| Index: skia/effects/SkLayerRasterizer.cpp
|
| ===================================================================
|
| --- skia/effects/SkLayerRasterizer.cpp (revision 16859)
|
| +++ skia/effects/SkLayerRasterizer.cpp (working copy)
|
| @@ -1,246 +0,0 @@
|
| -/* libs/graphics/effects/SkLayerRasterizer.cpp
|
| -**
|
| -** Copyright 2006, The Android Open Source Project
|
| -**
|
| -** Licensed under the Apache License, Version 2.0 (the "License");
|
| -** you may not use this file except in compliance with the License.
|
| -** You may obtain a copy of the License at
|
| -**
|
| -** http://www.apache.org/licenses/LICENSE-2.0
|
| -**
|
| -** Unless required by applicable law or agreed to in writing, software
|
| -** distributed under the License is distributed on an "AS IS" BASIS,
|
| -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -** See the License for the specific language governing permissions and
|
| -** limitations under the License.
|
| -*/
|
| -
|
| -#include "SkLayerRasterizer.h"
|
| -#include "SkBuffer.h"
|
| -#include "SkDraw.h"
|
| -#include "SkMask.h"
|
| -#include "SkMaskFilter.h"
|
| -#include "SkPaint.h"
|
| -#include "SkPath.h"
|
| -#include "SkRegion.h"
|
| -#include "SkXfermode.h"
|
| -#include <new>
|
| -
|
| -struct SkLayerRasterizer_Rec {
|
| - SkPaint fPaint;
|
| - SkVector fOffset;
|
| -};
|
| -
|
| -SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec))
|
| -{
|
| -}
|
| -
|
| -SkLayerRasterizer::~SkLayerRasterizer()
|
| -{
|
| - SkDeque::Iter iter(fLayers);
|
| - SkLayerRasterizer_Rec* rec;
|
| -
|
| - while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
|
| - rec->fPaint.~SkPaint();
|
| -}
|
| -
|
| -void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy)
|
| -{
|
| - SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
|
| -
|
| - new (&rec->fPaint) SkPaint(paint);
|
| - rec->fOffset.set(dx, dy);
|
| -}
|
| -
|
| -static bool compute_bounds(const SkDeque& layers, const SkPath& path, const SkMatrix& matrix,
|
| - const SkIRect* clipBounds, SkIRect* bounds)
|
| -{
|
| - SkDeque::Iter iter(layers);
|
| - SkLayerRasterizer_Rec* rec;
|
| -
|
| - bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32);
|
| -
|
| - while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
|
| - {
|
| - const SkPaint& paint = rec->fPaint;
|
| - SkPath fillPath, devPath;
|
| - const SkPath* p = &path;
|
| -
|
| - if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style)
|
| - {
|
| - paint.getFillPath(path, &fillPath);
|
| - p = &fillPath;
|
| - }
|
| - if (p->isEmpty())
|
| - continue;
|
| -
|
| - // apply the matrix and offset
|
| - {
|
| - SkMatrix m = matrix;
|
| - m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
|
| - p->transform(m, &devPath);
|
| - }
|
| -
|
| - SkMask mask;
|
| - if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), &matrix,
|
| - &mask, SkMask::kJustComputeBounds_CreateMode))
|
| - return false;
|
| -
|
| - bounds->join(mask.fBounds);
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
|
| - const SkIRect* clipBounds,
|
| - SkMask* mask, SkMask::CreateMode mode)
|
| -{
|
| - if (fLayers.empty())
|
| - return false;
|
| -
|
| - if (SkMask::kJustRenderImage_CreateMode != mode)
|
| - {
|
| - if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds))
|
| - return false;
|
| - }
|
| -
|
| - if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode)
|
| - {
|
| - mask->fFormat = SkMask::kA8_Format;
|
| - mask->fRowBytes = SkToU16(mask->fBounds.width());
|
| - size_t size = mask->computeImageSize();
|
| - if (0 == size) {
|
| - return false; // too big to allocate, abort
|
| - }
|
| - mask->fImage = SkMask::AllocImage(size);
|
| - memset(mask->fImage, 0, size);
|
| - }
|
| -
|
| - if (SkMask::kJustComputeBounds_CreateMode != mode)
|
| - {
|
| - SkBitmap device;
|
| - SkDraw draw;
|
| - SkMatrix translatedMatrix; // this translates us to our local pixels
|
| - SkMatrix drawMatrix; // this translates the path by each layer's offset
|
| - SkRegion rectClip;
|
| -
|
| - rectClip.setRect(0, 0, mask->fBounds.width(), mask->fBounds.height());
|
| -
|
| - translatedMatrix = matrix;
|
| - translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
|
| - -SkIntToScalar(mask->fBounds.fTop));
|
| -
|
| - device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes);
|
| - device.setPixels(mask->fImage);
|
| -
|
| - draw.fBitmap = &device;
|
| - draw.fMatrix = &drawMatrix;
|
| - draw.fClip = &rectClip;
|
| - // we set the matrixproc in the loop, as the matrix changes each time (potentially)
|
| - draw.fBounder = NULL;
|
| -
|
| - SkDeque::Iter iter(fLayers);
|
| - SkLayerRasterizer_Rec* rec;
|
| -
|
| - while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
|
| - drawMatrix = translatedMatrix;
|
| - drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
|
| - draw.drawPath(path, rec->fPaint);
|
| - }
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -/////////// Routines for flattening /////////////////
|
| -
|
| -static void paint_read(SkPaint* paint, SkFlattenableReadBuffer& buffer)
|
| -{
|
| - paint->setAntiAlias(buffer.readBool());
|
| - paint->setStyle((SkPaint::Style)buffer.readU8());
|
| - paint->setAlpha(buffer.readU8());
|
| -
|
| - if (paint->getStyle() != SkPaint::kFill_Style)
|
| - {
|
| - paint->setStrokeWidth(buffer.readScalar());
|
| - paint->setStrokeMiter(buffer.readScalar());
|
| - paint->setStrokeCap((SkPaint::Cap)buffer.readU8());
|
| - paint->setStrokeJoin((SkPaint::Join)buffer.readU8());
|
| - }
|
| -
|
| - paint->setMaskFilter((SkMaskFilter*)buffer.readFlattenable())->safeUnref();
|
| - paint->setPathEffect((SkPathEffect*)buffer.readFlattenable())->safeUnref();
|
| - paint->setRasterizer((SkRasterizer*)buffer.readFlattenable())->safeUnref();
|
| - paint->setXfermode((SkXfermode*)buffer.readFlattenable())->safeUnref();
|
| -}
|
| -
|
| -static void paint_write(const SkPaint& paint, SkFlattenableWriteBuffer& buffer)
|
| -{
|
| - buffer.writeBool(paint.isAntiAlias());
|
| - buffer.write8(paint.getStyle());
|
| - buffer.write8(paint.getAlpha());
|
| -
|
| - if (paint.getStyle() != SkPaint::kFill_Style)
|
| - {
|
| - buffer.writeScalar(paint.getStrokeWidth());
|
| - buffer.writeScalar(paint.getStrokeMiter());
|
| - buffer.write8(paint.getStrokeCap());
|
| - buffer.write8(paint.getStrokeJoin());
|
| - }
|
| -
|
| - buffer.writeFlattenable(paint.getMaskFilter());
|
| - buffer.writeFlattenable(paint.getPathEffect());
|
| - buffer.writeFlattenable(paint.getRasterizer());
|
| - buffer.writeFlattenable(paint.getXfermode());
|
| -}
|
| -
|
| -SkLayerRasterizer::SkLayerRasterizer(SkFlattenableReadBuffer& buffer)
|
| - : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec))
|
| -{
|
| - int count = buffer.readS32();
|
| -
|
| - for (int i = 0; i < count; i++)
|
| - {
|
| - SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
|
| -
|
| -#if 0
|
| - new (&rec->fPaint) SkPaint(buffer);
|
| -#else
|
| - new (&rec->fPaint) SkPaint;
|
| - paint_read(&rec->fPaint, buffer);
|
| -#endif
|
| - rec->fOffset.fX = buffer.readScalar();
|
| - rec->fOffset.fY = buffer.readScalar();
|
| - }
|
| -}
|
| -
|
| -void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer)
|
| -{
|
| - this->INHERITED::flatten(buffer);
|
| -
|
| - buffer.write32(fLayers.count());
|
| -
|
| - SkDeque::Iter iter(fLayers);
|
| - const SkLayerRasterizer_Rec* rec;
|
| -
|
| - while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL)
|
| - {
|
| -#if 0
|
| - rec->fPaint.flatten(buffer);
|
| -#else
|
| - paint_write(rec->fPaint, buffer);
|
| -#endif
|
| - buffer.writeScalar(rec->fOffset.fX);
|
| - buffer.writeScalar(rec->fOffset.fY);
|
| - }
|
| -}
|
| -
|
| -SkFlattenable* SkLayerRasterizer::CreateProc(SkFlattenableReadBuffer& buffer)
|
| -{
|
| - return SkNEW_ARGS(SkLayerRasterizer, (buffer));
|
| -}
|
| -
|
| -SkFlattenable::Factory SkLayerRasterizer::getFactory()
|
| -{
|
| - return CreateProc;
|
| -}
|
| -
|
|
|