| Index: skia/animator/SkAnimateActive.cpp
|
| ===================================================================
|
| --- skia/animator/SkAnimateActive.cpp (revision 16859)
|
| +++ skia/animator/SkAnimateActive.cpp (working copy)
|
| @@ -1,509 +0,0 @@
|
| -/* libs/graphics/animator/SkAnimateActive.cpp
|
| -**
|
| -** Copyright 2006, The Android Open Source Project
|
| -**
|
| -** Licensed under the Apache License, Version 2.0 (the "License");
|
| -** you may not use this file except in compliance with the License.
|
| -** You may obtain a copy of the License at
|
| -**
|
| -** http://www.apache.org/licenses/LICENSE-2.0
|
| -**
|
| -** Unless required by applicable law or agreed to in writing, software
|
| -** distributed under the License is distributed on an "AS IS" BASIS,
|
| -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -** See the License for the specific language governing permissions and
|
| -** limitations under the License.
|
| -*/
|
| -
|
| -#include "SkAnimateActive.h"
|
| -#include "SkAnimateBase.h"
|
| -#include "SkAnimateMaker.h"
|
| -#include "SkAnimateSet.h"
|
| -#include "SkDrawGroup.h"
|
| -#ifdef SK_DEBUG
|
| -#include "SkTime.h"
|
| -#endif
|
| -
|
| -// SkActive holds array of interpolators
|
| -
|
| -SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply),
|
| - fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) {
|
| -}
|
| -
|
| -void SkActive::init()
|
| -{
|
| - fAnimators = fApply.fAnimators;
|
| - int animators = fAnimators.count();
|
| - fInterpolators.setCount(animators);
|
| - memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*));
|
| - fState.setCount(animators);
|
| - int index;
|
| - for (index = 0; index < animators; index++)
|
| - fInterpolators[index] = SkNEW(SkOperandInterpolator);
|
| - initState(&fApply, 0);
|
| -// for (index = 0; index < animators; index++)
|
| -// fState[index].bumpSave();
|
| - SkASSERT(fInterpolators.count() == fAnimators.count());
|
| -}
|
| -
|
| -SkActive::~SkActive() {
|
| - int index;
|
| - for (index = 0; index < fSaveRestore.count(); index++)
|
| - delete[] fSaveRestore[index];
|
| - for (index = 0; index < fSaveInterpolators.count(); index++)
|
| - delete[] fSaveInterpolators[index];
|
| - for (index = 0; index < fInterpolators.count(); index++)
|
| - delete fInterpolators[index];
|
| -}
|
| -
|
| -void SkActive::advance() {
|
| - if (fDrawMax < fDrawIndex)
|
| - fDrawMax = fDrawIndex;
|
| - fDrawIndex += fAnimators.count();
|
| -}
|
| -
|
| -void SkActive::append(SkApply* apply) {
|
| - int oldCount = fAnimators.count();
|
| - SkTDAnimateArray& animates = apply->fAnimators;
|
| - int newCount = animates.count();
|
| - int index;
|
| - int total = oldCount + newCount;
|
| - if (total == 0)
|
| - return;
|
| - fInterpolators.setCount(total);
|
| - memset(&fInterpolators.begin()[oldCount], 0, newCount * sizeof(SkOperandInterpolator*));
|
| - for (index = oldCount; index < total; index++)
|
| - fInterpolators[index] = SkNEW(SkOperandInterpolator);
|
| - fAnimators.setCount(total);
|
| - memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) *
|
| - newCount);
|
| - fState.setCount(total);
|
| - initState(apply, oldCount);
|
| - SkASSERT(fApply.scope == apply->scope);
|
| - for (index = 0; index < newCount; index++) {
|
| - SkAnimateBase* test = animates[index];
|
| -// SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
|
| - SkActive::SkState& testState = fState[oldCount + index];
|
| - for (int inner = 0; inner < oldCount; inner++) {
|
| - SkAnimateBase* oldGuard = fAnimators[inner];
|
| - SkActive::SkState& oldState = fState[inner];
|
| - if (oldGuard->fTarget == test->fTarget && oldGuard->fFieldInfo == test->fFieldInfo &&
|
| - testState.fBegin == oldState.fBegin) {
|
| - delete fInterpolators[inner];
|
| - fInterpolators.remove(inner);
|
| - fAnimators.remove(inner);
|
| - testState.fSave = oldState.fSave;
|
| - if (oldState.fUnpostedEndEvent) {
|
| -// SkDEBUGF(("%8x %8x active append: post on end\n", this, oldGuard));
|
| - fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration);
|
| - }
|
| - fState.remove(inner);
|
| - if (fApply.restore) {
|
| - int saveIndex = fSaveRestore.count();
|
| - SkASSERT(fSaveInterpolators.count() == saveIndex);
|
| - saveIndex += inner;
|
| - do {
|
| - saveIndex -= oldCount;
|
| - delete[] fSaveRestore[saveIndex];
|
| - fSaveRestore.remove(saveIndex);
|
| - delete[] fSaveInterpolators[saveIndex];
|
| - fSaveInterpolators.remove(saveIndex);
|
| - } while (saveIndex > 0);
|
| - }
|
| - oldCount--;
|
| - break;
|
| - }
|
| - }
|
| - }
|
| -// total = oldCount + newCount;
|
| -// for (index = oldCount; index < total; index++)
|
| -// fState[index].bumpSave();
|
| - SkASSERT(fInterpolators.count() == fAnimators.count());
|
| -}
|
| -
|
| -void SkActive::appendSave(int oldCount) {
|
| - SkASSERT(fDrawMax == 0); // if true, we can optimize below quite a bit
|
| - int newCount = fAnimators.count();
|
| - int saveIndex = fSaveRestore.count();
|
| - SkASSERT(fSaveInterpolators.count() == saveIndex);
|
| - int records = saveIndex / oldCount;
|
| - int newTotal = records * newCount;
|
| - fSaveRestore.setCount(newTotal);
|
| - do {
|
| - saveIndex -= oldCount;
|
| - newTotal -= newCount;
|
| - SkASSERT(saveIndex >= 0);
|
| - SkASSERT(newTotal >= 0);
|
| - memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount);
|
| - memset(&fSaveRestore[newTotal + oldCount], 0,
|
| - sizeof(fSaveRestore[0]) * (newCount - oldCount));
|
| - memmove(&fSaveInterpolators[newTotal],
|
| - &fSaveInterpolators[saveIndex], oldCount);
|
| - memset(&fSaveInterpolators[newTotal + oldCount], 0,
|
| - sizeof(fSaveRestore[0]) * (newCount - oldCount));
|
| - } while (saveIndex > 0);
|
| - SkASSERT(newTotal == 0);
|
| -}
|
| -
|
| -void SkActive::calcDurations(int index)
|
| -{
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - SkMSec duration = animate->dur;
|
| - SkState& state = fState[index];
|
| - if (state.fMode == SkApply::kMode_immediate || state.fMode == SkApply::kMode_create)
|
| - duration = state.fSteps ? state.fSteps * SK_MSec1 : 1;
|
| -// else if (state.fMode == SkApply::kMode_hold) {
|
| -// int entries = animate->entries();
|
| -// SkScriptValue value;
|
| -// value.fOperand = animate->getValues()[entries - 1];
|
| -// value.fType = animate->getValuesType();
|
| -// bool result = SkScriptEngine::ConvertTo(NULL, SkType_Int, &value);
|
| -// SkASSERT(result);
|
| -// duration = value.fOperand.fS32 * SK_MSec1;
|
| -// }
|
| - state.fDuration = duration;
|
| - SkMSec maxTime = state.fBegin + duration;
|
| - if (fMaxTime < maxTime)
|
| - fMaxTime = maxTime;
|
| -}
|
| -
|
| -void SkActive::create(SkDrawable* drawable, SkMSec time) {
|
| - fApply.fLastTime = time;
|
| - fApply.refresh(fMaker);
|
| - for (int index = 0; index < fAnimators.count(); index++) {
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - SkOperandInterpolator& interpolator = *fInterpolators[index];
|
| - int count = animate->components();
|
| - if (animate->formula.size() > 0) {
|
| - SkTDOperandArray values;
|
| - values.setCount(count);
|
| - bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, NULL,
|
| - animate->getValuesType(), animate->formula);
|
| - SkASSERT(success);
|
| - fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
|
| - } else {
|
| - SkAutoSTMalloc<16, SkOperand> values(count);
|
| - interpolator.timeToValues(time, values.get());
|
| - fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
|
| - }
|
| - }
|
| - drawable->enable(fMaker);
|
| - SkASSERT(fAnimators.count() == fInterpolators.count());
|
| -}
|
| -
|
| -bool SkActive::immediate(bool enable) {
|
| - SkMSec time = 0;
|
| - bool result = false;
|
| - SkDrawable* drawable = fApply.scope;
|
| - SkMSec final = fMaxTime;
|
| - do {
|
| - bool applied = fAnimators.count() == 0;
|
| - fApply.fLastTime = time;
|
| - fApply.refresh(fMaker);
|
| - for (int index = 0; index < fAnimators.count(); index++) {
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - SkState& state = fState[index];
|
| - if (state.fMode != SkApply::kMode_immediate)
|
| - continue;
|
| - if (state.fBegin > time)
|
| - continue;
|
| - if (time > state.fBegin + state.fDuration)
|
| - continue;
|
| - applied = true;
|
| - SkOperandInterpolator& interpolator = *fInterpolators[index];
|
| - int count = animate->components();
|
| - if (animate->formula.size() > 0) {
|
| - SkTDOperandArray values;
|
| - values.setCount(count);
|
| - bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, NULL,
|
| - animate->getValuesType(), animate->formula);
|
| - SkASSERT(success);
|
| - fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
|
| - } else {
|
| - SkAutoSTMalloc<16, SkOperand> values(count);
|
| - interpolator.timeToValues(time, values.get());
|
| - fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
|
| - }
|
| - }
|
| - if (enable)
|
| - drawable->enable(fMaker);
|
| - else if (applied)
|
| - result |= drawable->draw(fMaker);
|
| - time += SK_MSec1;
|
| - } while (time <= final);
|
| - return result;
|
| -}
|
| -
|
| -void SkActive::fixInterpolator(SkBool save) {
|
| - int animators = fAnimators.count();
|
| - for (int index = 0; index < animators; index++) {
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - if (save) { // saved slots increased
|
| - animate->refresh(fMaker);
|
| - SkOperand* values = animate->getValues();
|
| - setInterpolator(index, values);
|
| - saveInterpolatorValues(index);
|
| - } else
|
| - restoreInterpolatorValues(index);
|
| - }
|
| -}
|
| -
|
| -SkMSec SkActive::getTime(SkMSec inTime, int animatorIndex) {
|
| - fState[animatorIndex].fTicks = inTime;
|
| - return inTime - fState[animatorIndex].fStartTime;
|
| -}
|
| -
|
| -bool SkActive::initializeSave() {
|
| - int animators = fAnimators.count();
|
| - int activeTotal = fDrawIndex + animators;
|
| - int oldCount = fSaveRestore.count();
|
| - if (oldCount < activeTotal) {
|
| - fSaveRestore.setCount(activeTotal);
|
| - memset(&fSaveRestore[oldCount], 0, sizeof(fSaveRestore[0]) * (activeTotal - oldCount));
|
| - SkASSERT(fSaveInterpolators.count() == oldCount);
|
| - fSaveInterpolators.setCount(activeTotal);
|
| - memset(&fSaveInterpolators[oldCount], 0,
|
| - sizeof(fSaveInterpolators[0]) * (activeTotal - oldCount));
|
| - return true;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -void SkActive::initState(SkApply* apply, int offset) {
|
| - int count = fState.count();
|
| - for (int index = offset; index < count; index++) {
|
| - SkState& state = fState[index];
|
| - SkAnimateBase* animate = fAnimators[index];
|
| -#if 0 // def SK_DEBUG
|
| - if (animate->fHasEndEvent)
|
| - SkDebugf("%8x %8x active initState:\n", this, animate);
|
| -#endif
|
| - SkOperand* from = animate->getValues();
|
| - state.fStartTime = state.fBegin = apply->begin + animate->begin;
|
| - state.fMode = apply->mode;
|
| - state.fTransition = apply->transition;
|
| -#if 0
|
| - state.fPickup = (SkBool8) apply->pickup;
|
| -#endif
|
| - state.fRestore = (SkBool8) apply->restore;
|
| - state.fSave = apply->begin;
|
| - state.fStarted = false;
|
| - state.fSteps = apply->steps;
|
| - state.fTicks = 0;
|
| - state.fUnpostedEndEvent = (SkBool8) animate->fHasEndEvent;
|
| - calcDurations(index);
|
| - setInterpolator(index, from);
|
| - }
|
| - if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode == SkApply::kMode_create))
|
| - fMaxTime = apply->begin + apply->steps * SK_MSec1;
|
| -}
|
| -
|
| -void SkActive::pickUp(SkActive* existing) {
|
| - SkTDOperandArray existingValues;
|
| - for (int index = 0; index < fAnimators.count(); index++) {
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - SkASSERT(animate->getValuesType() == SkType_Float);
|
| - int components = animate->components();
|
| - SkOperand* from = animate->getValues();
|
| - SkOperand* to = &from[animate->components()];
|
| - existingValues.setCount(components);
|
| - existing->fInterpolators[index]->timeToValues(
|
| - existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin());
|
| - SkScalar originalSum = 0;
|
| - SkScalar workingSum = 0;
|
| - for (int cIndex = 0; cIndex < components; cIndex++) {
|
| - SkScalar delta = to[cIndex].fScalar - from[cIndex].fScalar;
|
| - originalSum += SkScalarMul(delta, delta);
|
| - delta = to[cIndex].fScalar - existingValues[cIndex].fScalar;
|
| - workingSum += SkScalarMul(delta, delta);
|
| - }
|
| - if (workingSum < originalSum) {
|
| - SkScalar originalDistance = SkScalarSqrt(originalSum);
|
| - SkScalar workingDistance = SkScalarSqrt(workingSum);
|
| - existing->fState[index].fDuration = (SkMSec) SkScalarMulDiv(fState[index].fDuration,
|
| - workingDistance, originalDistance);
|
| - }
|
| - fInterpolators[index]->reset(components, 2, SkType_Float);
|
| - fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]);
|
| - fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]);
|
| - }
|
| -}
|
| -
|
| -void SkActive::resetInterpolators() {
|
| - int animators = fAnimators.count();
|
| - for (int index = 0; index < animators; index++) {
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - SkOperand* values = animate->getValues();
|
| - setInterpolator(index, values);
|
| - }
|
| -}
|
| -
|
| -void SkActive::resetState() {
|
| - fDrawIndex = 0;
|
| - int count = fState.count();
|
| - for (int index = 0; index < count; index++) {
|
| - SkState& state = fState[index];
|
| - SkAnimateBase* animate = fAnimators[index];
|
| -#if 0 // def SK_DEBUG
|
| - if (animate->fHasEndEvent)
|
| - SkDebugf("%8x %8x active resetState: has end event\n", this, animate);
|
| -#endif
|
| - state.fStartTime = state.fBegin = fApply.begin + animate->begin;
|
| - state.fStarted = false;
|
| - state.fTicks = 0;
|
| - }
|
| -}
|
| -
|
| -void SkActive::restoreInterpolatorValues(int index) {
|
| - SkOperandInterpolator& interpolator = *fInterpolators[index];
|
| - index += fDrawIndex ;
|
| - int count = interpolator.getValuesCount();
|
| - memcpy(interpolator.getValues(), fSaveInterpolators[index], count * sizeof(SkOperand));
|
| -}
|
| -
|
| -void SkActive::saveInterpolatorValues(int index) {
|
| - SkOperandInterpolator& interpolator = *fInterpolators[index];
|
| - index += fDrawIndex ;
|
| - int count = interpolator.getValuesCount();
|
| - SkOperand* cache = new SkOperand[count]; // this should use sk_malloc/sk_free since SkOperand does not have a constructor/destructor
|
| - fSaveInterpolators[index] = cache;
|
| - memcpy(cache, interpolator.getValues(), count * sizeof(SkOperand));
|
| -}
|
| -
|
| -void SkActive::setInterpolator(int index, SkOperand* from) {
|
| - if (from == NULL) // legitimate for set string
|
| - return;
|
| - SkAnimateBase* animate = fAnimators[index];
|
| - int entries = animate->entries();
|
| - SkASSERT(entries > 0);
|
| - SkMSec duration = fState[index].fDuration;
|
| - int components = animate->components();
|
| - SkOperandInterpolator& interpolator = *fInterpolators[index];
|
| - interpolator.reset(components, entries == 1 ? 2 : entries, animate->getValuesType());
|
| - interpolator.setMirror(SkToBool(animate->fMirror));
|
| - interpolator.setReset(SkToBool(animate->fReset));
|
| - interpolator.setRepeatCount(animate->repeat);
|
| - if (entries == 1) {
|
| - interpolator.setKeyFrame(0, 0, from, animate->blend[0]);
|
| - interpolator.setKeyFrame(1, duration, from, animate->blend[0]);
|
| - return;
|
| - }
|
| - for (int entry = 0; entry < entries; entry++) {
|
| - int blendIndex = SkMin32(animate->blend.count() - 1, entry);
|
| - interpolator.setKeyFrame(entry, entry * duration / (entries - 1), from,
|
| - animate->blend[blendIndex]);
|
| - from += components;
|
| - }
|
| -}
|
| -
|
| -void SkActive::setSteps(int steps) {
|
| - int count = fState.count();
|
| - fMaxTime = 0;
|
| - for (int index = 0; index < count; index++) {
|
| - SkState& state = fState[index];
|
| - state.fSteps = steps;
|
| - calcDurations(index);
|
| - }
|
| -}
|
| -
|
| -void SkActive::start() {
|
| - int count = fState.count();
|
| - SkASSERT(count == fAnimators.count());
|
| - SkASSERT(count == fInterpolators.count());
|
| - for (int index = 0; index < count; index++) {
|
| - SkState& state = fState[index];
|
| - if (state.fStarted)
|
| - continue;
|
| - state.fStarted = true;
|
| -#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
|
| - SkString debugOut;
|
| - SkMSec time = fMaker.getAppTime();
|
| - debugOut.appendS32(time - fMaker.fDebugTimeBase);
|
| - debugOut.append(" active start adjust delay id=");
|
| - debugOut.append(fApply._id);
|
| - debugOut.append("; ");
|
| - debugOut.append(fAnimators[index]->_id);
|
| - debugOut.append("=");
|
| - debugOut.appendS32(fAnimators[index]->fStart - fMaker.fDebugTimeBase);
|
| - debugOut.append(":");
|
| - debugOut.appendS32(state.fStartTime);
|
| -#endif
|
| - if (state.fStartTime > 0) {
|
| - SkMSec future = fAnimators[index]->fStart + state.fStartTime;
|
| - if (future > fMaker.fEnableTime)
|
| - fMaker.notifyInvalTime(future);
|
| - else
|
| - fMaker.notifyInval();
|
| -#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
|
| - debugOut.append(":");
|
| - debugOut.appendS32(future - fMaker.fDebugTimeBase);
|
| -#endif
|
| - }
|
| - if (state.fStartTime >= fMaker.fAdjustedStart) {
|
| - state.fStartTime -= fMaker.fAdjustedStart;
|
| -#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
|
| - debugOut.append(" (less adjust = ");
|
| - debugOut.appendS32(fMaker.fAdjustedStart);
|
| -#endif
|
| - }
|
| - state.fStartTime += fAnimators[index]->fStart;
|
| -#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
|
| - debugOut.append(") new start = ");
|
| - debugOut.appendS32(state.fStartTime - fMaker.fDebugTimeBase);
|
| - SkDebugf("%s\n", debugOut.c_str());
|
| -// SkASSERT((int) (state.fStartTime - fMaker.fDebugTimeBase) >= 0);
|
| -#endif
|
| - }
|
| - SkASSERT(fAnimators.count() == fInterpolators.count());
|
| -}
|
| -
|
| -#ifdef SK_DEBUG
|
| -void SkActive::validate() {
|
| - int count = fState.count();
|
| - SkASSERT(count == fAnimators.count());
|
| - SkASSERT(count == fInterpolators.count());
|
| - for (int index = 0; index < count; index++) {
|
| - SkASSERT(fAnimators[index]);
|
| - SkASSERT(fInterpolators[index]);
|
| -// SkAnimateBase* test = fAnimators[index];
|
| -// SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
|
| - }
|
| -}
|
| -#endif
|
| -
|
| -// think about this
|
| -// there should only be one animate object, not two, to go up and down
|
| -// when the apply with reverse came into play, it needs to pick up the value
|
| -// of the existing animate object then remove it from the list
|
| -// the code below should only be bumping fSave, and there shouldn't be anything
|
| -// it needs to be synchronized with
|
| -
|
| -// however, if there are two animates both operating on the same field, then
|
| -// when one replaces the other, it may make sense to pick up the old value as a starting
|
| -// value for the new one somehow.
|
| -
|
| -//void SkActive::SkState::bumpSave() {
|
| -// if (fMode != SkApply::kMode_hold)
|
| -// return;
|
| -// if (fTransition == SkApply::kTransition_reverse) {
|
| -// if (fSave > 0)
|
| -// fSave -= SK_MSec1;
|
| -// } else if (fSave < fDuration)
|
| -// fSave += SK_MSec1;
|
| -//}
|
| -
|
| -SkMSec SkActive::SkState::getRelativeTime(SkMSec time) {
|
| - SkMSec result = time;
|
| -// if (fMode == SkApply::kMode_hold)
|
| -// result = fSave;
|
| -// else
|
| - if (fTransition == SkApply::kTransition_reverse) {
|
| - if (SkMSec_LT(fDuration, time))
|
| - result = 0;
|
| - else
|
| - result = fDuration - time;
|
| - }
|
| - return result;
|
| -}
|
| -
|
| -
|
|
|