Index: cc/prioritized_resource_manager.h |
diff --git a/cc/prioritized_texture_manager.h b/cc/prioritized_resource_manager.h |
similarity index 80% |
rename from cc/prioritized_texture_manager.h |
rename to cc/prioritized_resource_manager.h |
index 0bb0bac3666fb7311cc0a5b28bf36edc20a45cc7..929f72fba87ed437f3b2f36cedd1596905a884c0 100644 |
--- a/cc/prioritized_texture_manager.h |
+++ b/cc/prioritized_resource_manager.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CC_PRIORITIZED_TEXTURE_MANAGER_H_ |
-#define CC_PRIORITIZED_TEXTURE_MANAGER_H_ |
+#ifndef CC_PRIORITIZED_RESOURCE_MANAGER_H_ |
+#define CC_PRIORITIZED_RESOURCE_MANAGER_H_ |
#include <list> |
#include <vector> |
@@ -12,7 +12,7 @@ |
#include "base/hash_tables.h" |
#include "base/memory/scoped_ptr.h" |
#include "cc/cc_export.h" |
-#include "cc/prioritized_texture.h" |
+#include "cc/prioritized_resource.h" |
#include "cc/priority_calculator.h" |
#include "cc/texture.h" |
#include "third_party/khronos/GLES2/gl2.h" |
@@ -21,8 +21,8 @@ |
#if defined(COMPILER_GCC) |
namespace BASE_HASH_NAMESPACE { |
template<> |
-struct hash<cc::PrioritizedTexture*> { |
- size_t operator()(cc::PrioritizedTexture* ptr) const { |
+struct hash<cc::PrioritizedResource*> { |
+ size_t operator()(cc::PrioritizedResource* ptr) const { |
return hash<size_t>()(reinterpret_cast<size_t>(ptr)); |
} |
}; |
@@ -33,19 +33,19 @@ namespace cc { |
class PriorityCalculator; |
-class CC_EXPORT PrioritizedTextureManager { |
+class CC_EXPORT PrioritizedResourceManager { |
public: |
- static scoped_ptr<PrioritizedTextureManager> create(size_t maxMemoryLimitBytes, int maxTextureSize, int pool) |
+ static scoped_ptr<PrioritizedResourceManager> create(size_t maxMemoryLimitBytes, int maxTextureSize, int pool) |
{ |
- return make_scoped_ptr(new PrioritizedTextureManager(maxMemoryLimitBytes, maxTextureSize, pool)); |
+ return make_scoped_ptr(new PrioritizedResourceManager(maxMemoryLimitBytes, maxTextureSize, pool)); |
} |
- scoped_ptr<PrioritizedTexture> createTexture(gfx::Size size, GLenum format) |
+ scoped_ptr<PrioritizedResource> createTexture(gfx::Size size, GLenum format) |
{ |
- return make_scoped_ptr(new PrioritizedTexture(this, size, format)); |
+ return make_scoped_ptr(new PrioritizedResource(this, size, format)); |
} |
- ~PrioritizedTextureManager(); |
+ ~PrioritizedResourceManager(); |
- typedef std::list<PrioritizedTexture::Backing*> BackingList; |
+ typedef std::list<PrioritizedResource::Backing*> BackingList; |
// FIXME (http://crbug.com/137094): This 64MB default is a straggler from the |
// old texture manager and is just to give us a default memory allocation before |
@@ -91,16 +91,16 @@ public: |
// before updating layers. |
void unlinkEvictedBackings(const BackingList& evictedBackings); |
- bool requestLate(PrioritizedTexture*); |
+ bool requestLate(PrioritizedResource*); |
void reduceMemory(ResourceProvider*); |
void clearAllMemory(ResourceProvider*); |
- void acquireBackingTextureIfNeeded(PrioritizedTexture*, ResourceProvider*); |
+ void acquireBackingTextureIfNeeded(PrioritizedResource*, ResourceProvider*); |
- void registerTexture(PrioritizedTexture*); |
- void unregisterTexture(PrioritizedTexture*); |
- void returnBackingTexture(PrioritizedTexture*); |
+ void registerTexture(PrioritizedResource*); |
+ void unregisterTexture(PrioritizedResource*); |
+ void returnBackingTexture(PrioritizedResource*); |
// Update all backings' priorities from their owning texture. |
void pushTexturePrioritiesToBackings(); |
@@ -109,7 +109,7 @@ public: |
void updateBackingsInDrawingImplTree(); |
private: |
- friend class PrioritizedTextureTest; |
+ friend class PrioritizedResourceTest; |
enum EvictionPolicy { |
EvictOnlyRecyclable, |
@@ -117,14 +117,14 @@ private: |
}; |
// Compare textures. Highest priority first. |
- static inline bool compareTextures(PrioritizedTexture* a, PrioritizedTexture* b) |
+ static inline bool compareTextures(PrioritizedResource* a, PrioritizedResource* b) |
{ |
if (a->requestPriority() == b->requestPriority()) |
return a < b; |
return PriorityCalculator::priorityIsHigher(a->requestPriority(), b->requestPriority()); |
} |
// Compare backings. Lowest priority first. |
- static inline bool compareBackings(PrioritizedTexture::Backing* a, PrioritizedTexture::Backing* b) |
+ static inline bool compareBackings(PrioritizedResource::Backing* a, PrioritizedResource::Backing* b) |
{ |
// Make textures that can be recycled appear first |
if (a->canBeRecycled() != b->canBeRecycled()) |
@@ -142,10 +142,10 @@ private: |
return a < b; |
} |
- PrioritizedTextureManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool); |
+ PrioritizedResourceManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool); |
bool evictBackingsToReduceMemory(size_t limitBytes, int priorityCutoff, EvictionPolicy, ResourceProvider*); |
- PrioritizedTexture::Backing* createBacking(gfx::Size, GLenum format, ResourceProvider*); |
+ PrioritizedResource::Backing* createBacking(gfx::Size, GLenum format, ResourceProvider*); |
void evictFirstBackingResource(ResourceProvider*); |
void deleteUnlinkedEvictedBackings(); |
void sortBackings(); |
@@ -165,8 +165,8 @@ private: |
size_t m_memoryAvailableBytes; |
int m_pool; |
- typedef base::hash_set<PrioritizedTexture*> TextureSet; |
- typedef std::vector<PrioritizedTexture*> TextureVector; |
+ typedef base::hash_set<PrioritizedResource*> TextureSet; |
+ typedef std::vector<PrioritizedResource*> TextureVector; |
TextureSet m_textures; |
// This list is always sorted in eviction order, with the exception the |
@@ -186,9 +186,9 @@ private: |
size_t m_memoryVisibleLastPushedBytes; |
size_t m_memoryVisibleAndNearbyLastPushedBytes; |
- DISALLOW_COPY_AND_ASSIGN(PrioritizedTextureManager); |
+ DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager); |
}; |
} // namespace cc |
-#endif // CC_PRIORITIZED_TEXTURE_MANAGER_H_ |
+#endif // CC_PRIORITIZED_RESOURCE_MANAGER_H_ |