| Index: cc/gl_renderer.cc
|
| diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
|
| index 7256ae0f2b201bad6afc3eca783bf27bd6cae8dd..e69d285070ef275234d916123d6d6562eb7e5205 100644
|
| --- a/cc/gl_renderer.cc
|
| +++ b/cc/gl_renderer.cc
|
| @@ -478,7 +478,7 @@ scoped_ptr<ScopedResource> GLRenderer::drawBackgroundFilters(
|
| int filteredDeviceBackgroundTextureId = texture->getTextureHandle();
|
|
|
| scoped_ptr<ScopedResource> backgroundTexture = ScopedResource::create(m_resourceProvider);
|
| - if (!backgroundTexture->allocate(Renderer::ImplPool, quad->quadRect().size(), GL_RGBA, ResourceProvider::TextureUsageFramebuffer))
|
| + if (!backgroundTexture->Allocate(Renderer::ImplPool, quad->quadRect().size(), GL_RGBA, ResourceProvider::TextureUsageFramebuffer))
|
| return scoped_ptr<ScopedResource>();
|
|
|
| const RenderPass* targetRenderPass = frame.currentRenderPass;
|
| @@ -1277,7 +1277,7 @@ bool GLRenderer::getFramebufferTexture(ScopedResource* texture, const gfx::Rect&
|
| {
|
| DCHECK(!texture->id() || (texture->size() == deviceRect.size() && texture->format() == GL_RGB));
|
|
|
| - if (!texture->id() && !texture->allocate(Renderer::ImplPool, deviceRect.size(), GL_RGB, ResourceProvider::TextureUsageAny))
|
| + if (!texture->id() && !texture->Allocate(Renderer::ImplPool, deviceRect.size(), GL_RGB, ResourceProvider::TextureUsageAny))
|
| return false;
|
|
|
| ResourceProvider::ScopedWriteLockGL lock(m_resourceProvider, texture->id());
|
|
|