| Index: ui/gfx/vector3d_unittest.cc
|
| diff --git a/ui/gfx/vector3d_unittest.cc b/ui/gfx/vector3d_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..cfac51eab0d0ac3e600b54603bfa85c7e7110754
|
| --- /dev/null
|
| +++ b/ui/gfx/vector3d_unittest.cc
|
| @@ -0,0 +1,215 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gfx/vector3d_f.h"
|
| +
|
| +#include <cmath>
|
| +#include <limits>
|
| +
|
| +namespace gfx {
|
| +
|
| +TEST(Vector3dTest, IsZero) {
|
| + gfx::Vector3dF float_zero(0, 0, 0);
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| + gfx::Vector3dF float_nonzero(0.1f, -0.1f, 0.1f);
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| +
|
| + EXPECT_TRUE(float_zero.IsZero());
|
| + EXPECT_FALSE(float_nonzero.IsZero());
|
| +}
|
| +
|
| +TEST(Vector3dTest, Add) {
|
| + gfx::Vector3dF f1(3.1f, 5.1f, 2.7f);
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| + gfx::Vector3dF f2(4.3f, -1.3f, 8.1f);
|
| +
|
| + const struct {
|
| + gfx::Vector3dF expected;
|
| + gfx::Vector3dF actual;
|
| + } float_tests[] = {
|
| + { gfx::Vector3dF(3.1F, 5.1F, 2.7f), f1 + gfx::Vector3dF() },
|
| + { gfx::Vector3dF(3.1f + 4.3f, 5.1f - 1.3f, 2.7f + 8.1f), f1 + f2 },
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| + { gfx::Vector3dF(3.1f - 4.3f, 5.1f + 1.3f, 2.7f - 8.1f), f1 - f2 }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i)
|
| + EXPECT_EQ(float_tests[i].expected.ToString(),
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| + float_tests[i].actual.ToString());
|
| +}
|
| +
|
| +TEST(Vector3dTest, Negative) {
|
| + const struct {
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| + gfx::Vector3dF expected;
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| + gfx::Vector3dF actual;
|
| + } float_tests[] = {
|
| + { gfx::Vector3dF(-0.0f, -0.0f, -0.0f), -gfx::Vector3dF(0, 0, 0) },
|
| + { gfx::Vector3dF(-0.3f, -0.3f, -0.3f), -gfx::Vector3dF(0.3f, 0.3f, 0.3f) },
|
| + { gfx::Vector3dF(0.3f, 0.3f, 0.3f), -gfx::Vector3dF(-0.3f, -0.3f, -0.3f) },
|
| + { gfx::Vector3dF(-0.3f, 0.3f, -0.3f), -gfx::Vector3dF(0.3f, -0.3f, 0.3f) },
|
| + { gfx::Vector3dF(0.3f, -0.3f, -0.3f), -gfx::Vector3dF(-0.3f, 0.3f, 0.3f) },
|
| + { gfx::Vector3dF(-0.3f, -0.3f, 0.3f), -gfx::Vector3dF(0.3f, 0.3f, -0.3f) }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i)
|
| + EXPECT_EQ(float_tests[i].expected.ToString(),
|
| + float_tests[i].actual.ToString());
|
| +}
|
| +
|
| +TEST(Vector3dTest, Scale) {
|
| + float triple_values[][6] = {
|
| + { 4.5f, 1.2f, 1.8f, 3.3f, 5.6f, 4.2f },
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| + { 4.5f, -1.2f, -1.8f, 3.3f, 5.6f, 4.2f },
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| + { 4.5f, 1.2f, -1.8f, 3.3f, 5.6f, 4.2f },
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| + { 4.5f, -1.2f -1.8f, 3.3f, 5.6f, 4.2f },
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| +
|
| + { 4.5f, 1.2f, 1.8f, 3.3f, -5.6f, -4.2f },
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| + { 4.5f, 1.2f, 1.8f, -3.3f, -5.6f, -4.2f },
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| + { 4.5f, 1.2f, -1.8f, 3.3f, -5.6f, -4.2f },
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| + { 4.5f, 1.2f, -1.8f, -3.3f, -5.6f, -4.2f },
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| +
|
| + { -4.5f, 1.2f, 1.8f, 3.3f, 5.6f, 4.2f },
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| + { -4.5f, 1.2f, 1.8f, 0, 5.6f, 4.2f },
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| + { -4.5f, 1.2f, -1.8f, 3.3f, 5.6f, 4.2f },
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| + { -4.5f, 1.2f, -1.8f, 0, 5.6f, 4.2f },
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| +
|
| + { -4.5f, 1.2f, 1.8f, 3.3f, 0, 4.2f },
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| + { 4.5f, 0, 1.8f, 3.3f, 5.6f, 4.2f },
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| + { -4.5f, 1.2f, -1.8f, 3.3f, 0, 4.2f },
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| + { 4.5f, 0, -1.8f, 3.3f, 5.6f, 4.2f },
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| + { -4.5f, 1.2f, 1.8f, 3.3f, 5.6f, 0 },
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| + { -4.5f, 1.2f, -1.8f, 3.3f, 5.6f, 0 },
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| +
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| + { 0, 1.2f, 0, 3.3f, 5.6f, 4.2f },
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| + { 0, 1.2f, 1.8f, 3.3f, 5.6f, 4.2f }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(triple_values); ++i) {
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| + gfx::Vector3dF v(triple_values[i][0],
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| + triple_values[i][1],
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| + triple_values[i][2]);
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| + v.Scale(triple_values[i][3], triple_values[i][4], triple_values[i][5]);
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| + EXPECT_EQ(v.x(), triple_values[i][0] * triple_values[i][3]);
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| + EXPECT_EQ(v.y(), triple_values[i][1] * triple_values[i][4]);
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| + EXPECT_EQ(v.z(), triple_values[i][2] * triple_values[i][5]);
|
| + }
|
| +
|
| + float single_values[][4] = {
|
| + { 4.5f, 1.2f, 1.8f, 3.3f },
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| + { 4.5f, -1.2f, 1.8f, 3.3f },
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| + { 4.5f, 1.2f, -1.8f, 3.3f },
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| + { 4.5f, -1.2f, -1.8f, 3.3f },
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| + { -4.5f, 1.2f, 3.3f },
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| + { -4.5f, 1.2f, 0 },
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| + { -4.5f, 1.2f, 1.8f, 3.3f },
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| + { -4.5f, 1.2f, 1.8f, 0 },
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| + { 4.5f, 0, 1.8f, 3.3f },
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| + { 0, 1.2f, 1.8f, 3.3f },
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| + { 4.5f, 0, 1.8f, 3.3f },
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| + { 0, 1.2f, 1.8f, 3.3f },
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| + { 4.5f, 1.2f, 0, 3.3f },
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| + { 4.5f, 1.2f, 0, 3.3f }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(single_values); ++i) {
|
| + gfx::Vector3dF v(single_values[i][0],
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| + single_values[i][1],
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| + single_values[i][2]);
|
| + v.Scale(single_values[i][3]);
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| + EXPECT_EQ(v.x(), single_values[i][0] * single_values[i][3]);
|
| + EXPECT_EQ(v.y(), single_values[i][1] * single_values[i][3]);
|
| + EXPECT_EQ(v.z(), single_values[i][2] * single_values[i][3]);
|
| + }
|
| +}
|
| +
|
| +TEST(Vector3dTest, Length) {
|
| + float float_values[][3] = {
|
| + { 0, 0, 0 },
|
| + { 10.5f, 20.5f, 8.5f },
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| + { 20.5f, 10.5f, 8.5f },
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| + { 8.5f, 20.5f, 10.5f },
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| + { 10.5f, 8.5f, 20.5f },
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| + { -10.5f, -20.5f, -8.5f },
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| + { -20.5f, 10.5f, -8.5f },
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| + { -8.5f, -20.5f, -10.5f },
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| + { -10.5f, -8.5f, -20.5f },
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| + { 10.5f, -20.5f, 8.5f },
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| + { -10.5f, 20.5f, 8.5f },
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| + { 10.5f, -20.5f, -8.5f },
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| + { -10.5f, 20.5f, -8.5f },
|
| + // A large vector that fails if the Length function doesn't use
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| + // double precision internally.
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| + { 1236278317862780234892374893213178027.12122348904204230f,
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| + 335890352589839028212313231225425134332.38123f,
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| + 27861786423846742743236423478236784678.236713617231f }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_values); ++i) {
|
| + double v0 = float_values[i][0];
|
| + double v1 = float_values[i][1];
|
| + double v2 = float_values[i][2];
|
| + double length_squared =
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| + static_cast<double>(v0) * v0 +
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| + static_cast<double>(v1) * v1 +
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| + static_cast<double>(v2) * v2;
|
| + double length = std::sqrt(length_squared);
|
| + gfx::Vector3dF vector(v0, v1, v2);
|
| + EXPECT_EQ(length_squared, vector.LengthSquared());
|
| + EXPECT_EQ(static_cast<float>(length), vector.Length());
|
| + }
|
| +}
|
| +
|
| +TEST(Vector3dTest, DotProduct) {
|
| + const struct {
|
| + float expected;
|
| + gfx::Vector3dF input1;
|
| + gfx::Vector3dF input2;
|
| + } tests[] = {
|
| + { 0, gfx::Vector3dF(1, 0, 0), gfx::Vector3dF(0, 1, 1) },
|
| + { 0, gfx::Vector3dF(0, 1, 0), gfx::Vector3dF(1, 0, 1) },
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| + { 0, gfx::Vector3dF(0, 0, 1), gfx::Vector3dF(1, 1, 0) },
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| +
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| + { 3, gfx::Vector3dF(1, 1, 1), gfx::Vector3dF(1, 1, 1) },
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| +
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| + { 1.2f, gfx::Vector3dF(1.2f, -1.2f, 1.2f), gfx::Vector3dF(1, 1, 1) },
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| + { 1.2f, gfx::Vector3dF(1, 1, 1), gfx::Vector3dF(1.2f, -1.2f, 1.2f) },
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| +
|
| + { 38.72f,
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| + gfx::Vector3dF(1.1f, 2.2f, 3.3f), gfx::Vector3dF(4.4f, 5.5f, 6.6f) }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
|
| + float actual = gfx::DotProduct(tests[i].input1, tests[i].input2);
|
| + EXPECT_EQ(tests[i].expected, actual);
|
| + }
|
| +}
|
| +
|
| +TEST(Vector3dTest, CrossProduct) {
|
| + const struct {
|
| + gfx::Vector3dF expected;
|
| + gfx::Vector3dF input1;
|
| + gfx::Vector3dF input2;
|
| + } tests[] = {
|
| + { Vector3dF(), Vector3dF(), Vector3dF(1, 1, 1) },
|
| + { Vector3dF(), Vector3dF(1, 1, 1), Vector3dF() },
|
| + { Vector3dF(), Vector3dF(1, 1, 1), Vector3dF(1, 1, 1) },
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| + { Vector3dF(),
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| + Vector3dF(1.6f, 10.6f, -10.6f),
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| + Vector3dF(1.6f, 10.6f, -10.6f) },
|
| +
|
| + { Vector3dF(1, -1, 0), Vector3dF(1, 1, 1), Vector3dF(0, 0, 1) },
|
| + { Vector3dF(-1, 0, 1), Vector3dF(1, 1, 1), Vector3dF(0, 1, 0) },
|
| + { Vector3dF(0, 1, -1), Vector3dF(1, 1, 1), Vector3dF(1, 0, 0) },
|
| +
|
| + { Vector3dF(-1, 1, 0), Vector3dF(0, 0, 1), Vector3dF(1, 1, 1) },
|
| + { Vector3dF(1, 0, -1), Vector3dF(0, 1, 0), Vector3dF(1, 1, 1) },
|
| + { Vector3dF(0, -1, 1), Vector3dF(1, 0, 0), Vector3dF(1, 1, 1) }
|
| + };
|
| +
|
| + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) {
|
| + Vector3dF actual = gfx::CrossProduct(tests[i].input1, tests[i].input2);
|
| + EXPECT_EQ(tests[i].expected.ToString(), actual.ToString());
|
| + }
|
| +
|
| +}
|
| +
|
| +} // namespace gfx
|
|
|