| Index: src/gpu/gl/builders/GrGLProgramBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| index e7520eee10edff044b9f15754d700e150afbc75d..5805cfc146661923e6c8ce2adfe566b6a18e48db 100644
|
| --- a/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLProgramBuilder.h
|
| @@ -290,8 +290,7 @@ protected:
|
| // Generates a possibly mangled name for a stage variable and writes it to the fragment shader.
|
| // If GrGLSLExpr4 has a valid name then it will use that instead
|
| void nameExpression(GrGLSLExpr4*, const char* baseName);
|
| - void emitAndInstallProcs(GrGLSLExpr4* inputColor,
|
| - GrGLSLExpr4* inputCoverage);
|
| + bool emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage);
|
| void emitAndInstallFragProcs(int procOffset, int numProcs, GrGLSLExpr4* inOut);
|
| void emitAndInstallProc(const GrPendingFragmentStage&,
|
| int index,
|
|
|