Index: skia/images/SkImageDecoder_libico.cpp |
=================================================================== |
--- skia/images/SkImageDecoder_libico.cpp (revision 16859) |
+++ skia/images/SkImageDecoder_libico.cpp (working copy) |
@@ -1,388 +0,0 @@ |
-/* libs/graphics/images/SkImageDecoder_libico.cpp |
-** |
-** Copyright 2006, The Android Open Source Project |
-** |
-** Licensed under the Apache License, Version 2.0 (the "License"); |
-** you may not use this file except in compliance with the License. |
-** You may obtain a copy of the License at |
-** |
-** http://www.apache.org/licenses/LICENSE-2.0 |
-** |
-** Unless required by applicable law or agreed to in writing, software |
-** distributed under the License is distributed on an "AS IS" BASIS, |
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-** See the License for the specific language governing permissions and |
-** limitations under the License. |
-*/ |
- |
-#include "SkImageDecoder.h" |
-#include "SkStream.h" |
-#include "SkColorPriv.h" |
-#include "SkTypes.h" |
- |
-class SkICOImageDecoder : public SkImageDecoder { |
-public: |
- SkICOImageDecoder(); |
- |
- virtual Format getFormat() const { |
- return kICO_Format; |
- } |
- |
-protected: |
- virtual bool onDecode(SkStream* stream, SkBitmap* bm, |
- SkBitmap::Config pref, Mode); |
-}; |
- |
-///////////////////////////////////////////////////////////////////////////////////////// |
- |
-//read bytes starting from the begin-th index in the buffer |
-//read in Intel order, and return an integer |
- |
-#define readByte(buffer,begin) buffer[begin] |
-#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8) |
-#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24) |
- |
-///////////////////////////////////////////////////////////////////////////////////////// |
- |
-SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream*); |
-SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream* stream) |
-{ |
- //i'm going to check if we basically have 0,0,1,0 (reserved = 0, type = 1) |
- //is that required and sufficient? |
- SkAutoMalloc autoMal(4); |
- unsigned char* buf = (unsigned char*)autoMal.get(); |
- stream->read((void*)buf, 4); |
- int reserved = read2Bytes(buf, 0); |
- int type = read2Bytes(buf, 2); |
- if (reserved != 0 || type != 1) //it's not an ico |
- return NULL; |
- return SkNEW(SkICOImageDecoder); |
-} |
- |
-///////////////////////////////////////////////////////////////////////////////////////// |
- |
-SkICOImageDecoder::SkICOImageDecoder() |
-{ |
-} |
- |
-//helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop |
-static void editPixelBit1(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
-static void editPixelBit4(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
-static void editPixelBit8(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
-static void editPixelBit24(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
-static void editPixelBit32(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); |
- |
- |
-static int calculateRowBytesFor8888(int w, int bitCount) |
-{ |
- // Default rowBytes is w << 2 for kARGB_8888 |
- // In the case of a 4 bit image with an odd width, we need to add some |
- // so we can go off the end of the drawn bitmap. |
- // Add 4 to ensure that it is still a multiple of 4. |
- if (4 == bitCount && (w & 0x1)) { |
- return (w + 1) << 2; |
- } |
- // Otherwise return 0, which will allow it to be calculated automatically. |
- return 0; |
-} |
- |
-bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, |
- SkBitmap::Config pref, Mode mode) |
-{ |
- size_t length = stream->read(NULL, 0); |
- SkAutoMalloc autoMal(length); |
- unsigned char* buf = (unsigned char*)autoMal.get(); |
- if (stream->read((void*)buf, length) != length) { |
- return false; |
- } |
- |
- //these should always be the same - should i use for error checking? - what about files that have some |
- //incorrect values, but still decode properly? |
- int reserved = read2Bytes(buf, 0); // 0 |
- int type = read2Bytes(buf, 2); // 1 |
- if (reserved != 0 || type != 1) |
- return false; |
- int count = read2Bytes(buf, 4); |
- |
- //need to at least have enough space to hold the initial table of info |
- if (length < (size_t)(6 + count*16)) |
- return false; |
- |
- int choice; |
- Chooser* chooser = this->getChooser(); |
- //FIXME:if no chooser, consider providing the largest color image |
- //what are the odds that the largest image would be monochrome? |
- if (NULL == chooser) { |
- choice = 0; |
- } else { |
- chooser->begin(count); |
- for (int i = 0; i < count; i++) |
- { |
- //need to find out the config, width, and height from the stream |
- int width = readByte(buf, 6 + i*16); |
- int height = readByte(buf, 7 + i*16); |
- int offset = read4Bytes(buf, 18 + i*16); |
- int bitCount = read2Bytes(buf, offset+14); |
- SkBitmap::Config c; |
- //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8? |
- //or maybe we'll determine this based on the provided config |
- switch (bitCount) |
- { |
- case 1: |
- case 4: |
- // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps. |
- // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp |
- // images and the higher quality images. |
- c = SkBitmap::kIndex8_Config; |
- break; |
- case 8: |
- case 24: |
- case 32: |
- c = SkBitmap::kARGB_8888_Config; |
- break; |
- default: |
- SkDEBUGF(("Image with %ibpp not supported\n", bitCount)); |
- continue; |
- } |
- chooser->inspect(i, c, width, height); |
- } |
- choice = chooser->choose(); |
- } |
- |
- //you never know what the chooser is going to supply |
- if (choice >= count || choice < 0) |
- return false; |
- |
- //skip ahead to the correct header |
- //commented out lines are not used, but if i switch to other read method, need to know how many to skip |
- //otherwise, they could be used for error checking |
- int w = readByte(buf, 6 + choice*16); |
- int h = readByte(buf, 7 + choice*16); |
- int colorCount = readByte(buf, 8 + choice*16); |
- //int reservedToo = readByte(buf, 9 + choice*16); //0 |
- //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0 |
- //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0 |
- int size = read4Bytes(buf, 14 + choice*16); //matters? |
- int offset = read4Bytes(buf, 18 + choice*16); |
- if ((size_t)(offset + size) > length) |
- return false; |
- //int infoSize = read4Bytes(buf, offset); //40 |
- //int width = read4Bytes(buf, offset+4); //should == w |
- //int height = read4Bytes(buf, offset+8); //should == 2*h |
- //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?) |
- int bitCount = read2Bytes(buf, offset+14); |
- |
- void (*placePixel)(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL; |
- switch (bitCount) |
- { |
- case 1: |
- placePixel = &editPixelBit1; |
- colorCount = 2; |
- break; |
- case 4: |
- placePixel = &editPixelBit4; |
- colorCount = 16; |
- break; |
- case 8: |
- placePixel = &editPixelBit8; |
- colorCount = 256; |
- break; |
- case 24: |
- placePixel = &editPixelBit24; |
- colorCount = 0; |
- break; |
- case 32: |
- placePixel = &editPixelBit32; |
- colorCount = 0; |
- break; |
- default: |
- SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount)); |
- return false; |
- } |
- |
- //these should all be zero, but perhaps are not - need to check |
- //int compression = read4Bytes(buf, offset+16); //0 |
- //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value |
- //int xPixels = read4Bytes(buf, offset+24); //0 |
- //int yPixels = read4Bytes(buf, offset+28); //0 |
- //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though |
- //int colorsImportant = read4Bytes(buf, offset+36); //0 |
- |
- int begin = offset + 40; |
- //this array represents the colortable |
- //if i allow other types of bitmaps, it may actually be used as a part of the bitmap |
- SkPMColor* colors = NULL; |
- int blue, green, red; |
- if (colorCount) |
- { |
- colors = new SkPMColor[colorCount]; |
- for (int j = 0; j < colorCount; j++) |
- { |
- //should this be a function - maybe a #define? |
- blue = readByte(buf, begin + 4*j); |
- green = readByte(buf, begin + 4*j + 1); |
- red = readByte(buf, begin + 4*j + 2); |
- colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF); |
- } |
- } |
- int bitWidth = w*bitCount; |
- int test = bitWidth & 0x1F; |
- int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0 |
- int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask); |
- int lineWidth = lineBitWidth/bitCount; |
- |
- int xorOffset = begin + colorCount*4; //beginning of the color bitmap |
- //other read method means we will just be here already |
- int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3); |
- |
- /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5) |
- /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0 |
- int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask); |
- //if we allow different Configs, everything is the same til here |
- //change the config, and use different address getter, and place index vs color, and add the color table |
- //FIXME: what is the tradeoff in size? |
- //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap |
- //however, with small images with large colortables, maybe it's better to still do argb_8888 |
- |
- bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount)); |
- |
- if (SkImageDecoder::kDecodeBounds_Mode == mode) { |
- delete[] colors; |
- return true; |
- } |
- |
- if (!this->allocPixelRef(bm, NULL)) |
- { |
- delete[] colors; |
- return false; |
- } |
- |
- SkAutoLockPixels alp(*bm); |
- |
- for (int y = 0; y < h; y++) |
- { |
- for (int x = 0; x < w; x++) |
- { |
- //U32* address = bm->getAddr32(x, y); |
- |
- //check the alpha bit first, but pass it along to the function to figure out how to deal with it |
- int andPixelNo = andLineWidth*(h-y-1)+x; |
- //only need to get a new alphaByte when x %8 == 0 |
- //but that introduces an if and a mod - probably much slower |
- //that's ok, it's just a read of an array, not a stream |
- int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3)); |
- int shift = 7 - (andPixelNo & 0x7); |
- int m = 1 << shift; |
- |
- int pixelNo = lineWidth*(h-y-1)+x; |
- placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors); |
- |
- } |
- } |
- |
- delete [] colors; |
- //ensure we haven't read off the end? |
- //of course this doesn't help us if the andOffset was a lie... |
- //return andOffset + (andLineWidth >> 3) <= length; |
- return true; |
-} //onDecode |
- |
-//function to place the pixel, determined by the bitCount |
-static void editPixelBit1(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
-{ |
- // note that this should be the same as/similar to the AND bitmap |
- SkPMColor* address = bm->getAddr32(x,y); |
- int byte = readByte(buf, xorOffset + (pixelNo >> 3)); |
- int colorBit; |
- int alphaBit; |
- // Read all of the bits in this byte. |
- int i = x + 8; |
- // Pin to the width so we do not write outside the bounds of |
- // our color table. |
- i = i > w ? w : i; |
- // While loop to check all 8 bits individually. |
- while (x < i) |
- { |
- |
- colorBit = (byte & m) >> shift; |
- alphaBit = (alphaByte & m) >> shift; |
- *address = (alphaBit-1)&(colors[colorBit]); |
- x++; |
- // setup for the next pixel |
- address = address + 1; |
- m = m >> 1; |
- shift -= 1; |
- } |
- x--; |
-} |
-static void editPixelBit4(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
-{ |
- SkPMColor* address = bm->getAddr32(x, y); |
- int byte = readByte(buf, xorOffset + (pixelNo >> 1)); |
- int pixel = (byte >> 4) & 0xF; |
- int alphaBit = (alphaByte & m) >> shift; |
- *address = (alphaBit-1)&(colors[pixel]); |
- x++; |
- //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap |
- //but that's okay, since i've added an extra rowByte for just this purpose |
- address = address + 1; |
- pixel = byte & 0xF; |
- m = m >> 1; |
- alphaBit = (alphaByte & m) >> (shift-1); |
- //speed up trick here |
- *address = (alphaBit-1)&(colors[pixel]); |
-} |
- |
-static void editPixelBit8(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
-{ |
- SkPMColor* address = bm->getAddr32(x, y); |
- int pixel = readByte(buf, xorOffset + pixelNo); |
- int alphaBit = (alphaByte & m) >> shift; |
- *address = (alphaBit-1)&(colors[pixel]); |
-} |
- |
-static void editPixelBit24(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
-{ |
- SkPMColor* address = bm->getAddr32(x, y); |
- int blue = readByte(buf, xorOffset + 3*pixelNo); |
- int green = readByte(buf, xorOffset + 3*pixelNo + 1); |
- int red = readByte(buf, xorOffset + 3*pixelNo + 2); |
- int alphaBit = (alphaByte & m) >> shift; |
- //alphaBit == 1 => alpha = 0 |
- int alpha = (alphaBit-1) & 0xFF; |
- *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha); |
-} |
- |
-static void editPixelBit32(const int pixelNo, const unsigned char* buf, |
- const int xorOffset, int& x, int y, const int w, |
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) |
-{ |
- SkPMColor* address = bm->getAddr32(x, y); |
- int blue = readByte(buf, xorOffset + 4*pixelNo); |
- int green = readByte(buf, xorOffset + 4*pixelNo + 1); |
- int red = readByte(buf, xorOffset + 4*pixelNo + 2); |
- int alphaBit = (alphaByte & m) >> shift; |
- int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF); |
- *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha); |
-} |
- |