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Unified Diff: cc/prioritized_resource_manager.h

Issue 11369109: cc: Rename PrioritizedTexture to PrioritizedResource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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Index: cc/prioritized_resource_manager.h
diff --git a/cc/prioritized_texture_manager.h b/cc/prioritized_resource_manager.h
similarity index 80%
rename from cc/prioritized_texture_manager.h
rename to cc/prioritized_resource_manager.h
index 0bb0bac3666fb7311cc0a5b28bf36edc20a45cc7..929f72fba87ed437f3b2f36cedd1596905a884c0 100644
--- a/cc/prioritized_texture_manager.h
+++ b/cc/prioritized_resource_manager.h
@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CC_PRIORITIZED_TEXTURE_MANAGER_H_
-#define CC_PRIORITIZED_TEXTURE_MANAGER_H_
+#ifndef CC_PRIORITIZED_RESOURCE_MANAGER_H_
+#define CC_PRIORITIZED_RESOURCE_MANAGER_H_
#include <list>
#include <vector>
@@ -12,7 +12,7 @@
#include "base/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "cc/cc_export.h"
-#include "cc/prioritized_texture.h"
+#include "cc/prioritized_resource.h"
#include "cc/priority_calculator.h"
#include "cc/texture.h"
#include "third_party/khronos/GLES2/gl2.h"
@@ -21,8 +21,8 @@
#if defined(COMPILER_GCC)
namespace BASE_HASH_NAMESPACE {
template<>
-struct hash<cc::PrioritizedTexture*> {
- size_t operator()(cc::PrioritizedTexture* ptr) const {
+struct hash<cc::PrioritizedResource*> {
+ size_t operator()(cc::PrioritizedResource* ptr) const {
return hash<size_t>()(reinterpret_cast<size_t>(ptr));
}
};
@@ -33,19 +33,19 @@ namespace cc {
class PriorityCalculator;
-class CC_EXPORT PrioritizedTextureManager {
+class CC_EXPORT PrioritizedResourceManager {
public:
- static scoped_ptr<PrioritizedTextureManager> create(size_t maxMemoryLimitBytes, int maxTextureSize, int pool)
+ static scoped_ptr<PrioritizedResourceManager> create(size_t maxMemoryLimitBytes, int maxTextureSize, int pool)
{
- return make_scoped_ptr(new PrioritizedTextureManager(maxMemoryLimitBytes, maxTextureSize, pool));
+ return make_scoped_ptr(new PrioritizedResourceManager(maxMemoryLimitBytes, maxTextureSize, pool));
}
- scoped_ptr<PrioritizedTexture> createTexture(gfx::Size size, GLenum format)
+ scoped_ptr<PrioritizedResource> createTexture(gfx::Size size, GLenum format)
{
- return make_scoped_ptr(new PrioritizedTexture(this, size, format));
+ return make_scoped_ptr(new PrioritizedResource(this, size, format));
}
- ~PrioritizedTextureManager();
+ ~PrioritizedResourceManager();
- typedef std::list<PrioritizedTexture::Backing*> BackingList;
+ typedef std::list<PrioritizedResource::Backing*> BackingList;
// FIXME (http://crbug.com/137094): This 64MB default is a straggler from the
// old texture manager and is just to give us a default memory allocation before
@@ -91,16 +91,16 @@ public:
// before updating layers.
void unlinkEvictedBackings(const BackingList& evictedBackings);
- bool requestLate(PrioritizedTexture*);
+ bool requestLate(PrioritizedResource*);
void reduceMemory(ResourceProvider*);
void clearAllMemory(ResourceProvider*);
- void acquireBackingTextureIfNeeded(PrioritizedTexture*, ResourceProvider*);
+ void acquireBackingTextureIfNeeded(PrioritizedResource*, ResourceProvider*);
- void registerTexture(PrioritizedTexture*);
- void unregisterTexture(PrioritizedTexture*);
- void returnBackingTexture(PrioritizedTexture*);
+ void registerTexture(PrioritizedResource*);
+ void unregisterTexture(PrioritizedResource*);
+ void returnBackingTexture(PrioritizedResource*);
// Update all backings' priorities from their owning texture.
void pushTexturePrioritiesToBackings();
@@ -109,7 +109,7 @@ public:
void updateBackingsInDrawingImplTree();
private:
- friend class PrioritizedTextureTest;
+ friend class PrioritizedResourceTest;
enum EvictionPolicy {
EvictOnlyRecyclable,
@@ -117,14 +117,14 @@ private:
};
// Compare textures. Highest priority first.
- static inline bool compareTextures(PrioritizedTexture* a, PrioritizedTexture* b)
+ static inline bool compareTextures(PrioritizedResource* a, PrioritizedResource* b)
{
if (a->requestPriority() == b->requestPriority())
return a < b;
return PriorityCalculator::priorityIsHigher(a->requestPriority(), b->requestPriority());
}
// Compare backings. Lowest priority first.
- static inline bool compareBackings(PrioritizedTexture::Backing* a, PrioritizedTexture::Backing* b)
+ static inline bool compareBackings(PrioritizedResource::Backing* a, PrioritizedResource::Backing* b)
{
// Make textures that can be recycled appear first
if (a->canBeRecycled() != b->canBeRecycled())
@@ -142,10 +142,10 @@ private:
return a < b;
}
- PrioritizedTextureManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool);
+ PrioritizedResourceManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool);
bool evictBackingsToReduceMemory(size_t limitBytes, int priorityCutoff, EvictionPolicy, ResourceProvider*);
- PrioritizedTexture::Backing* createBacking(gfx::Size, GLenum format, ResourceProvider*);
+ PrioritizedResource::Backing* createBacking(gfx::Size, GLenum format, ResourceProvider*);
void evictFirstBackingResource(ResourceProvider*);
void deleteUnlinkedEvictedBackings();
void sortBackings();
@@ -165,8 +165,8 @@ private:
size_t m_memoryAvailableBytes;
int m_pool;
- typedef base::hash_set<PrioritizedTexture*> TextureSet;
- typedef std::vector<PrioritizedTexture*> TextureVector;
+ typedef base::hash_set<PrioritizedResource*> TextureSet;
+ typedef std::vector<PrioritizedResource*> TextureVector;
TextureSet m_textures;
// This list is always sorted in eviction order, with the exception the
@@ -186,9 +186,9 @@ private:
size_t m_memoryVisibleLastPushedBytes;
size_t m_memoryVisibleAndNearbyLastPushedBytes;
- DISALLOW_COPY_AND_ASSIGN(PrioritizedTextureManager);
+ DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager);
};
} // namespace cc
-#endif // CC_PRIORITIZED_TEXTURE_MANAGER_H_
+#endif // CC_PRIORITIZED_RESOURCE_MANAGER_H_
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