Index: skia/animator/SkAnimateActive.cpp |
=================================================================== |
--- skia/animator/SkAnimateActive.cpp (revision 16859) |
+++ skia/animator/SkAnimateActive.cpp (working copy) |
@@ -1,509 +0,0 @@ |
-/* libs/graphics/animator/SkAnimateActive.cpp |
-** |
-** Copyright 2006, The Android Open Source Project |
-** |
-** Licensed under the Apache License, Version 2.0 (the "License"); |
-** you may not use this file except in compliance with the License. |
-** You may obtain a copy of the License at |
-** |
-** http://www.apache.org/licenses/LICENSE-2.0 |
-** |
-** Unless required by applicable law or agreed to in writing, software |
-** distributed under the License is distributed on an "AS IS" BASIS, |
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-** See the License for the specific language governing permissions and |
-** limitations under the License. |
-*/ |
- |
-#include "SkAnimateActive.h" |
-#include "SkAnimateBase.h" |
-#include "SkAnimateMaker.h" |
-#include "SkAnimateSet.h" |
-#include "SkDrawGroup.h" |
-#ifdef SK_DEBUG |
-#include "SkTime.h" |
-#endif |
- |
-// SkActive holds array of interpolators |
- |
-SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply), |
- fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) { |
-} |
- |
-void SkActive::init() |
-{ |
- fAnimators = fApply.fAnimators; |
- int animators = fAnimators.count(); |
- fInterpolators.setCount(animators); |
- memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*)); |
- fState.setCount(animators); |
- int index; |
- for (index = 0; index < animators; index++) |
- fInterpolators[index] = SkNEW(SkOperandInterpolator); |
- initState(&fApply, 0); |
-// for (index = 0; index < animators; index++) |
-// fState[index].bumpSave(); |
- SkASSERT(fInterpolators.count() == fAnimators.count()); |
-} |
- |
-SkActive::~SkActive() { |
- int index; |
- for (index = 0; index < fSaveRestore.count(); index++) |
- delete[] fSaveRestore[index]; |
- for (index = 0; index < fSaveInterpolators.count(); index++) |
- delete[] fSaveInterpolators[index]; |
- for (index = 0; index < fInterpolators.count(); index++) |
- delete fInterpolators[index]; |
-} |
- |
-void SkActive::advance() { |
- if (fDrawMax < fDrawIndex) |
- fDrawMax = fDrawIndex; |
- fDrawIndex += fAnimators.count(); |
-} |
- |
-void SkActive::append(SkApply* apply) { |
- int oldCount = fAnimators.count(); |
- SkTDAnimateArray& animates = apply->fAnimators; |
- int newCount = animates.count(); |
- int index; |
- int total = oldCount + newCount; |
- if (total == 0) |
- return; |
- fInterpolators.setCount(total); |
- memset(&fInterpolators.begin()[oldCount], 0, newCount * sizeof(SkOperandInterpolator*)); |
- for (index = oldCount; index < total; index++) |
- fInterpolators[index] = SkNEW(SkOperandInterpolator); |
- fAnimators.setCount(total); |
- memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) * |
- newCount); |
- fState.setCount(total); |
- initState(apply, oldCount); |
- SkASSERT(fApply.scope == apply->scope); |
- for (index = 0; index < newCount; index++) { |
- SkAnimateBase* test = animates[index]; |
-// SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget)); |
- SkActive::SkState& testState = fState[oldCount + index]; |
- for (int inner = 0; inner < oldCount; inner++) { |
- SkAnimateBase* oldGuard = fAnimators[inner]; |
- SkActive::SkState& oldState = fState[inner]; |
- if (oldGuard->fTarget == test->fTarget && oldGuard->fFieldInfo == test->fFieldInfo && |
- testState.fBegin == oldState.fBegin) { |
- delete fInterpolators[inner]; |
- fInterpolators.remove(inner); |
- fAnimators.remove(inner); |
- testState.fSave = oldState.fSave; |
- if (oldState.fUnpostedEndEvent) { |
-// SkDEBUGF(("%8x %8x active append: post on end\n", this, oldGuard)); |
- fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration); |
- } |
- fState.remove(inner); |
- if (fApply.restore) { |
- int saveIndex = fSaveRestore.count(); |
- SkASSERT(fSaveInterpolators.count() == saveIndex); |
- saveIndex += inner; |
- do { |
- saveIndex -= oldCount; |
- delete[] fSaveRestore[saveIndex]; |
- fSaveRestore.remove(saveIndex); |
- delete[] fSaveInterpolators[saveIndex]; |
- fSaveInterpolators.remove(saveIndex); |
- } while (saveIndex > 0); |
- } |
- oldCount--; |
- break; |
- } |
- } |
- } |
-// total = oldCount + newCount; |
-// for (index = oldCount; index < total; index++) |
-// fState[index].bumpSave(); |
- SkASSERT(fInterpolators.count() == fAnimators.count()); |
-} |
- |
-void SkActive::appendSave(int oldCount) { |
- SkASSERT(fDrawMax == 0); // if true, we can optimize below quite a bit |
- int newCount = fAnimators.count(); |
- int saveIndex = fSaveRestore.count(); |
- SkASSERT(fSaveInterpolators.count() == saveIndex); |
- int records = saveIndex / oldCount; |
- int newTotal = records * newCount; |
- fSaveRestore.setCount(newTotal); |
- do { |
- saveIndex -= oldCount; |
- newTotal -= newCount; |
- SkASSERT(saveIndex >= 0); |
- SkASSERT(newTotal >= 0); |
- memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount); |
- memset(&fSaveRestore[newTotal + oldCount], 0, |
- sizeof(fSaveRestore[0]) * (newCount - oldCount)); |
- memmove(&fSaveInterpolators[newTotal], |
- &fSaveInterpolators[saveIndex], oldCount); |
- memset(&fSaveInterpolators[newTotal + oldCount], 0, |
- sizeof(fSaveRestore[0]) * (newCount - oldCount)); |
- } while (saveIndex > 0); |
- SkASSERT(newTotal == 0); |
-} |
- |
-void SkActive::calcDurations(int index) |
-{ |
- SkAnimateBase* animate = fAnimators[index]; |
- SkMSec duration = animate->dur; |
- SkState& state = fState[index]; |
- if (state.fMode == SkApply::kMode_immediate || state.fMode == SkApply::kMode_create) |
- duration = state.fSteps ? state.fSteps * SK_MSec1 : 1; |
-// else if (state.fMode == SkApply::kMode_hold) { |
-// int entries = animate->entries(); |
-// SkScriptValue value; |
-// value.fOperand = animate->getValues()[entries - 1]; |
-// value.fType = animate->getValuesType(); |
-// bool result = SkScriptEngine::ConvertTo(NULL, SkType_Int, &value); |
-// SkASSERT(result); |
-// duration = value.fOperand.fS32 * SK_MSec1; |
-// } |
- state.fDuration = duration; |
- SkMSec maxTime = state.fBegin + duration; |
- if (fMaxTime < maxTime) |
- fMaxTime = maxTime; |
-} |
- |
-void SkActive::create(SkDrawable* drawable, SkMSec time) { |
- fApply.fLastTime = time; |
- fApply.refresh(fMaker); |
- for (int index = 0; index < fAnimators.count(); index++) { |
- SkAnimateBase* animate = fAnimators[index]; |
- SkOperandInterpolator& interpolator = *fInterpolators[index]; |
- int count = animate->components(); |
- if (animate->formula.size() > 0) { |
- SkTDOperandArray values; |
- values.setCount(count); |
- bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, NULL, |
- animate->getValuesType(), animate->formula); |
- SkASSERT(success); |
- fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time); |
- } else { |
- SkAutoSTMalloc<16, SkOperand> values(count); |
- interpolator.timeToValues(time, values.get()); |
- fApply.applyValues(index, values.get(), count, animate->getValuesType(), time); |
- } |
- } |
- drawable->enable(fMaker); |
- SkASSERT(fAnimators.count() == fInterpolators.count()); |
-} |
- |
-bool SkActive::immediate(bool enable) { |
- SkMSec time = 0; |
- bool result = false; |
- SkDrawable* drawable = fApply.scope; |
- SkMSec final = fMaxTime; |
- do { |
- bool applied = fAnimators.count() == 0; |
- fApply.fLastTime = time; |
- fApply.refresh(fMaker); |
- for (int index = 0; index < fAnimators.count(); index++) { |
- SkAnimateBase* animate = fAnimators[index]; |
- SkState& state = fState[index]; |
- if (state.fMode != SkApply::kMode_immediate) |
- continue; |
- if (state.fBegin > time) |
- continue; |
- if (time > state.fBegin + state.fDuration) |
- continue; |
- applied = true; |
- SkOperandInterpolator& interpolator = *fInterpolators[index]; |
- int count = animate->components(); |
- if (animate->formula.size() > 0) { |
- SkTDOperandArray values; |
- values.setCount(count); |
- bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, NULL, |
- animate->getValuesType(), animate->formula); |
- SkASSERT(success); |
- fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time); |
- } else { |
- SkAutoSTMalloc<16, SkOperand> values(count); |
- interpolator.timeToValues(time, values.get()); |
- fApply.applyValues(index, values.get(), count, animate->getValuesType(), time); |
- } |
- } |
- if (enable) |
- drawable->enable(fMaker); |
- else if (applied) |
- result |= drawable->draw(fMaker); |
- time += SK_MSec1; |
- } while (time <= final); |
- return result; |
-} |
- |
-void SkActive::fixInterpolator(SkBool save) { |
- int animators = fAnimators.count(); |
- for (int index = 0; index < animators; index++) { |
- SkAnimateBase* animate = fAnimators[index]; |
- if (save) { // saved slots increased |
- animate->refresh(fMaker); |
- SkOperand* values = animate->getValues(); |
- setInterpolator(index, values); |
- saveInterpolatorValues(index); |
- } else |
- restoreInterpolatorValues(index); |
- } |
-} |
- |
-SkMSec SkActive::getTime(SkMSec inTime, int animatorIndex) { |
- fState[animatorIndex].fTicks = inTime; |
- return inTime - fState[animatorIndex].fStartTime; |
-} |
- |
-bool SkActive::initializeSave() { |
- int animators = fAnimators.count(); |
- int activeTotal = fDrawIndex + animators; |
- int oldCount = fSaveRestore.count(); |
- if (oldCount < activeTotal) { |
- fSaveRestore.setCount(activeTotal); |
- memset(&fSaveRestore[oldCount], 0, sizeof(fSaveRestore[0]) * (activeTotal - oldCount)); |
- SkASSERT(fSaveInterpolators.count() == oldCount); |
- fSaveInterpolators.setCount(activeTotal); |
- memset(&fSaveInterpolators[oldCount], 0, |
- sizeof(fSaveInterpolators[0]) * (activeTotal - oldCount)); |
- return true; |
- } |
- return false; |
-} |
- |
-void SkActive::initState(SkApply* apply, int offset) { |
- int count = fState.count(); |
- for (int index = offset; index < count; index++) { |
- SkState& state = fState[index]; |
- SkAnimateBase* animate = fAnimators[index]; |
-#if 0 // def SK_DEBUG |
- if (animate->fHasEndEvent) |
- SkDebugf("%8x %8x active initState:\n", this, animate); |
-#endif |
- SkOperand* from = animate->getValues(); |
- state.fStartTime = state.fBegin = apply->begin + animate->begin; |
- state.fMode = apply->mode; |
- state.fTransition = apply->transition; |
-#if 0 |
- state.fPickup = (SkBool8) apply->pickup; |
-#endif |
- state.fRestore = (SkBool8) apply->restore; |
- state.fSave = apply->begin; |
- state.fStarted = false; |
- state.fSteps = apply->steps; |
- state.fTicks = 0; |
- state.fUnpostedEndEvent = (SkBool8) animate->fHasEndEvent; |
- calcDurations(index); |
- setInterpolator(index, from); |
- } |
- if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode == SkApply::kMode_create)) |
- fMaxTime = apply->begin + apply->steps * SK_MSec1; |
-} |
- |
-void SkActive::pickUp(SkActive* existing) { |
- SkTDOperandArray existingValues; |
- for (int index = 0; index < fAnimators.count(); index++) { |
- SkAnimateBase* animate = fAnimators[index]; |
- SkASSERT(animate->getValuesType() == SkType_Float); |
- int components = animate->components(); |
- SkOperand* from = animate->getValues(); |
- SkOperand* to = &from[animate->components()]; |
- existingValues.setCount(components); |
- existing->fInterpolators[index]->timeToValues( |
- existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin()); |
- SkScalar originalSum = 0; |
- SkScalar workingSum = 0; |
- for (int cIndex = 0; cIndex < components; cIndex++) { |
- SkScalar delta = to[cIndex].fScalar - from[cIndex].fScalar; |
- originalSum += SkScalarMul(delta, delta); |
- delta = to[cIndex].fScalar - existingValues[cIndex].fScalar; |
- workingSum += SkScalarMul(delta, delta); |
- } |
- if (workingSum < originalSum) { |
- SkScalar originalDistance = SkScalarSqrt(originalSum); |
- SkScalar workingDistance = SkScalarSqrt(workingSum); |
- existing->fState[index].fDuration = (SkMSec) SkScalarMulDiv(fState[index].fDuration, |
- workingDistance, originalDistance); |
- } |
- fInterpolators[index]->reset(components, 2, SkType_Float); |
- fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]); |
- fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]); |
- } |
-} |
- |
-void SkActive::resetInterpolators() { |
- int animators = fAnimators.count(); |
- for (int index = 0; index < animators; index++) { |
- SkAnimateBase* animate = fAnimators[index]; |
- SkOperand* values = animate->getValues(); |
- setInterpolator(index, values); |
- } |
-} |
- |
-void SkActive::resetState() { |
- fDrawIndex = 0; |
- int count = fState.count(); |
- for (int index = 0; index < count; index++) { |
- SkState& state = fState[index]; |
- SkAnimateBase* animate = fAnimators[index]; |
-#if 0 // def SK_DEBUG |
- if (animate->fHasEndEvent) |
- SkDebugf("%8x %8x active resetState: has end event\n", this, animate); |
-#endif |
- state.fStartTime = state.fBegin = fApply.begin + animate->begin; |
- state.fStarted = false; |
- state.fTicks = 0; |
- } |
-} |
- |
-void SkActive::restoreInterpolatorValues(int index) { |
- SkOperandInterpolator& interpolator = *fInterpolators[index]; |
- index += fDrawIndex ; |
- int count = interpolator.getValuesCount(); |
- memcpy(interpolator.getValues(), fSaveInterpolators[index], count * sizeof(SkOperand)); |
-} |
- |
-void SkActive::saveInterpolatorValues(int index) { |
- SkOperandInterpolator& interpolator = *fInterpolators[index]; |
- index += fDrawIndex ; |
- int count = interpolator.getValuesCount(); |
- SkOperand* cache = new SkOperand[count]; // this should use sk_malloc/sk_free since SkOperand does not have a constructor/destructor |
- fSaveInterpolators[index] = cache; |
- memcpy(cache, interpolator.getValues(), count * sizeof(SkOperand)); |
-} |
- |
-void SkActive::setInterpolator(int index, SkOperand* from) { |
- if (from == NULL) // legitimate for set string |
- return; |
- SkAnimateBase* animate = fAnimators[index]; |
- int entries = animate->entries(); |
- SkASSERT(entries > 0); |
- SkMSec duration = fState[index].fDuration; |
- int components = animate->components(); |
- SkOperandInterpolator& interpolator = *fInterpolators[index]; |
- interpolator.reset(components, entries == 1 ? 2 : entries, animate->getValuesType()); |
- interpolator.setMirror(SkToBool(animate->fMirror)); |
- interpolator.setReset(SkToBool(animate->fReset)); |
- interpolator.setRepeatCount(animate->repeat); |
- if (entries == 1) { |
- interpolator.setKeyFrame(0, 0, from, animate->blend[0]); |
- interpolator.setKeyFrame(1, duration, from, animate->blend[0]); |
- return; |
- } |
- for (int entry = 0; entry < entries; entry++) { |
- int blendIndex = SkMin32(animate->blend.count() - 1, entry); |
- interpolator.setKeyFrame(entry, entry * duration / (entries - 1), from, |
- animate->blend[blendIndex]); |
- from += components; |
- } |
-} |
- |
-void SkActive::setSteps(int steps) { |
- int count = fState.count(); |
- fMaxTime = 0; |
- for (int index = 0; index < count; index++) { |
- SkState& state = fState[index]; |
- state.fSteps = steps; |
- calcDurations(index); |
- } |
-} |
- |
-void SkActive::start() { |
- int count = fState.count(); |
- SkASSERT(count == fAnimators.count()); |
- SkASSERT(count == fInterpolators.count()); |
- for (int index = 0; index < count; index++) { |
- SkState& state = fState[index]; |
- if (state.fStarted) |
- continue; |
- state.fStarted = true; |
-#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING |
- SkString debugOut; |
- SkMSec time = fMaker.getAppTime(); |
- debugOut.appendS32(time - fMaker.fDebugTimeBase); |
- debugOut.append(" active start adjust delay id="); |
- debugOut.append(fApply._id); |
- debugOut.append("; "); |
- debugOut.append(fAnimators[index]->_id); |
- debugOut.append("="); |
- debugOut.appendS32(fAnimators[index]->fStart - fMaker.fDebugTimeBase); |
- debugOut.append(":"); |
- debugOut.appendS32(state.fStartTime); |
-#endif |
- if (state.fStartTime > 0) { |
- SkMSec future = fAnimators[index]->fStart + state.fStartTime; |
- if (future > fMaker.fEnableTime) |
- fMaker.notifyInvalTime(future); |
- else |
- fMaker.notifyInval(); |
-#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING |
- debugOut.append(":"); |
- debugOut.appendS32(future - fMaker.fDebugTimeBase); |
-#endif |
- } |
- if (state.fStartTime >= fMaker.fAdjustedStart) { |
- state.fStartTime -= fMaker.fAdjustedStart; |
-#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING |
- debugOut.append(" (less adjust = "); |
- debugOut.appendS32(fMaker.fAdjustedStart); |
-#endif |
- } |
- state.fStartTime += fAnimators[index]->fStart; |
-#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING |
- debugOut.append(") new start = "); |
- debugOut.appendS32(state.fStartTime - fMaker.fDebugTimeBase); |
- SkDebugf("%s\n", debugOut.c_str()); |
-// SkASSERT((int) (state.fStartTime - fMaker.fDebugTimeBase) >= 0); |
-#endif |
- } |
- SkASSERT(fAnimators.count() == fInterpolators.count()); |
-} |
- |
-#ifdef SK_DEBUG |
-void SkActive::validate() { |
- int count = fState.count(); |
- SkASSERT(count == fAnimators.count()); |
- SkASSERT(count == fInterpolators.count()); |
- for (int index = 0; index < count; index++) { |
- SkASSERT(fAnimators[index]); |
- SkASSERT(fInterpolators[index]); |
-// SkAnimateBase* test = fAnimators[index]; |
-// SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget)); |
- } |
-} |
-#endif |
- |
-// think about this |
-// there should only be one animate object, not two, to go up and down |
-// when the apply with reverse came into play, it needs to pick up the value |
-// of the existing animate object then remove it from the list |
-// the code below should only be bumping fSave, and there shouldn't be anything |
-// it needs to be synchronized with |
- |
-// however, if there are two animates both operating on the same field, then |
-// when one replaces the other, it may make sense to pick up the old value as a starting |
-// value for the new one somehow. |
- |
-//void SkActive::SkState::bumpSave() { |
-// if (fMode != SkApply::kMode_hold) |
-// return; |
-// if (fTransition == SkApply::kTransition_reverse) { |
-// if (fSave > 0) |
-// fSave -= SK_MSec1; |
-// } else if (fSave < fDuration) |
-// fSave += SK_MSec1; |
-//} |
- |
-SkMSec SkActive::SkState::getRelativeTime(SkMSec time) { |
- SkMSec result = time; |
-// if (fMode == SkApply::kMode_hold) |
-// result = fSave; |
-// else |
- if (fTransition == SkApply::kTransition_reverse) { |
- if (SkMSec_LT(fDuration, time)) |
- result = 0; |
- else |
- result = fDuration - time; |
- } |
- return result; |
-} |
- |
- |