| Index: cc/heads_up_display_layer_impl.cc
|
| diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
|
| index 53ace3aac681e4381f52bd02c112cafbd07acb98..a55fec70490f2cc0a7c165733915e52eb23bcf77 100644
|
| --- a/cc/heads_up_display_layer_impl.cc
|
| +++ b/cc/heads_up_display_layer_impl.cc
|
| @@ -76,10 +76,10 @@ void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
|
| // FIXME: Scale the HUD by deviceScale to make it more friendly under high DPI.
|
|
|
| if (m_hudTexture->size() != bounds())
|
| - m_hudTexture->free();
|
| + m_hudTexture->Free();
|
|
|
| if (!m_hudTexture->id())
|
| - m_hudTexture->allocate(Renderer::ImplPool, bounds(), GL_RGBA, ResourceProvider::TextureUsageAny);
|
| + m_hudTexture->Allocate(Renderer::ImplPool, bounds(), GL_RGBA, ResourceProvider::TextureUsageAny);
|
| }
|
|
|
| void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData)
|
|
|