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| 1 /* libs/graphics/animator/SkAnimateActive.cpp | |
| 2 ** | |
| 3 ** Copyright 2006, The Android Open Source Project | |
| 4 ** | |
| 5 ** Licensed under the Apache License, Version 2.0 (the "License"); | |
| 6 ** you may not use this file except in compliance with the License. | |
| 7 ** You may obtain a copy of the License at | |
| 8 ** | |
| 9 ** http://www.apache.org/licenses/LICENSE-2.0 | |
| 10 ** | |
| 11 ** Unless required by applicable law or agreed to in writing, software | |
| 12 ** distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 ** See the License for the specific language governing permissions and | |
| 15 ** limitations under the License. | |
| 16 */ | |
| 17 | |
| 18 #include "SkAnimateActive.h" | |
| 19 #include "SkAnimateBase.h" | |
| 20 #include "SkAnimateMaker.h" | |
| 21 #include "SkAnimateSet.h" | |
| 22 #include "SkDrawGroup.h" | |
| 23 #ifdef SK_DEBUG | |
| 24 #include "SkTime.h" | |
| 25 #endif | |
| 26 | |
| 27 // SkActive holds array of interpolators | |
| 28 | |
| 29 SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply), | |
| 30 fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) { | |
| 31 } | |
| 32 | |
| 33 void SkActive::init() | |
| 34 { | |
| 35 fAnimators = fApply.fAnimators; | |
| 36 int animators = fAnimators.count(); | |
| 37 fInterpolators.setCount(animators); | |
| 38 memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*)
); | |
| 39 fState.setCount(animators); | |
| 40 int index; | |
| 41 for (index = 0; index < animators; index++) | |
| 42 fInterpolators[index] = SkNEW(SkOperandInterpolator); | |
| 43 initState(&fApply, 0); | |
| 44 // for (index = 0; index < animators; index++) | |
| 45 // fState[index].bumpSave(); | |
| 46 SkASSERT(fInterpolators.count() == fAnimators.count()); | |
| 47 } | |
| 48 | |
| 49 SkActive::~SkActive() { | |
| 50 int index; | |
| 51 for (index = 0; index < fSaveRestore.count(); index++) | |
| 52 delete[] fSaveRestore[index]; | |
| 53 for (index = 0; index < fSaveInterpolators.count(); index++) | |
| 54 delete[] fSaveInterpolators[index]; | |
| 55 for (index = 0; index < fInterpolators.count(); index++) | |
| 56 delete fInterpolators[index]; | |
| 57 } | |
| 58 | |
| 59 void SkActive::advance() { | |
| 60 if (fDrawMax < fDrawIndex) | |
| 61 fDrawMax = fDrawIndex; | |
| 62 fDrawIndex += fAnimators.count(); | |
| 63 } | |
| 64 | |
| 65 void SkActive::append(SkApply* apply) { | |
| 66 int oldCount = fAnimators.count(); | |
| 67 SkTDAnimateArray& animates = apply->fAnimators; | |
| 68 int newCount = animates.count(); | |
| 69 int index; | |
| 70 int total = oldCount + newCount; | |
| 71 if (total == 0) | |
| 72 return; | |
| 73 fInterpolators.setCount(total); | |
| 74 memset(&fInterpolators.begin()[oldCount], 0, newCount * sizeof(SkOperandInte
rpolator*)); | |
| 75 for (index = oldCount; index < total; index++) | |
| 76 fInterpolators[index] = SkNEW(SkOperandInterpolator); | |
| 77 fAnimators.setCount(total); | |
| 78 memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) * | |
| 79 newCount); | |
| 80 fState.setCount(total); | |
| 81 initState(apply, oldCount); | |
| 82 SkASSERT(fApply.scope == apply->scope); | |
| 83 for (index = 0; index < newCount; index++) { | |
| 84 SkAnimateBase* test = animates[index]; | |
| 85 // SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->f
Target)); | |
| 86 SkActive::SkState& testState = fState[oldCount + index]; | |
| 87 for (int inner = 0; inner < oldCount; inner++) { | |
| 88 SkAnimateBase* oldGuard = fAnimators[inner]; | |
| 89 SkActive::SkState& oldState = fState[inner]; | |
| 90 if (oldGuard->fTarget == test->fTarget && oldGuard->fFieldInfo == te
st->fFieldInfo && | |
| 91 testState.fBegin == oldState.fBegin) { | |
| 92 delete fInterpolators[inner]; | |
| 93 fInterpolators.remove(inner); | |
| 94 fAnimators.remove(inner); | |
| 95 testState.fSave = oldState.fSave; | |
| 96 if (oldState.fUnpostedEndEvent) { | |
| 97 // SkDEBUGF(("%8x %8x active append: post on end\n", this, oldG
uard)); | |
| 98 fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDurat
ion); | |
| 99 } | |
| 100 fState.remove(inner); | |
| 101 if (fApply.restore) { | |
| 102 int saveIndex = fSaveRestore.count(); | |
| 103 SkASSERT(fSaveInterpolators.count() == saveIndex); | |
| 104 saveIndex += inner; | |
| 105 do { | |
| 106 saveIndex -= oldCount; | |
| 107 delete[] fSaveRestore[saveIndex]; | |
| 108 fSaveRestore.remove(saveIndex); | |
| 109 delete[] fSaveInterpolators[saveIndex]; | |
| 110 fSaveInterpolators.remove(saveIndex); | |
| 111 } while (saveIndex > 0); | |
| 112 } | |
| 113 oldCount--; | |
| 114 break; | |
| 115 } | |
| 116 } | |
| 117 } | |
| 118 // total = oldCount + newCount; | |
| 119 // for (index = oldCount; index < total; index++) | |
| 120 // fState[index].bumpSave(); | |
| 121 SkASSERT(fInterpolators.count() == fAnimators.count()); | |
| 122 } | |
| 123 | |
| 124 void SkActive::appendSave(int oldCount) { | |
| 125 SkASSERT(fDrawMax == 0); // if true, we can optimize below quite a bit | |
| 126 int newCount = fAnimators.count(); | |
| 127 int saveIndex = fSaveRestore.count(); | |
| 128 SkASSERT(fSaveInterpolators.count() == saveIndex); | |
| 129 int records = saveIndex / oldCount; | |
| 130 int newTotal = records * newCount; | |
| 131 fSaveRestore.setCount(newTotal); | |
| 132 do { | |
| 133 saveIndex -= oldCount; | |
| 134 newTotal -= newCount; | |
| 135 SkASSERT(saveIndex >= 0); | |
| 136 SkASSERT(newTotal >= 0); | |
| 137 memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount); | |
| 138 memset(&fSaveRestore[newTotal + oldCount], 0, | |
| 139 sizeof(fSaveRestore[0]) * (newCount - oldCount)); | |
| 140 memmove(&fSaveInterpolators[newTotal], | |
| 141 &fSaveInterpolators[saveIndex], oldCount); | |
| 142 memset(&fSaveInterpolators[newTotal + oldCount], 0, | |
| 143 sizeof(fSaveRestore[0]) * (newCount - oldCount)); | |
| 144 } while (saveIndex > 0); | |
| 145 SkASSERT(newTotal == 0); | |
| 146 } | |
| 147 | |
| 148 void SkActive::calcDurations(int index) | |
| 149 { | |
| 150 SkAnimateBase* animate = fAnimators[index]; | |
| 151 SkMSec duration = animate->dur; | |
| 152 SkState& state = fState[index]; | |
| 153 if (state.fMode == SkApply::kMode_immediate || state.fMode == SkApply::kMode
_create) | |
| 154 duration = state.fSteps ? state.fSteps * SK_MSec1 : 1; | |
| 155 // else if (state.fMode == SkApply::kMode_hold) { | |
| 156 // int entries = animate->entries(); | |
| 157 // SkScriptValue value; | |
| 158 // value.fOperand = animate->getValues()[entries - 1]; | |
| 159 // value.fType = animate->getValuesType(); | |
| 160 // bool result = SkScriptEngine::ConvertTo(NULL, SkType_Int, &value); | |
| 161 // SkASSERT(result); | |
| 162 // duration = value.fOperand.fS32 * SK_MSec1; | |
| 163 // } | |
| 164 state.fDuration = duration; | |
| 165 SkMSec maxTime = state.fBegin + duration; | |
| 166 if (fMaxTime < maxTime) | |
| 167 fMaxTime = maxTime; | |
| 168 } | |
| 169 | |
| 170 void SkActive::create(SkDrawable* drawable, SkMSec time) { | |
| 171 fApply.fLastTime = time; | |
| 172 fApply.refresh(fMaker); | |
| 173 for (int index = 0; index < fAnimators.count(); index++) { | |
| 174 SkAnimateBase* animate = fAnimators[index]; | |
| 175 SkOperandInterpolator& interpolator = *fInterpolators[index]; | |
| 176 int count = animate->components(); | |
| 177 if (animate->formula.size() > 0) { | |
| 178 SkTDOperandArray values; | |
| 179 values.setCount(count); | |
| 180 bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0,
NULL, | |
| 181 animate->getValuesType(), animate->formula); | |
| 182 SkASSERT(success); | |
| 183 fApply.applyValues(index, values.begin(), count, animate->getValuesT
ype(), time); | |
| 184 } else { | |
| 185 SkAutoSTMalloc<16, SkOperand> values(count); | |
| 186 interpolator.timeToValues(time, values.get()); | |
| 187 fApply.applyValues(index, values.get(), count, animate->getValuesTyp
e(), time); | |
| 188 } | |
| 189 } | |
| 190 drawable->enable(fMaker); | |
| 191 SkASSERT(fAnimators.count() == fInterpolators.count()); | |
| 192 } | |
| 193 | |
| 194 bool SkActive::immediate(bool enable) { | |
| 195 SkMSec time = 0; | |
| 196 bool result = false; | |
| 197 SkDrawable* drawable = fApply.scope; | |
| 198 SkMSec final = fMaxTime; | |
| 199 do { | |
| 200 bool applied = fAnimators.count() == 0; | |
| 201 fApply.fLastTime = time; | |
| 202 fApply.refresh(fMaker); | |
| 203 for (int index = 0; index < fAnimators.count(); index++) { | |
| 204 SkAnimateBase* animate = fAnimators[index]; | |
| 205 SkState& state = fState[index]; | |
| 206 if (state.fMode != SkApply::kMode_immediate) | |
| 207 continue; | |
| 208 if (state.fBegin > time) | |
| 209 continue; | |
| 210 if (time > state.fBegin + state.fDuration) | |
| 211 continue; | |
| 212 applied = true; | |
| 213 SkOperandInterpolator& interpolator = *fInterpolators[index]; | |
| 214 int count = animate->components(); | |
| 215 if (animate->formula.size() > 0) { | |
| 216 SkTDOperandArray values; | |
| 217 values.setCount(count); | |
| 218 bool success = animate->fFieldInfo->setValue(fMaker, &values, 0,
0, NULL, | |
| 219 animate->getValuesType(), animate->formula); | |
| 220 SkASSERT(success); | |
| 221 fApply.applyValues(index, values.begin(), count, animate->getVal
uesType(), time); | |
| 222 } else { | |
| 223 SkAutoSTMalloc<16, SkOperand> values(count); | |
| 224 interpolator.timeToValues(time, values.get()); | |
| 225 fApply.applyValues(index, values.get(), count, animate->getValue
sType(), time); | |
| 226 } | |
| 227 } | |
| 228 if (enable) | |
| 229 drawable->enable(fMaker); | |
| 230 else if (applied) | |
| 231 result |= drawable->draw(fMaker); | |
| 232 time += SK_MSec1; | |
| 233 } while (time <= final); | |
| 234 return result; | |
| 235 } | |
| 236 | |
| 237 void SkActive::fixInterpolator(SkBool save) { | |
| 238 int animators = fAnimators.count(); | |
| 239 for (int index = 0; index < animators; index++) { | |
| 240 SkAnimateBase* animate = fAnimators[index]; | |
| 241 if (save) { // saved slots increased | |
| 242 animate->refresh(fMaker); | |
| 243 SkOperand* values = animate->getValues(); | |
| 244 setInterpolator(index, values); | |
| 245 saveInterpolatorValues(index); | |
| 246 } else | |
| 247 restoreInterpolatorValues(index); | |
| 248 } | |
| 249 } | |
| 250 | |
| 251 SkMSec SkActive::getTime(SkMSec inTime, int animatorIndex) { | |
| 252 fState[animatorIndex].fTicks = inTime; | |
| 253 return inTime - fState[animatorIndex].fStartTime; | |
| 254 } | |
| 255 | |
| 256 bool SkActive::initializeSave() { | |
| 257 int animators = fAnimators.count(); | |
| 258 int activeTotal = fDrawIndex + animators; | |
| 259 int oldCount = fSaveRestore.count(); | |
| 260 if (oldCount < activeTotal) { | |
| 261 fSaveRestore.setCount(activeTotal); | |
| 262 memset(&fSaveRestore[oldCount], 0, sizeof(fSaveRestore[0]) * (activeTota
l - oldCount)); | |
| 263 SkASSERT(fSaveInterpolators.count() == oldCount); | |
| 264 fSaveInterpolators.setCount(activeTotal); | |
| 265 memset(&fSaveInterpolators[oldCount], 0, | |
| 266 sizeof(fSaveInterpolators[0]) * (activeTotal - oldCount)); | |
| 267 return true; | |
| 268 } | |
| 269 return false; | |
| 270 } | |
| 271 | |
| 272 void SkActive::initState(SkApply* apply, int offset) { | |
| 273 int count = fState.count(); | |
| 274 for (int index = offset; index < count; index++) { | |
| 275 SkState& state = fState[index]; | |
| 276 SkAnimateBase* animate = fAnimators[index]; | |
| 277 #if 0 // def SK_DEBUG | |
| 278 if (animate->fHasEndEvent) | |
| 279 SkDebugf("%8x %8x active initState:\n", this, animate); | |
| 280 #endif | |
| 281 SkOperand* from = animate->getValues(); | |
| 282 state.fStartTime = state.fBegin = apply->begin + animate->begin; | |
| 283 state.fMode = apply->mode; | |
| 284 state.fTransition = apply->transition; | |
| 285 #if 0 | |
| 286 state.fPickup = (SkBool8) apply->pickup; | |
| 287 #endif | |
| 288 state.fRestore = (SkBool8) apply->restore; | |
| 289 state.fSave = apply->begin; | |
| 290 state.fStarted = false; | |
| 291 state.fSteps = apply->steps; | |
| 292 state.fTicks = 0; | |
| 293 state.fUnpostedEndEvent = (SkBool8) animate->fHasEndEvent; | |
| 294 calcDurations(index); | |
| 295 setInterpolator(index, from); | |
| 296 } | |
| 297 if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode ==
SkApply::kMode_create)) | |
| 298 fMaxTime = apply->begin + apply->steps * SK_MSec1; | |
| 299 } | |
| 300 | |
| 301 void SkActive::pickUp(SkActive* existing) { | |
| 302 SkTDOperandArray existingValues; | |
| 303 for (int index = 0; index < fAnimators.count(); index++) { | |
| 304 SkAnimateBase* animate = fAnimators[index]; | |
| 305 SkASSERT(animate->getValuesType() == SkType_Float); | |
| 306 int components = animate->components(); | |
| 307 SkOperand* from = animate->getValues(); | |
| 308 SkOperand* to = &from[animate->components()]; | |
| 309 existingValues.setCount(components); | |
| 310 existing->fInterpolators[index]->timeToValues( | |
| 311 existing->fState[index].fTicks - existing->fState[index].fStartTime,
existingValues.begin()); | |
| 312 SkScalar originalSum = 0; | |
| 313 SkScalar workingSum = 0; | |
| 314 for (int cIndex = 0; cIndex < components; cIndex++) { | |
| 315 SkScalar delta = to[cIndex].fScalar - from[cIndex].fScalar; | |
| 316 originalSum += SkScalarMul(delta, delta); | |
| 317 delta = to[cIndex].fScalar - existingValues[cIndex].fScalar; | |
| 318 workingSum += SkScalarMul(delta, delta); | |
| 319 } | |
| 320 if (workingSum < originalSum) { | |
| 321 SkScalar originalDistance = SkScalarSqrt(originalSum); | |
| 322 SkScalar workingDistance = SkScalarSqrt(workingSum); | |
| 323 existing->fState[index].fDuration = (SkMSec) SkScalarMulDiv(fState[i
ndex].fDuration, | |
| 324 workingDistance, originalDistance); | |
| 325 } | |
| 326 fInterpolators[index]->reset(components, 2, SkType_Float); | |
| 327 fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate
->blend[0]); | |
| 328 fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, anima
te->blend[0]); | |
| 329 } | |
| 330 } | |
| 331 | |
| 332 void SkActive::resetInterpolators() { | |
| 333 int animators = fAnimators.count(); | |
| 334 for (int index = 0; index < animators; index++) { | |
| 335 SkAnimateBase* animate = fAnimators[index]; | |
| 336 SkOperand* values = animate->getValues(); | |
| 337 setInterpolator(index, values); | |
| 338 } | |
| 339 } | |
| 340 | |
| 341 void SkActive::resetState() { | |
| 342 fDrawIndex = 0; | |
| 343 int count = fState.count(); | |
| 344 for (int index = 0; index < count; index++) { | |
| 345 SkState& state = fState[index]; | |
| 346 SkAnimateBase* animate = fAnimators[index]; | |
| 347 #if 0 // def SK_DEBUG | |
| 348 if (animate->fHasEndEvent) | |
| 349 SkDebugf("%8x %8x active resetState: has end event\n", this, animate
); | |
| 350 #endif | |
| 351 state.fStartTime = state.fBegin = fApply.begin + animate->begin; | |
| 352 state.fStarted = false; | |
| 353 state.fTicks = 0; | |
| 354 } | |
| 355 } | |
| 356 | |
| 357 void SkActive::restoreInterpolatorValues(int index) { | |
| 358 SkOperandInterpolator& interpolator = *fInterpolators[index]; | |
| 359 index += fDrawIndex ; | |
| 360 int count = interpolator.getValuesCount(); | |
| 361 memcpy(interpolator.getValues(), fSaveInterpolators[index], count * sizeof(S
kOperand)); | |
| 362 } | |
| 363 | |
| 364 void SkActive::saveInterpolatorValues(int index) { | |
| 365 SkOperandInterpolator& interpolator = *fInterpolators[index]; | |
| 366 index += fDrawIndex ; | |
| 367 int count = interpolator.getValuesCount(); | |
| 368 SkOperand* cache = new SkOperand[count]; // this should use sk_malloc/sk_
free since SkOperand does not have a constructor/destructor | |
| 369 fSaveInterpolators[index] = cache; | |
| 370 memcpy(cache, interpolator.getValues(), count * sizeof(SkOperand)); | |
| 371 } | |
| 372 | |
| 373 void SkActive::setInterpolator(int index, SkOperand* from) { | |
| 374 if (from == NULL) // legitimate for set string | |
| 375 return; | |
| 376 SkAnimateBase* animate = fAnimators[index]; | |
| 377 int entries = animate->entries(); | |
| 378 SkASSERT(entries > 0); | |
| 379 SkMSec duration = fState[index].fDuration; | |
| 380 int components = animate->components(); | |
| 381 SkOperandInterpolator& interpolator = *fInterpolators[index]; | |
| 382 interpolator.reset(components, entries == 1 ? 2 : entries, animate->getValue
sType()); | |
| 383 interpolator.setMirror(SkToBool(animate->fMirror)); | |
| 384 interpolator.setReset(SkToBool(animate->fReset)); | |
| 385 interpolator.setRepeatCount(animate->repeat); | |
| 386 if (entries == 1) { | |
| 387 interpolator.setKeyFrame(0, 0, from, animate->blend[0]); | |
| 388 interpolator.setKeyFrame(1, duration, from, animate->blend[0]); | |
| 389 return; | |
| 390 } | |
| 391 for (int entry = 0; entry < entries; entry++) { | |
| 392 int blendIndex = SkMin32(animate->blend.count() - 1, entry); | |
| 393 interpolator.setKeyFrame(entry, entry * duration / (entries - 1), from, | |
| 394 animate->blend[blendIndex]); | |
| 395 from += components; | |
| 396 } | |
| 397 } | |
| 398 | |
| 399 void SkActive::setSteps(int steps) { | |
| 400 int count = fState.count(); | |
| 401 fMaxTime = 0; | |
| 402 for (int index = 0; index < count; index++) { | |
| 403 SkState& state = fState[index]; | |
| 404 state.fSteps = steps; | |
| 405 calcDurations(index); | |
| 406 } | |
| 407 } | |
| 408 | |
| 409 void SkActive::start() { | |
| 410 int count = fState.count(); | |
| 411 SkASSERT(count == fAnimators.count()); | |
| 412 SkASSERT(count == fInterpolators.count()); | |
| 413 for (int index = 0; index < count; index++) { | |
| 414 SkState& state = fState[index]; | |
| 415 if (state.fStarted) | |
| 416 continue; | |
| 417 state.fStarted = true; | |
| 418 #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING | |
| 419 SkString debugOut; | |
| 420 SkMSec time = fMaker.getAppTime(); | |
| 421 debugOut.appendS32(time - fMaker.fDebugTimeBase); | |
| 422 debugOut.append(" active start adjust delay id="); | |
| 423 debugOut.append(fApply._id); | |
| 424 debugOut.append("; "); | |
| 425 debugOut.append(fAnimators[index]->_id); | |
| 426 debugOut.append("="); | |
| 427 debugOut.appendS32(fAnimators[index]->fStart - fMaker.fDebugTimeBase); | |
| 428 debugOut.append(":"); | |
| 429 debugOut.appendS32(state.fStartTime); | |
| 430 #endif | |
| 431 if (state.fStartTime > 0) { | |
| 432 SkMSec future = fAnimators[index]->fStart + state.fStartTime; | |
| 433 if (future > fMaker.fEnableTime) | |
| 434 fMaker.notifyInvalTime(future); | |
| 435 else | |
| 436 fMaker.notifyInval(); | |
| 437 #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING | |
| 438 debugOut.append(":"); | |
| 439 debugOut.appendS32(future - fMaker.fDebugTimeBase); | |
| 440 #endif | |
| 441 } | |
| 442 if (state.fStartTime >= fMaker.fAdjustedStart) { | |
| 443 state.fStartTime -= fMaker.fAdjustedStart; | |
| 444 #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING | |
| 445 debugOut.append(" (less adjust = "); | |
| 446 debugOut.appendS32(fMaker.fAdjustedStart); | |
| 447 #endif | |
| 448 } | |
| 449 state.fStartTime += fAnimators[index]->fStart; | |
| 450 #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING | |
| 451 debugOut.append(") new start = "); | |
| 452 debugOut.appendS32(state.fStartTime - fMaker.fDebugTimeBase); | |
| 453 SkDebugf("%s\n", debugOut.c_str()); | |
| 454 // SkASSERT((int) (state.fStartTime - fMaker.fDebugTimeBase) >= 0); | |
| 455 #endif | |
| 456 } | |
| 457 SkASSERT(fAnimators.count() == fInterpolators.count()); | |
| 458 } | |
| 459 | |
| 460 #ifdef SK_DEBUG | |
| 461 void SkActive::validate() { | |
| 462 int count = fState.count(); | |
| 463 SkASSERT(count == fAnimators.count()); | |
| 464 SkASSERT(count == fInterpolators.count()); | |
| 465 for (int index = 0; index < count; index++) { | |
| 466 SkASSERT(fAnimators[index]); | |
| 467 SkASSERT(fInterpolators[index]); | |
| 468 // SkAnimateBase* test = fAnimators[index]; | |
| 469 // SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->f
Target)); | |
| 470 } | |
| 471 } | |
| 472 #endif | |
| 473 | |
| 474 // think about this | |
| 475 // there should only be one animate object, not two, to go up and down | |
| 476 // when the apply with reverse came into play, it needs to pick up the value | |
| 477 // of the existing animate object then remove it from the list | |
| 478 // the code below should only be bumping fSave, and there shouldn't be anything | |
| 479 // it needs to be synchronized with | |
| 480 | |
| 481 // however, if there are two animates both operating on the same field, then | |
| 482 // when one replaces the other, it may make sense to pick up the old value as a
starting | |
| 483 // value for the new one somehow. | |
| 484 | |
| 485 //void SkActive::SkState::bumpSave() { | |
| 486 // if (fMode != SkApply::kMode_hold) | |
| 487 // return; | |
| 488 // if (fTransition == SkApply::kTransition_reverse) { | |
| 489 // if (fSave > 0) | |
| 490 // fSave -= SK_MSec1; | |
| 491 // } else if (fSave < fDuration) | |
| 492 // fSave += SK_MSec1; | |
| 493 //} | |
| 494 | |
| 495 SkMSec SkActive::SkState::getRelativeTime(SkMSec time) { | |
| 496 SkMSec result = time; | |
| 497 // if (fMode == SkApply::kMode_hold) | |
| 498 // result = fSave; | |
| 499 // else | |
| 500 if (fTransition == SkApply::kTransition_reverse) { | |
| 501 if (SkMSec_LT(fDuration, time)) | |
| 502 result = 0; | |
| 503 else | |
| 504 result = fDuration - time; | |
| 505 } | |
| 506 return result; | |
| 507 } | |
| 508 | |
| 509 | |
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