Index: src/gpu/gl/builders/GrGLProgramBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h |
index e7520eee10edff044b9f15754d700e150afbc75d..5805cfc146661923e6c8ce2adfe566b6a18e48db 100644 |
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h |
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h |
@@ -290,8 +290,7 @@ protected: |
// Generates a possibly mangled name for a stage variable and writes it to the fragment shader. |
// If GrGLSLExpr4 has a valid name then it will use that instead |
void nameExpression(GrGLSLExpr4*, const char* baseName); |
- void emitAndInstallProcs(GrGLSLExpr4* inputColor, |
- GrGLSLExpr4* inputCoverage); |
+ bool emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage); |
void emitAndInstallFragProcs(int procOffset, int numProcs, GrGLSLExpr4* inOut); |
void emitAndInstallProc(const GrPendingFragmentStage&, |
int index, |