + // AudioOutputController to be filling-in zeros (i.e., it is not in a playback |
| + // state). |
| + void ReadDivertedAudioData(float expected_buffer_data) { |
| + ASSERT_TRUE(diverted_callback_); |
| + scoped_ptr<AudioBus> dest = AudioBus::Create(params_); |
| + const int frames_read = |
| + diverted_callback_->OnMoreData(dest.get(), AudioBuffersState()); |
| + EXPECT_EQ(dest->frames(), frames_read); |
| + EXPECT_EQ(expected_buffer_data, dest->channel(0)[0]); |
| + } |
| + |
| + // |expect_playback_restored| is true if the revert happened during the |
| + // playback state. In this case, we expect event handler to receive one call |
| + // to OnPlaying(). |
| + void Revert(bool expect_playback_restored) { |
| + EXPECT_TRUE(diverted_callback_); |
| + if (expect_playback_restored) { |
| + EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) |
| + .WillOnce(SignalEvent(&play_event_)); |
| + } else { |
| + EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) |
| + .Times(0); |
| + } |
| + controller_->Revert(diverted_callback_); |
| + diverted_callback_ = NULL; |
| + } |
| + |
| + void Close() { |
| + controller_->Close(MessageLoop::QuitClosure()); |
| + MessageLoop::current()->Run(); |
| + } |
| + |
| + // These synchronize the main thread with key events taking place on other |
| + // threads. |
| + void WaitForCreate() { create_event_.Wait(); } |
| + void WaitForPlay() { play_event_.Wait(); } |
| + void WaitForReads() { |
| + // Note: Arbitrarily chosen, but more iterations causes tests to take |
| + // significantly more time. |
| + static const int kNumIterations = 3; |
| + for (int i = 0; i < kNumIterations; ++i) { |
| + read_event_.Wait(); |
| + } |
| + } |
| + void WaitForPause() { pause_event_.Wait(); } |
| private: |
| + MessageLoopForIO message_loop_; |
| + scoped_ptr<AudioManager> audio_manager_; |
| + MockAudioOutputControllerEventHandler mock_event_handler_; |
| + MockAudioOutputControllerSyncReader mock_sync_reader_; |
| + base::WaitableEvent create_event_; |
| + base::WaitableEvent play_event_; |
| + base::WaitableEvent read_event_; |
| + base::WaitableEvent pause_event_; |
| + AudioParameters params_; |
| + scoped_refptr<AudioOutputController> controller_; |
| + AudioOutputStream::AudioSourceCallback* diverted_callback_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(AudioOutputControllerTest); |
| }; |
| TEST_F(AudioOutputControllerTest, CreateAndClose) { |
| - scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); |
| - if (!audio_manager->HasAudioOutputDevices()) |
| + if (ShouldSkipTest()) |
| return; |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + Close(); |
| +} |
| - MockAudioOutputControllerEventHandler event_handler; |
| - |
| - EXPECT_CALL(event_handler, OnCreated(NotNull())) |
| - .Times(1); |
| - |
| - MockAudioOutputControllerSyncReader sync_reader; |
| - EXPECT_CALL(sync_reader, Close()); |
| - |
| - AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, |
| - kSampleRate, kBitsPerSample, kSamplesPerPacket); |
| - scoped_refptr<AudioOutputController> controller = |
| - AudioOutputController::Create( |
| - audio_manager.get(), &event_handler, params, &sync_reader); |
| - ASSERT_TRUE(controller.get()); |
| +TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { |
| + if (ShouldSkipTest()) |
| + return; |
| + EXPECT_FALSE(Create(kSamplesPerPacket * 1000)); |
| +} |
| - // Close the controller immediately. |
| - CloseAudioController(controller); |
| +TEST_F(AudioOutputControllerTest, PlayAndClose) { |
| + if (ShouldSkipTest()) |
| + return; |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Play(); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Close(); |
| } |
| TEST_F(AudioOutputControllerTest, PlayPauseClose) { |
| - scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); |
| - if (!audio_manager->HasAudioOutputDevices()) |
| + if (ShouldSkipTest()) |
| return; |
| - |
| - MockAudioOutputControllerEventHandler event_handler; |
| - base::WaitableEvent event(false, false); |
| - base::WaitableEvent pause_event(false, false); |
| - |
| - // If OnCreated is called then signal the event. |
| - EXPECT_CALL(event_handler, OnCreated(NotNull())) |
| - .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); |
| - |
| - // OnPlaying() will be called only once. |
| - EXPECT_CALL(event_handler, OnPlaying(NotNull())); |
| - |
| - MockAudioOutputControllerSyncReader sync_reader; |
| - EXPECT_CALL(sync_reader, UpdatePendingBytes(_)) |
| - .Times(AtLeast(2)); |
| - EXPECT_CALL(sync_reader, Read(_, _)) |
| - .WillRepeatedly(DoAll(ClearBuffer(), SignalEvent(&event), |
| - Return(4))); |
| - EXPECT_CALL(sync_reader, DataReady()) |
| - .WillRepeatedly(Return(true)); |
| - EXPECT_CALL(event_handler, OnPaused(NotNull())) |
| - .WillOnce(InvokeWithoutArgs(&pause_event, &base::WaitableEvent::Signal)); |
| - EXPECT_CALL(sync_reader, Close()); |
| - |
| - AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, |
| - kSampleRate, kBitsPerSample, kSamplesPerPacket); |
| - scoped_refptr<AudioOutputController> controller = |
| - AudioOutputController::Create( |
| - audio_manager.get(), &event_handler, params, &sync_reader); |
| - ASSERT_TRUE(controller.get()); |
| - |
| - // Wait for OnCreated() to be called. |
| - event.Wait(); |
| - |
| - ASSERT_FALSE(pause_event.IsSignaled()); |
| - controller->Play(); |
| - controller->Pause(); |
| - pause_event.Wait(); |
| - |
| - // Now stop the controller. |
| - CloseAudioController(controller); |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Play(); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Pause(); |
| + WaitForPause(); |
| + Close(); |
| } |
| -TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { |
| - scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); |
| - if (!audio_manager->HasAudioOutputDevices()) |
| +TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { |
| + if (ShouldSkipTest()) |
| return; |
| - |
| - // Create an audio device with a very large hardware buffer size. |
| - MockAudioOutputControllerEventHandler event_handler; |
| - |
| - MockAudioOutputControllerSyncReader sync_reader; |
| - AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, |
| - kSampleRate, kBitsPerSample, |
| - kSamplesPerPacket * 1000); |
| - scoped_refptr<AudioOutputController> controller = |
| - AudioOutputController::Create( |
| - audio_manager.get(), &event_handler, params, &sync_reader); |
| - |
| - // Use assert because we don't stop the device and assume we can't |
| - // create one. |
| - ASSERT_FALSE(controller); |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Play(); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Pause(); |
| + WaitForPause(); |
| + Play(); |
| + WaitForPlay(); |
| + Close(); |
| } |
| -TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { |
| - scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); |
| - if (!audio_manager->HasAudioOutputDevices()) |
| +TEST_F(AudioOutputControllerTest, PlayDeviceChangeClose) { |
| + if (ShouldSkipTest()) |
| return; |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Play(); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + ChangeDevice(); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Close(); |
| +} |
| - MockAudioOutputControllerEventHandler event_handler; |
| - base::WaitableEvent event(false, false); |
| - EXPECT_CALL(event_handler, OnCreated(NotNull())) |
| - .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); |
| - |
| - // OnPlaying() will be called only once. |
| - base::WaitableEvent play_event(false, false); |
| - EXPECT_CALL(event_handler, OnPlaying(NotNull())) |
| - .WillOnce(InvokeWithoutArgs(&play_event, &base::WaitableEvent::Signal)); |
| - |
| - // OnPaused() should never be called since the pause during kStarting is |
| - // dropped when the second play comes in. |
| - EXPECT_CALL(event_handler, OnPaused(NotNull())) |
| - .Times(0); |
| - |
| - MockAudioOutputControllerSyncReader sync_reader; |
| - EXPECT_CALL(sync_reader, UpdatePendingBytes(_)) |
| - .Times(AtLeast(1)); |
| - EXPECT_CALL(sync_reader, Read(_, _)) |
| - .WillRepeatedly(DoAll(ClearBuffer(), SignalEvent(&event), Return(4))); |
| - EXPECT_CALL(sync_reader, DataReady()) |
| - .WillRepeatedly(Return(true)); |
| - EXPECT_CALL(sync_reader, Close()); |
| - |
| - AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, |
| - kSampleRate, kBitsPerSample, kSamplesPerPacket); |
| - scoped_refptr<AudioOutputController> controller = |
| - AudioOutputController::Create( |
| - audio_manager.get(), &event_handler, params, &sync_reader); |
| - ASSERT_TRUE(controller.get()); |
| - |
| - // Wait for OnCreated() to be called. |
| - event.Wait(); |
| - |
| - ASSERT_FALSE(play_event.IsSignaled()); |
| - controller->Play(); |
| - controller->Pause(); |
| - controller->Play(); |
| - play_event.Wait(); |
| - |
| - // Now stop the controller. |
| - CloseAudioController(controller); |
| +TEST_F(AudioOutputControllerTest, PlayDivertRevertClose) { |
| + if (ShouldSkipTest()) |
| + return; |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Play(); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Divert(); |
| + ReadDivertedAudioData(kBufferNonZeroData); |
| + Revert(true); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Close(); |
| } |
| -// Ensure state change events are handled. |
| -TEST_F(AudioOutputControllerTest, PlayStateChangeClose) { |
| - scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); |
| - if (!audio_manager->HasAudioOutputDevices()) |
| +TEST_F(AudioOutputControllerTest, DivertPlayPausePlayRevertClose) { |
| + if (ShouldSkipTest()) |
| return; |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Divert(); |
| + // Read back zeros before playback starts. |
| + ReadDivertedAudioData(kBufferZeroData); |
| + Play(); |
| + WaitForPlay(); |
| + // Normal read of audio data from renderer. |
| + ReadDivertedAudioData(kBufferNonZeroData); |
| + Pause(); |
| + WaitForPause(); |
| + // Read back zeros while paused. |
| + ReadDivertedAudioData(kBufferZeroData); |
| + Play(); |
| + WaitForPlay(); |
| + // Normal read of audio data from renderer again. |
| + ReadDivertedAudioData(kBufferNonZeroData); |
| + Revert(true); |
| + WaitForPlay(); |
| + WaitForReads(); |
| + Close(); |
| +} |
| - MockAudioOutputControllerEventHandler event_handler; |
| - base::WaitableEvent event(false, false); |
| - EXPECT_CALL(event_handler, OnCreated(NotNull())) |
| - .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); |
| - |
| - // OnPlaying() will be called once normally and once after being recreated. |
| - base::WaitableEvent play_event(false, false); |
| - EXPECT_CALL(event_handler, OnPlaying(NotNull())) |
| - .Times(2) |
| - .WillRepeatedly(InvokeWithoutArgs( |
| - &play_event, &base::WaitableEvent::Signal)); |
| - |
| - // OnPaused() should not be called during the state change event. |
| - EXPECT_CALL(event_handler, OnPaused(NotNull())) |
| - .Times(0); |
| - |
| - MockAudioOutputControllerSyncReader sync_reader; |
| - EXPECT_CALL(sync_reader, UpdatePendingBytes(_)) |
| - .Times(AtLeast(1)); |
| - EXPECT_CALL(sync_reader, Read(_, _)) |
| - .WillRepeatedly(DoAll(ClearBuffer(), SignalEvent(&event), Return(4))); |
| - EXPECT_CALL(sync_reader, DataReady()) |
| - .WillRepeatedly(Return(true)); |
| - EXPECT_CALL(sync_reader, Close()); |
| - |
| - AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, |
| - kSampleRate, kBitsPerSample, kSamplesPerPacket); |
| - scoped_refptr<AudioOutputController> controller = |
| - AudioOutputController::Create( |
| - audio_manager.get(), &event_handler, params, &sync_reader); |
| - ASSERT_TRUE(controller.get()); |
| - |
| - // Wait for OnCreated() to be called. |
| - event.Wait(); |
| - |
| - ASSERT_FALSE(play_event.IsSignaled()); |
| - controller->Play(); |
| - play_event.Wait(); |
| - |
| - // Force a state change and wait for the stream to come back to playing state. |
| - play_event.Reset(); |
| - audio_manager->GetMessageLoop()->PostTask(FROM_HERE, |
| - base::Bind(&AudioOutputController::OnDeviceChange, controller)); |
| - play_event.Wait(); |
| - |
| - // Now stop the controller. |
| - CloseAudioController(controller); |
| +TEST_F(AudioOutputControllerTest, DivertRevertClose) { |
| + if (ShouldSkipTest()) |
| + return; |
| + ASSERT_TRUE(Create(kSamplesPerPacket)); |
| + WaitForCreate(); |
| + Divert(); |
| + // Read back zeros since playback was not requested. |
| + ReadDivertedAudioData(kBufferZeroData); |
| + Revert(false); |
| + Close(); |
| } |
| } // namespace media |