Index: skia/sgl/SkCanvas.cpp |
=================================================================== |
--- skia/sgl/SkCanvas.cpp (revision 16859) |
+++ skia/sgl/SkCanvas.cpp (working copy) |
@@ -1,1422 +0,0 @@ |
-/* |
- * Copyright (C) 2006-2008 The Android Open Source Project |
- * |
- * Licensed under the Apache License, Version 2.0 (the "License"); |
- * you may not use this file except in compliance with the License. |
- * You may obtain a copy of the License at |
- * |
- * http://www.apache.org/licenses/LICENSE-2.0 |
- * |
- * Unless required by applicable law or agreed to in writing, software |
- * distributed under the License is distributed on an "AS IS" BASIS, |
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
- * See the License for the specific language governing permissions and |
- * limitations under the License. |
- */ |
- |
-#include "SkCanvas.h" |
-#include "SkBounder.h" |
-#include "SkDevice.h" |
-#include "SkDraw.h" |
-#include "SkDrawFilter.h" |
-#include "SkDrawLooper.h" |
-#include "SkPicture.h" |
-#include "SkScalarCompare.h" |
-#include "SkTemplates.h" |
-#include "SkUtils.h" |
-#include <new> |
- |
-//#define SK_TRACE_SAVERESTORE |
- |
-#ifdef SK_TRACE_SAVERESTORE |
- static int gLayerCounter; |
- static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); } |
- static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); } |
- |
- static int gRecCounter; |
- static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); } |
- static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); } |
- |
- static int gCanvasCounter; |
- static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); } |
- static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); } |
-#else |
- #define inc_layer() |
- #define dec_layer() |
- #define inc_rec() |
- #define dec_rec() |
- #define inc_canvas() |
- #define dec_canvas() |
-#endif |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-// Helpers for computing fast bounds for quickReject tests |
- |
-static SkCanvas::EdgeType paint2EdgeType(const SkPaint* paint) { |
- return paint != NULL && paint->isAntiAlias() ? |
- SkCanvas::kAA_EdgeType : SkCanvas::kBW_EdgeType; |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-/* This is the record we keep for each SkDevice that the user installs. |
- The clip/matrix/proc are fields that reflect the top of the save/restore |
- stack. Whenever the canvas changes, it marks a dirty flag, and then before |
- these are used (assuming we're not on a layer) we rebuild these cache |
- values: they reflect the top of the save stack, but translated and clipped |
- by the device's XY offset and bitmap-bounds. |
-*/ |
-struct DeviceCM { |
- DeviceCM* fNext; |
- SkDevice* fDevice; |
- SkRegion fClip; |
- const SkMatrix* fMatrix; |
- SkPaint* fPaint; // may be null (in the future) |
- int16_t fX, fY; // relative to base matrix/clip |
- |
- DeviceCM(SkDevice* device, int x, int y, const SkPaint* paint) |
- : fNext(NULL) { |
- if (NULL != device) { |
- device->ref(); |
- device->lockPixels(); |
- } |
- fDevice = device; |
- fX = SkToS16(x); |
- fY = SkToS16(y); |
- fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL; |
- } |
- |
- ~DeviceCM() { |
- if (NULL != fDevice) { |
- fDevice->unlockPixels(); |
- fDevice->unref(); |
- } |
- SkDELETE(fPaint); |
- } |
- |
- void updateMC(const SkMatrix& totalMatrix, const SkRegion& totalClip, |
- SkRegion* updateClip) { |
- int x = fX; |
- int y = fY; |
- int width = fDevice->width(); |
- int height = fDevice->height(); |
- |
- if ((x | y) == 0) { |
- fMatrix = &totalMatrix; |
- fClip = totalClip; |
- } else { |
- fMatrixStorage = totalMatrix; |
- fMatrixStorage.postTranslate(SkIntToScalar(-x), |
- SkIntToScalar(-y)); |
- fMatrix = &fMatrixStorage; |
- |
- totalClip.translate(-x, -y, &fClip); |
- } |
- |
- fClip.op(0, 0, width, height, SkRegion::kIntersect_Op); |
- |
- // intersect clip, but don't translate it (yet) |
- |
- if (updateClip) { |
- updateClip->op(x, y, x + width, y + height, |
- SkRegion::kDifference_Op); |
- } |
- |
- fDevice->setMatrixClip(*fMatrix, fClip); |
- |
-#ifdef SK_DEBUG |
- if (!fClip.isEmpty()) { |
- SkIRect deviceR; |
- deviceR.set(0, 0, width, height); |
- SkASSERT(deviceR.contains(fClip.getBounds())); |
- } |
-#endif |
- } |
- |
- void translateClip() { |
- if (fX | fY) { |
- fClip.translate(fX, fY); |
- } |
- } |
- |
-private: |
- SkMatrix fMatrixStorage; |
-}; |
- |
-/* This is the record we keep for each save/restore level in the stack. |
- Since a level optionally copies the matrix and/or stack, we have pointers |
- for these fields. If the value is copied for this level, the copy is |
- stored in the ...Storage field, and the pointer points to that. If the |
- value is not copied for this level, we ignore ...Storage, and just point |
- at the corresponding value in the previous level in the stack. |
-*/ |
-class SkCanvas::MCRec { |
-public: |
- MCRec* fNext; |
- SkMatrix* fMatrix; // points to either fMatrixStorage or prev MCRec |
- SkRegion* fRegion; // points to either fRegionStorage or prev MCRec |
- SkDrawFilter* fFilter; // the current filter (or null) |
- |
- DeviceCM* fLayer; |
- /* If there are any layers in the stack, this points to the top-most |
- one that is at or below this level in the stack (so we know what |
- bitmap/device to draw into from this level. This value is NOT |
- reference counted, since the real owner is either our fLayer field, |
- or a previous one in a lower level.) |
- */ |
- DeviceCM* fTopLayer; |
- |
- MCRec(const MCRec* prev, int flags) { |
- if (NULL != prev) { |
- if (flags & SkCanvas::kMatrix_SaveFlag) { |
- fMatrixStorage = *prev->fMatrix; |
- fMatrix = &fMatrixStorage; |
- } else { |
- fMatrix = prev->fMatrix; |
- } |
- |
- if (flags & SkCanvas::kClip_SaveFlag) { |
- fRegionStorage = *prev->fRegion; |
- fRegion = &fRegionStorage; |
- } else { |
- fRegion = prev->fRegion; |
- } |
- |
- fFilter = prev->fFilter; |
- fFilter->safeRef(); |
- |
- fTopLayer = prev->fTopLayer; |
- } else { // no prev |
- fMatrixStorage.reset(); |
- |
- fMatrix = &fMatrixStorage; |
- fRegion = &fRegionStorage; |
- fFilter = NULL; |
- fTopLayer = NULL; |
- } |
- fLayer = NULL; |
- |
- // don't bother initializing fNext |
- inc_rec(); |
- } |
- ~MCRec() { |
- fFilter->safeUnref(); |
- SkDELETE(fLayer); |
- dec_rec(); |
- } |
- |
-private: |
- SkMatrix fMatrixStorage; |
- SkRegion fRegionStorage; |
-}; |
- |
-class SkDrawIter : public SkDraw { |
-public: |
- SkDrawIter(SkCanvas* canvas, bool skipEmptyClips = true) { |
- fCanvas = canvas; |
- canvas->updateDeviceCMCache(); |
- |
- fBounder = canvas->getBounder(); |
- fCurrLayer = canvas->fMCRec->fTopLayer; |
- fSkipEmptyClips = skipEmptyClips; |
- } |
- |
- bool next() { |
- // skip over recs with empty clips |
- if (fSkipEmptyClips) { |
- while (fCurrLayer && fCurrLayer->fClip.isEmpty()) { |
- fCurrLayer = fCurrLayer->fNext; |
- } |
- } |
- |
- if (NULL != fCurrLayer) { |
- const DeviceCM* rec = fCurrLayer; |
- |
- fMatrix = rec->fMatrix; |
- fClip = &rec->fClip; |
- fDevice = rec->fDevice; |
- fBitmap = &fDevice->accessBitmap(true); |
- fLayerX = rec->fX; |
- fLayerY = rec->fY; |
- fPaint = rec->fPaint; |
- SkDEBUGCODE(this->validate();) |
- |
- fCurrLayer = rec->fNext; |
- if (fBounder) { |
- fBounder->setClip(fClip); |
- } |
- |
- // fCurrLayer may be NULL now |
- |
- fCanvas->prepareForDeviceDraw(fDevice); |
- return true; |
- } |
- return false; |
- } |
- |
- int getX() const { return fLayerX; } |
- int getY() const { return fLayerY; } |
- SkDevice* getDevice() const { return fDevice; } |
- const SkMatrix& getMatrix() const { return *fMatrix; } |
- const SkRegion& getClip() const { return *fClip; } |
- const SkPaint* getPaint() const { return fPaint; } |
-private: |
- SkCanvas* fCanvas; |
- const DeviceCM* fCurrLayer; |
- const SkPaint* fPaint; // May be null. |
- int fLayerX; |
- int fLayerY; |
- SkBool8 fSkipEmptyClips; |
- |
- typedef SkDraw INHERITED; |
-}; |
- |
-///////////////////////////////////////////////////////////////////////////// |
- |
-class AutoDrawLooper { |
-public: |
- AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint, SkDrawFilter::Type t) |
- : fCanvas(canvas), fPaint((SkPaint*)&paint), fType(t) { |
- if ((fLooper = paint.getLooper()) != NULL) { |
- fLooper->init(canvas, (SkPaint*)&paint); |
- } else { |
- fOnce = true; |
- } |
- fFilter = canvas->getDrawFilter(); |
- fNeedFilterRestore = false; |
- } |
- |
- ~AutoDrawLooper() { |
- if (fNeedFilterRestore) { |
- SkASSERT(fFilter); |
- fFilter->restore(fCanvas, fPaint, fType); |
- } |
- if (NULL != fLooper) { |
- fLooper->restore(); |
- } |
- } |
- |
- bool next() { |
- SkDrawFilter* filter = fFilter; |
- |
- // if we drew earlier with a filter, then we need to restore first |
- if (fNeedFilterRestore) { |
- SkASSERT(filter); |
- filter->restore(fCanvas, fPaint, fType); |
- fNeedFilterRestore = false; |
- } |
- |
- bool result; |
- |
- if (NULL != fLooper) { |
- result = fLooper->next(); |
- } else { |
- result = fOnce; |
- fOnce = false; |
- } |
- |
- // if we're gonna draw, give the filter a chance to do its work |
- if (result && NULL != filter) { |
- fNeedFilterRestore = result = filter->filter(fCanvas, fPaint, |
- fType); |
- } |
- return result; |
- } |
- |
-private: |
- SkDrawLooper* fLooper; |
- SkDrawFilter* fFilter; |
- SkCanvas* fCanvas; |
- SkPaint* fPaint; |
- SkDrawFilter::Type fType; |
- bool fOnce; |
- bool fNeedFilterRestore; |
- |
-}; |
- |
-/* Stack helper for managing a SkBounder. In the destructor, if we were |
- given a bounder, we call its commit() method, signifying that we are |
- done accumulating bounds for that draw. |
-*/ |
-class SkAutoBounderCommit { |
-public: |
- SkAutoBounderCommit(SkBounder* bounder) : fBounder(bounder) {} |
- ~SkAutoBounderCommit() { |
- if (NULL != fBounder) { |
- fBounder->commit(); |
- } |
- } |
-private: |
- SkBounder* fBounder; |
-}; |
- |
-#include "SkColorPriv.h" |
- |
-class AutoValidator { |
-public: |
- AutoValidator(SkDevice* device) : fDevice(device) {} |
- ~AutoValidator() { |
-#ifdef SK_DEBUG |
- const SkBitmap& bm = fDevice->accessBitmap(false); |
- if (bm.config() == SkBitmap::kARGB_4444_Config) { |
- for (int y = 0; y < bm.height(); y++) { |
- const SkPMColor16* p = bm.getAddr16(0, y); |
- for (int x = 0; x < bm.width(); x++) { |
- SkPMColor16 c = p[x]; |
- SkPMColor16Assert(c); |
- } |
- } |
- } |
-#endif |
- } |
-private: |
- SkDevice* fDevice; |
-}; |
- |
-////////// macros to place around the internal draw calls ////////////////// |
- |
-#define ITER_BEGIN(paint, type) \ |
-/* AutoValidator validator(fMCRec->fTopLayer->fDevice); */ \ |
- AutoDrawLooper looper(this, paint, type); \ |
- while (looper.next()) { \ |
- SkAutoBounderCommit ac(fBounder); \ |
- SkDrawIter iter(this); |
- |
-#define ITER_END } |
- |
-//////////////////////////////////////////////////////////////////////////// |
- |
-SkDevice* SkCanvas::init(SkDevice* device) { |
- fBounder = NULL; |
- fLocalBoundsCompareTypeDirty = true; |
- |
- fMCRec = (MCRec*)fMCStack.push_back(); |
- new (fMCRec) MCRec(NULL, 0); |
- |
- fMCRec->fLayer = SkNEW_ARGS(DeviceCM, (NULL, 0, 0, NULL)); |
- fMCRec->fTopLayer = fMCRec->fLayer; |
- fMCRec->fNext = NULL; |
- |
- return this->setDevice(device); |
-} |
- |
-SkCanvas::SkCanvas(SkDevice* device) |
- : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) { |
- inc_canvas(); |
- |
- this->init(device); |
-} |
- |
-SkCanvas::SkCanvas(const SkBitmap& bitmap) |
- : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) { |
- inc_canvas(); |
- |
- this->init(SkNEW_ARGS(SkDevice, (bitmap)))->unref(); |
-} |
- |
-SkCanvas::~SkCanvas() { |
- // free up the contents of our deque |
- this->restoreToCount(1); // restore everything but the last |
- this->internalRestore(); // restore the last, since we're going away |
- |
- fBounder->safeUnref(); |
- |
- dec_canvas(); |
-} |
- |
-SkBounder* SkCanvas::setBounder(SkBounder* bounder) { |
- SkRefCnt_SafeAssign(fBounder, bounder); |
- return bounder; |
-} |
- |
-SkDrawFilter* SkCanvas::getDrawFilter() const { |
- return fMCRec->fFilter; |
-} |
- |
-SkDrawFilter* SkCanvas::setDrawFilter(SkDrawFilter* filter) { |
- SkRefCnt_SafeAssign(fMCRec->fFilter, filter); |
- return filter; |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-SkDevice* SkCanvas::getDevice() const { |
- // return root device |
- SkDeque::Iter iter(fMCStack); |
- MCRec* rec = (MCRec*)iter.next(); |
- SkASSERT(rec && rec->fLayer); |
- return rec->fLayer->fDevice; |
-} |
- |
-SkDevice* SkCanvas::setDevice(SkDevice* device) { |
- // return root device |
- SkDeque::Iter iter(fMCStack); |
- MCRec* rec = (MCRec*)iter.next(); |
- SkASSERT(rec && rec->fLayer); |
- SkDevice* rootDevice = rec->fLayer->fDevice; |
- |
- if (rootDevice == device) { |
- return device; |
- } |
- |
- /* Notify the devices that they are going in/out of scope, so they can do |
- things like lock/unlock their pixels, etc. |
- */ |
- if (device) { |
- device->lockPixels(); |
- } |
- if (rootDevice) { |
- rootDevice->unlockPixels(); |
- } |
- |
- SkRefCnt_SafeAssign(rec->fLayer->fDevice, device); |
- rootDevice = device; |
- |
- fDeviceCMDirty = true; |
- |
- /* Now we update our initial region to have the bounds of the new device, |
- and then intersect all of the clips in our stack with these bounds, |
- to ensure that we can't draw outside of the device's bounds (and trash |
- memory). |
- |
- NOTE: this is only a partial-fix, since if the new device is larger than |
- the previous one, we don't know how to "enlarge" the clips in our stack, |
- so drawing may be artificially restricted. Without keeping a history of |
- all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly |
- reconstruct the correct clips, so this approximation will have to do. |
- The caller really needs to restore() back to the base if they want to |
- accurately take advantage of the new device bounds. |
- */ |
- |
- if (NULL == device) { |
- rec->fRegion->setEmpty(); |
- while ((rec = (MCRec*)iter.next()) != NULL) { |
- (void)rec->fRegion->setEmpty(); |
- } |
- } else { |
- // compute our total bounds for all devices |
- SkIRect bounds; |
- |
- bounds.set(0, 0, device->width(), device->height()); |
- |
- // now jam our 1st clip to be bounds, and intersect the rest with that |
- rec->fRegion->setRect(bounds); |
- while ((rec = (MCRec*)iter.next()) != NULL) { |
- (void)rec->fRegion->op(bounds, SkRegion::kIntersect_Op); |
- } |
- } |
- return device; |
-} |
- |
-SkDevice* SkCanvas::setBitmapDevice(const SkBitmap& bitmap) { |
- SkDevice* device = this->setDevice(SkNEW_ARGS(SkDevice, (bitmap))); |
- device->unref(); |
- return device; |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-bool SkCanvas::getViewport(SkIPoint* size) const { |
- return false; |
-} |
- |
-bool SkCanvas::setViewport(int width, int height) { |
- return false; |
-} |
- |
-void SkCanvas::updateDeviceCMCache() { |
- if (fDeviceCMDirty) { |
- const SkMatrix& totalMatrix = this->getTotalMatrix(); |
- const SkRegion& totalClip = this->getTotalClip(); |
- DeviceCM* layer = fMCRec->fTopLayer; |
- |
- if (NULL == layer->fNext) { // only one layer |
- layer->updateMC(totalMatrix, totalClip, NULL); |
- } else { |
- SkRegion clip; |
- clip = totalClip; // make a copy |
- do { |
- layer->updateMC(totalMatrix, clip, &clip); |
- } while ((layer = layer->fNext) != NULL); |
- } |
- fDeviceCMDirty = false; |
- } |
-} |
- |
-void SkCanvas::prepareForDeviceDraw(SkDevice* device) { |
- SkASSERT(device); |
- device->gainFocus(this); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-int SkCanvas::internalSave(SaveFlags flags) { |
- int saveCount = this->getSaveCount(); // record this before the actual save |
- |
- MCRec* newTop = (MCRec*)fMCStack.push_back(); |
- new (newTop) MCRec(fMCRec, flags); // balanced in restore() |
- |
- newTop->fNext = fMCRec; |
- fMCRec = newTop; |
- |
- return saveCount; |
-} |
- |
-int SkCanvas::save(SaveFlags flags) { |
- // call shared impl |
- return this->internalSave(flags); |
-} |
- |
-#define C32MASK (1 << SkBitmap::kARGB_8888_Config) |
-#define C16MASK (1 << SkBitmap::kRGB_565_Config) |
-#define C8MASK (1 << SkBitmap::kA8_Config) |
- |
-static SkBitmap::Config resolve_config(SkCanvas* canvas, |
- const SkIRect& bounds, |
- SkCanvas::SaveFlags flags, |
- bool* isOpaque) { |
- *isOpaque = (flags & SkCanvas::kHasAlphaLayer_SaveFlag) == 0; |
- |
-#if 0 |
- // loop through and union all the configs we may draw into |
- uint32_t configMask = 0; |
- for (int i = canvas->countLayerDevices() - 1; i >= 0; --i) |
- { |
- SkDevice* device = canvas->getLayerDevice(i); |
- if (device->intersects(bounds)) |
- configMask |= 1 << device->config(); |
- } |
- |
- // if the caller wants alpha or fullcolor, we can't return 565 |
- if (flags & (SkCanvas::kFullColorLayer_SaveFlag | |
- SkCanvas::kHasAlphaLayer_SaveFlag)) |
- configMask &= ~C16MASK; |
- |
- switch (configMask) { |
- case C8MASK: // if we only have A8, return that |
- return SkBitmap::kA8_Config; |
- |
- case C16MASK: // if we only have 565, return that |
- return SkBitmap::kRGB_565_Config; |
- |
- default: |
- return SkBitmap::kARGB_8888_Config; // default answer |
- } |
-#else |
- return SkBitmap::kARGB_8888_Config; // default answer |
-#endif |
-} |
- |
-static bool bounds_affects_clip(SkCanvas::SaveFlags flags) { |
- return (flags & SkCanvas::kClipToLayer_SaveFlag) != 0; |
-} |
- |
-int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, |
- SaveFlags flags) { |
- // do this before we create the layer. We don't call the public save() since |
- // that would invoke a possibly overridden virtual |
- int count = this->internalSave(flags); |
- |
- fDeviceCMDirty = true; |
- |
- SkIRect ir; |
- const SkIRect& clipBounds = this->getTotalClip().getBounds(); |
- |
- if (NULL != bounds) { |
- SkRect r; |
- |
- this->getTotalMatrix().mapRect(&r, *bounds); |
- r.roundOut(&ir); |
- // early exit if the layer's bounds are clipped out |
- if (!ir.intersect(clipBounds)) { |
- if (bounds_affects_clip(flags)) |
- fMCRec->fRegion->setEmpty(); |
- return count; |
- } |
- } else { // no user bounds, so just use the clip |
- ir = clipBounds; |
- } |
- |
- // early exit if the clip is now empty |
- if (bounds_affects_clip(flags) && |
- !fMCRec->fRegion->op(ir, SkRegion::kIntersect_Op)) { |
- return count; |
- } |
- |
- bool isOpaque; |
- SkBitmap::Config config = resolve_config(this, ir, flags, &isOpaque); |
- |
- SkDevice* device = this->createDevice(config, ir.width(), ir.height(), |
- isOpaque, true); |
- DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint)); |
- device->unref(); |
- |
- layer->fNext = fMCRec->fTopLayer; |
- fMCRec->fLayer = layer; |
- fMCRec->fTopLayer = layer; // this field is NOT an owner of layer |
- |
- return count; |
-} |
- |
-int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha, |
- SaveFlags flags) { |
- if (0xFF == alpha) { |
- return this->saveLayer(bounds, NULL, flags); |
- } else { |
- SkPaint tmpPaint; |
- tmpPaint.setAlpha(alpha); |
- return this->saveLayer(bounds, &tmpPaint, flags); |
- } |
-} |
- |
-void SkCanvas::restore() { |
- // check for underflow |
- if (fMCStack.count() > 1) { |
- this->internalRestore(); |
- } |
-} |
- |
-void SkCanvas::internalRestore() { |
- SkASSERT(fMCStack.count() != 0); |
- |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- |
- // reserve our layer (if any) |
- DeviceCM* layer = fMCRec->fLayer; // may be null |
- // now detach it from fMCRec so we can pop(). Gets freed after its drawn |
- fMCRec->fLayer = NULL; |
- |
- // now do the normal restore() |
- fMCRec->~MCRec(); // balanced in save() |
- fMCStack.pop_back(); |
- fMCRec = (MCRec*)fMCStack.back(); |
- |
- /* Time to draw the layer's offscreen. We can't call the public drawSprite, |
- since if we're being recorded, we don't want to record this (the |
- recorder will have already recorded the restore). |
- */ |
- if (NULL != layer) { |
- if (layer->fNext) { |
- this->drawDevice(layer->fDevice, layer->fX, layer->fY, |
- layer->fPaint); |
- // reset this, since drawDevice will have set it to true |
- fDeviceCMDirty = true; |
- } |
- SkDELETE(layer); |
- } |
-} |
- |
-int SkCanvas::getSaveCount() const { |
- return fMCStack.count(); |
-} |
- |
-void SkCanvas::restoreToCount(int count) { |
- // sanity check |
- if (count < 1) { |
- count = 1; |
- } |
- while (fMCStack.count() > count) { |
- this->restore(); |
- } |
-} |
- |
-///////////////////////////////////////////////////////////////////////////// |
- |
-// can't draw it if its empty, or its too big for a fixed-point width or height |
-static bool reject_bitmap(const SkBitmap& bitmap) { |
- return bitmap.width() <= 0 || bitmap.height() <= 0 || |
- bitmap.width() > 32767 || bitmap.height() > 32767; |
-} |
- |
-void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap, |
- const SkMatrix& matrix, const SkPaint* paint) { |
- if (reject_bitmap(bitmap)) { |
- return; |
- } |
- |
- if (NULL == paint) { |
- SkPaint tmpPaint; |
- this->commonDrawBitmap(bitmap, matrix, tmpPaint); |
- } else { |
- this->commonDrawBitmap(bitmap, matrix, *paint); |
- } |
-} |
- |
-void SkCanvas::drawDevice(SkDevice* device, int x, int y, |
- const SkPaint* paint) { |
- SkPaint tmp; |
- if (NULL == paint) { |
- tmp.setDither(true); |
- paint = &tmp; |
- } |
- |
- ITER_BEGIN(*paint, SkDrawFilter::kBitmap_Type) |
- while (iter.next()) { |
- iter.fDevice->drawDevice(iter, device, x - iter.getX(), y - iter.getY(), |
- *paint); |
- } |
- ITER_END |
-} |
- |
-///////////////////////////////////////////////////////////////////////////// |
- |
-bool SkCanvas::translate(SkScalar dx, SkScalar dy) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- return fMCRec->fMatrix->preTranslate(dx, dy); |
-} |
- |
-bool SkCanvas::scale(SkScalar sx, SkScalar sy) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- return fMCRec->fMatrix->preScale(sx, sy); |
-} |
- |
-bool SkCanvas::rotate(SkScalar degrees) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- return fMCRec->fMatrix->preRotate(degrees); |
-} |
- |
-bool SkCanvas::skew(SkScalar sx, SkScalar sy) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- return fMCRec->fMatrix->preSkew(sx, sy); |
-} |
- |
-bool SkCanvas::concat(const SkMatrix& matrix) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- return fMCRec->fMatrix->preConcat(matrix); |
-} |
- |
-void SkCanvas::setMatrix(const SkMatrix& matrix) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- *fMCRec->fMatrix = matrix; |
-} |
- |
-// this is not virtual, so it must call a virtual method so that subclasses |
-// will see its action |
-void SkCanvas::resetMatrix() { |
- SkMatrix matrix; |
- |
- matrix.reset(); |
- this->setMatrix(matrix); |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- |
- if (fMCRec->fMatrix->rectStaysRect()) { |
- SkRect r; |
- SkIRect ir; |
- |
- fMCRec->fMatrix->mapRect(&r, rect); |
- r.round(&ir); |
- return fMCRec->fRegion->op(ir, op); |
- } else { |
- SkPath path; |
- |
- path.addRect(rect); |
- return this->clipPath(path, op); |
- } |
-} |
- |
-bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- |
- SkPath devPath; |
- path.transform(*fMCRec->fMatrix, &devPath); |
- |
- if (SkRegion::kIntersect_Op == op) { |
- return fMCRec->fRegion->setPath(devPath, *fMCRec->fRegion); |
- } else { |
- SkRegion base; |
- const SkBitmap& bm = this->getDevice()->accessBitmap(false); |
- base.setRect(0, 0, bm.width(), bm.height()); |
- |
- if (SkRegion::kReplace_Op == op) { |
- return fMCRec->fRegion->setPath(devPath, base); |
- } else { |
- SkRegion rgn; |
- rgn.setPath(devPath, base); |
- return fMCRec->fRegion->op(rgn, op); |
- } |
- } |
-} |
- |
-bool SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) { |
- fDeviceCMDirty = true; |
- fLocalBoundsCompareTypeDirty = true; |
- |
- return fMCRec->fRegion->op(rgn, op); |
-} |
- |
-void SkCanvas::computeLocalClipBoundsCompareType() const { |
- SkRect r; |
- |
- if (!this->getClipBounds(&r, kAA_EdgeType)) { |
- fLocalBoundsCompareType.setEmpty(); |
- } else { |
- fLocalBoundsCompareType.set(SkScalarToCompareType(r.fLeft), |
- SkScalarToCompareType(r.fTop), |
- SkScalarToCompareType(r.fRight), |
- SkScalarToCompareType(r.fBottom)); |
- } |
-} |
- |
-bool SkCanvas::quickReject(const SkRect& rect, EdgeType) const { |
- /* current impl ignores edgetype, and relies on |
- getLocalClipBoundsCompareType(), which always returns a value assuming |
- antialiasing (worst case) |
- */ |
- |
- if (fMCRec->fRegion->isEmpty()) { |
- return true; |
- } |
- |
- // check for empty user rect (horizontal) |
- SkScalarCompareType userL = SkScalarToCompareType(rect.fLeft); |
- SkScalarCompareType userR = SkScalarToCompareType(rect.fRight); |
- if (userL >= userR) { |
- return true; |
- } |
- |
- // check for empty user rect (vertical) |
- SkScalarCompareType userT = SkScalarToCompareType(rect.fTop); |
- SkScalarCompareType userB = SkScalarToCompareType(rect.fBottom); |
- if (userT >= userB) { |
- return true; |
- } |
- |
- // check if we are completely outside of the local clip bounds |
- const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType(); |
- return userL >= clipR.fRight || userT >= clipR.fBottom || |
- userR <= clipR.fLeft || userB <= clipR.fTop; |
-} |
- |
-bool SkCanvas::quickReject(const SkPath& path, EdgeType et) const { |
- if (fMCRec->fRegion->isEmpty() || path.isEmpty()) { |
- return true; |
- } |
- |
- if (fMCRec->fMatrix->rectStaysRect()) { |
- SkRect r; |
- path.computeBounds(&r, SkPath::kFast_BoundsType); |
- return this->quickReject(r, et); |
- } |
- |
- SkPath dstPath; |
- SkRect r; |
- SkIRect ir; |
- |
- path.transform(*fMCRec->fMatrix, &dstPath); |
- dstPath.computeBounds(&r, SkPath::kFast_BoundsType); |
- r.round(&ir); |
- if (kAA_EdgeType == et) { |
- ir.inset(-1, -1); |
- } |
- return fMCRec->fRegion->quickReject(ir); |
-} |
- |
-bool SkCanvas::quickRejectY(SkScalar top, SkScalar bottom, EdgeType et) const { |
- /* current impl ignores edgetype, and relies on |
- getLocalClipBoundsCompareType(), which always returns a value assuming |
- antialiasing (worst case) |
- */ |
- |
- if (fMCRec->fRegion->isEmpty()) { |
- return true; |
- } |
- |
- SkScalarCompareType userT = SkScalarAs2sCompliment(top); |
- SkScalarCompareType userB = SkScalarAs2sCompliment(bottom); |
- |
- // check for invalid user Y coordinates (i.e. empty) |
- if (userT >= userB) { |
- return true; |
- } |
- |
- // check if we are above or below the local clip bounds |
- const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType(); |
- return userT >= clipR.fBottom || userB <= clipR.fTop; |
-} |
- |
-bool SkCanvas::getClipBounds(SkRect* bounds, EdgeType et) const { |
- const SkRegion& clip = *fMCRec->fRegion; |
- if (clip.isEmpty()) { |
- if (bounds) { |
- bounds->setEmpty(); |
- } |
- return false; |
- } |
- |
- SkMatrix inverse; |
- // if we can't invert the CTM, we can't return local clip bounds |
- if (!fMCRec->fMatrix->invert(&inverse)) { |
- return false; |
- } |
- |
- if (NULL != bounds) { |
- SkRect r; |
- // get the clip's bounds |
- const SkIRect& ibounds = clip.getBounds(); |
- // adjust it outwards if we are antialiasing |
- int inset = (kAA_EdgeType == et); |
- r.iset(ibounds.fLeft - inset, ibounds.fTop - inset, |
- ibounds.fRight + inset, ibounds.fBottom + inset); |
- |
- // invert into local coordinates |
- inverse.mapRect(bounds, r); |
- } |
- return true; |
-} |
- |
-const SkMatrix& SkCanvas::getTotalMatrix() const { |
- return *fMCRec->fMatrix; |
-} |
- |
-const SkRegion& SkCanvas::getTotalClip() const { |
- return *fMCRec->fRegion; |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-SkDevice* SkCanvas::createDevice(SkBitmap::Config config, int width, |
- int height, bool isOpaque, bool isForLayer) { |
- SkBitmap bitmap; |
- |
- bitmap.setConfig(config, width, height); |
- bitmap.setIsOpaque(isOpaque); |
- |
- // should this happen in the device subclass? |
- bitmap.allocPixels(); |
- if (!bitmap.isOpaque()) { |
- bitmap.eraseARGB(0, 0, 0, 0); |
- } |
- |
- return SkNEW_ARGS(SkDevice, (bitmap)); |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
-// These are the virtual drawing methods |
-////////////////////////////////////////////////////////////////////////////// |
- |
-void SkCanvas::drawPaint(const SkPaint& paint) { |
- ITER_BEGIN(paint, SkDrawFilter::kPaint_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawPaint(iter, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[], |
- const SkPaint& paint) { |
- if ((long)count <= 0) { |
- return; |
- } |
- |
- SkASSERT(pts != NULL); |
- |
- ITER_BEGIN(paint, SkDrawFilter::kPoint_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawPoints(iter, mode, count, pts, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) { |
- if (paint.canComputeFastBounds()) { |
- SkRect storage; |
- if (this->quickReject(paint.computeFastBounds(r, &storage), |
- paint2EdgeType(&paint))) { |
- return; |
- } |
- } |
- |
- ITER_BEGIN(paint, SkDrawFilter::kRect_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawRect(iter, r, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) { |
- if (paint.canComputeFastBounds()) { |
- SkRect r; |
- path.computeBounds(&r, SkPath::kFast_BoundsType); |
- if (this->quickReject(paint.computeFastBounds(r, &r), |
- paint2EdgeType(&paint))) { |
- return; |
- } |
- } |
- |
- ITER_BEGIN(paint, SkDrawFilter::kPath_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawPath(iter, path, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, |
- const SkPaint* paint) { |
- SkDEBUGCODE(bitmap.validate();) |
- |
- if (NULL == paint || (paint->getMaskFilter() == NULL)) { |
- SkRect fastBounds; |
- fastBounds.set(x, y, |
- x + SkIntToScalar(bitmap.width()), |
- y + SkIntToScalar(bitmap.height())); |
- if (this->quickReject(fastBounds, paint2EdgeType(paint))) { |
- return; |
- } |
- } |
- |
- SkMatrix matrix; |
- matrix.setTranslate(x, y); |
- this->internalDrawBitmap(bitmap, matrix, paint); |
-} |
- |
-void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, |
- const SkRect& dst, const SkPaint* paint) { |
- if (bitmap.width() == 0 || bitmap.height() == 0 || dst.isEmpty()) { |
- return; |
- } |
- |
- // do this now, to avoid the cost of calling extract for RLE bitmaps |
- if (this->quickReject(dst, paint2EdgeType(paint))) { |
- return; |
- } |
- |
- SkBitmap tmp; // storage if we need a subset of bitmap |
- const SkBitmap* bitmapPtr = &bitmap; |
- |
- if (NULL != src) { |
- if (!bitmap.extractSubset(&tmp, *src)) { |
- return; // extraction failed |
- } |
- bitmapPtr = &tmp; |
- } |
- |
- SkScalar width = SkIntToScalar(bitmapPtr->width()); |
- SkScalar height = SkIntToScalar(bitmapPtr->height()); |
- SkMatrix matrix; |
- |
- if (dst.width() == width && dst.height() == height) { |
- matrix.setTranslate(dst.fLeft, dst.fTop); |
- } else { |
- SkRect tmpSrc; |
- tmpSrc.set(0, 0, width, height); |
- matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit); |
- } |
- this->internalDrawBitmap(*bitmapPtr, matrix, paint); |
-} |
- |
-void SkCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix, |
- const SkPaint* paint) { |
- SkDEBUGCODE(bitmap.validate();) |
- this->internalDrawBitmap(bitmap, matrix, paint); |
-} |
- |
-void SkCanvas::commonDrawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, |
- const SkPaint& paint) { |
- SkDEBUGCODE(bitmap.validate();) |
- |
- ITER_BEGIN(paint, SkDrawFilter::kBitmap_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawBitmap(iter, bitmap, matrix, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, |
- const SkPaint* paint) { |
- SkDEBUGCODE(bitmap.validate();) |
- |
- if (reject_bitmap(bitmap)) { |
- return; |
- } |
- |
- SkPaint tmp; |
- if (NULL == paint) { |
- paint = &tmp; |
- } |
- |
- ITER_BEGIN(*paint, SkDrawFilter::kBitmap_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawSprite(iter, bitmap, x - iter.getX(), y - iter.getY(), |
- *paint); |
- } |
- ITER_END |
-} |
- |
-void SkCanvas::drawText(const void* text, size_t byteLength, |
- SkScalar x, SkScalar y, const SkPaint& paint) { |
- ITER_BEGIN(paint, SkDrawFilter::kText_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawText(iter, text, byteLength, x, y, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawPosText(const void* text, size_t byteLength, |
- const SkPoint pos[], const SkPaint& paint) { |
- ITER_BEGIN(paint, SkDrawFilter::kText_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawPosText(iter, text, byteLength, &pos->fX, 0, 2, |
- paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawPosTextH(const void* text, size_t byteLength, |
- const SkScalar xpos[], SkScalar constY, |
- const SkPaint& paint) { |
- ITER_BEGIN(paint, SkDrawFilter::kText_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawPosText(iter, text, byteLength, xpos, constY, 1, |
- paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawTextOnPath(const void* text, size_t byteLength, |
- const SkPath& path, const SkMatrix* matrix, |
- const SkPaint& paint) { |
- ITER_BEGIN(paint, SkDrawFilter::kText_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawTextOnPath(iter, text, byteLength, path, |
- matrix, paint); |
- } |
- |
- ITER_END |
-} |
- |
-void SkCanvas::drawVertices(VertexMode vmode, int vertexCount, |
- const SkPoint verts[], const SkPoint texs[], |
- const SkColor colors[], SkXfermode* xmode, |
- const uint16_t indices[], int indexCount, |
- const SkPaint& paint) { |
- ITER_BEGIN(paint, SkDrawFilter::kPath_Type) |
- |
- while (iter.next()) { |
- iter.fDevice->drawVertices(iter, vmode, vertexCount, verts, texs, |
- colors, xmode, indices, indexCount, paint); |
- } |
- |
- ITER_END |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
-// These methods are NOT virtual, and therefore must call back into virtual |
-// methods, rather than actually drawing themselves. |
-////////////////////////////////////////////////////////////////////////////// |
- |
-void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, |
- SkPorterDuff::Mode mode) { |
- SkPaint paint; |
- |
- paint.setARGB(a, r, g, b); |
- if (SkPorterDuff::kSrcOver_Mode != mode) { |
- paint.setPorterDuffXfermode(mode); |
- } |
- this->drawPaint(paint); |
-} |
- |
-void SkCanvas::drawColor(SkColor c, SkPorterDuff::Mode mode) { |
- SkPaint paint; |
- |
- paint.setColor(c); |
- if (SkPorterDuff::kSrcOver_Mode != mode) { |
- paint.setPorterDuffXfermode(mode); |
- } |
- this->drawPaint(paint); |
-} |
- |
-void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) { |
- SkPoint pt; |
- |
- pt.set(x, y); |
- this->drawPoints(kPoints_PointMode, 1, &pt, paint); |
-} |
- |
-void SkCanvas::drawPoint(SkScalar x, SkScalar y, SkColor color) { |
- SkPoint pt; |
- SkPaint paint; |
- |
- pt.set(x, y); |
- paint.setColor(color); |
- this->drawPoints(kPoints_PointMode, 1, &pt, paint); |
-} |
- |
-void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, |
- const SkPaint& paint) { |
- SkPoint pts[2]; |
- |
- pts[0].set(x0, y0); |
- pts[1].set(x1, y1); |
- this->drawPoints(kLines_PointMode, 2, pts, paint); |
-} |
- |
-void SkCanvas::drawRectCoords(SkScalar left, SkScalar top, |
- SkScalar right, SkScalar bottom, |
- const SkPaint& paint) { |
- SkRect r; |
- |
- r.set(left, top, right, bottom); |
- this->drawRect(r, paint); |
-} |
- |
-void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, |
- const SkPaint& paint) { |
- if (radius < 0) { |
- radius = 0; |
- } |
- |
- SkRect r; |
- r.set(cx - radius, cy - radius, cx + radius, cy + radius); |
- |
- if (paint.canComputeFastBounds()) { |
- SkRect storage; |
- if (this->quickReject(paint.computeFastBounds(r, &storage), |
- paint2EdgeType(&paint))) { |
- return; |
- } |
- } |
- |
- SkPath path; |
- path.addOval(r); |
- this->drawPath(path, paint); |
-} |
- |
-void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, |
- const SkPaint& paint) { |
- if (rx > 0 && ry > 0) { |
- if (paint.canComputeFastBounds()) { |
- SkRect storage; |
- if (this->quickReject(paint.computeFastBounds(r, &storage), |
- paint2EdgeType(&paint))) { |
- return; |
- } |
- } |
- |
- SkPath path; |
- path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); |
- this->drawPath(path, paint); |
- } else { |
- this->drawRect(r, paint); |
- } |
-} |
- |
-void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint) { |
- if (paint.canComputeFastBounds()) { |
- SkRect storage; |
- if (this->quickReject(paint.computeFastBounds(oval, &storage), |
- paint2EdgeType(&paint))) { |
- return; |
- } |
- } |
- |
- SkPath path; |
- path.addOval(oval); |
- this->drawPath(path, paint); |
-} |
- |
-void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle, |
- SkScalar sweepAngle, bool useCenter, |
- const SkPaint& paint) { |
- if (SkScalarAbs(sweepAngle) >= SkIntToScalar(360)) { |
- this->drawOval(oval, paint); |
- } else { |
- SkPath path; |
- if (useCenter) { |
- path.moveTo(oval.centerX(), oval.centerY()); |
- } |
- path.arcTo(oval, startAngle, sweepAngle, !useCenter); |
- if (useCenter) { |
- path.close(); |
- } |
- this->drawPath(path, paint); |
- } |
-} |
- |
-void SkCanvas::drawTextOnPathHV(const void* text, size_t byteLength, |
- const SkPath& path, SkScalar hOffset, |
- SkScalar vOffset, const SkPaint& paint) { |
- SkMatrix matrix; |
- |
- matrix.setTranslate(hOffset, vOffset); |
- this->drawTextOnPath(text, byteLength, path, &matrix, paint); |
-} |
- |
-void SkCanvas::drawPicture(SkPicture& picture) { |
- int saveCount = save(); |
- picture.draw(this); |
- restoreToCount(saveCount); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-SkCanvas::LayerIter::LayerIter(SkCanvas* canvas, bool skipEmptyClips) { |
- // need COMPILE_TIME_ASSERT |
- SkASSERT(sizeof(fStorage) >= sizeof(SkDrawIter)); |
- |
- SkASSERT(canvas); |
- |
- fImpl = new (fStorage) SkDrawIter(canvas, skipEmptyClips); |
- fDone = !fImpl->next(); |
-} |
- |
-SkCanvas::LayerIter::~LayerIter() { |
- fImpl->~SkDrawIter(); |
-} |
- |
-void SkCanvas::LayerIter::next() { |
- fDone = !fImpl->next(); |
-} |
- |
-SkDevice* SkCanvas::LayerIter::device() const { |
- return fImpl->getDevice(); |
-} |
- |
-const SkMatrix& SkCanvas::LayerIter::matrix() const { |
- return fImpl->getMatrix(); |
-} |
- |
-const SkPaint& SkCanvas::LayerIter::paint() const { |
- const SkPaint* paint = fImpl->getPaint(); |
- if (NULL == paint) { |
- paint = &fDefaultPaint; |
- } |
- return *paint; |
-} |
- |
-const SkRegion& SkCanvas::LayerIter::clip() const { return fImpl->getClip(); } |
-int SkCanvas::LayerIter::x() const { return fImpl->getX(); } |
-int SkCanvas::LayerIter::y() const { return fImpl->getY(); } |
- |