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| 1 /* libs/graphics/images/SkImageDecoder_libico.cpp | |
| 2 ** | |
| 3 ** Copyright 2006, The Android Open Source Project | |
| 4 ** | |
| 5 ** Licensed under the Apache License, Version 2.0 (the "License"); | |
| 6 ** you may not use this file except in compliance with the License. | |
| 7 ** You may obtain a copy of the License at | |
| 8 ** | |
| 9 ** http://www.apache.org/licenses/LICENSE-2.0 | |
| 10 ** | |
| 11 ** Unless required by applicable law or agreed to in writing, software | |
| 12 ** distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 ** See the License for the specific language governing permissions and | |
| 15 ** limitations under the License. | |
| 16 */ | |
| 17 | |
| 18 #include "SkImageDecoder.h" | |
| 19 #include "SkStream.h" | |
| 20 #include "SkColorPriv.h" | |
| 21 #include "SkTypes.h" | |
| 22 | |
| 23 class SkICOImageDecoder : public SkImageDecoder { | |
| 24 public: | |
| 25 SkICOImageDecoder(); | |
| 26 | |
| 27 virtual Format getFormat() const { | |
| 28 return kICO_Format; | |
| 29 } | |
| 30 | |
| 31 protected: | |
| 32 virtual bool onDecode(SkStream* stream, SkBitmap* bm, | |
| 33 SkBitmap::Config pref, Mode); | |
| 34 }; | |
| 35 | |
| 36 ////////////////////////////////////////////////////////////////////////////////
///////// | |
| 37 | |
| 38 //read bytes starting from the begin-th index in the buffer | |
| 39 //read in Intel order, and return an integer | |
| 40 | |
| 41 #define readByte(buffer,begin) buffer[begin] | |
| 42 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8) | |
| 43 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begi
n+2]<<16)+(buffer[begin+3]<<24) | |
| 44 | |
| 45 ////////////////////////////////////////////////////////////////////////////////
///////// | |
| 46 | |
| 47 SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream*); | |
| 48 SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream* stream) | |
| 49 { | |
| 50 //i'm going to check if we basically have 0,0,1,0 (reserved = 0, type = 1) | |
| 51 //is that required and sufficient? | |
| 52 SkAutoMalloc autoMal(4); | |
| 53 unsigned char* buf = (unsigned char*)autoMal.get(); | |
| 54 stream->read((void*)buf, 4); | |
| 55 int reserved = read2Bytes(buf, 0); | |
| 56 int type = read2Bytes(buf, 2); | |
| 57 if (reserved != 0 || type != 1) //it's not an ico | |
| 58 return NULL; | |
| 59 return SkNEW(SkICOImageDecoder); | |
| 60 } | |
| 61 | |
| 62 ////////////////////////////////////////////////////////////////////////////////
///////// | |
| 63 | |
| 64 SkICOImageDecoder::SkICOImageDecoder() | |
| 65 { | |
| 66 } | |
| 67 | |
| 68 //helpers - my function pointer will call one of these, depending on the bitCoun
t, each time through the inner loop | |
| 69 static void editPixelBit1(const int pixelNo, const unsigned char* buf, | |
| 70 const int xorOffset, int& x, int y, const int w, | |
| 71 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); | |
| 72 static void editPixelBit4(const int pixelNo, const unsigned char* buf, | |
| 73 const int xorOffset, int& x, int y, const int w, | |
| 74 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); | |
| 75 static void editPixelBit8(const int pixelNo, const unsigned char* buf, | |
| 76 const int xorOffset, int& x, int y, const int w, | |
| 77 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); | |
| 78 static void editPixelBit24(const int pixelNo, const unsigned char* buf, | |
| 79 const int xorOffset, int& x, int y, const int w, | |
| 80 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); | |
| 81 static void editPixelBit32(const int pixelNo, const unsigned char* buf, | |
| 82 const int xorOffset, int& x, int y, const int w, | |
| 83 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); | |
| 84 | |
| 85 | |
| 86 static int calculateRowBytesFor8888(int w, int bitCount) | |
| 87 { | |
| 88 // Default rowBytes is w << 2 for kARGB_8888 | |
| 89 // In the case of a 4 bit image with an odd width, we need to add some | |
| 90 // so we can go off the end of the drawn bitmap. | |
| 91 // Add 4 to ensure that it is still a multiple of 4. | |
| 92 if (4 == bitCount && (w & 0x1)) { | |
| 93 return (w + 1) << 2; | |
| 94 } | |
| 95 // Otherwise return 0, which will allow it to be calculated automatically. | |
| 96 return 0; | |
| 97 } | |
| 98 | |
| 99 bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, | |
| 100 SkBitmap::Config pref, Mode mode) | |
| 101 { | |
| 102 size_t length = stream->read(NULL, 0); | |
| 103 SkAutoMalloc autoMal(length); | |
| 104 unsigned char* buf = (unsigned char*)autoMal.get(); | |
| 105 if (stream->read((void*)buf, length) != length) { | |
| 106 return false; | |
| 107 } | |
| 108 | |
| 109 //these should always be the same - should i use for error checking? - what
about files that have some | |
| 110 //incorrect values, but still decode properly? | |
| 111 int reserved = read2Bytes(buf, 0); // 0 | |
| 112 int type = read2Bytes(buf, 2); // 1 | |
| 113 if (reserved != 0 || type != 1) | |
| 114 return false; | |
| 115 int count = read2Bytes(buf, 4); | |
| 116 | |
| 117 //need to at least have enough space to hold the initial table of info | |
| 118 if (length < (size_t)(6 + count*16)) | |
| 119 return false; | |
| 120 | |
| 121 int choice; | |
| 122 Chooser* chooser = this->getChooser(); | |
| 123 //FIXME:if no chooser, consider providing the largest color image | |
| 124 //what are the odds that the largest image would be monochrome? | |
| 125 if (NULL == chooser) { | |
| 126 choice = 0; | |
| 127 } else { | |
| 128 chooser->begin(count); | |
| 129 for (int i = 0; i < count; i++) | |
| 130 { | |
| 131 //need to find out the config, width, and height from the stream | |
| 132 int width = readByte(buf, 6 + i*16); | |
| 133 int height = readByte(buf, 7 + i*16); | |
| 134 int offset = read4Bytes(buf, 18 + i*16); | |
| 135 int bitCount = read2Bytes(buf, offset+14); | |
| 136 SkBitmap::Config c; | |
| 137 //currently only provide ARGB_8888_, but maybe we want kIndex8_Confi
g for 1 and 4, and possibly 8? | |
| 138 //or maybe we'll determine this based on the provided config | |
| 139 switch (bitCount) | |
| 140 { | |
| 141 case 1: | |
| 142 case 4: | |
| 143 // In reality, at least for the moment, these will be decode
d into kARGB_8888 bitmaps. | |
| 144 // However, this will be used to distinguish between the low
er quality 1bpp and 4 bpp | |
| 145 // images and the higher quality images. | |
| 146 c = SkBitmap::kIndex8_Config; | |
| 147 break; | |
| 148 case 8: | |
| 149 case 24: | |
| 150 case 32: | |
| 151 c = SkBitmap::kARGB_8888_Config; | |
| 152 break; | |
| 153 default: | |
| 154 SkDEBUGF(("Image with %ibpp not supported\n", bitCount)); | |
| 155 continue; | |
| 156 } | |
| 157 chooser->inspect(i, c, width, height); | |
| 158 } | |
| 159 choice = chooser->choose(); | |
| 160 } | |
| 161 | |
| 162 //you never know what the chooser is going to supply | |
| 163 if (choice >= count || choice < 0) | |
| 164 return false; | |
| 165 | |
| 166 //skip ahead to the correct header | |
| 167 //commented out lines are not used, but if i switch to other read method, ne
ed to know how many to skip | |
| 168 //otherwise, they could be used for error checking | |
| 169 int w = readByte(buf, 6 + choice*16); | |
| 170 int h = readByte(buf, 7 + choice*16); | |
| 171 int colorCount = readByte(buf, 8 + choice*16); | |
| 172 //int reservedToo = readByte(buf, 9 + choice*16); //0 | |
| 173 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0 | |
| 174 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usu
ally 0 | |
| 175 int size = read4Bytes(buf, 14 + choice*16); //matters? | |
| 176 int offset = read4Bytes(buf, 18 + choice*16); | |
| 177 if ((size_t)(offset + size) > length) | |
| 178 return false; | |
| 179 //int infoSize = read4Bytes(buf, offset); //40 | |
| 180 //int width = read4Bytes(buf, offset+4); //should == w | |
| 181 //int height = read4Bytes(buf, offset+8); //should == 2*h | |
| 182 //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it
?) | |
| 183 int bitCount = read2Bytes(buf, offset+14); | |
| 184 | |
| 185 void (*placePixel)(const int pixelNo, const unsigned char* buf, | |
| 186 const int xorOffset, int& x, int y, const int w, | |
| 187 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL
; | |
| 188 switch (bitCount) | |
| 189 { | |
| 190 case 1: | |
| 191 placePixel = &editPixelBit1; | |
| 192 colorCount = 2; | |
| 193 break; | |
| 194 case 4: | |
| 195 placePixel = &editPixelBit4; | |
| 196 colorCount = 16; | |
| 197 break; | |
| 198 case 8: | |
| 199 placePixel = &editPixelBit8; | |
| 200 colorCount = 256; | |
| 201 break; | |
| 202 case 24: | |
| 203 placePixel = &editPixelBit24; | |
| 204 colorCount = 0; | |
| 205 break; | |
| 206 case 32: | |
| 207 placePixel = &editPixelBit32; | |
| 208 colorCount = 0; | |
| 209 break; | |
| 210 default: | |
| 211 SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount)); | |
| 212 return false; | |
| 213 } | |
| 214 | |
| 215 //these should all be zero, but perhaps are not - need to check | |
| 216 //int compression = read4Bytes(buf, offset+16); //0 | |
| 217 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a
value | |
| 218 //int xPixels = read4Bytes(buf, offset+24); //0 | |
| 219 //int yPixels = read4Bytes(buf, offset+28); //0 | |
| 220 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an ac
tual value though | |
| 221 //int colorsImportant = read4Bytes(buf, offset+36); //0 | |
| 222 | |
| 223 int begin = offset + 40; | |
| 224 //this array represents the colortable | |
| 225 //if i allow other types of bitmaps, it may actually be used as a part of th
e bitmap | |
| 226 SkPMColor* colors = NULL; | |
| 227 int blue, green, red; | |
| 228 if (colorCount) | |
| 229 { | |
| 230 colors = new SkPMColor[colorCount]; | |
| 231 for (int j = 0; j < colorCount; j++) | |
| 232 { | |
| 233 //should this be a function - maybe a #define? | |
| 234 blue = readByte(buf, begin + 4*j); | |
| 235 green = readByte(buf, begin + 4*j + 1); | |
| 236 red = readByte(buf, begin + 4*j + 2); | |
| 237 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF
); | |
| 238 } | |
| 239 } | |
| 240 int bitWidth = w*bitCount; | |
| 241 int test = bitWidth & 0x1F; | |
| 242 int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test)
& 0x1); //either 0xFFFFFFFF or 0 | |
| 243 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask); | |
| 244 int lineWidth = lineBitWidth/bitCount; | |
| 245 | |
| 246 int xorOffset = begin + colorCount*4; //beginning of the color bitmap | |
| 247 //other read method means we will ju
st be here already | |
| 248 int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3); | |
| 249 | |
| 250 /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next
32 (2^5) | |
| 251 /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | te
st) & 0x1); //either 0xFFFFFFFF or 0 | |
| 252 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask); | |
| 253 //if we allow different Configs, everything is the same til here | |
| 254 //change the config, and use different address getter, and place index vs co
lor, and add the color table | |
| 255 //FIXME: what is the tradeoff in size? | |
| 256 //if the andbitmap (mask) is all zeroes, then we can easily do an index bitm
ap | |
| 257 //however, with small images with large colortables, maybe it's better to st
ill do argb_8888 | |
| 258 | |
| 259 bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w,
bitCount)); | |
| 260 | |
| 261 if (SkImageDecoder::kDecodeBounds_Mode == mode) { | |
| 262 delete[] colors; | |
| 263 return true; | |
| 264 } | |
| 265 | |
| 266 if (!this->allocPixelRef(bm, NULL)) | |
| 267 { | |
| 268 delete[] colors; | |
| 269 return false; | |
| 270 } | |
| 271 | |
| 272 SkAutoLockPixels alp(*bm); | |
| 273 | |
| 274 for (int y = 0; y < h; y++) | |
| 275 { | |
| 276 for (int x = 0; x < w; x++) | |
| 277 { | |
| 278 //U32* address = bm->getAddr32(x, y); | |
| 279 | |
| 280 //check the alpha bit first, but pass it along to the function to fi
gure out how to deal with it | |
| 281 int andPixelNo = andLineWidth*(h-y-1)+x; | |
| 282 //only need to get a new alphaByte when x %8 == 0 | |
| 283 //but that introduces an if and a mod - probably much slower | |
| 284 //that's ok, it's just a read of an array, not a stream | |
| 285 int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3)); | |
| 286 int shift = 7 - (andPixelNo & 0x7); | |
| 287 int m = 1 << shift; | |
| 288 | |
| 289 int pixelNo = lineWidth*(h-y-1)+x; | |
| 290 placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift
, colors); | |
| 291 | |
| 292 } | |
| 293 } | |
| 294 | |
| 295 delete [] colors; | |
| 296 //ensure we haven't read off the end? | |
| 297 //of course this doesn't help us if the andOffset was a lie... | |
| 298 //return andOffset + (andLineWidth >> 3) <= length; | |
| 299 return true; | |
| 300 } //onDecode | |
| 301 | |
| 302 //function to place the pixel, determined by the bitCount | |
| 303 static void editPixelBit1(const int pixelNo, const unsigned char* buf, | |
| 304 const int xorOffset, int& x, int y, const int w, | |
| 305 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) | |
| 306 { | |
| 307 // note that this should be the same as/similar to the AND bitmap | |
| 308 SkPMColor* address = bm->getAddr32(x,y); | |
| 309 int byte = readByte(buf, xorOffset + (pixelNo >> 3)); | |
| 310 int colorBit; | |
| 311 int alphaBit; | |
| 312 // Read all of the bits in this byte. | |
| 313 int i = x + 8; | |
| 314 // Pin to the width so we do not write outside the bounds of | |
| 315 // our color table. | |
| 316 i = i > w ? w : i; | |
| 317 // While loop to check all 8 bits individually. | |
| 318 while (x < i) | |
| 319 { | |
| 320 | |
| 321 colorBit = (byte & m) >> shift; | |
| 322 alphaBit = (alphaByte & m) >> shift; | |
| 323 *address = (alphaBit-1)&(colors[colorBit]); | |
| 324 x++; | |
| 325 // setup for the next pixel | |
| 326 address = address + 1; | |
| 327 m = m >> 1; | |
| 328 shift -= 1; | |
| 329 } | |
| 330 x--; | |
| 331 } | |
| 332 static void editPixelBit4(const int pixelNo, const unsigned char* buf, | |
| 333 const int xorOffset, int& x, int y, const int w, | |
| 334 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) | |
| 335 { | |
| 336 SkPMColor* address = bm->getAddr32(x, y); | |
| 337 int byte = readByte(buf, xorOffset + (pixelNo >> 1)); | |
| 338 int pixel = (byte >> 4) & 0xF; | |
| 339 int alphaBit = (alphaByte & m) >> shift; | |
| 340 *address = (alphaBit-1)&(colors[pixel]); | |
| 341 x++; | |
| 342 //if w is odd, x may be the same as w, which means we are writing to an unus
ed portion of the bitmap | |
| 343 //but that's okay, since i've added an extra rowByte for just this purpose | |
| 344 address = address + 1; | |
| 345 pixel = byte & 0xF; | |
| 346 m = m >> 1; | |
| 347 alphaBit = (alphaByte & m) >> (shift-1); | |
| 348 //speed up trick here | |
| 349 *address = (alphaBit-1)&(colors[pixel]); | |
| 350 } | |
| 351 | |
| 352 static void editPixelBit8(const int pixelNo, const unsigned char* buf, | |
| 353 const int xorOffset, int& x, int y, const int w, | |
| 354 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) | |
| 355 { | |
| 356 SkPMColor* address = bm->getAddr32(x, y); | |
| 357 int pixel = readByte(buf, xorOffset + pixelNo); | |
| 358 int alphaBit = (alphaByte & m) >> shift; | |
| 359 *address = (alphaBit-1)&(colors[pixel]); | |
| 360 } | |
| 361 | |
| 362 static void editPixelBit24(const int pixelNo, const unsigned char* buf, | |
| 363 const int xorOffset, int& x, int y, const int w, | |
| 364 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) | |
| 365 { | |
| 366 SkPMColor* address = bm->getAddr32(x, y); | |
| 367 int blue = readByte(buf, xorOffset + 3*pixelNo); | |
| 368 int green = readByte(buf, xorOffset + 3*pixelNo + 1); | |
| 369 int red = readByte(buf, xorOffset + 3*pixelNo + 2); | |
| 370 int alphaBit = (alphaByte & m) >> shift; | |
| 371 //alphaBit == 1 => alpha = 0 | |
| 372 int alpha = (alphaBit-1) & 0xFF; | |
| 373 *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
| |
| 374 } | |
| 375 | |
| 376 static void editPixelBit32(const int pixelNo, const unsigned char* buf, | |
| 377 const int xorOffset, int& x, int y, const int w, | |
| 378 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) | |
| 379 { | |
| 380 SkPMColor* address = bm->getAddr32(x, y); | |
| 381 int blue = readByte(buf, xorOffset + 4*pixelNo); | |
| 382 int green = readByte(buf, xorOffset + 4*pixelNo + 1); | |
| 383 int red = readByte(buf, xorOffset + 4*pixelNo + 2); | |
| 384 int alphaBit = (alphaByte & m) >> shift; | |
| 385 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF); | |
| 386 *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha); | |
| 387 } | |
| 388 | |
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