Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index 7256ae0f2b201bad6afc3eca783bf27bd6cae8dd..e69d285070ef275234d916123d6d6562eb7e5205 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -478,7 +478,7 @@ scoped_ptr<ScopedResource> GLRenderer::drawBackgroundFilters( |
int filteredDeviceBackgroundTextureId = texture->getTextureHandle(); |
scoped_ptr<ScopedResource> backgroundTexture = ScopedResource::create(m_resourceProvider); |
- if (!backgroundTexture->allocate(Renderer::ImplPool, quad->quadRect().size(), GL_RGBA, ResourceProvider::TextureUsageFramebuffer)) |
+ if (!backgroundTexture->Allocate(Renderer::ImplPool, quad->quadRect().size(), GL_RGBA, ResourceProvider::TextureUsageFramebuffer)) |
return scoped_ptr<ScopedResource>(); |
const RenderPass* targetRenderPass = frame.currentRenderPass; |
@@ -1277,7 +1277,7 @@ bool GLRenderer::getFramebufferTexture(ScopedResource* texture, const gfx::Rect& |
{ |
DCHECK(!texture->id() || (texture->size() == deviceRect.size() && texture->format() == GL_RGB)); |
- if (!texture->id() && !texture->allocate(Renderer::ImplPool, deviceRect.size(), GL_RGB, ResourceProvider::TextureUsageAny)) |
+ if (!texture->id() && !texture->Allocate(Renderer::ImplPool, deviceRect.size(), GL_RGB, ResourceProvider::TextureUsageAny)) |
return false; |
ResourceProvider::ScopedWriteLockGL lock(m_resourceProvider, texture->id()); |