Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(337)

Unified Diff: skia/sgl/SkCanvas.cpp

Issue 113827: Remove the remainder of the skia source code from the Chromium repo.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « skia/sgl/SkBlitter_Sprite.cpp ('k') | skia/sgl/SkColor.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: skia/sgl/SkCanvas.cpp
===================================================================
--- skia/sgl/SkCanvas.cpp (revision 16859)
+++ skia/sgl/SkCanvas.cpp (working copy)
@@ -1,1422 +0,0 @@
-/*
- * Copyright (C) 2006-2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "SkCanvas.h"
-#include "SkBounder.h"
-#include "SkDevice.h"
-#include "SkDraw.h"
-#include "SkDrawFilter.h"
-#include "SkDrawLooper.h"
-#include "SkPicture.h"
-#include "SkScalarCompare.h"
-#include "SkTemplates.h"
-#include "SkUtils.h"
-#include <new>
-
-//#define SK_TRACE_SAVERESTORE
-
-#ifdef SK_TRACE_SAVERESTORE
- static int gLayerCounter;
- static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); }
- static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); }
-
- static int gRecCounter;
- static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCounter); }
- static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCounter); }
-
- static int gCanvasCounter;
- static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n", gCanvasCounter); }
- static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n", gCanvasCounter); }
-#else
- #define inc_layer()
- #define dec_layer()
- #define inc_rec()
- #define dec_rec()
- #define inc_canvas()
- #define dec_canvas()
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-// Helpers for computing fast bounds for quickReject tests
-
-static SkCanvas::EdgeType paint2EdgeType(const SkPaint* paint) {
- return paint != NULL && paint->isAntiAlias() ?
- SkCanvas::kAA_EdgeType : SkCanvas::kBW_EdgeType;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-/* This is the record we keep for each SkDevice that the user installs.
- The clip/matrix/proc are fields that reflect the top of the save/restore
- stack. Whenever the canvas changes, it marks a dirty flag, and then before
- these are used (assuming we're not on a layer) we rebuild these cache
- values: they reflect the top of the save stack, but translated and clipped
- by the device's XY offset and bitmap-bounds.
-*/
-struct DeviceCM {
- DeviceCM* fNext;
- SkDevice* fDevice;
- SkRegion fClip;
- const SkMatrix* fMatrix;
- SkPaint* fPaint; // may be null (in the future)
- int16_t fX, fY; // relative to base matrix/clip
-
- DeviceCM(SkDevice* device, int x, int y, const SkPaint* paint)
- : fNext(NULL) {
- if (NULL != device) {
- device->ref();
- device->lockPixels();
- }
- fDevice = device;
- fX = SkToS16(x);
- fY = SkToS16(y);
- fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL;
- }
-
- ~DeviceCM() {
- if (NULL != fDevice) {
- fDevice->unlockPixels();
- fDevice->unref();
- }
- SkDELETE(fPaint);
- }
-
- void updateMC(const SkMatrix& totalMatrix, const SkRegion& totalClip,
- SkRegion* updateClip) {
- int x = fX;
- int y = fY;
- int width = fDevice->width();
- int height = fDevice->height();
-
- if ((x | y) == 0) {
- fMatrix = &totalMatrix;
- fClip = totalClip;
- } else {
- fMatrixStorage = totalMatrix;
- fMatrixStorage.postTranslate(SkIntToScalar(-x),
- SkIntToScalar(-y));
- fMatrix = &fMatrixStorage;
-
- totalClip.translate(-x, -y, &fClip);
- }
-
- fClip.op(0, 0, width, height, SkRegion::kIntersect_Op);
-
- // intersect clip, but don't translate it (yet)
-
- if (updateClip) {
- updateClip->op(x, y, x + width, y + height,
- SkRegion::kDifference_Op);
- }
-
- fDevice->setMatrixClip(*fMatrix, fClip);
-
-#ifdef SK_DEBUG
- if (!fClip.isEmpty()) {
- SkIRect deviceR;
- deviceR.set(0, 0, width, height);
- SkASSERT(deviceR.contains(fClip.getBounds()));
- }
-#endif
- }
-
- void translateClip() {
- if (fX | fY) {
- fClip.translate(fX, fY);
- }
- }
-
-private:
- SkMatrix fMatrixStorage;
-};
-
-/* This is the record we keep for each save/restore level in the stack.
- Since a level optionally copies the matrix and/or stack, we have pointers
- for these fields. If the value is copied for this level, the copy is
- stored in the ...Storage field, and the pointer points to that. If the
- value is not copied for this level, we ignore ...Storage, and just point
- at the corresponding value in the previous level in the stack.
-*/
-class SkCanvas::MCRec {
-public:
- MCRec* fNext;
- SkMatrix* fMatrix; // points to either fMatrixStorage or prev MCRec
- SkRegion* fRegion; // points to either fRegionStorage or prev MCRec
- SkDrawFilter* fFilter; // the current filter (or null)
-
- DeviceCM* fLayer;
- /* If there are any layers in the stack, this points to the top-most
- one that is at or below this level in the stack (so we know what
- bitmap/device to draw into from this level. This value is NOT
- reference counted, since the real owner is either our fLayer field,
- or a previous one in a lower level.)
- */
- DeviceCM* fTopLayer;
-
- MCRec(const MCRec* prev, int flags) {
- if (NULL != prev) {
- if (flags & SkCanvas::kMatrix_SaveFlag) {
- fMatrixStorage = *prev->fMatrix;
- fMatrix = &fMatrixStorage;
- } else {
- fMatrix = prev->fMatrix;
- }
-
- if (flags & SkCanvas::kClip_SaveFlag) {
- fRegionStorage = *prev->fRegion;
- fRegion = &fRegionStorage;
- } else {
- fRegion = prev->fRegion;
- }
-
- fFilter = prev->fFilter;
- fFilter->safeRef();
-
- fTopLayer = prev->fTopLayer;
- } else { // no prev
- fMatrixStorage.reset();
-
- fMatrix = &fMatrixStorage;
- fRegion = &fRegionStorage;
- fFilter = NULL;
- fTopLayer = NULL;
- }
- fLayer = NULL;
-
- // don't bother initializing fNext
- inc_rec();
- }
- ~MCRec() {
- fFilter->safeUnref();
- SkDELETE(fLayer);
- dec_rec();
- }
-
-private:
- SkMatrix fMatrixStorage;
- SkRegion fRegionStorage;
-};
-
-class SkDrawIter : public SkDraw {
-public:
- SkDrawIter(SkCanvas* canvas, bool skipEmptyClips = true) {
- fCanvas = canvas;
- canvas->updateDeviceCMCache();
-
- fBounder = canvas->getBounder();
- fCurrLayer = canvas->fMCRec->fTopLayer;
- fSkipEmptyClips = skipEmptyClips;
- }
-
- bool next() {
- // skip over recs with empty clips
- if (fSkipEmptyClips) {
- while (fCurrLayer && fCurrLayer->fClip.isEmpty()) {
- fCurrLayer = fCurrLayer->fNext;
- }
- }
-
- if (NULL != fCurrLayer) {
- const DeviceCM* rec = fCurrLayer;
-
- fMatrix = rec->fMatrix;
- fClip = &rec->fClip;
- fDevice = rec->fDevice;
- fBitmap = &fDevice->accessBitmap(true);
- fLayerX = rec->fX;
- fLayerY = rec->fY;
- fPaint = rec->fPaint;
- SkDEBUGCODE(this->validate();)
-
- fCurrLayer = rec->fNext;
- if (fBounder) {
- fBounder->setClip(fClip);
- }
-
- // fCurrLayer may be NULL now
-
- fCanvas->prepareForDeviceDraw(fDevice);
- return true;
- }
- return false;
- }
-
- int getX() const { return fLayerX; }
- int getY() const { return fLayerY; }
- SkDevice* getDevice() const { return fDevice; }
- const SkMatrix& getMatrix() const { return *fMatrix; }
- const SkRegion& getClip() const { return *fClip; }
- const SkPaint* getPaint() const { return fPaint; }
-private:
- SkCanvas* fCanvas;
- const DeviceCM* fCurrLayer;
- const SkPaint* fPaint; // May be null.
- int fLayerX;
- int fLayerY;
- SkBool8 fSkipEmptyClips;
-
- typedef SkDraw INHERITED;
-};
-
-/////////////////////////////////////////////////////////////////////////////
-
-class AutoDrawLooper {
-public:
- AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint, SkDrawFilter::Type t)
- : fCanvas(canvas), fPaint((SkPaint*)&paint), fType(t) {
- if ((fLooper = paint.getLooper()) != NULL) {
- fLooper->init(canvas, (SkPaint*)&paint);
- } else {
- fOnce = true;
- }
- fFilter = canvas->getDrawFilter();
- fNeedFilterRestore = false;
- }
-
- ~AutoDrawLooper() {
- if (fNeedFilterRestore) {
- SkASSERT(fFilter);
- fFilter->restore(fCanvas, fPaint, fType);
- }
- if (NULL != fLooper) {
- fLooper->restore();
- }
- }
-
- bool next() {
- SkDrawFilter* filter = fFilter;
-
- // if we drew earlier with a filter, then we need to restore first
- if (fNeedFilterRestore) {
- SkASSERT(filter);
- filter->restore(fCanvas, fPaint, fType);
- fNeedFilterRestore = false;
- }
-
- bool result;
-
- if (NULL != fLooper) {
- result = fLooper->next();
- } else {
- result = fOnce;
- fOnce = false;
- }
-
- // if we're gonna draw, give the filter a chance to do its work
- if (result && NULL != filter) {
- fNeedFilterRestore = result = filter->filter(fCanvas, fPaint,
- fType);
- }
- return result;
- }
-
-private:
- SkDrawLooper* fLooper;
- SkDrawFilter* fFilter;
- SkCanvas* fCanvas;
- SkPaint* fPaint;
- SkDrawFilter::Type fType;
- bool fOnce;
- bool fNeedFilterRestore;
-
-};
-
-/* Stack helper for managing a SkBounder. In the destructor, if we were
- given a bounder, we call its commit() method, signifying that we are
- done accumulating bounds for that draw.
-*/
-class SkAutoBounderCommit {
-public:
- SkAutoBounderCommit(SkBounder* bounder) : fBounder(bounder) {}
- ~SkAutoBounderCommit() {
- if (NULL != fBounder) {
- fBounder->commit();
- }
- }
-private:
- SkBounder* fBounder;
-};
-
-#include "SkColorPriv.h"
-
-class AutoValidator {
-public:
- AutoValidator(SkDevice* device) : fDevice(device) {}
- ~AutoValidator() {
-#ifdef SK_DEBUG
- const SkBitmap& bm = fDevice->accessBitmap(false);
- if (bm.config() == SkBitmap::kARGB_4444_Config) {
- for (int y = 0; y < bm.height(); y++) {
- const SkPMColor16* p = bm.getAddr16(0, y);
- for (int x = 0; x < bm.width(); x++) {
- SkPMColor16 c = p[x];
- SkPMColor16Assert(c);
- }
- }
- }
-#endif
- }
-private:
- SkDevice* fDevice;
-};
-
-////////// macros to place around the internal draw calls //////////////////
-
-#define ITER_BEGIN(paint, type) \
-/* AutoValidator validator(fMCRec->fTopLayer->fDevice); */ \
- AutoDrawLooper looper(this, paint, type); \
- while (looper.next()) { \
- SkAutoBounderCommit ac(fBounder); \
- SkDrawIter iter(this);
-
-#define ITER_END }
-
-////////////////////////////////////////////////////////////////////////////
-
-SkDevice* SkCanvas::init(SkDevice* device) {
- fBounder = NULL;
- fLocalBoundsCompareTypeDirty = true;
-
- fMCRec = (MCRec*)fMCStack.push_back();
- new (fMCRec) MCRec(NULL, 0);
-
- fMCRec->fLayer = SkNEW_ARGS(DeviceCM, (NULL, 0, 0, NULL));
- fMCRec->fTopLayer = fMCRec->fLayer;
- fMCRec->fNext = NULL;
-
- return this->setDevice(device);
-}
-
-SkCanvas::SkCanvas(SkDevice* device)
- : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
- inc_canvas();
-
- this->init(device);
-}
-
-SkCanvas::SkCanvas(const SkBitmap& bitmap)
- : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) {
- inc_canvas();
-
- this->init(SkNEW_ARGS(SkDevice, (bitmap)))->unref();
-}
-
-SkCanvas::~SkCanvas() {
- // free up the contents of our deque
- this->restoreToCount(1); // restore everything but the last
- this->internalRestore(); // restore the last, since we're going away
-
- fBounder->safeUnref();
-
- dec_canvas();
-}
-
-SkBounder* SkCanvas::setBounder(SkBounder* bounder) {
- SkRefCnt_SafeAssign(fBounder, bounder);
- return bounder;
-}
-
-SkDrawFilter* SkCanvas::getDrawFilter() const {
- return fMCRec->fFilter;
-}
-
-SkDrawFilter* SkCanvas::setDrawFilter(SkDrawFilter* filter) {
- SkRefCnt_SafeAssign(fMCRec->fFilter, filter);
- return filter;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-SkDevice* SkCanvas::getDevice() const {
- // return root device
- SkDeque::Iter iter(fMCStack);
- MCRec* rec = (MCRec*)iter.next();
- SkASSERT(rec && rec->fLayer);
- return rec->fLayer->fDevice;
-}
-
-SkDevice* SkCanvas::setDevice(SkDevice* device) {
- // return root device
- SkDeque::Iter iter(fMCStack);
- MCRec* rec = (MCRec*)iter.next();
- SkASSERT(rec && rec->fLayer);
- SkDevice* rootDevice = rec->fLayer->fDevice;
-
- if (rootDevice == device) {
- return device;
- }
-
- /* Notify the devices that they are going in/out of scope, so they can do
- things like lock/unlock their pixels, etc.
- */
- if (device) {
- device->lockPixels();
- }
- if (rootDevice) {
- rootDevice->unlockPixels();
- }
-
- SkRefCnt_SafeAssign(rec->fLayer->fDevice, device);
- rootDevice = device;
-
- fDeviceCMDirty = true;
-
- /* Now we update our initial region to have the bounds of the new device,
- and then intersect all of the clips in our stack with these bounds,
- to ensure that we can't draw outside of the device's bounds (and trash
- memory).
-
- NOTE: this is only a partial-fix, since if the new device is larger than
- the previous one, we don't know how to "enlarge" the clips in our stack,
- so drawing may be artificially restricted. Without keeping a history of
- all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly
- reconstruct the correct clips, so this approximation will have to do.
- The caller really needs to restore() back to the base if they want to
- accurately take advantage of the new device bounds.
- */
-
- if (NULL == device) {
- rec->fRegion->setEmpty();
- while ((rec = (MCRec*)iter.next()) != NULL) {
- (void)rec->fRegion->setEmpty();
- }
- } else {
- // compute our total bounds for all devices
- SkIRect bounds;
-
- bounds.set(0, 0, device->width(), device->height());
-
- // now jam our 1st clip to be bounds, and intersect the rest with that
- rec->fRegion->setRect(bounds);
- while ((rec = (MCRec*)iter.next()) != NULL) {
- (void)rec->fRegion->op(bounds, SkRegion::kIntersect_Op);
- }
- }
- return device;
-}
-
-SkDevice* SkCanvas::setBitmapDevice(const SkBitmap& bitmap) {
- SkDevice* device = this->setDevice(SkNEW_ARGS(SkDevice, (bitmap)));
- device->unref();
- return device;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-bool SkCanvas::getViewport(SkIPoint* size) const {
- return false;
-}
-
-bool SkCanvas::setViewport(int width, int height) {
- return false;
-}
-
-void SkCanvas::updateDeviceCMCache() {
- if (fDeviceCMDirty) {
- const SkMatrix& totalMatrix = this->getTotalMatrix();
- const SkRegion& totalClip = this->getTotalClip();
- DeviceCM* layer = fMCRec->fTopLayer;
-
- if (NULL == layer->fNext) { // only one layer
- layer->updateMC(totalMatrix, totalClip, NULL);
- } else {
- SkRegion clip;
- clip = totalClip; // make a copy
- do {
- layer->updateMC(totalMatrix, clip, &clip);
- } while ((layer = layer->fNext) != NULL);
- }
- fDeviceCMDirty = false;
- }
-}
-
-void SkCanvas::prepareForDeviceDraw(SkDevice* device) {
- SkASSERT(device);
- device->gainFocus(this);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-int SkCanvas::internalSave(SaveFlags flags) {
- int saveCount = this->getSaveCount(); // record this before the actual save
-
- MCRec* newTop = (MCRec*)fMCStack.push_back();
- new (newTop) MCRec(fMCRec, flags); // balanced in restore()
-
- newTop->fNext = fMCRec;
- fMCRec = newTop;
-
- return saveCount;
-}
-
-int SkCanvas::save(SaveFlags flags) {
- // call shared impl
- return this->internalSave(flags);
-}
-
-#define C32MASK (1 << SkBitmap::kARGB_8888_Config)
-#define C16MASK (1 << SkBitmap::kRGB_565_Config)
-#define C8MASK (1 << SkBitmap::kA8_Config)
-
-static SkBitmap::Config resolve_config(SkCanvas* canvas,
- const SkIRect& bounds,
- SkCanvas::SaveFlags flags,
- bool* isOpaque) {
- *isOpaque = (flags & SkCanvas::kHasAlphaLayer_SaveFlag) == 0;
-
-#if 0
- // loop through and union all the configs we may draw into
- uint32_t configMask = 0;
- for (int i = canvas->countLayerDevices() - 1; i >= 0; --i)
- {
- SkDevice* device = canvas->getLayerDevice(i);
- if (device->intersects(bounds))
- configMask |= 1 << device->config();
- }
-
- // if the caller wants alpha or fullcolor, we can't return 565
- if (flags & (SkCanvas::kFullColorLayer_SaveFlag |
- SkCanvas::kHasAlphaLayer_SaveFlag))
- configMask &= ~C16MASK;
-
- switch (configMask) {
- case C8MASK: // if we only have A8, return that
- return SkBitmap::kA8_Config;
-
- case C16MASK: // if we only have 565, return that
- return SkBitmap::kRGB_565_Config;
-
- default:
- return SkBitmap::kARGB_8888_Config; // default answer
- }
-#else
- return SkBitmap::kARGB_8888_Config; // default answer
-#endif
-}
-
-static bool bounds_affects_clip(SkCanvas::SaveFlags flags) {
- return (flags & SkCanvas::kClipToLayer_SaveFlag) != 0;
-}
-
-int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags) {
- // do this before we create the layer. We don't call the public save() since
- // that would invoke a possibly overridden virtual
- int count = this->internalSave(flags);
-
- fDeviceCMDirty = true;
-
- SkIRect ir;
- const SkIRect& clipBounds = this->getTotalClip().getBounds();
-
- if (NULL != bounds) {
- SkRect r;
-
- this->getTotalMatrix().mapRect(&r, *bounds);
- r.roundOut(&ir);
- // early exit if the layer's bounds are clipped out
- if (!ir.intersect(clipBounds)) {
- if (bounds_affects_clip(flags))
- fMCRec->fRegion->setEmpty();
- return count;
- }
- } else { // no user bounds, so just use the clip
- ir = clipBounds;
- }
-
- // early exit if the clip is now empty
- if (bounds_affects_clip(flags) &&
- !fMCRec->fRegion->op(ir, SkRegion::kIntersect_Op)) {
- return count;
- }
-
- bool isOpaque;
- SkBitmap::Config config = resolve_config(this, ir, flags, &isOpaque);
-
- SkDevice* device = this->createDevice(config, ir.width(), ir.height(),
- isOpaque, true);
- DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint));
- device->unref();
-
- layer->fNext = fMCRec->fTopLayer;
- fMCRec->fLayer = layer;
- fMCRec->fTopLayer = layer; // this field is NOT an owner of layer
-
- return count;
-}
-
-int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha,
- SaveFlags flags) {
- if (0xFF == alpha) {
- return this->saveLayer(bounds, NULL, flags);
- } else {
- SkPaint tmpPaint;
- tmpPaint.setAlpha(alpha);
- return this->saveLayer(bounds, &tmpPaint, flags);
- }
-}
-
-void SkCanvas::restore() {
- // check for underflow
- if (fMCStack.count() > 1) {
- this->internalRestore();
- }
-}
-
-void SkCanvas::internalRestore() {
- SkASSERT(fMCStack.count() != 0);
-
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
-
- // reserve our layer (if any)
- DeviceCM* layer = fMCRec->fLayer; // may be null
- // now detach it from fMCRec so we can pop(). Gets freed after its drawn
- fMCRec->fLayer = NULL;
-
- // now do the normal restore()
- fMCRec->~MCRec(); // balanced in save()
- fMCStack.pop_back();
- fMCRec = (MCRec*)fMCStack.back();
-
- /* Time to draw the layer's offscreen. We can't call the public drawSprite,
- since if we're being recorded, we don't want to record this (the
- recorder will have already recorded the restore).
- */
- if (NULL != layer) {
- if (layer->fNext) {
- this->drawDevice(layer->fDevice, layer->fX, layer->fY,
- layer->fPaint);
- // reset this, since drawDevice will have set it to true
- fDeviceCMDirty = true;
- }
- SkDELETE(layer);
- }
-}
-
-int SkCanvas::getSaveCount() const {
- return fMCStack.count();
-}
-
-void SkCanvas::restoreToCount(int count) {
- // sanity check
- if (count < 1) {
- count = 1;
- }
- while (fMCStack.count() > count) {
- this->restore();
- }
-}
-
-/////////////////////////////////////////////////////////////////////////////
-
-// can't draw it if its empty, or its too big for a fixed-point width or height
-static bool reject_bitmap(const SkBitmap& bitmap) {
- return bitmap.width() <= 0 || bitmap.height() <= 0 ||
- bitmap.width() > 32767 || bitmap.height() > 32767;
-}
-
-void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap,
- const SkMatrix& matrix, const SkPaint* paint) {
- if (reject_bitmap(bitmap)) {
- return;
- }
-
- if (NULL == paint) {
- SkPaint tmpPaint;
- this->commonDrawBitmap(bitmap, matrix, tmpPaint);
- } else {
- this->commonDrawBitmap(bitmap, matrix, *paint);
- }
-}
-
-void SkCanvas::drawDevice(SkDevice* device, int x, int y,
- const SkPaint* paint) {
- SkPaint tmp;
- if (NULL == paint) {
- tmp.setDither(true);
- paint = &tmp;
- }
-
- ITER_BEGIN(*paint, SkDrawFilter::kBitmap_Type)
- while (iter.next()) {
- iter.fDevice->drawDevice(iter, device, x - iter.getX(), y - iter.getY(),
- *paint);
- }
- ITER_END
-}
-
-/////////////////////////////////////////////////////////////////////////////
-
-bool SkCanvas::translate(SkScalar dx, SkScalar dy) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
- return fMCRec->fMatrix->preTranslate(dx, dy);
-}
-
-bool SkCanvas::scale(SkScalar sx, SkScalar sy) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
- return fMCRec->fMatrix->preScale(sx, sy);
-}
-
-bool SkCanvas::rotate(SkScalar degrees) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
- return fMCRec->fMatrix->preRotate(degrees);
-}
-
-bool SkCanvas::skew(SkScalar sx, SkScalar sy) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
- return fMCRec->fMatrix->preSkew(sx, sy);
-}
-
-bool SkCanvas::concat(const SkMatrix& matrix) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
- return fMCRec->fMatrix->preConcat(matrix);
-}
-
-void SkCanvas::setMatrix(const SkMatrix& matrix) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
- *fMCRec->fMatrix = matrix;
-}
-
-// this is not virtual, so it must call a virtual method so that subclasses
-// will see its action
-void SkCanvas::resetMatrix() {
- SkMatrix matrix;
-
- matrix.reset();
- this->setMatrix(matrix);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
-
- if (fMCRec->fMatrix->rectStaysRect()) {
- SkRect r;
- SkIRect ir;
-
- fMCRec->fMatrix->mapRect(&r, rect);
- r.round(&ir);
- return fMCRec->fRegion->op(ir, op);
- } else {
- SkPath path;
-
- path.addRect(rect);
- return this->clipPath(path, op);
- }
-}
-
-bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
-
- SkPath devPath;
- path.transform(*fMCRec->fMatrix, &devPath);
-
- if (SkRegion::kIntersect_Op == op) {
- return fMCRec->fRegion->setPath(devPath, *fMCRec->fRegion);
- } else {
- SkRegion base;
- const SkBitmap& bm = this->getDevice()->accessBitmap(false);
- base.setRect(0, 0, bm.width(), bm.height());
-
- if (SkRegion::kReplace_Op == op) {
- return fMCRec->fRegion->setPath(devPath, base);
- } else {
- SkRegion rgn;
- rgn.setPath(devPath, base);
- return fMCRec->fRegion->op(rgn, op);
- }
- }
-}
-
-bool SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) {
- fDeviceCMDirty = true;
- fLocalBoundsCompareTypeDirty = true;
-
- return fMCRec->fRegion->op(rgn, op);
-}
-
-void SkCanvas::computeLocalClipBoundsCompareType() const {
- SkRect r;
-
- if (!this->getClipBounds(&r, kAA_EdgeType)) {
- fLocalBoundsCompareType.setEmpty();
- } else {
- fLocalBoundsCompareType.set(SkScalarToCompareType(r.fLeft),
- SkScalarToCompareType(r.fTop),
- SkScalarToCompareType(r.fRight),
- SkScalarToCompareType(r.fBottom));
- }
-}
-
-bool SkCanvas::quickReject(const SkRect& rect, EdgeType) const {
- /* current impl ignores edgetype, and relies on
- getLocalClipBoundsCompareType(), which always returns a value assuming
- antialiasing (worst case)
- */
-
- if (fMCRec->fRegion->isEmpty()) {
- return true;
- }
-
- // check for empty user rect (horizontal)
- SkScalarCompareType userL = SkScalarToCompareType(rect.fLeft);
- SkScalarCompareType userR = SkScalarToCompareType(rect.fRight);
- if (userL >= userR) {
- return true;
- }
-
- // check for empty user rect (vertical)
- SkScalarCompareType userT = SkScalarToCompareType(rect.fTop);
- SkScalarCompareType userB = SkScalarToCompareType(rect.fBottom);
- if (userT >= userB) {
- return true;
- }
-
- // check if we are completely outside of the local clip bounds
- const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType();
- return userL >= clipR.fRight || userT >= clipR.fBottom ||
- userR <= clipR.fLeft || userB <= clipR.fTop;
-}
-
-bool SkCanvas::quickReject(const SkPath& path, EdgeType et) const {
- if (fMCRec->fRegion->isEmpty() || path.isEmpty()) {
- return true;
- }
-
- if (fMCRec->fMatrix->rectStaysRect()) {
- SkRect r;
- path.computeBounds(&r, SkPath::kFast_BoundsType);
- return this->quickReject(r, et);
- }
-
- SkPath dstPath;
- SkRect r;
- SkIRect ir;
-
- path.transform(*fMCRec->fMatrix, &dstPath);
- dstPath.computeBounds(&r, SkPath::kFast_BoundsType);
- r.round(&ir);
- if (kAA_EdgeType == et) {
- ir.inset(-1, -1);
- }
- return fMCRec->fRegion->quickReject(ir);
-}
-
-bool SkCanvas::quickRejectY(SkScalar top, SkScalar bottom, EdgeType et) const {
- /* current impl ignores edgetype, and relies on
- getLocalClipBoundsCompareType(), which always returns a value assuming
- antialiasing (worst case)
- */
-
- if (fMCRec->fRegion->isEmpty()) {
- return true;
- }
-
- SkScalarCompareType userT = SkScalarAs2sCompliment(top);
- SkScalarCompareType userB = SkScalarAs2sCompliment(bottom);
-
- // check for invalid user Y coordinates (i.e. empty)
- if (userT >= userB) {
- return true;
- }
-
- // check if we are above or below the local clip bounds
- const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType();
- return userT >= clipR.fBottom || userB <= clipR.fTop;
-}
-
-bool SkCanvas::getClipBounds(SkRect* bounds, EdgeType et) const {
- const SkRegion& clip = *fMCRec->fRegion;
- if (clip.isEmpty()) {
- if (bounds) {
- bounds->setEmpty();
- }
- return false;
- }
-
- SkMatrix inverse;
- // if we can't invert the CTM, we can't return local clip bounds
- if (!fMCRec->fMatrix->invert(&inverse)) {
- return false;
- }
-
- if (NULL != bounds) {
- SkRect r;
- // get the clip's bounds
- const SkIRect& ibounds = clip.getBounds();
- // adjust it outwards if we are antialiasing
- int inset = (kAA_EdgeType == et);
- r.iset(ibounds.fLeft - inset, ibounds.fTop - inset,
- ibounds.fRight + inset, ibounds.fBottom + inset);
-
- // invert into local coordinates
- inverse.mapRect(bounds, r);
- }
- return true;
-}
-
-const SkMatrix& SkCanvas::getTotalMatrix() const {
- return *fMCRec->fMatrix;
-}
-
-const SkRegion& SkCanvas::getTotalClip() const {
- return *fMCRec->fRegion;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-SkDevice* SkCanvas::createDevice(SkBitmap::Config config, int width,
- int height, bool isOpaque, bool isForLayer) {
- SkBitmap bitmap;
-
- bitmap.setConfig(config, width, height);
- bitmap.setIsOpaque(isOpaque);
-
- // should this happen in the device subclass?
- bitmap.allocPixels();
- if (!bitmap.isOpaque()) {
- bitmap.eraseARGB(0, 0, 0, 0);
- }
-
- return SkNEW_ARGS(SkDevice, (bitmap));
-}
-
-//////////////////////////////////////////////////////////////////////////////
-// These are the virtual drawing methods
-//////////////////////////////////////////////////////////////////////////////
-
-void SkCanvas::drawPaint(const SkPaint& paint) {
- ITER_BEGIN(paint, SkDrawFilter::kPaint_Type)
-
- while (iter.next()) {
- iter.fDevice->drawPaint(iter, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[],
- const SkPaint& paint) {
- if ((long)count <= 0) {
- return;
- }
-
- SkASSERT(pts != NULL);
-
- ITER_BEGIN(paint, SkDrawFilter::kPoint_Type)
-
- while (iter.next()) {
- iter.fDevice->drawPoints(iter, mode, count, pts, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) {
- if (paint.canComputeFastBounds()) {
- SkRect storage;
- if (this->quickReject(paint.computeFastBounds(r, &storage),
- paint2EdgeType(&paint))) {
- return;
- }
- }
-
- ITER_BEGIN(paint, SkDrawFilter::kRect_Type)
-
- while (iter.next()) {
- iter.fDevice->drawRect(iter, r, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
- if (paint.canComputeFastBounds()) {
- SkRect r;
- path.computeBounds(&r, SkPath::kFast_BoundsType);
- if (this->quickReject(paint.computeFastBounds(r, &r),
- paint2EdgeType(&paint))) {
- return;
- }
- }
-
- ITER_BEGIN(paint, SkDrawFilter::kPath_Type)
-
- while (iter.next()) {
- iter.fDevice->drawPath(iter, path, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y,
- const SkPaint* paint) {
- SkDEBUGCODE(bitmap.validate();)
-
- if (NULL == paint || (paint->getMaskFilter() == NULL)) {
- SkRect fastBounds;
- fastBounds.set(x, y,
- x + SkIntToScalar(bitmap.width()),
- y + SkIntToScalar(bitmap.height()));
- if (this->quickReject(fastBounds, paint2EdgeType(paint))) {
- return;
- }
- }
-
- SkMatrix matrix;
- matrix.setTranslate(x, y);
- this->internalDrawBitmap(bitmap, matrix, paint);
-}
-
-void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
- const SkRect& dst, const SkPaint* paint) {
- if (bitmap.width() == 0 || bitmap.height() == 0 || dst.isEmpty()) {
- return;
- }
-
- // do this now, to avoid the cost of calling extract for RLE bitmaps
- if (this->quickReject(dst, paint2EdgeType(paint))) {
- return;
- }
-
- SkBitmap tmp; // storage if we need a subset of bitmap
- const SkBitmap* bitmapPtr = &bitmap;
-
- if (NULL != src) {
- if (!bitmap.extractSubset(&tmp, *src)) {
- return; // extraction failed
- }
- bitmapPtr = &tmp;
- }
-
- SkScalar width = SkIntToScalar(bitmapPtr->width());
- SkScalar height = SkIntToScalar(bitmapPtr->height());
- SkMatrix matrix;
-
- if (dst.width() == width && dst.height() == height) {
- matrix.setTranslate(dst.fLeft, dst.fTop);
- } else {
- SkRect tmpSrc;
- tmpSrc.set(0, 0, width, height);
- matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
- }
- this->internalDrawBitmap(*bitmapPtr, matrix, paint);
-}
-
-void SkCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
- const SkPaint* paint) {
- SkDEBUGCODE(bitmap.validate();)
- this->internalDrawBitmap(bitmap, matrix, paint);
-}
-
-void SkCanvas::commonDrawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
- const SkPaint& paint) {
- SkDEBUGCODE(bitmap.validate();)
-
- ITER_BEGIN(paint, SkDrawFilter::kBitmap_Type)
-
- while (iter.next()) {
- iter.fDevice->drawBitmap(iter, bitmap, matrix, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
- const SkPaint* paint) {
- SkDEBUGCODE(bitmap.validate();)
-
- if (reject_bitmap(bitmap)) {
- return;
- }
-
- SkPaint tmp;
- if (NULL == paint) {
- paint = &tmp;
- }
-
- ITER_BEGIN(*paint, SkDrawFilter::kBitmap_Type)
-
- while (iter.next()) {
- iter.fDevice->drawSprite(iter, bitmap, x - iter.getX(), y - iter.getY(),
- *paint);
- }
- ITER_END
-}
-
-void SkCanvas::drawText(const void* text, size_t byteLength,
- SkScalar x, SkScalar y, const SkPaint& paint) {
- ITER_BEGIN(paint, SkDrawFilter::kText_Type)
-
- while (iter.next()) {
- iter.fDevice->drawText(iter, text, byteLength, x, y, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint) {
- ITER_BEGIN(paint, SkDrawFilter::kText_Type)
-
- while (iter.next()) {
- iter.fDevice->drawPosText(iter, text, byteLength, &pos->fX, 0, 2,
- paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY,
- const SkPaint& paint) {
- ITER_BEGIN(paint, SkDrawFilter::kText_Type)
-
- while (iter.next()) {
- iter.fDevice->drawPosText(iter, text, byteLength, xpos, constY, 1,
- paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawTextOnPath(const void* text, size_t byteLength,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint) {
- ITER_BEGIN(paint, SkDrawFilter::kText_Type)
-
- while (iter.next()) {
- iter.fDevice->drawTextOnPath(iter, text, byteLength, path,
- matrix, paint);
- }
-
- ITER_END
-}
-
-void SkCanvas::drawVertices(VertexMode vmode, int vertexCount,
- const SkPoint verts[], const SkPoint texs[],
- const SkColor colors[], SkXfermode* xmode,
- const uint16_t indices[], int indexCount,
- const SkPaint& paint) {
- ITER_BEGIN(paint, SkDrawFilter::kPath_Type)
-
- while (iter.next()) {
- iter.fDevice->drawVertices(iter, vmode, vertexCount, verts, texs,
- colors, xmode, indices, indexCount, paint);
- }
-
- ITER_END
-}
-
-//////////////////////////////////////////////////////////////////////////////
-// These methods are NOT virtual, and therefore must call back into virtual
-// methods, rather than actually drawing themselves.
-//////////////////////////////////////////////////////////////////////////////
-
-void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b,
- SkPorterDuff::Mode mode) {
- SkPaint paint;
-
- paint.setARGB(a, r, g, b);
- if (SkPorterDuff::kSrcOver_Mode != mode) {
- paint.setPorterDuffXfermode(mode);
- }
- this->drawPaint(paint);
-}
-
-void SkCanvas::drawColor(SkColor c, SkPorterDuff::Mode mode) {
- SkPaint paint;
-
- paint.setColor(c);
- if (SkPorterDuff::kSrcOver_Mode != mode) {
- paint.setPorterDuffXfermode(mode);
- }
- this->drawPaint(paint);
-}
-
-void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) {
- SkPoint pt;
-
- pt.set(x, y);
- this->drawPoints(kPoints_PointMode, 1, &pt, paint);
-}
-
-void SkCanvas::drawPoint(SkScalar x, SkScalar y, SkColor color) {
- SkPoint pt;
- SkPaint paint;
-
- pt.set(x, y);
- paint.setColor(color);
- this->drawPoints(kPoints_PointMode, 1, &pt, paint);
-}
-
-void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1,
- const SkPaint& paint) {
- SkPoint pts[2];
-
- pts[0].set(x0, y0);
- pts[1].set(x1, y1);
- this->drawPoints(kLines_PointMode, 2, pts, paint);
-}
-
-void SkCanvas::drawRectCoords(SkScalar left, SkScalar top,
- SkScalar right, SkScalar bottom,
- const SkPaint& paint) {
- SkRect r;
-
- r.set(left, top, right, bottom);
- this->drawRect(r, paint);
-}
-
-void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius,
- const SkPaint& paint) {
- if (radius < 0) {
- radius = 0;
- }
-
- SkRect r;
- r.set(cx - radius, cy - radius, cx + radius, cy + radius);
-
- if (paint.canComputeFastBounds()) {
- SkRect storage;
- if (this->quickReject(paint.computeFastBounds(r, &storage),
- paint2EdgeType(&paint))) {
- return;
- }
- }
-
- SkPath path;
- path.addOval(r);
- this->drawPath(path, paint);
-}
-
-void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry,
- const SkPaint& paint) {
- if (rx > 0 && ry > 0) {
- if (paint.canComputeFastBounds()) {
- SkRect storage;
- if (this->quickReject(paint.computeFastBounds(r, &storage),
- paint2EdgeType(&paint))) {
- return;
- }
- }
-
- SkPath path;
- path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
- this->drawPath(path, paint);
- } else {
- this->drawRect(r, paint);
- }
-}
-
-void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint) {
- if (paint.canComputeFastBounds()) {
- SkRect storage;
- if (this->quickReject(paint.computeFastBounds(oval, &storage),
- paint2EdgeType(&paint))) {
- return;
- }
- }
-
- SkPath path;
- path.addOval(oval);
- this->drawPath(path, paint);
-}
-
-void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle,
- SkScalar sweepAngle, bool useCenter,
- const SkPaint& paint) {
- if (SkScalarAbs(sweepAngle) >= SkIntToScalar(360)) {
- this->drawOval(oval, paint);
- } else {
- SkPath path;
- if (useCenter) {
- path.moveTo(oval.centerX(), oval.centerY());
- }
- path.arcTo(oval, startAngle, sweepAngle, !useCenter);
- if (useCenter) {
- path.close();
- }
- this->drawPath(path, paint);
- }
-}
-
-void SkCanvas::drawTextOnPathHV(const void* text, size_t byteLength,
- const SkPath& path, SkScalar hOffset,
- SkScalar vOffset, const SkPaint& paint) {
- SkMatrix matrix;
-
- matrix.setTranslate(hOffset, vOffset);
- this->drawTextOnPath(text, byteLength, path, &matrix, paint);
-}
-
-void SkCanvas::drawPicture(SkPicture& picture) {
- int saveCount = save();
- picture.draw(this);
- restoreToCount(saveCount);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////
-
-SkCanvas::LayerIter::LayerIter(SkCanvas* canvas, bool skipEmptyClips) {
- // need COMPILE_TIME_ASSERT
- SkASSERT(sizeof(fStorage) >= sizeof(SkDrawIter));
-
- SkASSERT(canvas);
-
- fImpl = new (fStorage) SkDrawIter(canvas, skipEmptyClips);
- fDone = !fImpl->next();
-}
-
-SkCanvas::LayerIter::~LayerIter() {
- fImpl->~SkDrawIter();
-}
-
-void SkCanvas::LayerIter::next() {
- fDone = !fImpl->next();
-}
-
-SkDevice* SkCanvas::LayerIter::device() const {
- return fImpl->getDevice();
-}
-
-const SkMatrix& SkCanvas::LayerIter::matrix() const {
- return fImpl->getMatrix();
-}
-
-const SkPaint& SkCanvas::LayerIter::paint() const {
- const SkPaint* paint = fImpl->getPaint();
- if (NULL == paint) {
- paint = &fDefaultPaint;
- }
- return *paint;
-}
-
-const SkRegion& SkCanvas::LayerIter::clip() const { return fImpl->getClip(); }
-int SkCanvas::LayerIter::x() const { return fImpl->getX(); }
-int SkCanvas::LayerIter::y() const { return fImpl->getY(); }
-
« no previous file with comments | « skia/sgl/SkBlitter_Sprite.cpp ('k') | skia/sgl/SkColor.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698