| Index: skia/gl/SkGLDevice_SWLayer.cpp
|
| ===================================================================
|
| --- skia/gl/SkGLDevice_SWLayer.cpp (revision 16859)
|
| +++ skia/gl/SkGLDevice_SWLayer.cpp (working copy)
|
| @@ -1,91 +0,0 @@
|
| -#include "SkGLDevice_SWLayer.h"
|
| -#include "SkRegion.h"
|
| -
|
| -SkGLDevice_SWLayer::SkGLDevice_SWLayer(const SkBitmap& bitmap)
|
| - : SkGLDevice(bitmap, true) {
|
| - fTextureID = 0;
|
| -
|
| - SkASSERT(bitmap.getPixels());
|
| -}
|
| -
|
| -SkGLDevice_SWLayer::~SkGLDevice_SWLayer() {
|
| - if (fTextureID) {
|
| - glDeleteTextures(1, &fTextureID);
|
| - }
|
| -}
|
| -
|
| -SkGLDevice::TexOrientation SkGLDevice_SWLayer::bindDeviceAsTexture() {
|
| - const SkBitmap& bitmap = this->accessBitmap(false);
|
| -
|
| - if (0 == fTextureID) {
|
| - fTextureID = SkGL::BindNewTexture(bitmap, NULL);
|
| - }
|
| - return kTopToBottom_TexOrientation;
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#include "SkDraw.h"
|
| -
|
| -void SkGLDevice_SWLayer::drawPaint(const SkDraw& draw, const SkPaint& paint) {
|
| - draw.drawPaint(paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
|
| - const SkPoint pts[], const SkPaint& paint) {
|
| - draw.drawPoints(mode, count, pts, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawRect(const SkDraw& draw, const SkRect& r,
|
| - const SkPaint& paint) {
|
| - draw.drawRect(r, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawPath(const SkDraw& draw, const SkPath& path,
|
| - const SkPaint& paint) {
|
| - draw.drawPath(path, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
|
| - const SkMatrix& matrix, const SkPaint& paint) {
|
| - draw.drawBitmap(bitmap, matrix, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
|
| - int x, int y, const SkPaint& paint) {
|
| - draw.drawSprite(bitmap, x, y, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawText(const SkDraw& draw, const void* text, size_t len,
|
| - SkScalar x, SkScalar y, const SkPaint& paint) {
|
| - draw.drawText((const char*)text, len, x, y, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawPosText(const SkDraw& draw, const void* text, size_t len,
|
| - const SkScalar xpos[], SkScalar y,
|
| - int scalarsPerPos, const SkPaint& paint) {
|
| - draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawTextOnPath(const SkDraw& draw, const void* text,
|
| - size_t len, const SkPath& path,
|
| - const SkMatrix* matrix,
|
| - const SkPaint& paint) {
|
| - draw.drawTextOnPath((const char*)text, len, path, matrix, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
|
| - int vertexCount,
|
| - const SkPoint verts[], const SkPoint textures[],
|
| - const SkColor colors[], SkXfermode* xmode,
|
| - const uint16_t indices[], int indexCount,
|
| - const SkPaint& paint) {
|
| - draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
|
| - indices, indexCount, paint);
|
| -}
|
| -
|
| -void SkGLDevice_SWLayer::drawDevice(const SkDraw& draw, SkDevice* dev,
|
| - int x, int y, const SkPaint& paint) {
|
| - this->SkDevice::drawDevice(draw, dev, x, y, paint);
|
| -}
|
| -
|
|
|