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Unified Diff: skia/sgl/SkScan_Hairline.cpp

Issue 113827: Remove the remainder of the skia source code from the Chromium repo.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 7 months ago
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Index: skia/sgl/SkScan_Hairline.cpp
===================================================================
--- skia/sgl/SkScan_Hairline.cpp (revision 16859)
+++ skia/sgl/SkScan_Hairline.cpp (working copy)
@@ -1,345 +0,0 @@
-/* libs/graphics/sgl/SkScan_Hairline.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include "SkScan.h"
-#include "SkBlitter.h"
-#include "SkRegion.h"
-#include "SkFDot6.h"
-
-static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, SkBlitter* blitter)
-{
- SkASSERT(x < stopx);
-
- do {
- blitter->blitH(x, fy >> 16, 1);
- fy += dy;
- } while (++x < stopx);
-}
-
-static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, SkBlitter* blitter)
-{
- SkASSERT(y < stopy);
-
- do {
- blitter->blitH(fx >> 16, y, 1);
- fx += dx;
- } while (++y < stopy);
-}
-
-void SkScan::HairLine(const SkPoint& pt0, const SkPoint& pt1, const SkRegion* clip, SkBlitter* blitter)
-{
- SkBlitterClipper clipper;
-
- SkFDot6 x0 = SkScalarToFDot6(pt0.fX);
- SkFDot6 y0 = SkScalarToFDot6(pt0.fY);
- SkFDot6 x1 = SkScalarToFDot6(pt1.fX);
- SkFDot6 y1 = SkScalarToFDot6(pt1.fY);
-
- if (clip)
- {
- SkRect r;
- SkIRect ir;
- SkPoint pts[2];
-
- pts[0] = pt0;
- pts[1] = pt1;
- r.set(pts, 2);
- r.roundOut(&ir);
-
- // if we're given a horizontal or vertical line
- // this rect could be empty (in area), in which case
- // clip->quickReject() will always return true.
- // hence we bloat the rect to avoid that case
- if (ir.width() == 0)
- ir.fRight += 1;
- if (ir.height() == 0)
- ir.fBottom += 1;
-
- if (clip->quickReject(ir))
- return;
- if (clip->quickContains(ir))
- clip = NULL;
- else
- {
- blitter = clipper.apply(blitter, clip);
- }
- }
-
- SkFDot6 dx = x1 - x0;
- SkFDot6 dy = y1 - y0;
-
- if (SkAbs32(dx) > SkAbs32(dy)) // mostly horizontal
- {
- if (x0 > x1) // we want to go left-to-right
- {
- SkTSwap<SkFDot6>(x0, x1);
- SkTSwap<SkFDot6>(y0, y1);
- }
- int ix0 = SkFDot6Round(x0);
- int ix1 = SkFDot6Round(x1);
- if (ix0 == ix1) // too short to draw
- return;
-
- SkFixed slope = SkFixedDiv(dy, dx);
- SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6);
-
- horiline(ix0, ix1, startY, slope, blitter);
- }
- else // mostly vertical
- {
- if (y0 > y1) // we want to go top-to-bottom
- {
- SkTSwap<SkFDot6>(x0, x1);
- SkTSwap<SkFDot6>(y0, y1);
- }
- int iy0 = SkFDot6Round(y0);
- int iy1 = SkFDot6Round(y1);
- if (iy0 == iy1) // too short to draw
- return;
-
- SkFixed slope = SkFixedDiv(dx, dy);
- SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6);
-
- vertline(iy0, iy1, startX, slope, blitter);
- }
-}
-
-// we don't just draw 4 lines, 'cause that can leave a gap in the bottom-right
-// and double-hit the top-left.
-void SkScan::HairRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
-{
- SkBlitterClipper clipper;
- SkIRect r;
-
- r.set(SkScalarToFixed(rect.fLeft) >> 16,
- SkScalarToFixed(rect.fTop) >> 16,
- (SkScalarToFixed(rect.fRight) >> 16) + 1,
- (SkScalarToFixed(rect.fBottom) >> 16) + 1);
-
- if (clip)
- {
- if (clip->quickReject(r))
- return;
- if (!clip->quickContains(r))
- blitter = clipper.apply(blitter, clip);
- }
-
- int width = r.width();
- int height = r.height();
-
- if ((width | height) == 0)
- return;
- if (width <= 2 || height <= 2)
- {
- blitter->blitRect(r.fLeft, r.fTop, width, height);
- return;
- }
- // if we get here, we know we have 4 segments to draw
- blitter->blitH(r.fLeft, r.fTop, width); // top
- blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left
- blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right
- blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom
-}
-
-/////////////////////////////////////////////////////////////////////////////////////////////////
-
-#include "SkPath.h"
-#include "SkGeometry.h"
-
-static bool quad_too_curvy(const SkPoint pts[3])
-{
- return true;
-}
-
-static int compute_int_quad_dist(const SkPoint pts[3]) {
- // compute the vector between the control point ([1]) and the middle of the
- // line connecting the start and end ([0] and [2])
- SkScalar dx = SkScalarHalf(pts[0].fX + pts[2].fX) - pts[1].fX;
- SkScalar dy = SkScalarHalf(pts[0].fY + pts[2].fY) - pts[1].fY;
- // we want everyone to be positive
- dx = SkScalarAbs(dx);
- dy = SkScalarAbs(dy);
- // convert to whole pixel values (use ceiling to be conservative)
- int idx = SkScalarCeil(dx);
- int idy = SkScalarCeil(dy);
- // use the cheap approx for distance
- if (idx > idy) {
- return idx + (idy >> 1);
- } else {
- return idy + (idx >> 1);
- }
-}
-
-static void hairquad(const SkPoint pts[3], const SkRegion* clip, SkBlitter* blitter, int level,
- void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*))
-{
-#if 1
- if (level > 0 && quad_too_curvy(pts))
- {
- SkPoint tmp[5];
-
- SkChopQuadAtHalf(pts, tmp);
- hairquad(tmp, clip, blitter, level - 1, lineproc);
- hairquad(&tmp[2], clip, blitter, level - 1, lineproc);
- }
- else
- lineproc(pts[0], pts[2], clip, blitter);
-#else
- int count = 1 << level;
- const SkScalar dt = SkFixedToScalar(SK_Fixed1 >> level);
- SkScalar t = dt;
- SkPoint prevPt = pts[0];
- for (int i = 1; i < count; i++) {
- SkPoint nextPt;
- SkEvalQuadAt(pts, t, &nextPt);
- lineproc(prevPt, nextPt, clip, blitter);
- t += dt;
- prevPt = nextPt;
- }
- // draw the last line explicitly to 1.0, in case t didn't match that exactly
- lineproc(prevPt, pts[2], clip, blitter);
-#endif
-}
-
-static bool cubic_too_curvy(const SkPoint pts[4])
-{
- return true;
-}
-
-static void haircubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, int level,
- void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*))
-{
- if (level > 0 && cubic_too_curvy(pts))
- {
- SkPoint tmp[7];
-
- SkChopCubicAt(pts, tmp, SK_Scalar1/2);
- haircubic(tmp, clip, blitter, level - 1, lineproc);
- haircubic(&tmp[3], clip, blitter, level - 1, lineproc);
- }
- else
- lineproc(pts[0], pts[3], clip, blitter);
-}
-
-#define kMaxCubicSubdivideLevel 6
-#define kMaxQuadSubdivideLevel 5
-
-static void hair_path(const SkPath& path, const SkRegion* clip, SkBlitter* blitter,
- void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*))
-{
- if (path.isEmpty())
- return;
-
- const SkIRect* clipR = NULL;
-
- if (clip)
- {
- SkRect bounds;
- SkIRect ibounds;
-
- path.computeBounds(&bounds, SkPath::kFast_BoundsType);
- bounds.roundOut(&ibounds);
- ibounds.inset(-1, -1);
-
- if (clip->quickReject(ibounds))
- return;
-
- if (clip->quickContains(ibounds))
- clip = NULL;
- else
- clipR = &clip->getBounds();
- }
-
- SkPath::Iter iter(path, false);
- SkPoint pts[4];
- SkPath::Verb verb;
-
- while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
- {
- switch (verb) {
- case SkPath::kLine_Verb:
- lineproc(pts[0], pts[1], clip, blitter);
- break;
- case SkPath::kQuad_Verb: {
- int d = compute_int_quad_dist(pts);
- /* quadratics approach the line connecting their start and end points
- 4x closer with each subdivision, so we compute the number of
- subdivisions to be the minimum need to get that distance to be less
- than a pixel.
- */
- int level = (33 - SkCLZ(d)) >> 1;
-// SkDebugf("----- distance %d computedLevel %d\n", d, computedLevel);
- // sanity check on level (from the previous version)
- if (level > kMaxQuadSubdivideLevel) {
- level = kMaxQuadSubdivideLevel;
- }
- hairquad(pts, clip, blitter, level, lineproc);
- break;
- }
- case SkPath::kCubic_Verb:
- haircubic(pts, clip, blitter, kMaxCubicSubdivideLevel, lineproc);
- break;
- default:
- break;
- }
- }
-}
-
-void SkScan::HairPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
-{
- hair_path(path, clip, blitter, SkScan::HairLine);
-}
-
-void SkScan::AntiHairPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
-{
- hair_path(path, clip, blitter, SkScan::AntiHairLine);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-void SkScan::FrameRect(const SkRect& r, SkScalar diameter, const SkRegion* clip, SkBlitter* blitter)
-{
- SkASSERT(diameter > 0);
-
- if (r.isEmpty())
- return;
-
- SkScalar radius = diameter / 2;
- SkRect outer, tmp;
-
- outer.set( r.fLeft - radius, r.fTop - radius,
- r.fRight + radius, r.fBottom + radius);
-
- if (r.width() <= diameter || r.height() <= diameter)
- {
- SkScan::FillRect(outer, clip, blitter);
- return;
- }
-
- tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + diameter);
- SkScan::FillRect(tmp, clip, blitter);
- tmp.fTop = outer.fBottom - diameter;
- tmp.fBottom = outer.fBottom;
- SkScan::FillRect(tmp, clip, blitter);
-
- tmp.set(outer.fLeft, outer.fTop + diameter, outer.fLeft + diameter, outer.fBottom - diameter);
- SkScan::FillRect(tmp, clip, blitter);
- tmp.fLeft = outer.fRight - diameter;
- tmp.fRight = outer.fRight;
- SkScan::FillRect(tmp, clip, blitter);
-}
-
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