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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | |
5 #include "base/bind.h" | 6 #include "base/bind.h" |
6 #include "base/environment.h" | 7 #include "base/environment.h" |
7 #include "base/basictypes.h" | |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/memory/ref_counted.h" | |
10 #include "base/memory/scoped_ptr.h" | |
9 #include "base/message_loop.h" | 11 #include "base/message_loop.h" |
10 #include "base/synchronization/waitable_event.h" | 12 #include "base/synchronization/waitable_event.h" |
11 #include "media/audio/audio_output_controller.h" | 13 #include "media/audio/audio_output_controller.h" |
14 #include "media/audio/audio_parameters.h" | |
15 #include "media/base/audio_bus.h" | |
12 #include "testing/gmock/include/gmock/gmock.h" | 16 #include "testing/gmock/include/gmock/gmock.h" |
13 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
14 | 18 |
15 // TODO(vrk): These tests need to be rewritten! (crbug.com/112500) | |
16 | |
17 using ::testing::_; | 19 using ::testing::_; |
18 using ::testing::AtLeast; | 20 using ::testing::AtLeast; |
19 using ::testing::DoAll; | 21 using ::testing::DoAll; |
20 using ::testing::Exactly; | |
21 using ::testing::InvokeWithoutArgs; | |
22 using ::testing::NotNull; | 22 using ::testing::NotNull; |
23 using ::testing::Return; | 23 using ::testing::Return; |
24 | 24 |
25 namespace media { | 25 namespace media { |
26 | 26 |
27 static const int kSampleRate = AudioParameters::kAudioCDSampleRate; | 27 static const int kSampleRate = AudioParameters::kAudioCDSampleRate; |
28 static const int kBitsPerSample = 16; | 28 static const int kBitsPerSample = 16; |
29 static const ChannelLayout kChannelLayout = CHANNEL_LAYOUT_STEREO; | 29 static const ChannelLayout kChannelLayout = CHANNEL_LAYOUT_STEREO; |
30 static const int kSamplesPerPacket = kSampleRate / 10; | 30 static const int kSamplesPerPacket = kSampleRate / 10; |
31 static const int kHardwareBufferSize = kSamplesPerPacket * | 31 static const int kHardwareBufferSize = kSamplesPerPacket * |
(...skipping 25 matching lines...) Expand all Loading... | |
57 MOCK_METHOD0(DataReady, bool()); | 57 MOCK_METHOD0(DataReady, bool()); |
58 | 58 |
59 private: | 59 private: |
60 DISALLOW_COPY_AND_ASSIGN(MockAudioOutputControllerSyncReader); | 60 DISALLOW_COPY_AND_ASSIGN(MockAudioOutputControllerSyncReader); |
61 }; | 61 }; |
62 | 62 |
63 ACTION_P(SignalEvent, event) { | 63 ACTION_P(SignalEvent, event) { |
64 event->Signal(); | 64 event->Signal(); |
65 } | 65 } |
66 | 66 |
67 // Custom action to clear a memory buffer. | 67 static const float kBufferZeroData = 0.0f; |
68 ACTION(ClearBuffer) { | 68 static const float kBufferNonZeroData = 1.0f; |
69 arg1->Zero(); | 69 ACTION_P(PopulateBuffer, value) { |
70 } | 70 // Note: To confirm the buffer will be populated in these tests, it's |
71 | 71 // sufficient that only the first float in channel 0 is set to the value. |
72 // Closes AudioOutputController synchronously. | 72 arg1->channel(0)[0] = value; |
73 static void CloseAudioController(AudioOutputController* controller) { | |
74 controller->Close(MessageLoop::QuitClosure()); | |
75 MessageLoop::current()->Run(); | |
76 } | 73 } |
77 | 74 |
78 class AudioOutputControllerTest : public testing::Test { | 75 class AudioOutputControllerTest : public testing::Test { |
79 public: | 76 public: |
80 AudioOutputControllerTest() {} | 77 AudioOutputControllerTest() |
81 virtual ~AudioOutputControllerTest() {} | 78 : audio_manager_(AudioManager::Create()), |
79 create_event_(false, false), | |
80 play_event_(false, false), | |
81 read_event_(false, false), | |
82 pause_event_(false, false), | |
83 diverted_callback_(NULL) { | |
84 if (ShouldSkipTest()) { | |
DaleCurtis
2012/12/05 23:35:14
Shouldn't be necessary anymore since we have FakeA
miu
2012/12/11 02:30:45
Done.
| |
85 DLOG(WARNING) | |
86 << "Skipping tests because OS provides no audio output devices."; | |
87 } | |
88 } | |
89 | |
90 virtual ~AudioOutputControllerTest() { | |
91 ASSERT_FALSE(diverted_callback_); | |
92 } | |
82 | 93 |
83 protected: | 94 protected: |
95 bool ShouldSkipTest() { | |
96 return !audio_manager_->HasAudioOutputDevices(); | |
97 } | |
98 | |
99 // Returns true if a controller was successfully created. | |
100 bool Create(int samples_per_packet) { | |
101 params_ = AudioParameters( | |
102 AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, | |
103 kSampleRate, kBitsPerSample, samples_per_packet); | |
104 controller_ = AudioOutputController::Create( | |
105 audio_manager_.get(), &mock_event_handler_, params_, | |
106 &mock_sync_reader_); | |
107 | |
108 if (controller_) { | |
109 EXPECT_FALSE(create_event_.IsSignaled()); | |
110 EXPECT_CALL(mock_event_handler_, OnCreated(NotNull())) | |
111 .WillOnce(SignalEvent(&create_event_)); | |
112 EXPECT_CALL(mock_sync_reader_, Close()); | |
113 } else { | |
114 EXPECT_CALL(mock_event_handler_, OnCreated(NotNull())) | |
115 .Times(0); | |
116 EXPECT_CALL(mock_sync_reader_, Close()) | |
117 .Times(0); | |
118 } | |
119 | |
120 EXPECT_FALSE(play_event_.IsSignaled()); | |
121 EXPECT_FALSE(read_event_.IsSignaled()); | |
122 EXPECT_FALSE(pause_event_.IsSignaled()); | |
123 | |
124 return controller_ != NULL; | |
125 } | |
126 | |
127 void Play() { | |
128 // Expect the event handler to receive one OnPlaying() call. | |
129 EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) | |
130 .WillOnce(SignalEvent(&play_event_)); | |
131 | |
132 // During playback, the mock pretends to provide audio data rendered and | |
133 // sent from the render process. | |
134 EXPECT_CALL(mock_sync_reader_, UpdatePendingBytes(_)) | |
135 .Times(AtLeast(2)); | |
136 EXPECT_CALL(mock_sync_reader_, Read(_, _)) | |
137 .WillRepeatedly(DoAll(PopulateBuffer(kBufferNonZeroData), | |
138 SignalEvent(&read_event_), | |
139 Return(params_.frames_per_buffer()))); | |
140 EXPECT_CALL(mock_sync_reader_, DataReady()) | |
141 .WillRepeatedly(Return(true)); | |
142 | |
143 controller_->Play(); | |
144 } | |
145 | |
146 void Pause() { | |
147 // Expect the event handler to receive one OnPaused() call. | |
148 EXPECT_CALL(mock_event_handler_, OnPaused(NotNull())) | |
149 .WillOnce(SignalEvent(&pause_event_)); | |
150 | |
151 controller_->Pause(); | |
152 } | |
153 | |
154 void ChangeDevice() { | |
155 // Expect the event handler to receive one OnPaying() call and no OnPaused() | |
156 // call. | |
157 EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) | |
158 .WillOnce(SignalEvent(&play_event_)); | |
159 EXPECT_CALL(mock_event_handler_, OnPaused(NotNull())) | |
160 .Times(0); | |
161 | |
162 // Simulate a device change event to AudioOutputController from the | |
163 // AudioManager. | |
164 audio_manager_->GetMessageLoop()->PostTask( | |
165 FROM_HERE, | |
166 base::Bind(&AudioOutputController::OnDeviceChange, controller_)); | |
167 } | |
168 | |
169 void Divert() { | |
170 EXPECT_FALSE(diverted_callback_); | |
171 diverted_callback_ = controller_->Divert(); | |
172 EXPECT_TRUE(diverted_callback_); | |
173 } | |
174 | |
175 // |expected_buffer_data| is used to differentiate between: 1) expecting to | |
176 // see audio data rendered from the render process; versus 2) expecting | |
177 // AudioOutputController to be filling-in zeros (i.e., it is not in a playback | |
178 // state). | |
179 void ReadDivertedAudioData(float expected_buffer_data) { | |
180 ASSERT_TRUE(diverted_callback_); | |
181 scoped_ptr<AudioBus> dest = AudioBus::Create(params_); | |
182 const int frames_read = | |
183 diverted_callback_->OnMoreData(dest.get(), AudioBuffersState()); | |
184 EXPECT_EQ(dest->frames(), frames_read); | |
185 EXPECT_EQ(expected_buffer_data, dest->channel(0)[0]); | |
186 } | |
187 | |
188 // |expect_playback_restored| is true if the revert happened during the | |
189 // playback state. In this case, we expect event handler to receive one call | |
190 // to OnPlaying(). | |
191 void Revert(bool expect_playback_restored) { | |
192 EXPECT_TRUE(diverted_callback_); | |
193 if (expect_playback_restored) { | |
194 EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) | |
195 .WillOnce(SignalEvent(&play_event_)); | |
196 } else { | |
197 EXPECT_CALL(mock_event_handler_, OnPlaying(NotNull())) | |
198 .Times(0); | |
199 } | |
200 controller_->Revert(diverted_callback_); | |
201 diverted_callback_ = NULL; | |
202 } | |
203 | |
204 void Close() { | |
205 controller_->Close(MessageLoop::QuitClosure()); | |
206 MessageLoop::current()->Run(); | |
207 } | |
208 | |
209 // These synchronize the main thread with key events taking place on other | |
210 // threads. | |
211 void WaitForCreate() { create_event_.Wait(); } | |
212 void WaitForPlay() { play_event_.Wait(); } | |
213 void WaitForReads() { | |
214 // Note: Arbitrarily chosen, but more iterations causes tests to take | |
215 // significantly more time. | |
216 static const int kNumIterations = 3; | |
217 for (int i = 0; i < kNumIterations; ++i) { | |
218 read_event_.Wait(); | |
219 } | |
220 } | |
221 void WaitForPause() { pause_event_.Wait(); } | |
222 | |
223 private: | |
84 MessageLoopForIO message_loop_; | 224 MessageLoopForIO message_loop_; |
85 | 225 scoped_ptr<AudioManager> audio_manager_; |
86 private: | 226 MockAudioOutputControllerEventHandler mock_event_handler_; |
227 MockAudioOutputControllerSyncReader mock_sync_reader_; | |
228 base::WaitableEvent create_event_; | |
229 base::WaitableEvent play_event_; | |
230 base::WaitableEvent read_event_; | |
231 base::WaitableEvent pause_event_; | |
232 AudioParameters params_; | |
233 scoped_refptr<AudioOutputController> controller_; | |
234 AudioOutputStream::AudioSourceCallback* diverted_callback_; | |
235 | |
87 DISALLOW_COPY_AND_ASSIGN(AudioOutputControllerTest); | 236 DISALLOW_COPY_AND_ASSIGN(AudioOutputControllerTest); |
88 }; | 237 }; |
89 | 238 |
90 TEST_F(AudioOutputControllerTest, CreateAndClose) { | 239 TEST_F(AudioOutputControllerTest, CreateAndClose) { |
91 scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); | 240 if (ShouldSkipTest()) |
92 if (!audio_manager->HasAudioOutputDevices()) | 241 return; |
93 return; | 242 ASSERT_TRUE(Create(kSamplesPerPacket)); |
94 | 243 Close(); |
95 MockAudioOutputControllerEventHandler event_handler; | 244 } |
96 | 245 |
97 EXPECT_CALL(event_handler, OnCreated(NotNull())) | 246 TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { |
98 .Times(1); | 247 if (ShouldSkipTest()) |
99 | 248 return; |
100 MockAudioOutputControllerSyncReader sync_reader; | 249 EXPECT_FALSE(Create(kSamplesPerPacket * 1000)); |
101 EXPECT_CALL(sync_reader, Close()); | 250 } |
102 | 251 |
103 AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, | 252 TEST_F(AudioOutputControllerTest, PlayAndClose) { |
104 kSampleRate, kBitsPerSample, kSamplesPerPacket); | 253 if (ShouldSkipTest()) |
105 scoped_refptr<AudioOutputController> controller = | 254 return; |
106 AudioOutputController::Create( | 255 ASSERT_TRUE(Create(kSamplesPerPacket)); |
107 audio_manager.get(), &event_handler, params, &sync_reader); | 256 WaitForCreate(); |
108 ASSERT_TRUE(controller.get()); | 257 Play(); |
109 | 258 WaitForPlay(); |
110 // Close the controller immediately. | 259 WaitForReads(); |
111 CloseAudioController(controller); | 260 Close(); |
112 } | 261 } |
113 | 262 |
114 TEST_F(AudioOutputControllerTest, PlayPauseClose) { | 263 TEST_F(AudioOutputControllerTest, PlayPauseClose) { |
115 scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); | 264 if (ShouldSkipTest()) |
116 if (!audio_manager->HasAudioOutputDevices()) | 265 return; |
117 return; | 266 ASSERT_TRUE(Create(kSamplesPerPacket)); |
118 | 267 WaitForCreate(); |
119 MockAudioOutputControllerEventHandler event_handler; | 268 Play(); |
120 base::WaitableEvent event(false, false); | 269 WaitForPlay(); |
121 base::WaitableEvent pause_event(false, false); | 270 WaitForReads(); |
122 | 271 Pause(); |
123 // If OnCreated is called then signal the event. | 272 WaitForPause(); |
124 EXPECT_CALL(event_handler, OnCreated(NotNull())) | 273 Close(); |
125 .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); | |
126 | |
127 // OnPlaying() will be called only once. | |
128 EXPECT_CALL(event_handler, OnPlaying(NotNull())); | |
129 | |
130 MockAudioOutputControllerSyncReader sync_reader; | |
131 EXPECT_CALL(sync_reader, UpdatePendingBytes(_)) | |
132 .Times(AtLeast(2)); | |
133 EXPECT_CALL(sync_reader, Read(_, _)) | |
134 .WillRepeatedly(DoAll(ClearBuffer(), SignalEvent(&event), | |
135 Return(4))); | |
136 EXPECT_CALL(sync_reader, DataReady()) | |
137 .WillRepeatedly(Return(true)); | |
138 EXPECT_CALL(event_handler, OnPaused(NotNull())) | |
139 .WillOnce(InvokeWithoutArgs(&pause_event, &base::WaitableEvent::Signal)); | |
140 EXPECT_CALL(sync_reader, Close()); | |
141 | |
142 AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, | |
143 kSampleRate, kBitsPerSample, kSamplesPerPacket); | |
144 scoped_refptr<AudioOutputController> controller = | |
145 AudioOutputController::Create( | |
146 audio_manager.get(), &event_handler, params, &sync_reader); | |
147 ASSERT_TRUE(controller.get()); | |
148 | |
149 // Wait for OnCreated() to be called. | |
150 event.Wait(); | |
151 | |
152 ASSERT_FALSE(pause_event.IsSignaled()); | |
153 controller->Play(); | |
154 controller->Pause(); | |
155 pause_event.Wait(); | |
156 | |
157 // Now stop the controller. | |
158 CloseAudioController(controller); | |
159 } | |
160 | |
161 TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { | |
162 scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); | |
163 if (!audio_manager->HasAudioOutputDevices()) | |
164 return; | |
165 | |
166 // Create an audio device with a very large hardware buffer size. | |
167 MockAudioOutputControllerEventHandler event_handler; | |
168 | |
169 MockAudioOutputControllerSyncReader sync_reader; | |
170 AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, | |
171 kSampleRate, kBitsPerSample, | |
172 kSamplesPerPacket * 1000); | |
173 scoped_refptr<AudioOutputController> controller = | |
174 AudioOutputController::Create( | |
175 audio_manager.get(), &event_handler, params, &sync_reader); | |
176 | |
177 // Use assert because we don't stop the device and assume we can't | |
178 // create one. | |
179 ASSERT_FALSE(controller); | |
180 } | 274 } |
181 | 275 |
182 TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { | 276 TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { |
183 scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); | 277 if (ShouldSkipTest()) |
184 if (!audio_manager->HasAudioOutputDevices()) | 278 return; |
185 return; | 279 ASSERT_TRUE(Create(kSamplesPerPacket)); |
186 | 280 WaitForCreate(); |
187 MockAudioOutputControllerEventHandler event_handler; | 281 Play(); |
188 base::WaitableEvent event(false, false); | 282 WaitForPlay(); |
189 EXPECT_CALL(event_handler, OnCreated(NotNull())) | 283 WaitForReads(); |
190 .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); | 284 Pause(); |
191 | 285 WaitForPause(); |
192 // OnPlaying() will be called only once. | 286 Play(); |
193 base::WaitableEvent play_event(false, false); | 287 WaitForPlay(); |
194 EXPECT_CALL(event_handler, OnPlaying(NotNull())) | 288 Close(); |
195 .WillOnce(InvokeWithoutArgs(&play_event, &base::WaitableEvent::Signal)); | 289 } |
196 | 290 |
197 // OnPaused() should never be called since the pause during kStarting is | 291 TEST_F(AudioOutputControllerTest, PlayDeviceChangeClose) { |
198 // dropped when the second play comes in. | 292 if (ShouldSkipTest()) |
199 EXPECT_CALL(event_handler, OnPaused(NotNull())) | 293 return; |
200 .Times(0); | 294 ASSERT_TRUE(Create(kSamplesPerPacket)); |
201 | 295 WaitForCreate(); |
202 MockAudioOutputControllerSyncReader sync_reader; | 296 Play(); |
203 EXPECT_CALL(sync_reader, UpdatePendingBytes(_)) | 297 WaitForPlay(); |
204 .Times(AtLeast(1)); | 298 WaitForReads(); |
205 EXPECT_CALL(sync_reader, Read(_, _)) | 299 ChangeDevice(); |
206 .WillRepeatedly(DoAll(ClearBuffer(), SignalEvent(&event), Return(4))); | 300 WaitForPlay(); |
207 EXPECT_CALL(sync_reader, DataReady()) | 301 WaitForReads(); |
208 .WillRepeatedly(Return(true)); | 302 Close(); |
209 EXPECT_CALL(sync_reader, Close()); | 303 } |
210 | 304 |
211 AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, | 305 TEST_F(AudioOutputControllerTest, PlayDivertRevertClose) { |
212 kSampleRate, kBitsPerSample, kSamplesPerPacket); | 306 if (ShouldSkipTest()) |
213 scoped_refptr<AudioOutputController> controller = | 307 return; |
214 AudioOutputController::Create( | 308 ASSERT_TRUE(Create(kSamplesPerPacket)); |
215 audio_manager.get(), &event_handler, params, &sync_reader); | 309 WaitForCreate(); |
216 ASSERT_TRUE(controller.get()); | 310 Play(); |
217 | 311 WaitForPlay(); |
218 // Wait for OnCreated() to be called. | 312 WaitForReads(); |
219 event.Wait(); | 313 Divert(); |
220 | 314 ReadDivertedAudioData(kBufferNonZeroData); |
221 ASSERT_FALSE(play_event.IsSignaled()); | 315 Revert(true); |
222 controller->Play(); | 316 WaitForPlay(); |
223 controller->Pause(); | 317 WaitForReads(); |
224 controller->Play(); | 318 Close(); |
225 play_event.Wait(); | 319 } |
226 | 320 |
227 // Now stop the controller. | 321 TEST_F(AudioOutputControllerTest, DivertPlayPausePlayRevertClose) { |
228 CloseAudioController(controller); | 322 if (ShouldSkipTest()) |
229 } | 323 return; |
230 | 324 ASSERT_TRUE(Create(kSamplesPerPacket)); |
231 // Ensure state change events are handled. | 325 WaitForCreate(); |
232 TEST_F(AudioOutputControllerTest, PlayStateChangeClose) { | 326 Divert(); |
233 scoped_ptr<AudioManager> audio_manager(AudioManager::Create()); | 327 // Read back zeros before playback starts. |
234 if (!audio_manager->HasAudioOutputDevices()) | 328 ReadDivertedAudioData(kBufferZeroData); |
235 return; | 329 Play(); |
236 | 330 WaitForPlay(); |
237 MockAudioOutputControllerEventHandler event_handler; | 331 // Normal read of audio data from renderer. |
238 base::WaitableEvent event(false, false); | 332 ReadDivertedAudioData(kBufferNonZeroData); |
239 EXPECT_CALL(event_handler, OnCreated(NotNull())) | 333 Pause(); |
240 .WillOnce(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal)); | 334 WaitForPause(); |
241 | 335 // Read back zeros while paused. |
242 // OnPlaying() will be called once normally and once after being recreated. | 336 ReadDivertedAudioData(kBufferZeroData); |
243 base::WaitableEvent play_event(false, false); | 337 Play(); |
244 EXPECT_CALL(event_handler, OnPlaying(NotNull())) | 338 WaitForPlay(); |
245 .Times(2) | 339 // Normal read of audio data from renderer again. |
246 .WillRepeatedly(InvokeWithoutArgs( | 340 ReadDivertedAudioData(kBufferNonZeroData); |
247 &play_event, &base::WaitableEvent::Signal)); | 341 Revert(true); |
248 | 342 WaitForPlay(); |
249 // OnPaused() should not be called during the state change event. | 343 WaitForReads(); |
250 EXPECT_CALL(event_handler, OnPaused(NotNull())) | 344 Close(); |
251 .Times(0); | 345 } |
252 | 346 |
253 MockAudioOutputControllerSyncReader sync_reader; | 347 TEST_F(AudioOutputControllerTest, DivertRevertClose) { |
254 EXPECT_CALL(sync_reader, UpdatePendingBytes(_)) | 348 if (ShouldSkipTest()) |
255 .Times(AtLeast(1)); | 349 return; |
256 EXPECT_CALL(sync_reader, Read(_, _)) | 350 ASSERT_TRUE(Create(kSamplesPerPacket)); |
257 .WillRepeatedly(DoAll(ClearBuffer(), SignalEvent(&event), Return(4))); | 351 WaitForCreate(); |
258 EXPECT_CALL(sync_reader, DataReady()) | 352 Divert(); |
259 .WillRepeatedly(Return(true)); | 353 // Read back zeros since playback was not requested. |
260 EXPECT_CALL(sync_reader, Close()); | 354 ReadDivertedAudioData(kBufferZeroData); |
261 | 355 Revert(false); |
262 AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout, | 356 Close(); |
263 kSampleRate, kBitsPerSample, kSamplesPerPacket); | |
264 scoped_refptr<AudioOutputController> controller = | |
265 AudioOutputController::Create( | |
266 audio_manager.get(), &event_handler, params, &sync_reader); | |
267 ASSERT_TRUE(controller.get()); | |
268 | |
269 // Wait for OnCreated() to be called. | |
270 event.Wait(); | |
271 | |
272 ASSERT_FALSE(play_event.IsSignaled()); | |
273 controller->Play(); | |
274 play_event.Wait(); | |
275 | |
276 // Force a state change and wait for the stream to come back to playing state. | |
277 play_event.Reset(); | |
278 audio_manager->GetMessageLoop()->PostTask(FROM_HERE, | |
279 base::Bind(&AudioOutputController::OnDeviceChange, controller)); | |
280 play_event.Wait(); | |
281 | |
282 // Now stop the controller. | |
283 CloseAudioController(controller); | |
284 } | 357 } |
285 | 358 |
286 } // namespace media | 359 } // namespace media |
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