Index: Source/core/style/ComputedStyle.cpp |
diff --git a/Source/core/style/ComputedStyle.cpp b/Source/core/style/ComputedStyle.cpp |
index 0dd637c5d032543bc5d727b228699d93667b8f9f..56aa024d3c1bb872e05f65a835e36e9c2b947417 100644 |
--- a/Source/core/style/ComputedStyle.cpp |
+++ b/Source/core/style/ComputedStyle.cpp |
@@ -1010,18 +1010,11 @@ void ComputedStyle::setHorizontalBorderSpacing(short v) { SET_VAR(inherited, hor |
void ComputedStyle::setVerticalBorderSpacing(short v) { SET_VAR(inherited, vertical_border_spacing, v); } |
FloatRoundedRect ComputedStyle::getRoundedBorderFor(const LayoutRect& borderRect, |
- bool includeLogicalLeftEdge, bool includeLogicalRightEdge, const FloatRectOutsets* insets) const |
+ bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const |
{ |
- FloatRect rect(pixelSnappedIntRect(borderRect)); |
- if (insets) |
- rect.expand(*insets); |
- |
- FloatRoundedRect roundedRect(rect); |
+ FloatRoundedRect roundedRect(pixelSnappedIntRect(borderRect)); |
if (hasBorderRadius()) { |
FloatRoundedRect::Radii radii = calcRadiiFor(surround->border, borderRect.size()); |
- if (insets) |
- radii.shrink(-insets->top(), -insets->bottom(), -insets->left(), -insets->right()); |
- |
roundedRect.includeLogicalEdges(radii, isHorizontalWritingMode(), includeLogicalLeftEdge, includeLogicalRightEdge); |
roundedRect.constrainRadii(); |
} |