Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(556)

Unified Diff: cc/prioritized_resource_manager.cc

Issue 11369109: cc: Rename PrioritizedTexture to PrioritizedResource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « cc/prioritized_resource_manager.h ('k') | cc/prioritized_resource_unittest.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/prioritized_resource_manager.cc
diff --git a/cc/prioritized_texture_manager.cc b/cc/prioritized_resource_manager.cc
similarity index 82%
rename from cc/prioritized_texture_manager.cc
rename to cc/prioritized_resource_manager.cc
index 3c669033455380d77f10b1591c6304293c1a50a7..8748d0f7437d1f89617602a057f4fbc256b5a378 100644
--- a/cc/prioritized_texture_manager.cc
+++ b/cc/prioritized_resource_manager.cc
@@ -4,11 +4,11 @@
#include "config.h"
-#include "cc/prioritized_texture_manager.h"
+#include "cc/prioritized_resource_manager.h"
#include "base/debug/trace_event.h"
#include "base/stl_util.h"
-#include "cc/prioritized_texture.h"
+#include "cc/prioritized_resource.h"
#include "cc/priority_calculator.h"
#include "cc/proxy.h"
#include <algorithm>
@@ -17,7 +17,7 @@ using namespace std;
namespace cc {
-PrioritizedTextureManager::PrioritizedTextureManager(size_t maxMemoryLimitBytes, int, int pool)
+PrioritizedResourceManager::PrioritizedResourceManager(size_t maxMemoryLimitBytes, int, int pool)
: m_maxMemoryLimitBytes(maxMemoryLimitBytes)
, m_externalPriorityCutoff(PriorityCalculator::allowEverythingCutoff())
, m_memoryUseBytes(0)
@@ -32,7 +32,7 @@ PrioritizedTextureManager::PrioritizedTextureManager(size_t maxMemoryLimitBytes,
{
}
-PrioritizedTextureManager::~PrioritizedTextureManager()
+PrioritizedResourceManager::~PrioritizedResourceManager()
{
while (m_textures.size() > 0)
unregisterTexture(*m_textures.begin());
@@ -44,21 +44,21 @@ PrioritizedTextureManager::~PrioritizedTextureManager()
DCHECK(m_backings.empty());
}
-size_t PrioritizedTextureManager::memoryVisibleBytes() const
+size_t PrioritizedResourceManager::memoryVisibleBytes() const
{
DCHECK(Proxy::isImplThread());
return m_memoryVisibleLastPushedBytes;
}
-size_t PrioritizedTextureManager::memoryVisibleAndNearbyBytes() const
+size_t PrioritizedResourceManager::memoryVisibleAndNearbyBytes() const
{
DCHECK(Proxy::isImplThread());
return m_memoryVisibleAndNearbyLastPushedBytes;
}
-void PrioritizedTextureManager::prioritizeTextures()
+void PrioritizedResourceManager::prioritizeTextures()
{
- TRACE_EVENT0("cc", "PrioritizedTextureManager::prioritizeTextures");
+ TRACE_EVENT0("cc", "PrioritizedResourceManager::prioritizeTextures");
DCHECK(Proxy::isMainThread());
// Sorting textures in this function could be replaced by a slightly
@@ -72,12 +72,12 @@ void PrioritizedTextureManager::prioritizeTextures()
m_memoryVisibleBytes = 0;
m_memoryVisibleAndNearbyBytes = 0;
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
- PrioritizedTexture* texture = (*it);
+ PrioritizedResource* texture = (*it);
sortedTextures.push_back(texture);
if (PriorityCalculator::priorityIsHigher(texture->requestPriority(), PriorityCalculator::allowVisibleOnlyCutoff()))
m_memoryVisibleBytes += texture->bytes();
if (PriorityCalculator::priorityIsHigher(texture->requestPriority(), PriorityCalculator::allowVisibleAndNearbyCutoff()))
- m_memoryVisibleAndNearbyBytes += texture->bytes();
+ m_memoryVisibleAndNearbyBytes += texture->bytes();
}
std::sort(sortedTextures.begin(), sortedTextures.end(), compareTextures);
@@ -109,7 +109,7 @@ void PrioritizedTextureManager::prioritizeTextures()
// Disallow any textures with priority below the external cutoff to have backings.
size_t memoryLinkedTexturesBytes = 0;
for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextures.end(); ++it) {
- PrioritizedTexture* texture = (*it);
+ PrioritizedResource* texture = (*it);
if (!PriorityCalculator::priorityIsHigher(texture->requestPriority(), m_externalPriorityCutoff) &&
texture->haveBackingTexture())
texture->unlink();
@@ -132,9 +132,9 @@ void PrioritizedTextureManager::prioritizeTextures()
DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
}
-void PrioritizedTextureManager::pushTexturePrioritiesToBackings()
+void PrioritizedResourceManager::pushTexturePrioritiesToBackings()
{
- TRACE_EVENT0("cc", "PrioritizedTextureManager::pushTexturePrioritiesToBackings");
+ TRACE_EVENT0("cc", "PrioritizedResourceManager::pushTexturePrioritiesToBackings");
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
assertInvariants();
@@ -148,23 +148,23 @@ void PrioritizedTextureManager::pushTexturePrioritiesToBackings()
m_memoryVisibleAndNearbyLastPushedBytes = m_memoryVisibleAndNearbyBytes;
}
-void PrioritizedTextureManager::updateBackingsInDrawingImplTree()
+void PrioritizedResourceManager::updateBackingsInDrawingImplTree()
{
- TRACE_EVENT0("cc", "PrioritizedTextureManager::updateBackingsInDrawingImplTree");
+ TRACE_EVENT0("cc", "PrioritizedResourceManager::updateBackingsInDrawingImplTree");
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
assertInvariants();
for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
- PrioritizedTexture::Backing* backing = (*it);
+ PrioritizedResource::Backing* backing = (*it);
backing->updateInDrawingImplTree();
}
sortBackings();
assertInvariants();
}
-void PrioritizedTextureManager::sortBackings()
+void PrioritizedResourceManager::sortBackings()
{
- TRACE_EVENT0("cc", "PrioritizedTextureManager::sortBackings");
+ TRACE_EVENT0("cc", "PrioritizedResourceManager::sortBackings");
DCHECK(Proxy::isImplThread());
// Put backings in eviction/recycling order.
@@ -172,7 +172,7 @@ void PrioritizedTextureManager::sortBackings()
m_backingsTailNotSorted = false;
}
-void PrioritizedTextureManager::clearPriorities()
+void PrioritizedResourceManager::clearPriorities()
{
DCHECK(Proxy::isMainThread());
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
@@ -184,7 +184,7 @@ void PrioritizedTextureManager::clearPriorities()
}
}
-bool PrioritizedTextureManager::requestLate(PrioritizedTexture* texture)
+bool PrioritizedResourceManager::requestLate(PrioritizedResource* texture)
{
DCHECK(Proxy::isMainThread());
@@ -209,7 +209,7 @@ bool PrioritizedTextureManager::requestLate(PrioritizedTexture* texture)
return true;
}
-void PrioritizedTextureManager::acquireBackingTextureIfNeeded(PrioritizedTexture* texture, ResourceProvider* resourceProvider)
+void PrioritizedResourceManager::acquireBackingTextureIfNeeded(PrioritizedResource* texture, ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
DCHECK(!texture->isSelfManaged());
@@ -218,7 +218,7 @@ void PrioritizedTextureManager::acquireBackingTextureIfNeeded(PrioritizedTexture
return;
// Find a backing below, by either recycling or allocating.
- PrioritizedTexture::Backing* backing = 0;
+ PrioritizedResource::Backing* backing = 0;
// First try to recycle
for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
@@ -249,7 +249,7 @@ void PrioritizedTextureManager::acquireBackingTextureIfNeeded(PrioritizedTexture
backing->updatePriority();
}
-bool PrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, int priorityCutoff, EvictionPolicy evictionPolicy, ResourceProvider* resourceProvider)
+bool PrioritizedResourceManager::evictBackingsToReduceMemory(size_t limitBytes, int priorityCutoff, EvictionPolicy evictionPolicy, ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread());
if (memoryUseBytes() <= limitBytes && PriorityCalculator::allowEverythingCutoff() == priorityCutoff)
@@ -258,7 +258,7 @@ bool PrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, i
// Destroy backings until we are below the limit,
// or until all backings remaining are above the cutoff.
while (m_backings.size() > 0) {
- PrioritizedTexture::Backing* backing = m_backings.front();
+ PrioritizedResource::Backing* backing = m_backings.front();
if (memoryUseBytes() <= limitBytes &&
PriorityCalculator::priorityIsHigher(backing->requestPriorityAtLastPriorityUpdate(), priorityCutoff))
break;
@@ -269,12 +269,12 @@ bool PrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, i
return true;
}
-void PrioritizedTextureManager::reduceMemory(ResourceProvider* resourceProvider)
+void PrioritizedResourceManager::reduceMemory(ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
// Note that it will not always be the case that memoryUseBytes() <= maxMemoryLimitBytes(),
- // because we are not at liberty to delete textures that are referenced by the impl tree to
+ // because we are not at liberty to delete textures that are referenced by the impl tree to
// get more space.
evictBackingsToReduceMemory(m_memoryAvailableBytes, PriorityCalculator::allowEverythingCutoff(), EvictOnlyRecyclable, resourceProvider);
@@ -304,14 +304,14 @@ void PrioritizedTextureManager::reduceMemory(ResourceProvider* resourceProvider)
deleteUnlinkedEvictedBackings();
}
-void PrioritizedTextureManager::clearAllMemory(ResourceProvider* resourceProvider)
+void PrioritizedResourceManager::clearAllMemory(ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
DCHECK(resourceProvider);
evictBackingsToReduceMemory(0, PriorityCalculator::allowEverythingCutoff(), EvictAnything, resourceProvider);
}
-bool PrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, int priorityCutoff, ResourceProvider* resourceProvider)
+bool PrioritizedResourceManager::reduceMemoryOnImplThread(size_t limitBytes, int priorityCutoff, ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread());
DCHECK(resourceProvider);
@@ -322,29 +322,29 @@ bool PrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, int
return evictBackingsToReduceMemory(limitBytes, priorityCutoff, EvictAnything, resourceProvider);
}
-void PrioritizedTextureManager::getEvictedBackings(BackingList& evictedBackings)
+void PrioritizedResourceManager::getEvictedBackings(BackingList& evictedBackings)
{
DCHECK(Proxy::isImplThread());
evictedBackings.clear();
evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m_evictedBackings.end());
}
-void PrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evictedBackings)
+void PrioritizedResourceManager::unlinkEvictedBackings(const BackingList& evictedBackings)
{
DCHECK(Proxy::isMainThread());
for (BackingList::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) {
- PrioritizedTexture::Backing* backing = (*it);
+ PrioritizedResource::Backing* backing = (*it);
if (backing->owner())
backing->owner()->unlink();
}
}
-void PrioritizedTextureManager::deleteUnlinkedEvictedBackings()
+void PrioritizedResourceManager::deleteUnlinkedEvictedBackings()
{
DCHECK(Proxy::isMainThread() || (Proxy::isImplThread() && Proxy::isMainThreadBlocked()));
BackingList newEvictedBackings;
for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
- PrioritizedTexture::Backing* backing = (*it);
+ PrioritizedResource::Backing* backing = (*it);
if (backing->owner())
newEvictedBackings.push_back(backing);
else
@@ -353,7 +353,7 @@ void PrioritizedTextureManager::deleteUnlinkedEvictedBackings()
m_evictedBackings.swap(newEvictedBackings);
}
-bool PrioritizedTextureManager::linkedEvictedBackingsExist() const
+bool PrioritizedResourceManager::linkedEvictedBackingsExist() const
{
for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
if ((*it)->owner())
@@ -362,11 +362,11 @@ bool PrioritizedTextureManager::linkedEvictedBackingsExist() const
return false;
}
-void PrioritizedTextureManager::registerTexture(PrioritizedTexture* texture)
+void PrioritizedResourceManager::registerTexture(PrioritizedResource* texture)
{
DCHECK(Proxy::isMainThread());
DCHECK(texture);
- DCHECK(!texture->textureManager());
+ DCHECK(!texture->resourceManager());
DCHECK(!texture->backing());
DCHECK(!ContainsKey(m_textures, texture));
@@ -375,7 +375,7 @@ void PrioritizedTextureManager::registerTexture(PrioritizedTexture* texture)
}
-void PrioritizedTextureManager::unregisterTexture(PrioritizedTexture* texture)
+void PrioritizedResourceManager::unregisterTexture(PrioritizedResource* texture)
{
DCHECK(Proxy::isMainThread() || (Proxy::isImplThread() && Proxy::isMainThreadBlocked()));
DCHECK(texture);
@@ -387,29 +387,29 @@ void PrioritizedTextureManager::unregisterTexture(PrioritizedTexture* texture)
texture->setAbovePriorityCutoff(false);
}
-void PrioritizedTextureManager::returnBackingTexture(PrioritizedTexture* texture)
+void PrioritizedResourceManager::returnBackingTexture(PrioritizedResource* texture)
{
DCHECK(Proxy::isMainThread() || (Proxy::isImplThread() && Proxy::isMainThreadBlocked()));
if (texture->backing())
texture->unlink();
}
-PrioritizedTexture::Backing* PrioritizedTextureManager::createBacking(gfx::Size size, GLenum format, ResourceProvider* resourceProvider)
+PrioritizedResource::Backing* PrioritizedResourceManager::createBacking(gfx::Size size, GLenum format, ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
DCHECK(resourceProvider);
ResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, ResourceProvider::TextureUsageAny);
- PrioritizedTexture::Backing* backing = new PrioritizedTexture::Backing(resourceId, resourceProvider, size, format);
+ PrioritizedResource::Backing* backing = new PrioritizedResource::Backing(resourceId, resourceProvider, size, format);
m_memoryUseBytes += backing->bytes();
return backing;
}
-void PrioritizedTextureManager::evictFirstBackingResource(ResourceProvider* resourceProvider)
+void PrioritizedResourceManager::evictFirstBackingResource(ResourceProvider* resourceProvider)
{
DCHECK(Proxy::isImplThread());
DCHECK(resourceProvider);
DCHECK(!m_backings.empty());
- PrioritizedTexture::Backing* backing = m_backings.front();
+ PrioritizedResource::Backing* backing = m_backings.front();
// Note that we create a backing and its resource at the same time, but we
// delete the backing structure and its resource in two steps. This is because
@@ -421,7 +421,7 @@ void PrioritizedTextureManager::evictFirstBackingResource(ResourceProvider* reso
m_evictedBackings.push_back(backing);
}
-void PrioritizedTextureManager::assertInvariants()
+void PrioritizedResourceManager::assertInvariants()
{
#ifndef NDEBUG
DCHECK(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
@@ -438,8 +438,8 @@ void PrioritizedTextureManager::assertInvariants()
}
}
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
- PrioritizedTexture* texture = (*it);
- PrioritizedTexture::Backing* backing = texture->backing();
+ PrioritizedResource* texture = (*it);
+ PrioritizedResource::Backing* backing = texture->backing();
if (backing) {
if (backing->resourceHasBeenDeleted()) {
DCHECK(std::find(m_backings.begin(), m_backings.end(), backing) == m_backings.end());
@@ -456,9 +456,9 @@ void PrioritizedTextureManager::assertInvariants()
// backings that can't be evicted in the backing texture list (otherwise
// reduceMemory will not find all textures available for eviction/recycling).
bool reachedUnrecyclable = false;
- PrioritizedTexture::Backing* previous_backing = NULL;
+ PrioritizedResource::Backing* previous_backing = NULL;
for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
- PrioritizedTexture::Backing* backing = *it;
+ PrioritizedResource::Backing* backing = *it;
if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAbovePriorityCutoffAtLastPriorityUpdate()))
DCHECK(compareBackings(previous_backing, backing));
if (!backing->canBeRecycled())
« no previous file with comments | « cc/prioritized_resource_manager.h ('k') | cc/prioritized_resource_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698