Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(377)

Unified Diff: skia/images/SkImageDecoder_libico.cpp

Issue 113827: Remove the remainder of the skia source code from the Chromium repo.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « skia/images/SkImageDecoder_libgif.cpp ('k') | skia/images/SkImageDecoder_libjpeg.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: skia/images/SkImageDecoder_libico.cpp
===================================================================
--- skia/images/SkImageDecoder_libico.cpp (revision 16859)
+++ skia/images/SkImageDecoder_libico.cpp (working copy)
@@ -1,388 +0,0 @@
-/* libs/graphics/images/SkImageDecoder_libico.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include "SkImageDecoder.h"
-#include "SkStream.h"
-#include "SkColorPriv.h"
-#include "SkTypes.h"
-
-class SkICOImageDecoder : public SkImageDecoder {
-public:
- SkICOImageDecoder();
-
- virtual Format getFormat() const {
- return kICO_Format;
- }
-
-protected:
- virtual bool onDecode(SkStream* stream, SkBitmap* bm,
- SkBitmap::Config pref, Mode);
-};
-
-/////////////////////////////////////////////////////////////////////////////////////////
-
-//read bytes starting from the begin-th index in the buffer
-//read in Intel order, and return an integer
-
-#define readByte(buffer,begin) buffer[begin]
-#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
-#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
-
-/////////////////////////////////////////////////////////////////////////////////////////
-
-SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream*);
-SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream* stream)
-{
- //i'm going to check if we basically have 0,0,1,0 (reserved = 0, type = 1)
- //is that required and sufficient?
- SkAutoMalloc autoMal(4);
- unsigned char* buf = (unsigned char*)autoMal.get();
- stream->read((void*)buf, 4);
- int reserved = read2Bytes(buf, 0);
- int type = read2Bytes(buf, 2);
- if (reserved != 0 || type != 1) //it's not an ico
- return NULL;
- return SkNEW(SkICOImageDecoder);
-}
-
-/////////////////////////////////////////////////////////////////////////////////////////
-
-SkICOImageDecoder::SkICOImageDecoder()
-{
-}
-
-//helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
-static void editPixelBit1(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
-static void editPixelBit4(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
-static void editPixelBit8(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
-static void editPixelBit24(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
-static void editPixelBit32(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
-
-
-static int calculateRowBytesFor8888(int w, int bitCount)
-{
- // Default rowBytes is w << 2 for kARGB_8888
- // In the case of a 4 bit image with an odd width, we need to add some
- // so we can go off the end of the drawn bitmap.
- // Add 4 to ensure that it is still a multiple of 4.
- if (4 == bitCount && (w & 0x1)) {
- return (w + 1) << 2;
- }
- // Otherwise return 0, which will allow it to be calculated automatically.
- return 0;
-}
-
-bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm,
- SkBitmap::Config pref, Mode mode)
-{
- size_t length = stream->read(NULL, 0);
- SkAutoMalloc autoMal(length);
- unsigned char* buf = (unsigned char*)autoMal.get();
- if (stream->read((void*)buf, length) != length) {
- return false;
- }
-
- //these should always be the same - should i use for error checking? - what about files that have some
- //incorrect values, but still decode properly?
- int reserved = read2Bytes(buf, 0); // 0
- int type = read2Bytes(buf, 2); // 1
- if (reserved != 0 || type != 1)
- return false;
- int count = read2Bytes(buf, 4);
-
- //need to at least have enough space to hold the initial table of info
- if (length < (size_t)(6 + count*16))
- return false;
-
- int choice;
- Chooser* chooser = this->getChooser();
- //FIXME:if no chooser, consider providing the largest color image
- //what are the odds that the largest image would be monochrome?
- if (NULL == chooser) {
- choice = 0;
- } else {
- chooser->begin(count);
- for (int i = 0; i < count; i++)
- {
- //need to find out the config, width, and height from the stream
- int width = readByte(buf, 6 + i*16);
- int height = readByte(buf, 7 + i*16);
- int offset = read4Bytes(buf, 18 + i*16);
- int bitCount = read2Bytes(buf, offset+14);
- SkBitmap::Config c;
- //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
- //or maybe we'll determine this based on the provided config
- switch (bitCount)
- {
- case 1:
- case 4:
- // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
- // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
- // images and the higher quality images.
- c = SkBitmap::kIndex8_Config;
- break;
- case 8:
- case 24:
- case 32:
- c = SkBitmap::kARGB_8888_Config;
- break;
- default:
- SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
- continue;
- }
- chooser->inspect(i, c, width, height);
- }
- choice = chooser->choose();
- }
-
- //you never know what the chooser is going to supply
- if (choice >= count || choice < 0)
- return false;
-
- //skip ahead to the correct header
- //commented out lines are not used, but if i switch to other read method, need to know how many to skip
- //otherwise, they could be used for error checking
- int w = readByte(buf, 6 + choice*16);
- int h = readByte(buf, 7 + choice*16);
- int colorCount = readByte(buf, 8 + choice*16);
- //int reservedToo = readByte(buf, 9 + choice*16); //0
- //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0
- //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
- int size = read4Bytes(buf, 14 + choice*16); //matters?
- int offset = read4Bytes(buf, 18 + choice*16);
- if ((size_t)(offset + size) > length)
- return false;
- //int infoSize = read4Bytes(buf, offset); //40
- //int width = read4Bytes(buf, offset+4); //should == w
- //int height = read4Bytes(buf, offset+8); //should == 2*h
- //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?)
- int bitCount = read2Bytes(buf, offset+14);
-
- void (*placePixel)(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
- switch (bitCount)
- {
- case 1:
- placePixel = &editPixelBit1;
- colorCount = 2;
- break;
- case 4:
- placePixel = &editPixelBit4;
- colorCount = 16;
- break;
- case 8:
- placePixel = &editPixelBit8;
- colorCount = 256;
- break;
- case 24:
- placePixel = &editPixelBit24;
- colorCount = 0;
- break;
- case 32:
- placePixel = &editPixelBit32;
- colorCount = 0;
- break;
- default:
- SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
- return false;
- }
-
- //these should all be zero, but perhaps are not - need to check
- //int compression = read4Bytes(buf, offset+16); //0
- //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value
- //int xPixels = read4Bytes(buf, offset+24); //0
- //int yPixels = read4Bytes(buf, offset+28); //0
- //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though
- //int colorsImportant = read4Bytes(buf, offset+36); //0
-
- int begin = offset + 40;
- //this array represents the colortable
- //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
- SkPMColor* colors = NULL;
- int blue, green, red;
- if (colorCount)
- {
- colors = new SkPMColor[colorCount];
- for (int j = 0; j < colorCount; j++)
- {
- //should this be a function - maybe a #define?
- blue = readByte(buf, begin + 4*j);
- green = readByte(buf, begin + 4*j + 1);
- red = readByte(buf, begin + 4*j + 2);
- colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
- }
- }
- int bitWidth = w*bitCount;
- int test = bitWidth & 0x1F;
- int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
- int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
- int lineWidth = lineBitWidth/bitCount;
-
- int xorOffset = begin + colorCount*4; //beginning of the color bitmap
- //other read method means we will just be here already
- int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
-
- /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5)
- /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
- int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
- //if we allow different Configs, everything is the same til here
- //change the config, and use different address getter, and place index vs color, and add the color table
- //FIXME: what is the tradeoff in size?
- //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
- //however, with small images with large colortables, maybe it's better to still do argb_8888
-
- bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
-
- if (SkImageDecoder::kDecodeBounds_Mode == mode) {
- delete[] colors;
- return true;
- }
-
- if (!this->allocPixelRef(bm, NULL))
- {
- delete[] colors;
- return false;
- }
-
- SkAutoLockPixels alp(*bm);
-
- for (int y = 0; y < h; y++)
- {
- for (int x = 0; x < w; x++)
- {
- //U32* address = bm->getAddr32(x, y);
-
- //check the alpha bit first, but pass it along to the function to figure out how to deal with it
- int andPixelNo = andLineWidth*(h-y-1)+x;
- //only need to get a new alphaByte when x %8 == 0
- //but that introduces an if and a mod - probably much slower
- //that's ok, it's just a read of an array, not a stream
- int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
- int shift = 7 - (andPixelNo & 0x7);
- int m = 1 << shift;
-
- int pixelNo = lineWidth*(h-y-1)+x;
- placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
-
- }
- }
-
- delete [] colors;
- //ensure we haven't read off the end?
- //of course this doesn't help us if the andOffset was a lie...
- //return andOffset + (andLineWidth >> 3) <= length;
- return true;
-} //onDecode
-
-//function to place the pixel, determined by the bitCount
-static void editPixelBit1(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
-{
- // note that this should be the same as/similar to the AND bitmap
- SkPMColor* address = bm->getAddr32(x,y);
- int byte = readByte(buf, xorOffset + (pixelNo >> 3));
- int colorBit;
- int alphaBit;
- // Read all of the bits in this byte.
- int i = x + 8;
- // Pin to the width so we do not write outside the bounds of
- // our color table.
- i = i > w ? w : i;
- // While loop to check all 8 bits individually.
- while (x < i)
- {
-
- colorBit = (byte & m) >> shift;
- alphaBit = (alphaByte & m) >> shift;
- *address = (alphaBit-1)&(colors[colorBit]);
- x++;
- // setup for the next pixel
- address = address + 1;
- m = m >> 1;
- shift -= 1;
- }
- x--;
-}
-static void editPixelBit4(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
-{
- SkPMColor* address = bm->getAddr32(x, y);
- int byte = readByte(buf, xorOffset + (pixelNo >> 1));
- int pixel = (byte >> 4) & 0xF;
- int alphaBit = (alphaByte & m) >> shift;
- *address = (alphaBit-1)&(colors[pixel]);
- x++;
- //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
- //but that's okay, since i've added an extra rowByte for just this purpose
- address = address + 1;
- pixel = byte & 0xF;
- m = m >> 1;
- alphaBit = (alphaByte & m) >> (shift-1);
- //speed up trick here
- *address = (alphaBit-1)&(colors[pixel]);
-}
-
-static void editPixelBit8(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
-{
- SkPMColor* address = bm->getAddr32(x, y);
- int pixel = readByte(buf, xorOffset + pixelNo);
- int alphaBit = (alphaByte & m) >> shift;
- *address = (alphaBit-1)&(colors[pixel]);
-}
-
-static void editPixelBit24(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
-{
- SkPMColor* address = bm->getAddr32(x, y);
- int blue = readByte(buf, xorOffset + 3*pixelNo);
- int green = readByte(buf, xorOffset + 3*pixelNo + 1);
- int red = readByte(buf, xorOffset + 3*pixelNo + 2);
- int alphaBit = (alphaByte & m) >> shift;
- //alphaBit == 1 => alpha = 0
- int alpha = (alphaBit-1) & 0xFF;
- *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
-}
-
-static void editPixelBit32(const int pixelNo, const unsigned char* buf,
- const int xorOffset, int& x, int y, const int w,
- SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
-{
- SkPMColor* address = bm->getAddr32(x, y);
- int blue = readByte(buf, xorOffset + 4*pixelNo);
- int green = readByte(buf, xorOffset + 4*pixelNo + 1);
- int red = readByte(buf, xorOffset + 4*pixelNo + 2);
- int alphaBit = (alphaByte & m) >> shift;
- int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
- *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
-}
-
« no previous file with comments | « skia/images/SkImageDecoder_libgif.cpp ('k') | skia/images/SkImageDecoder_libjpeg.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698